PointSpriteRMode
Keywords: PointSpriteRMode, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> PointSpriteRMode - 3D API point sprite R mode

> ## Usage

> PointSpriteRMode = int(mode)

> ## Valid Enumerants

> mode: Zero, S, R

> ## Description

> Specify tthe point sprite R coordinate mode. See the description of GL_POINT_SPRITE_R_MODE_NV in the OpenGL NV_point_sprite specification for details.

> The standard reset callback sets the PointSpriteRMode state to int(Zero).

> ## Opengl Functionality Requirements

> Support for extension NV_point_sprite.

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> PointSpriteCoordOrigin, PointSpriteCoordReplace, PointSpriteEnable