DestBlend
Keywords: DestBlend, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> DestBlend - 3D API dest blend

> ## Usage

> DestBlend = int(dfactor)

> ## Valid Enumerants

> dfactor: Zero, One, DestColor, InvDestColor, SrcAlpha, InvSrcAlpha, DstAlpha, InvDestAlpha, SrcAlphaSat, SrcColor, InvSrcColor, BlendFactor, InvBlendFactor

> ## Description

> Specify the destination blend factor. See the OpenGL glBlendFunc manual page for details. See the D3DRS_DESTBLENDALPHA render state description for DirectX 9.

> The standard reset callback sets the DestBlend state to int(Zero).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable