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EveGlue.h
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1 // -*- C++ -*-
2 /* GG is a GUI for SDL and OpenGL.
3 Copyright (C) 2003-2008 T. Zachary Laine
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public License
7 as published by the Free Software Foundation; either version 2.1
8 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free
17 Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
18 02111-1307 USA
19
20 If you do not wish to comply with the terms of the LGPL please
21 contact the author as other terms are available for a fee.
22
23 Zach Laine
24 whatwasthataddress@gmail.com */
25
31 #ifndef _EveGlue_h_
32 #define _EveGlue_h_
33
34 #include <GG/adobe/dictionary.hpp>
35
36 #include <boost/function.hpp>
37
38
39 namespace GG {
40
41 class Wnd;
42
44 struct ModalDialogResult
45 {
50 adobe::dictionary_t m_result;
51
54 adobe::name_t m_terminating_action;
55 };
56
61 typedef boost::function <bool (adobe::name_t, const adobe::any_regular_t&)> ButtonHandler;
62
65 ModalDialogResult ExecuteModalDialog(std::istream& eve_definition,
66 std::istream& adam_definition,
67 ButtonHandler handler);
68
71 Wnd* MakeDialog(std::istream& eve_definition,
72 std::istream& adam_definition,
73 ButtonHandler handler);
74
75 }
76
77 #endif