cgGetResourceString
Keywords: cgGetResourceString, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgGetResourceString - get the resource name associated with a resource enumerant

> ## Synopsis

>     #include <Cg/cg.h>

>     const char * cgGetResourceString( CGresource resource );

> ## Parameters

> resource
>   The resource enumerant.

> ## Return Values

> Returns the null-terminated resource string of the enumerant resource.

> ## Description

> cgGetResourceString returns the resource name associated with a resource enumerant.

> ## Examples

>     /* log info about parameter param for debugging */

>     printf("Resource: %s:%d (base %s)\n",
>       cgGetResourceString(cgGetParameterResource(param)),
>       cgGetParameterResourceIndex(param),
>       cgGetResourceString(cgGetParameterBaseResource(param)));

> ## Errors

> None.

> ## History

> cgGetResourceString was introduced in Cg 1.1.

> ## See Also

> cgGetResource, cgGetParameterResource