cgGetNamedSamplerState
Keywords: cgGetNamedSamplerState, NVIDIA, NVIDIA Cg Toolkit, Cg Toolkit, Shader, Shader Programming, GPU Shader Programming, GPU Program

> ## Name

> cgGetNamedSamplerState - get a sampler state by name

> ## Synopsis

>     #include <Cg/cg.h>

>     CGstate cgGetNamedSamplerState( CGcontext context,
>                                     const char * name );

> ## Parameters

> context
>   The context from which to retrieve the named sampler state.
> name
>   The name of the state to retrieve.

> ## Return Values

> Returns the named sampler state.

> Returns NULL if context is invalid or if context has no sampler states corresponding to name.

> ## Description

> The sampler states associated with a context, as specified with a sampler_state block in an effect file, can be retrieved directly by name using cgGetNamedSamplerState.

> ## Examples

> to-be-written

> ## Errors

> CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

> CG_INVALID_PARAMETER_ERROR is generated if name is NULL.

> ## History

> cgGetNamedSamplerState was introduced in Cg 1.4.

> ## See Also

> cgCreateArraySamplerState, cgCreateSamplerState, cgGetFirstSamplerState, cgSetSamplerState