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      <arglist>(Real timeVal)</arglist>
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      <arglist></arglist>
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      <arglist>(const BoneBlendMask *blendMask)</arglist>
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      <arglist>(const float *blendMaskData)</arglist>
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      <arglist>(Real offset)</arglist>
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      <arglist>(size_t blendMaskSizeHint, float initialWeight=1.0f)</arglist>
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      <arglist>()</arglist>
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      <arglist>(size_t boneHandle) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const AnimationState &amp;rhs) const</arglist>
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      <arglist>(size_t boneHandle, float weight)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Real len)</arglist>
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      <arglist>(bool loop)</arglist>
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      <anchorfile>class_ogre_1_1_animation_state.html</anchorfile>
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      <arglist>(Real timePos)</arglist>
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      <arglist>(Real weight)</arglist>
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      <type></type>
      <name>AnimationStateControllerValue</name>
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      <arglist>(AnimationState *targetAnimationState)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(Real value)</arglist>
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      <type></type>
      <name>AnimationStateSet</name>
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      <arglist>()</arglist>
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      <name>AnimationStateSet</name>
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      <arglist>(const AnimationStateSet &amp;rhs)</arglist>
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      <name>~AnimationStateSet</name>
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      <arglist>()</arglist>
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      <arglist>(AnimationState *target, bool enabled)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(AnimationStateSet *target) const</arglist>
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      <arglist>(const String &amp;animName, Real timePos, Real length, Real weight=1.0, bool enabled=false)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist></arglist>
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      <arglist>(Animation *parent, unsigned short handle)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const KeyFrame *base)</arglist>
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      <arglist>(const std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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      <arglist>(std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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      <arglist>(const TimeIndex &amp;timeIndex, Real weight=1.0, Real scale=1.0f)=0</arglist>
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      <arglist>(Real timePos)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame *kf) const =0</arglist>
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      <arglist>(unsigned short index) const</arglist>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(Listener *l)</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(SceneNode *node)</arglist>
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      <arglist></arglist>
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    <member kind="enumeration">
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      <name>ParticleType</name>
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      <arglist></arglist>
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      <name>Visual</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>Emitter</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <arglist>(ParticleSystem *psys)</arglist>
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    <member kind="function">
      <type>unsigned short</type>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(Real timeElapsed)</arglist>
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      <arglist>(Particle *pParticle)</arglist>
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      <arglist>(ParticleSystem *owner)</arglist>
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      <arglist>(ParticleVisualData *vis)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <type>virtual const Radian &amp;</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual const Vector3 &amp;</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <name>getMaxDuration</name>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMinParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <arglist>(void) const</arglist>
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      <name>getName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const Radian &amp;</type>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>setAngle</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>aa0784075820b4bdf48c687986ac77117</anchor>
      <arglist>(Real Depth)</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(Real width, Real height)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7e54feab62fa032b0190f3817d9e3d7f</anchor>
      <arglist>(Real duration)</arglist>
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      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min, Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real particlesPerSecond)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(bool emitted)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const String &amp;emittedEmitter)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a7063e13cbae9dd5a667f2a05d48fdf43</anchor>
      <arglist>(Real Height)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9194f48e306289c7f3c7f77374febb01</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ae71153b3e6cdfcfeb3b49388f603b13b</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2644282dc91a1ad0525bebd46a47f519</anchor>
      <arglist>(Real max)</arglist>
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      <type>virtual void</type>
      <name>setMaxTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>abff726acd08f87c5be8a77c2e7d0b9eb</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <anchor>aff96bdb3a3446cdf08499e58aa03c3c5</anchor>
      <arglist>(const Vector3 &amp;position, BillboardSet *owner, const ColourValue &amp;colour=ColourValue::White)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~Billboard</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>a3ef9bffd0c2a51d1bbac274bdf86c869</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_notifyOwner</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>a88d66ce919092367df57a2e3abcae059</anchor>
      <arglist>(BillboardSet *owner)</arglist>
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    <member kind="function">
      <type>const ColourValue &amp;</type>
      <name>getColour</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const Vector3 &amp;</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const Radian &amp;</type>
      <name>getRotation</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>uint16</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const FloatRect &amp;</type>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>void</type>
      <name>setColour</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>ac7c7422926a4387ae58c7303b701b8f0</anchor>
      <arglist>(Real width, Real height)</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(const Vector3 &amp;position)</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>a0e78e6b90bbf3184f45d0a87bbeb229b</anchor>
      <arglist>(Real x, Real y, Real z)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>a8e64eda09ec65dea10dc180b68801d94</anchor>
      <arglist>(const Radian &amp;rotation)</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(uint16 texcoordIndex)</arglist>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist>(const FloatRect &amp;texcoordRect)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
      <anchor>a78525470bb318948f9cf68ddf9281aa8</anchor>
      <arglist>(Real u0, Real v0, Real u1, Real v1)</arglist>
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      <type>ColourValue</type>
      <name>mColour</name>
      <anchorfile>class_ogre_1_1_billboard.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>BillboardSet *</type>
      <name>mParentSet</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>Radian</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>std::vector&lt; Element &gt;</type>
