\hypertarget{_ogre_terrain_quad_tree_node_8h}{}\section{Ogre\+Terrain\+Quad\+Tree\+Node.\+h File Reference}
\label{_ogre_terrain_quad_tree_node_8h}\index{Ogre\+Terrain\+Quad\+Tree\+Node.\+h@{Ogre\+Terrain\+Quad\+Tree\+Node.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Common.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Movable\+Object.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Renderable.\+h\char`\"{}}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_terrain_quad_tree_node}{Ogre\+::\+Terrain\+Quad\+Tree\+Node}
\begin{DoxyCompactList}\small\item\em A node in a quad tree used to store a patch of terrain. \end{DoxyCompactList}\item 
struct \hyperlink{struct_ogre_1_1_terrain_quad_tree_node_1_1_lod_level}{Ogre\+::\+Terrain\+Quad\+Tree\+Node\+::\+Lod\+Level}
\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
