/* ==================================== JUCER_BINARY_RESOURCE ====================================

   This is an auto-generated file: Any edits you make may be overwritten!

*/

namespace BinaryData
{

//================== jucer_InlineComponentTemplate.h ==================
static const unsigned char temp_binary_data_34[] =
"//==============================================================================\r\n"
"class %%component_class%%  : public juce::Component\r\n"
"{\r\n"
"public:\r\n"
"    %%component_class%%()\r\n"
"    {\r\n"
"        // In your constructor, you should add any child components, and\r\n"
"        // initialise any special settings that your component needs.\r\n"
"\r\n"
"    }\r\n"
"\r\n"
"    ~%%component_class%%() override\r\n"
"    {\r\n"
"    }\r\n"
"\r\n"
"    void paint (juce::Graphics& g) override\r\n"
"    {\r\n"
"        // You should replace everything in this method with your own drawing code..\r\n"
"\r\n"
"        g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));   // clear the background\r\n"
"\r\n"
"        g.setColour (juce::Colours::grey);\r\n"
"        g.drawRect (getLocalBounds(), 1);   // draw an outline around the component\r\n"
"\r\n"
"        g.setColour (juce::Colours::white);\r\n"
"        g.setFont (14.0f);\r\n"
"        g.drawText (\"%%component_class%%\", getLocalBounds(),\r\n"
"                    juce::Justification::centred, true);   // draw some placeholder text\r\n"
"    }\r\n"
"\r\n"
"    void resized() override\r\n"
"    {\r\n"
"        // This method is where you should set the bounds of any child\r\n"
"        // components that your component contains..\r\n"
"\r\n"
"    }\r\n"
"\r\n"
"private:\r\n"
"    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (%%component_class%%)\r\n"
"};\r\n";

const char* jucer_InlineComponentTemplate_h = (const char*) temp_binary_data_34;
}