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      <arglist></arglist>
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      <type>SharedPtr&lt; RenderSystemData &gt;</type>
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      <arglist></arglist>
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      <type>std::vector&lt; ShadowRenderable * &gt;</type>
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      <anchor>ac7b3777c0e3521c021ec3a1c2c444039</anchor>
      <arglist></arglist>
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      <type>VectorIterator&lt; ShadowRenderableList &gt;</type>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist></arglist>
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      <type></type>
      <name>TexCoordDirection</name>
      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist></arglist>
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      <name>TCD_V</name>
      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist></arglist>
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      <name>BillboardChain</name>
      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
      <anchor>a6b5cba8ae02075702da9f7b2f07d3cc7</anchor>
      <arglist>(const String &amp;name, size_t maxElements=20, size_t numberOfChains=1, bool useTextureCoords=true, bool useColours=true, bool dynamic=true)</arglist>
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    <member kind="function">
      <type></type>
      <name>~BillboardChain</name>
      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>LightList *</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(Node *parent, bool isTagPoint=false)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(MovableObjectFactory *fact)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(Camera *cam)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(RenderQueue *)</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(size_t chainIndex, const Element &amp;billboardChainElement)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(uint32 flags)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(uint32 flags)</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(size_t chainIndex)</arglist>
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      <arglist>(const String &amp;valueName)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>const StringVector &amp;</type>
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      <arglist>(void) const</arglist>
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      <type>const AxisAlignedBox &amp;</type>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
      <anchor>a73de25afc3910768f3ff0ea173bfeabc</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
      <anchor>a776f23095429fef83c662c0a3ce91f4e</anchor>
      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(size_t chainIndex, size_t elementIndex) const</arglist>
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      <arglist>(size_t index) const</arglist>
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      <arglist>(const Light &amp;light, Real dirLightExtrusionDist) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <name>getLights</name>
      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(size_t numChains)</arglist>
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      <arglist>(Real start, Real end)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(TexCoordDirection dir)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(RenderOperation &amp;op)</arglist>
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      <arglist>(SceneManager *sm, RenderSystem *rsys)</arglist>
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      <arglist>(Billboard *pBill)</arglist>
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      <arglist>(size_t index)</arglist>
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      <anchor>a6fb94e1627676c7d7517e13944bd0580</anchor>
      <arglist>(uint32 flags)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>removeVisibilityFlags</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a504e2192036f75007c51e157315e1548</anchor>
      <arglist>(uint32 flags)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoextend</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a99be9f8b446a89a5eba5929a005b011e</anchor>
      <arglist>(bool autoextend)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setAutoUpdate</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>afee8dbd0c4132378b1659ebc83400d5f</anchor>
      <arglist>(bool autoUpdate)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBillboardOrigin</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>ae57f3915d9864c79ca7f0735679f7a13</anchor>
      <arglist>(BillboardOrigin origin)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBillboardRotationType</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>aa32e74164d738fbecb8587eb630cbd49</anchor>
      <arglist>(BillboardRotationType rotationType)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBillboardsInWorldSpace</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a76b76f1f5dbf25e23daa6a681a6c23d9</anchor>
      <arglist>(bool ws)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBillboardType</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a20c1a24c0247ff48a9b07d3d1308210c</anchor>
      <arglist>(BillboardType bbt)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setBounds</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a728549349f0eb735edea794d0686edd6</anchor>
      <arglist>(const AxisAlignedBox &amp;box, Real radius)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setCastShadows</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>acbfc4840224e8b6ed6e27849d3341675</anchor>
      <arglist>(bool enabled)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCommonDirection</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>aac3bdb9e89a6a9bf01b297f25324d32e</anchor>
      <arglist>(const Vector3 &amp;vec)</arglist>
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      <type>virtual void</type>
      <name>setCommonUpVector</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>ae049fc20b0b797491f862acfa6c67076</anchor>
      <arglist>(const Vector3 &amp;vec)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCullIndividually</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a2774bffcd9b90bbd2371cb718027afe0</anchor>
      <arglist>(bool cullIndividual)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setCustomParameter</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a572c0331ef2ec650d56063fdc17435f5</anchor>
      <arglist>(size_t index, const Vector4 &amp;value)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDebugDisplayEnabled</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDefaultDimensions</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>ac3b1429e01d1fc5b20152eb2fe077ead</anchor>
      <arglist>(Real width, Real height)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDefaultHeight</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a6700494f0b62e216744337e16bfbd282</anchor>
      <arglist>(Real height)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDefaultWidth</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a4ed9ff92bf8c72f9ace52e823553ef7b</anchor>
      <arglist>(Real width)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setLightMask</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a5456ecd630d55c91b2fd1b19969d29f5</anchor>
      <arglist>(uint32 lightMask)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(Listener *listener)</arglist>
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      <type>virtual void</type>
      <name>setMaterial</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a1361b42bd52f3cb7dd58de9df519930c</anchor>
      <arglist>(const MaterialPtr &amp;material)</arglist>
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      <type>virtual void</type>
      <name>setMaterialName</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <type>virtual void</type>
      <name>setPointRenderingEnabled</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(bool override)</arglist>
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      <type>virtual void</type>
      <name>setPoolSize</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a684174ea8959571f172d1b0de0a08659</anchor>
      <arglist>(size_t size)</arglist>
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      <type>void</type>
      <name>setQueryFlags</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a77198e02dd65dd368ea4e6af88a93fda</anchor>
      <arglist>(uint32 flags)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>afe1f2a1009e3f14f36e1bcc9b1b9557e</anchor>
      <arglist>(Real dist)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setRenderingMinPixelSize</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a4d43f57e9abcc21d4bc50e6e6d1b5cc7</anchor>
