TessellationEvaluationProgram
Keywords: TessellationEvaluationProgram, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> TessellationEvaluationProgram - 3D API tessellation evaluation program

> ## Usage

> TessellationEvaluationProgram = compile profile "-po profileOption" main(args);

> ## Valid Enumerants

> prog: Null

> ## Description

> Compile a tessellation evaluation program. See the specification of the OpenGL tessellation evaluation profile for details. See the specification of the Direct3D 11 domain shaders for details.

> The standard reset callback sets the TessellationEvaluationProgram state to program(false).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 11

> ## See Also

> FragmentProgram, GeometryProgram, TessellationControlProgram, VertexProgram, GeometryShader, PixelShader, TessellationControlShader, TessellationEvaluationShader, VertexShader