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#ifndef GRPC_INTERNAL_CPP_DYNAMIC_THREAD_POOL_H
#define GRPC_INTERNAL_CPP_DYNAMIC_THREAD_POOL_H

#include <list>
#include <memory>
#include <queue>

#include <grpc++/impl/sync.h>
#include <grpc++/impl/thd.h>
#include <grpc++/support/config.h>

#include "src/cpp/server/thread_pool_interface.h"

namespace grpc {

class DynamicThreadPool GRPC_FINAL : public ThreadPoolInterface {
 public:
  explicit DynamicThreadPool(int reserve_threads);
  ~DynamicThreadPool();

  void Add(const std::function<void()>& callback) GRPC_OVERRIDE;

 private:
  class DynamicThread {
   public:
    DynamicThread(DynamicThreadPool* pool);
    ~DynamicThread();

   private:
    DynamicThreadPool* pool_;
    std::unique_ptr<grpc::thread> thd_;
    void ThreadFunc();
  };
  grpc::mutex mu_;
  grpc::condition_variable cv_;
  grpc::condition_variable shutdown_cv_;
  bool shutdown_;
  std::queue<std::function<void()>> callbacks_;
  int reserve_threads_;
  int nthreads_;
  int threads_waiting_;
  std::list<DynamicThread*> dead_threads_;

  void ThreadFunc();
  static void ReapThreads(std::list<DynamicThread*>* tlist);
};

}  // namespace grpc

#endif  // GRPC_INTERNAL_CPP_DYNAMIC_THREAD_POOL_H
