Cogl.PipelineAlphaFunc
Description: Reference for Cogl.PipelineAlphaFunc

### Enumeration

# CoglPipelineAlphaFunc

#### Declaration

    enum Cogl.PipelineAlphaFunc

#### Description [src]

Alpha testing happens before blending primitives with the framebuffer and gives an opportunity to discard fragments based on a comparison with the incoming alpha value and a reference alpha value. The `CoglPipelineAlphaFunc` determines how the comparison is done.

#### Members

Name | Description
--- | ---
`COGL_PIPELINE_ALPHA_FUNC_NEVER` | Never let the fragment through.
`COGL_PIPELINE_ALPHA_FUNC_LESS` | Let the fragment through if the incoming alpha value is less than the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_EQUAL` | Let the fragment through if the incoming alpha value equals the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_LEQUAL` | Let the fragment through if the incoming alpha value is less than or equal to the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_GREATER` | Let the fragment through if the incoming alpha value is greater than the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_NOTEQUAL` | Let the fragment through if the incoming alpha value does not equal the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_GEQUAL` | Let the fragment through if the incoming alpha value is greater than or equal to the reference alpha value.
`COGL_PIPELINE_ALPHA_FUNC_ALWAYS` | Always let the fragment through.