Clutter.BlurNode.new
Description: Reference for Clutter.BlurNode.new

### Constructor

# Clutter BlurNodenew

#### Declaration [src]

    ClutterPaintNode*
    clutter_blur_node_new (
      unsigned int width,
      unsigned int height,
      float sigma
    )

#### Description [src]

`width` width of the blur layer Creates a new `ClutterBlurNode`.

Children of this node will be painted inside a separate framebuffer, which will be blurred and painted on the current draw framebuffer.

#### Parameters

`width` | `unsigned int`
| No description available.
`height` | `unsigned int`
| Height of the blur layer.
`sigma` | `float`
| Sigma value of the blur.

#### Return value

Returns: | `ClutterPaintNode`
| The newly created `ClutterBlurNode`. Use `clutter_paint_node_unref()` when done.
| The caller of the function takes ownership of the data, and is responsible for freeing it.