\hypertarget{_ogre_octree_zone_octree_8h}{}\section{Ogre\+Octree\+Zone\+Octree.\+h File Reference}
\label{_ogre_octree_zone_octree_8h}\index{Ogre\+Octree\+Zone\+Octree.\+h@{Ogre\+Octree\+Zone\+Octree.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+Axis\+Aligned\+Box.\+h\char`\"{}}\newline
{\ttfamily \#include $<$list$>$}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_octree}{Ogre\+::\+Octree}
\begin{DoxyCompactList}\small\item\em \hyperlink{class_ogre_1_1_octree}{Octree} datastructure for managing scene nodes. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Typedefs}
\begin{DoxyCompactItemize}
\item 
typedef std\+::set$<$ P\+C\+Z\+Scene\+Node $\ast$$>$ \hyperlink{group___octree_zone_gae3e5e04772a5b41fa3023d158c73b526}{Ogre\+::\+P\+C\+Z\+Scene\+Node\+List}
\end{DoxyCompactItemize}
