GG: Texture.h File Reference

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Texture.h File Reference
`#include <GG/Base.h>`
`#include <GG/Exception.h>`
`#include <boost/serialization/access.hpp>`
`#include <boost/serialization/binary_object.hpp>`

Go to the source code of this file.

## Classes
class | GG::Texture
class | GG::SubTexture
class | GG::TextureManager

## Namespaces
namespace | GG

## Functions
TextureManager & | GG::GetTextureManager ()

## Detailed Description

Contains the Texture class, which encapsulates an OpenGL texture object; the SubTexture class, which represents a portion of an OpenGL texture object; and the TextureManager class, which provides GUI-wide management of Texture objects.

Definition in file Texture.h.