\hypertarget{group___plugins}{}\section{Plugins}
\label{group___plugins}\index{Plugins@{Plugins}}
\subsection*{Modules}
\begin{DoxyCompactItemize}
\item 
\hyperlink{group___b_s_p_scene_manager}{B\+S\+P\+Scene\+Manager}
\begin{DoxyCompactList}\small\item\em Binary Space Parition (B\+SP) based indoor level scene manager. \end{DoxyCompactList}\item 
\hyperlink{group___cg_program_manager}{Cg\+Program\+Manager}
\begin{DoxyCompactList}\small\item\em Specialisation of \hyperlink{class_ogre_1_1_high_level_gpu_program}{High\+Level\+Gpu\+Program} to provide support for n\+Vidia\textquotesingle{}s CG language. \end{DoxyCompactList}\item 
\hyperlink{group___e_x_r_codec}{E\+X\+R\+Codec}
\begin{DoxyCompactList}\small\item\em Codec specialized in loading Open\+E\+XR high dynamic range images. \end{DoxyCompactList}\item 
\hyperlink{group___octree}{Octree\+Scene\+Manager}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_ogre_1_1_octree}{Octree} datastructure for managing scene nodes. \end{DoxyCompactList}\item 
\hyperlink{group___octree_zone}{Octree\+Zone}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_ogre_1_1_octree}{Octree} version of \hyperlink{class_ogre_1_1_p_c_zone}{P\+C\+Zone}. \end{DoxyCompactList}\item 
\hyperlink{group___p_c_z_scene_manager}{P\+C\+Z\+Scene\+Manager}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_ogre_1_1_scene_manager}{Scene\+Manager} that uses Portal-\/\+Connected-\/\+Zones to divide the scene spatially. \end{DoxyCompactList}\item 
\hyperlink{group___particle_f_x}{Particle\+FX}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_ogre_1_1_particle}{Particle} Effects (Emmiters, Affectors) \end{DoxyCompactList}\item 
\hyperlink{group___s_t_b_i_image_codec}{S\+T\+B\+I\+Image\+Codec}
\begin{DoxyCompactList}\small\item\em Codec specialized in images loaded using stb image (\href{https://github.com/nothings/stb}{\tt https\+://github.\+com/nothings/stb}). \end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