      <arglist>(Real pixelSize)</arglist>
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      <type>virtual void</type>
      <name>setRenderQueueGroup</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>ac5e898937867475e52d350d1f4d75e32</anchor>
      <arglist>(uint8 queueID)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRenderQueueGroupAndPriority</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a38cf564fe839d40a81ba5155d363b7aa</anchor>
      <arglist>(uint8 queueID, ushort priority)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <type>virtual void</type>
      <name>setSortingEnabled</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
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      <arglist>(bool sortenable)</arglist>
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      <type>virtual void</type>
      <name>setTextureCoords</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a674d274f03d34cc1446f7de9255236a7</anchor>
      <arglist>(Ogre::FloatRect const *coords, uint16 numCoords)</arglist>
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      <type>virtual void</type>
      <name>setTextureStacksAndSlices</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a70e8e8eec3bf6708423bd28dd7998af8</anchor>
      <arglist>(uchar stacks, uchar slices)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setUseAccurateFacing</name>
      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a1a93d395e49678433c70a8b3aa1f06a4</anchor>
      <arglist>(bool acc)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a4136ce4b9d3add5203339327015d872d</anchor>
      <arglist>(bool useIdentityProjection)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>ae53cff42a16304f582ef83ad3017d614</anchor>
      <arglist>(bool useIdentityView)</arglist>
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      <type>void</type>
      <name>setUserAny</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a1ad93e3514b969971213ff4ae80103dc</anchor>
      <arglist>(const Any &amp;anything)</arglist>
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      <type>void</type>
      <name>setUserAny</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>abd85c7ae6f5de865b8037f37e426886e</anchor>
      <arglist>(const Any &amp;anything)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a28b12f8d0fd7c9da7fcd1e9806dd8064</anchor>
      <arglist>(uint32 flags)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>ad563191e86e4d119c62ea9acfc2a90d5</anchor>
      <arglist>(bool visible)</arglist>
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      <anchorfile>class_ogre_1_1_billboard_set.html</anchorfile>
      <anchor>a8666ea45b7e4a4ea46dc88766fb757c7</anchor>
      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_shadow_caster.html</anchorfile>
      <anchor>a55f1de18b85d2d276b2ea38a138b4e3e</anchor>
      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <type>static void</type>
      <name>extrudeVertices</name>
      <anchorfile>class_ogre_1_1_shadow_caster.html</anchorfile>
      <anchor>acae2215c051989d544f34083a0a9bfa2</anchor>
      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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    <member kind="function" static="yes">
      <type>static uint32</type>
      <name>getDefaultQueryFlags</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a01f48775e48b672d7796311f3ffe2930</anchor>
      <arglist>()</arglist>
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      <type>static uint32</type>
      <name>getDefaultVisibilityFlags</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>()</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(uint32 flags)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>ac2904cb122ab8c8d5066abefb29dfa96</anchor>
      <arglist>(uint32 flags)</arglist>
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      <type></type>
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      <anchorfile>class_ogre_1_1_billboard_set_factory.html</anchorfile>
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      <arglist>()</arglist>
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      <type></type>
      <name>~BillboardSetFactory</name>
      <anchorfile>class_ogre_1_1_billboard_set_factory.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_movable_object_factory.html</anchorfile>
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      <arglist>(uint32 flag)</arglist>
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      <arglist>(const String &amp;name, SceneManager *manager, const NameValuePairList *params=0)</arglist>
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      <arglist>(MovableObject *obj)</arglist>
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      <arglist>(void) const</arglist>
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      <type>uint32</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist></arglist>
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    <member kind="function" static="yes">
      <type>static OGRE_FORCE_INLINE uint16</type>
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      <arglist>(uint16 arg)</arglist>
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      <arglist>(uint32 arg)</arglist>
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      <arglist>(uint64 arg)</arglist>
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      <arglist>(void *pData, size_t size)</arglist>
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      <anchorfile>class_ogre_1_1_bitwise.html</anchorfile>
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      <arglist>(void *pData, size_t size, size_t count)</arglist>
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      <arglist>(SrcT srcValue, SrcT srcBitMask, DestT destBitMask)</arglist>
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      <arglist>(uint32 n)</arglist>
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      <arglist>(uint32 value, unsigned int n, unsigned int p)</arglist>
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      <arglist>(unsigned value, unsigned int bits)</arglist>
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      <arglist>(const float value, const unsigned int bits)</arglist>
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      <arglist>(float i)</arglist>
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      <arglist>(uint32 i)</arglist>
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      <arglist>(T mask)</arglist>
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      <arglist>(uint16 y)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Quaternion &amp;q)</arglist>
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      <arglist>(Real w, Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;pos)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;scale)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Vector3 &amp;d, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(const Matrix3 &amp;axes, const Vector3 &amp;move, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(const Matrix3 &amp;axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Node *n)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>()</arglist>
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      <arglist>(OverlayElement *elem)</arglist>
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      <arglist>(RealRect &amp;clippingRegion)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(OverlayContainer *parent, Overlay *overlay)</arglist>
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      <arglist>(const Matrix4 &amp;xform)</arglist>
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      <arglist>(OverlayElement *elem)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(Real height)</arglist>
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      <arglist>(Real left)</arglist>
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      <arglist>(OverlayContainer *parent)</arglist>
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      <arglist>(Real left, Real top)</arglist>
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      <arglist>(Real top)</arglist>
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      <arglist>(Real width)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(OverlayElement *elem)</arglist>
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      <arglist>(OverlayElement *elem)</arglist>
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      <arglist>(OverlayContainer *cont)</arglist>
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      <arglist>(const String &amp;instanceName)</arglist>
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      <arglist>(Real x, Real y) const</arglist>
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      <arglist>(OverlayElement *templateOverlay)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <arglist>(Real x, Real y)</arglist>
