SeparateAlphaBlendEnable
Keywords: SeparateAlphaBlendEnable, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> SeparateAlphaBlendEnable - 3D API separate alpha blend enable

> ## Usage

> SeparateAlphaBlendEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enables Direct3D's separate alpha blend mode. See the D3DRS_SEPARATEALPHABLENDENABLE render state description for DirectX 9.

> The standard reset callback sets the SeparateAlphaBlendEnable state to bool(false).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, DestBlendAlpha, SrcBlendAlpha