cgGetBehaviorString
Keywords: cgGetBehaviorString, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgGetBehaviorString - get the behavior name associated with a behavior enumerant

> ## Synopsis

>     #include <Cg/cg.h>

>     const char * cgGetBehaviorString( CGbehavior behavior );

> ## Parameters

> behavior
>   The behavior enumerant.

> ## Return Values

> Returns the behavior string associated with behavior.

> Returns NULL if behavior is not a valid CGbehavior.

> ## Description

> cgGetBehaviorString returns the behavior name associated with a given behavior enumerant.

> ## Examples

>     static void dumpCgContextInfo(CGcontext context)
>     {
>       const char* p = cgGetBehaviorString(cgGetContextBehavior(context));
>       if ( p ) {
>         printf(" Behavior: %s\n", p );
>       }
>       /* ... */
>     }

> ## Errors

> None.

> ## History

> cgGetBehaviorString was introduced in Cg 3.0.

> ## See Also

> cgGetBehavior, cgGetContextBehavior, cgSetContextBehavior