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      <name>getBorderMaterialName</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getBottomBorderSize</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>String</type>
      <name>getBottomBorderUVString</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>String</type>
      <name>getBottomLeftBorderUVString</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>String</type>
      <name>getBottomRightBorderUVString</name>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(RenderOperation &amp;op)</arglist>
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      <arglist>() const</arglist>
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      <name>getRightBorderSize</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>String</type>
      <name>getRightBorderUVString</name>
      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(ushort layer=0) const</arglist>
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      <arglist>(ushort layer=0) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>String</type>
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      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>String</type>
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      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <anchorfile>class_ogre_1_1_border_panel_overlay_element.html</anchorfile>
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      <arglist>(Matrix4 *xform) const</arglist>
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      <arglist>(size_t index)</arglist>
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      <arglist>(Real size)</arglist>
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      <arglist>(Real sides, Real topAndBottom)</arglist>
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      <arglist>(Real left, Real right, Real top, Real bottom)</arglist>
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      <arglist>(Real u1, Real v1, Real u2, Real v2)</arglist>
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      <arglist>(Real u1, Real v1, Real u2, Real v2)</arglist>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getOwnHeight</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getOwnWidth</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>aeda09be49871f5084d77f67ad5f2b566</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ParamDictionary *</type>
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      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ae3e13925bde11db245f6c9bbf5031a93</anchor>
      <arglist>(void)</arglist>
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      <type>const ParamDictionary *</type>
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      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a0f55da0550a7e1ab70a1c8bf598a3e20</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>String</type>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual const Vector3 &amp;</type>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const Radian &amp;</type>
      <name>getRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getStartTime</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual const Vector3 &amp;</type>
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      <arglist>(void) const</arglist>
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      <type>ParticleVisualData *</type>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>virtual void</type>
      <name>setAngle</name>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>aa0784075820b4bdf48c687986ac77117</anchor>
      <arglist>(Real Depth)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a6a2bc4941c3c346f6d9936e447dde3c9</anchor>
      <arglist>(Real width, Real height)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a73fc7ce8c6dc5bba68d5da1cca779c33</anchor>
      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7e54feab62fa032b0190f3817d9e3d7f</anchor>
      <arglist>(Real duration)</arglist>
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      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2ed1a99178ad112142f9ff9ac95c553e</anchor>
      <arglist>(Real min, Real max)</arglist>
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      <type>virtual void</type>
      <name>setEmissionRate</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>acb690da52c45571e198e39857b6a6d89</anchor>
      <arglist>(Real particlesPerSecond)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a18544aba1642ac02cd2d50847a3f35b9</anchor>
      <arglist>(bool emitted)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const String &amp;emittedEmitter)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a7063e13cbae9dd5a667f2a05d48fdf43</anchor>
      <arglist>(Real Height)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9194f48e306289c7f3c7f77374febb01</anchor>
      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ae71153b3e6cdfcfeb3b49388f603b13b</anchor>
      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(const String &amp;newName)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(Real speed)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min, Real max)</arglist>
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      <arglist>(const Vector3 &amp;pos)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real duration)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min, Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(const Radian &amp;rad)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;size)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real startTime)</arglist>
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      <arglist>(Real ttl)</arglist>
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      <arglist>(Real minTtl, Real maxTtl)</arglist>
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      <arglist>(const Vector3 &amp;up)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(Real width)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>adf524dfe79984bbdeb8130f5c0348fdb</anchor>
      <arglist></arglist>
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      <name>createEmitter</name>
      <anchorfile>class_ogre_1_1_box_emitter_factory.html</anchorfile>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter_factory.html</anchorfile>
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      <arglist>(ParticleEmitter *e)</arglist>
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      <name>getName</name>
      <anchorfile>class_ogre_1_1_box_emitter_factory.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>BspIntersectionSceneQuery</name>
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      <arglist>(void)</arglist>
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      <arglist>(IntersectionSceneQueryListener *listener)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(MovableObject *first, MovableObject *second)</arglist>
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      <arglist>(MovableObject *movable, SceneQuery::WorldFragment *fragment)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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      <name>LF_DEFAULT</name>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const MovableObject *mov)</arglist>
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      <arglist>(const MovableObject *mov, const Vector3 &amp;pos)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Vector3 &amp;point) const</arglist>
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      <name>_renderQueueGroupObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a6336349899e883a51d7446ef4cc3d9df</anchor>
      <arglist>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_renderScene</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29ba8a2cad151d307d04781f749e7e84</anchor>
      <arglist>(Camera *camera, Viewport *vp, bool includeOverlays)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_renderVisibleObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3dce9a03ecad77d52ed0a8ef0e8b742c</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_restoreManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad72c0a636bfdb7a891de44073ad26835</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_resumeRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a794e03ea25dd798346414c1dba31337d</anchor>
      <arglist>(RenderContext *context)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setActiveCompositorChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9a5c7191febaebc65eb605202c0062cb</anchor>
      <arglist>(CompositorChain *chain)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setDestinationRenderSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae87a0ee032dd09c82fa13e503711cc2b</anchor>
      <arglist>(RenderSystem *sys)</arglist>
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    <member kind="function">
      <type>const Pass *</type>
