DestBlendAlpha
Keywords: DestBlendAlpha, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> DestBlendAlpha - 3D API destination alpha blending type

> ## Usage

> DestBlendAlpha = int(blend)

> ## Valid Enumerants

> blend: Zero, One, DestColor, InvDestColor, SrcAlpha, InvSrcAlpha, DstAlpha, InvDestAlpha, SrcAlphaSat, SrcColor, InvSrcColor, BlendFactor, InvBlendFactor

> ## Description

> Set the Direct3D separate alpha blending destination blend type. See the D3DRS_DESTBLENDALPHA render state description for DirectX 9.

> The standard reset callback sets the DestBlendAlpha state to int(Zero).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, SeparateAlphaBlendEnable