Irrlicht 3D Engine: Class Members - Functions

| Irrlicht 3D Engine |

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### - t -

- tick() : irr::ITimer
- toA1R5G5B5() : irr::video::SColor
- toAngleAxis() : irr::core::quaternion
- toEuler() : irr::core::quaternion
- toNCName() : irr::scene::IColladaMeshWriter
- toOpenGLColor() : irr::video::SColor
- toRGB() : irr::video::SColorHSL
- toSColor() : irr::video::SColorf
- transform() : irr::scene::IMeshManipulator , irr::scene::SViewFrustum
- transformBox() : irr::core::CMatrix4< T >
- transformBoxEx() : irr::core::CMatrix4< T >
- transformMesh() : irr::scene::IMeshManipulator
- transformPlane() : irr::core::CMatrix4< T >
- transformVec3() : irr::core::CMatrix4< T >
- transformVect() : irr::core::CMatrix4< T >
- translateVect() : irr::core::CMatrix4< T >
- triangle3d() : irr::core::triangle3d< T >
- trim() : irr::core::string< T, TAlloc >
- turnLightOn() : irr::video::IVideoDriver