      <name>_setPass</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setSkyBox</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abd6e42cd9332673bddd79f31ef423c1e</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setSkyDome</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab2bd35627468a27a8e52a30cc364cc82</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setSkyPlane</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a23a02fc191d8dacf508515c0116b45b1</anchor>
      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_suppressRenderStateChanges</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9701ff154236abf3022519c64e3d224d</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_suppressShadows</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af44261df34c54464203319f67c06a7bb</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateSceneGraph</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a24ad98304368771d852a5ef62eb8d277</anchor>
      <arglist>(Camera *cam)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a8d613edec86ef5bc9e4f36b8be47bd92</anchor>
      <arglist>(Listener *s)</arglist>
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      <type>void</type>
      <name>addLodListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ac761cb112de51be26c54609de3c83a</anchor>
      <arglist>(LodListener *listener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderObjectListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a97f0a2a4c7992b7c37f704483f3a9166</anchor>
      <arglist>(RenderObjectListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderQueueListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acc3d04347b15d26861cb566f71a46685</anchor>
      <arglist>(RenderQueueListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addSpecialCaseRenderQueue</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a35ee911c94feb9c384dd34bd3bda93d9</anchor>
      <arglist>(uint8 qid)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>clearSpecialCaseRenderQueues</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaf563008369ba9853dd3b862ab2cb0ab</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual AxisAlignedBoxSceneQuery *</type>
      <name>createAABBQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a67cfdff179abb9c6ee11ec06df9d35b6</anchor>
      <arglist>(const AxisAlignedBox &amp;box, uint32 mask=0xFFFFFFFF)</arglist>
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    <member kind="function">
      <type>Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa76a896afcb6a2d3032c8586ab91dd0a</anchor>
      <arglist>(const String &amp;name, Real length)</arglist>
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      <type>AnimationState *</type>
      <name>createAnimationState</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a741d00b9cf3afec6afa5c683c9c99759</anchor>
      <arglist>(const String &amp;animName)</arglist>
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    <member kind="function">
      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4e767c00ec48e65ba5374d25676678ec</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4cf9be9cb6e9a34ebb18b8952b3bbc47</anchor>
      <arglist>()</arglist>
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      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af32931f7a0eaed595c5dfe24b84f37b4</anchor>
      <arglist>(unsigned int poolSize=20)</arglist>
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      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a574e13942d5061a0f5df36d7d472b1ff</anchor>
      <arglist>(const String &amp;name, unsigned int poolSize=20)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Camera *</type>
      <name>createCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a62ca781b4c6d23dc3aab1f3a45d61843</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>afb393cca49de8b928f7dd60838047185</anchor>
      <arglist>(const String &amp;entityName, const String &amp;meshName, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3fa030af76918893a3a7ed139781dc36</anchor>
      <arglist>(const String &amp;entityName, const MeshPtr &amp;pMesh)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a0af0ca2bc136ff57f9dad94c283c6d35</anchor>
      <arglist>(const String &amp;meshName)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ce4075335fd6e1580cd1f293cd83a4e</anchor>
      <arglist>(const MeshPtr &amp;pMesh)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>adbfddc51019b4de6e7ca7597533697f4</anchor>
      <arglist>(const String &amp;entityName, PrefabType ptype)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29772b72321f0f9ffc7f2fb0b46bcbad</anchor>
      <arglist>(PrefabType ptype)</arglist>
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    <member kind="function">
      <type>InstancedEntity *</type>
      <name>createInstancedEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aedd1260e1997578aa6dc887d12e16fd5</anchor>
      <arglist>(const String &amp;materialName, const String &amp;managerName)</arglist>
    </member>
    <member kind="function">
      <type>InstanceManager *</type>
      <name>createInstanceManager</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af63c901b00fbf75746a00dad7e124065</anchor>
      <arglist>(const String &amp;customName, const String &amp;meshName, const String &amp;groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual IntersectionSceneQuery *</type>
      <name>createIntersectionQuery</name>
      <anchorfile>class_ogre_1_1_bsp_scene_manager.html</anchorfile>
      <anchor>ac9059095d68e9abc46114ec460fcc565</anchor>
      <arglist>(uint32 mask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab127d52207729591dd51cb12a5b2ed2c</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417bdd216730a8d171c3184b0d49c32e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaaefbdf16577e50f4e64f7f94fbe5623</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac8aabf83a743284295582aa39ec8ddf3</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a77b538561c4780fef27ff2d06bd0f2dd</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417b2f6c5273748fe22f4b6a75fe8245</anchor>
      <arglist>(const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abf8ee07ad398b2060f80a049a8cc579a</anchor>
      <arglist>(const String &amp;name, const String &amp;templateName)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a463538c28db2d1c3b853c4637aecb693</anchor>
      <arglist>(const String &amp;name, size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5efca644a55b648f82c9be1eae6d2c42</anchor>
      <arglist>(size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PlaneBoundedVolumeListSceneQuery *</type>
      <name>createPlaneBoundedVolumeQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a66951894e88fd1ebc1876d762700e427</anchor>
      <arglist>(const PlaneBoundedVolumeList &amp;volumes, uint32 mask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual RaySceneQuery *</type>
      <name>createRayQuery</name>
      <anchorfile>class_ogre_1_1_bsp_scene_manager.html</anchorfile>
      <anchor>ae1a1a8b7b1a932325bc58f67fac74604</anchor>
      <arglist>(const Ray &amp;ray, uint32 mask=0xFFFFFFFF)</arglist>
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    <member kind="function">
      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5bd1667e1a9de63f46634756c8dee204</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4c82e6d6265a6af101eab51a00b9cfa6</anchor>
      <arglist>()</arglist>
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      <name>createSceneNode</name>
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      <anchor>ab31f9c018b801240c238c7a048439150</anchor>
      <arglist>(void)</arglist>
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      <name>createSceneNode</name>
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      <arglist>(const String &amp;name)</arglist>
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      <type>SceneNode *</type>
      <name>createSceneNodeImpl</name>
      <anchorfile>class_ogre_1_1_bsp_scene_manager.html</anchorfile>
      <anchor>a1b70c6f65674e3e33f88d9fb7d8bc527</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_bsp_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>createSphereQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const Sphere &amp;sphere, uint32 mask=0xFFFFFFFF)</arglist>
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      <name>createStaticGeometry</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aac4d1620c2d2d9ab5c78a3730eabc180</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a13166286851922c7af44bdf161bd682f</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyAllBillboardChains</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aef6a32233813f424dcc1803167fa8d8c</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9cb93862284e7443b94eaabdef21564a</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a1a77be68ccbfc90e2e1aed04340db4dc</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a99397cd65e23402e63966ff006f1ed6e</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyAllLights</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a723da9119c26f5022e3a2818611e9aa0</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae4e9873e472d78e7595adc3cbbad643a</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa15b95a642dd9553498cba260ca160d8</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
