Uses of Interface java.awt.Transparency (Java Platform SE 8 )
Date: 2018-07-01

## Uses of Interface
java.awt.Transparency

- Packages that use Transparency
  Package | Description
  --- | ---
  java.awt | Contains all of the classes for creating user interfaces and for painting graphics and images.
  java.awt.image | Provides classes for creating and modifying images.
  javax.swing.plaf | Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.

- - ### Uses of Transparency in java.awt

    Subinterfaces of Transparency in java.awt
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `Paint` This `Paint` interface defines how color patterns can be generated for `Graphics2D` operations.

    Classes in java.awt that implement Transparency
    Modifier and Type | Class and Description
    --- | ---
    `class` | `Color` The `Color` class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a `ColorSpace`.
    `class` | `GradientPaint` The `GradientPaint` class provides a way to fill a `Shape` with a linear color gradient pattern.
    `class` | `LinearGradientPaint` The `LinearGradientPaint` class provides a way to fill a `Shape` with a linear color gradient pattern.
    `class` | `MultipleGradientPaint` This is the superclass for Paints which use a multiple color gradient to fill in their raster.
    `class` | `RadialGradientPaint` The `RadialGradientPaint` class provides a way to fill a shape with a circular radial color gradient pattern.
    `class` | `SystemColor` A class to encapsulate symbolic colors representing the color of native GUI objects on a system.
    `class` | `TexturePaint` The `TexturePaint` class provides a way to fill a `Shape` with a texture that is specified as a `BufferedImage`.

  - ### Uses of Transparency in java.awt.image

    Classes in java.awt.image that implement Transparency
    Modifier and Type | Class and Description
    --- | ---
    `class` | `BufferedImage` The `BufferedImage` subclass describes an `Image` with an accessible buffer of image data.
    `class` | `ColorModel` The `ColorModel` abstract class encapsulates the methods for translating a pixel value to color components (for example, red, green, and blue) and an alpha component.
    `class` | `ComponentColorModel` A `ColorModel` class that works with pixel values that represent color and alpha information as separate samples and that store each sample in a separate data element.
    `class` | `DirectColorModel` The `DirectColorModel` class is a `ColorModel` class that works with pixel values that represent RGB color and alpha information as separate samples and that pack all samples for a single pixel into a single int, short, or byte quantity.
    `class` | `IndexColorModel` The `IndexColorModel` class is a `ColorModel` class that works with pixel values consisting of a single sample that is an index into a fixed colormap in the default sRGB color space.
    `class` | `PackedColorModel` The `PackedColorModel` class is an abstract `ColorModel` class that works with pixel values which represent color and alpha information as separate samples and which pack all samples for a single pixel into a single int, short, or byte quantity.
    `class` | `VolatileImage` VolatileImage is an image which can lose its contents at any time due to circumstances beyond the control of the application (e.g., situations caused by the operating system or by other applications).

  - ### Uses of Transparency in javax.swing.plaf

    Classes in javax.swing.plaf that implement Transparency
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ColorUIResource`

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