cgSetUniformBufferParameter
Keywords: cgSetUniformBufferParameter, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgSetUniformBufferParameter - associate a buffer with a uniform buffer parameter

> ## Synopsis

>     #include <Cg/cg.h>

>     void cgSetUniformBufferParameter( CGparameter param,
>                                       CGbuffer buffer );

> ## Parameters

> param
>   The parameter with which buffer will be associated.
> buffer
>   The buffer to be associated with param.

> ## Return Values

> None.

> ## Description

> cgSetUniformBufferParameter sets the buffer for a given uniform buffer parameter. NULL buffer handle means the given uniform buffer parameter should not be bound to a buffer.

> When the next program bind operation occurs, each uniform buffer which is set to a valid buffer handle is bound (along with the program) for use by the 3D API. No buffer bind operation occurs for uniform buffer parameters bound to a NULL buffer handle.

> ## Examples

>         cgSetUniformBufferParameter( myParam, myBuffer );

> ## Errors

> CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter handle.

> CG_INVALID_PARAMETER_TYPE_ERROR is generated if param is not a uniform buffer parameter.

> CG_INVALID_BUFFER_HANDLE_ERROR is generated if buffer is not a valid buffer.

> ## History

> cgSetUniformBufferParameter was introduced in Cg 3.1.

> ## See Also

> cgGetUniformBufferParameter, cgCreateBuffer, cgGLBindProgram, cgD3D9BindProgram