      <name>destroyAllMovableObjectsByType</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a093f1ffd9658098d388aa3a847338f91</anchor>
      <arglist>(const String &amp;typeName)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyAllParticleSystems</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>afce67977a494e9d9314530c0edeb18eb</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyAllRibbonTrails</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ec74da408f8eb47a84eb0a35f21450d</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(Light *light)</arglist>
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      <arglist>(SceneNode *sn)</arglist>
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      <arglist>(StaticGeometry *geom)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <type>void</type>
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      <arglist>(uint32 flags)</arglist>
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      <type>void</type>
      <name>resetFrustumExtents</name>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <name>roll</name>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(const Vector3 &amp;axis, const Radian &amp;angle)</arglist>
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      <arglist>(const Quaternion &amp;q)</arglist>
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      <arglist>(Real ratio)</arglist>
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      <arglist>(bool autoratio)</arglist>
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      <arglist>(bool enabled, SceneNode *const target=0, const Vector3 &amp;offset=Vector3::ZERO)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Frustum *frustum)</arglist>
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      <arglist>(size_t index, const Vector4 &amp;value)</arglist>
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      <arglist>(bool enable, const Matrix4 &amp;projectionMatrix=Matrix4::IDENTITY)</arglist>
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      <arglist>(bool enable, const Affine3 &amp;viewMatrix=Affine3::IDENTITY)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;vec)</arglist>
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      <arglist>(Real farDist)</arglist>
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      <arglist>(Real focalLength=1.0)</arglist>
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      <arglist>(const Radian &amp;fovy)</arglist>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
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      <arglist>(Real left, Real right, Real top, Real bottom)</arglist>
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      <arglist>(const Vector2 &amp;offset)</arglist>
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      <arglist>(Real horizontal=0.0, Real vertical=0.0)</arglist>
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      <arglist>(uint32 lightMask)</arglist>
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      <arglist>(Listener *listener)</arglist>
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      <arglist>(Real factor=1.0)</arglist>
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      <arglist>(const Camera *lodCam)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
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      <arglist>(Real nearDist)</arglist>
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      <arglist>(const Quaternion &amp;q)</arglist>
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      <arglist>(OrientationMode orientationMode)</arglist>
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      <arglist>(Real w, Real h)</arglist>
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      <arglist>(Real h)</arglist>
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      <arglist>(Real w)</arglist>
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      <arglist>(PolygonMode sd)</arglist>
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      <arglist>(bool override)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;vec)</arglist>
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      <arglist>(ProjectionType pt)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(bool use)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real left, Real top, Real right, Real bottom)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <anchorfile>class_ogre_1_1_camera.html</anchorfile>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(size_t idx)</arglist>
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      <arglist>(Viewport *vp)</arglist>
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      <arglist>(Viewport *vp)</arglist>
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      <arglist>(CompositorInstance::RenderSystemOperation *op)</arglist>
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      <arglist>(CompositorInstance *i)</arglist>
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      <arglist>(size_t index)</arglist>
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      <arglist>(const RenderTargetEvent &amp;evt)</arglist>
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      <arglist>(Viewport *viewport)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getMinDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a777c4c5c065aae3d07637819300b15b5</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getMinParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ab477389178da76c28a12e07d1191bef4</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getMinRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2fc108cba4892f8ae091ffd70a65a150</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getMinTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a6607b5a35ab594e8e5e01df766cd5462</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ac18d85d72526f7c20a5a04547cd90c30</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>getOwnHeight</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a7c3c26866ccd70672c01debaa9e398bb</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getOwnWidth</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>aeda09be49871f5084d77f67ad5f2b566</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>ParamDictionary *</type>
      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ae3e13925bde11db245f6c9bbf5031a93</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>const ParamDictionary *</type>
      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a0f55da0550a7e1ab70a1c8bf598a3e20</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>String</type>
      <name>getParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a1d078304c38a9f85d483fc8ed0cdf1fe</anchor>
      <arglist>(const String &amp;name) const</arglist>
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    <member kind="function">
      <type>const ParameterList &amp;</type>
      <name>getParameters</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ad4b984bfbf148ddb3310b3d0ba8a9d5d</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ab39d2d327c694ef553fc3159b680d1db</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const Vector3 &amp;</type>
      <name>getPosition</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a248869cbb1598a7518e191a063a4f89a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a27abb24bce18934c89568cb3e10dd08f</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>const Radian &amp;</type>
      <name>getRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a7c797e53bdbb8505739ef1923b022581</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getStartTime</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a1be2d46c4f3a8bd1d4118d347397e245</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a4e0b837e02c70c0cfc880f83ce6b6739</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getType</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aface49e7023832dda41e44b26f048843</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const Vector3 &amp;</type>
      <name>getUp</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ac6faac35cb62e861b8b0803e04ceed13</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ParticleVisualData *</type>
