cgCreateParameter
Keywords: cgCreateParameter, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgCreateParameter - create a parameter

> ## Synopsis

>     #include <Cg/cg.h>

>     CGparameter cgCreateParameter( CGcontext context,
>                                    CGtype type );

> ## Parameters

> context
>   The context to which the new parameter will be added.
> type
>   The type of the new parameter.

> ## Return Values

> Returns the handle to the new parameter.

> ## Description

> cgCreateParameter creates context level shared parameters. These parameters are primarily used by connecting them to one or more program parameters with cgConnectParameter.

> ## Examples

>     CGcontext context = cgCreateContext();
>     CGparameter param = cgCreateParameter(context, CG_FLOAT);

> ## Errors

> CG_INVALID_VALUE_TYPE_ERROR is generated if type is invalid.

> CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

> ## History

> cgCreateParameter was introduced in Cg 1.2.

> ## See Also

> cgCreateParameterArray, cgCreateParameterMultiDimArray, cgCreateEffectParameter, cgDestroyParameter, cgConnectParameter