cgGetStateLatestProfile
Keywords: cgGetStateLatestProfile, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgGetStateLatestProfile - gets a state's designated latest profile

> ## Synopsis

>     #include <Cg/cg.h>

>     CGprofile cgGetStateLatestProfile( CGstate state );

> ## Parameters

> state
>   The state handle.

> ## Return Values

> Returns the designated latest profile if state is of type CG_PROGRAM_TYPE.

> Returns CG_PROFILE_UNKNOWN otherwise.

> ## Description

> cgGetStateLatestProfile gets the specified state's designated latest profile for states of type CG_PROGRAM_TYPE.

> This profile is used to compile the program for a state assignment for the state where the profile in the compile statement is the identifier latest.

> ## Examples

> Get the latest profile for fragment programs:

>     CGstate state = cgGetNamedState(context, "FragmentProgram");
>     CGprofile profile = cgGetStateLatestProfile(state);

> ## Errors

> CG_INVALID_STATE_HANDLE_ERROR is generated if state is not a valid state.

> ## History

> cgGetStateLatestProfile was introduced in Cg 2.2.

> ## See Also

> cgGetNamedState, cgSetStateLatestProfile