      <name>getVisualData</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a02624afcd33a3c44995abefba379519f</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a872608a91795338bb63962d696289eea</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>hasOwnDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>af46071e47818d84449ee0c8e73737fa5</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isEmitted</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a64d38a64642017c5ca73213b129aa8d8</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a44700655800282c23c7f3f97debfacf7</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAngle</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aeb086f851624a470e1b5592b81418d39</anchor>
      <arglist>(const Radian &amp;angle)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColour</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a857218f119755b72b9d3afbc1d896446</anchor>
      <arglist>(const ColourValue &amp;colour)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColour</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7f442353f518bf6caae127dac6d0b6ee</anchor>
      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColourRangeEnd</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a674566db12d25f32513a382a4118b5da</anchor>
      <arglist>(const ColourValue &amp;colour)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColourRangeStart</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a1c642db8ce58df3c61f431ebc9066277</anchor>
      <arglist>(const ColourValue &amp;colour)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDepth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>aa0784075820b4bdf48c687986ac77117</anchor>
      <arglist>(Real Depth)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a6a2bc4941c3c346f6d9936e447dde3c9</anchor>
      <arglist>(Real width, Real height)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDirection</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a22a39275e9ef9e14d9d873acda400816</anchor>
      <arglist>(const Vector3 &amp;direction)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDirPositionReference</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a73fc7ce8c6dc5bba68d5da1cca779c33</anchor>
      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7e54feab62fa032b0190f3817d9e3d7f</anchor>
      <arglist>(Real duration)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2ed1a99178ad112142f9ff9ac95c553e</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmissionRate</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>acb690da52c45571e198e39857b6a6d89</anchor>
      <arglist>(Real particlesPerSecond)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmitted</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a18544aba1642ac02cd2d50847a3f35b9</anchor>
      <arglist>(bool emitted)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmittedEmitter</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>af05abefb4cf775522fc3cc8bf1cd57f9</anchor>
      <arglist>(const String &amp;emittedEmitter)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEnabled</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9d26a5cb04855bc93abe837dc7cb83ac</anchor>
      <arglist>(bool enabled)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setHeight</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a7063e13cbae9dd5a667f2a05d48fdf43</anchor>
      <arglist>(Real Height)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9194f48e306289c7f3c7f77374febb01</anchor>
      <arglist>(Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ae71153b3e6cdfcfeb3b49388f603b13b</anchor>
      <arglist>(Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2644282dc91a1ad0525bebd46a47f519</anchor>
      <arglist>(Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>abff726acd08f87c5be8a77c2e7d0b9eb</anchor>
      <arglist>(Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a79a2560fdff854fce4e0daf7ebc91291</anchor>
      <arglist>(Real min)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a74daf160185c31ecee5481b50f976a1c</anchor>
      <arglist>(Real min)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aef756f0d236964369f790e8f4004993f</anchor>
      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7151224f33967bb60d9bdf631cc432b9</anchor>
      <arglist>(Real min)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aa9d9846fd83ec7e272d3e5b663270800</anchor>
      <arglist>(const String &amp;newName)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>setParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a08d117bf25f011f96d81f1f4ecb25113</anchor>
      <arglist>(const String &amp;name, const String &amp;value)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setParameterList</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a9aac32f93bd149a34b809a57a9f01f8f</anchor>
      <arglist>(const NameValuePairList &amp;paramList)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a659edec094aae09a7f1325e7e8fbc29a</anchor>
      <arglist>(Real speed)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a8d8c2e2e39187abc715d911cfa802780</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPosition</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aae174ed689d7748e3047bb4242440993</anchor>
      <arglist>(const Vector3 &amp;pos)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a95517da295f74f765f031f63b4964fdf</anchor>
      <arglist>(Real duration)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a4a7903addb8535a17cf0d79cb43ce7dd</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>abfea8fc856e37f26eb5901e930c7b21f</anchor>
      <arglist>(const Radian &amp;rad)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setSize</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a47b1c383608e0aca4859c6ecd11d9ef5</anchor>
      <arglist>(const Vector3 &amp;size)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setSize</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a123c22ed81e96c90b5cb096d11e26aae</anchor>
      <arglist>(Real x, Real y, Real z)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStartTime</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a8f9062c067ecb49776d4ce73cf41990d</anchor>
      <arglist>(Real startTime)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aa4cc84bb842666d1a69d25375dac5d12</anchor>
      <arglist>(Real ttl)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a0cdad11e98fe6af5c36ca88b83e439ac</anchor>
      <arglist>(Real minTtl, Real maxTtl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setUp</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a595cb72cb60c6566bee7204ef7d92ebd</anchor>
      <arglist>(const Vector3 &amp;up)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a8ada445a7c60d99d81304417a386f787</anchor>
      <arglist>(Real width)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static void</type>
      <name>cleanupDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a1bea65fa2b3c2ac5a9f3be59b46a80e8</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="variable">
      <type>ColourValue</type>
      <name>mColour</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a8f94512cf66c84a243f3cd6383bb9c68</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Real</type>
      <name>mHeight</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a93027e6a8be2be918488edf6c88217c0</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>bool</type>
      <name>mOwnDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>ac4a7e742d6abd51a9dceaec92eb0e23a</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>ParticleType</type>
      <name>mParticleType</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a931a2be6077dd30e596f19a5f5646ba5</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Radian</type>
      <name>mRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a32fb0fa2c3adb521e1f3728990472da3</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Radian</type>
      <name>mRotationSpeed</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a5aef511f7bcbada271780f42ccfe717e</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Real</type>
      <name>mTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>ac9741b2623435c312819c9d3903c915e</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Real</type>
      <name>mTotalTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>aa4df69c38e5bd02eea6cd9439f9da04a</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Real</type>
      <name>mWidth</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>adf524dfe79984bbdeb8130f5c0348fdb</anchor>
      <arglist></arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::CylinderEmitterFactory</name>
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      <arglist>(ID3D11DeviceN *device)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(DataStreamPtr stream)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>ac8cb4da62cf426b3e9cce4eb8891bebf</anchor>
      <arglist>(DXGI_FORMAT format, bool appendSRGB)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static PixelFormat</type>
      <name>_getPF</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a1e1034b38884e366d2602a5f38081e6a</anchor>
      <arglist>(DXGI_FORMAT d3dPF)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static DXGI_FORMAT</type>
