gp5
Keywords: gp5, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> gp5 - OpenGL profiles for NVIDIA GeForce 400/500 Series, OpenGL 4.x Quadro

> ## Synopsis

>       gp5

> ## Description

> gp5 corresponds not to a single profile but to a family of profiles that include gp5vp, gp5tcp, gp5tep, gp5gp and gp5fp. Since most of the functionality exposed in these profiles is almost identical and defined by NV_gpu_program5 these profiles are named the gp5 profiles. For more details refer to each profile documentation.

> ## Opengl Extension Specifications

>      http://www.opengl.org/registry/specs/NV/gpu_program5.txt

> ## Profile Options

> All gp4 profile options are also available in gp5.

> PaBO2=val
> NV_parameter_buffer_object2=val
>   Use the NV_parameter_buffer_object2 (PaBO2) extension.
>   By default the PaBO2 extension is used for gp5 buffer layout. Alternatively the NV_parameter_buffer_object (PaBO) buffer layout can be specified: "-po NV_parameter_buffer_object2=0"

>      http://www.opengl.org/registry/specs/NV/parameter_buffer_object.txt

>      http://www.opengl.org/registry/specs/NV/parameter_buffer_object2.txt

> ## See Also

> gp5tcp, gp5tep, gp5vp, gp5gp, gp5fp