      <name>_getPF</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a19dd9cc710d8836257c201952ad236f4</anchor>
      <arglist>(PixelFormat ogrePF)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static UINT</type>
      <name>_getTextureBindFlags</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a60b5c6990f63620d81e4f73714482695</anchor>
      <arglist>(DXGI_FORMAT format, TextureUsage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static UINT</type>
      <name>_getTextureMiscFlags</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>ab31f5c27a9aeeec2db58837e790acc09</anchor>
      <arglist>(UINT bindflags, TextureType textype, TextureUsage usage)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static TextureType</type>
      <name>_getTexType</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a512a5f48b6c9b79a68eb77019d447c32</anchor>
      <arglist>(D3D11_SRV_DIMENSION type)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_USAGE</type>
      <name>_getUsage</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a92842d81a8fc47073fa128c6bd596185</anchor>
      <arglist>(HardwareBuffer::Usage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_USAGE</type>
      <name>_getUsage</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a1fb568bd1ddbea43ce10b499739ed17d</anchor>
      <arglist>(TextureUsage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static bool</type>
      <name>_isBinaryCompressedFormat</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>ac418dac302a0b7aa60bf1179e69083ad</anchor>
      <arglist>(DXGI_FORMAT d3dPF)</arglist>
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    <member kind="function" static="yes">
      <type>static bool</type>
      <name>_isDynamic</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a9f9d12144fadecf8d0c13342b7a61333</anchor>
      <arglist>(HardwareBuffer::Usage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static bool</type>
      <name>_isDynamic</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a7b36f629217ae5d4a002e04aa7fe1b06</anchor>
      <arglist>(TextureUsage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_TEXTURE_ADDRESS_MODE</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>aea531177eb5efe4b2fcc6969d017adcd</anchor>
      <arglist>(TextureUnitState::TextureAddressingMode tam)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_BLEND</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a0aa3c4e965ca8aa57b05c31a9ff3665a</anchor>
      <arglist>(SceneBlendFactor sbf, bool forAlpha)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_BLEND_OP</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a50f5a6955fbaef1742bba2c50a3321ef</anchor>
      <arglist>(SceneBlendOperation sbo)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_COMPARISON_FUNC</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a9f4ffe43f244cddf68dfdce320b41508</anchor>
      <arglist>(CompareFunction cf)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_CULL_MODE</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>afd2a1465685ed57aa232e46c96914966</anchor>
      <arglist>(CullingMode cm, bool flip=false)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_FILL_MODE</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a31eb0a4af0ac789094bbd23538fb4ef8</anchor>
      <arglist>(PolygonMode level)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_STENCIL_OP</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a9ce743951b99e5e5b9cd87c26c9ea8dd</anchor>
      <arglist>(StencilOperation op, bool invert=false)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_FILTER</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a6973fae3ecdddd729fc70ab3b5682c8a</anchor>
      <arglist>(const FilterOptions minification, const FilterOptions magnification, const FilterOptions mips, const bool comparison=false)</arglist>
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    <member kind="function" static="yes">
      <type>static D3D11_MAP</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a2fe88733912a5f59cb22a398bad297a6</anchor>
      <arglist>(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage)</arglist>
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    <member kind="function" static="yes">
      <type>static DXGI_FORMAT</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a554268f368a29172df83378245285756</anchor>
      <arglist>(VertexElementType vType)</arglist>
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    <member kind="function" static="yes">
      <type>static LPCSTR</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>acfba27781beca56aa6de52c32f0ffa86</anchor>
      <arglist>(VertexElementSemantic sem)</arglist>
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    <member kind="function" static="yes">
      <type>static VertexElementSemantic</type>
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      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
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      <arglist>(LPCSTR sem)</arglist>
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      <type>static void</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
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      <arglist>(const ColourValue &amp;inColour, float *outColour)</arglist>
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    <member kind="function" static="yes">
      <type>static DXGI_FORMAT</type>
      <name>getFormat</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>a57b0e0180ee399c117ef74c89178e314</anchor>
      <arglist>(HardwareIndexBuffer::IndexType itype)</arglist>
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    <member kind="function" static="yes">
      <type>static PixelBox</type>
      <name>getPixelBoxWithMapping</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>ad4dbe041ec29c3fd9808a22036536261</anchor>
      <arglist>(D3D11_BOX extents, DXGI_FORMAT pixelFormat, const D3D11_MAPPED_SUBRESOURCE &amp;mapping)</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
      <name>setPixelBoxMapping</name>
      <anchorfile>class_ogre_1_1_d3_d11_mappings.html</anchorfile>
      <anchor>ab92998ef1d331e197749fc1bff4c30e8</anchor>
      <arglist>(PixelBox &amp;box, const D3D11_MAPPED_SUBRESOURCE &amp;mapping)</arglist>
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  <compound kind="class">
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    <base>Ogre::MultiRenderTarget</base>
    <member kind="typedef">
      <type>std::vector&lt; RenderTexture * &gt;</type>
      <name>BoundSufaceList</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a086a6641287b57b980bbbbd46146f354</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_d3_d11_multi_render_target.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_multi_render_target.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a75ea6438f29bd64dc86f4a6f2f284a41</anchor>
      <arglist>(size_t attachment, RenderTexture *target)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>afb25c40186a2fb00894b1290de04f0f0</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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      <type>RenderTexture *</type>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a6cd9807732cc2ca84c31e7ddb76ab25d</anchor>
      <arglist>(size_t index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <arglist>(size_t attachment)</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <arglist>(PolygonMode level)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchor>aac94d165075a7431fcac95c95a430b4e</anchor>
      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)</arglist>
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      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;texPtr)</arglist>
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      <arglist>(size_t stage, const TextureUnitState::UVWAddressingMode &amp;uvw)</arglist>
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      <arglist>(size_t unit, const LayerBlendModeEx &amp;bm)</arglist>
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      <arglist>(size_t stage, const ColourValue &amp;colour)</arglist>
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      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
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      <arglist>(size_t unit, size_t index)</arglist>
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      <arglist>(size_t unit, unsigned int maxAnisotropy)</arglist>
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      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
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      <arglist>(size_t unit, float bias)</arglist>
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      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
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      <arglist>(size_t unit, bool compare)</arglist>
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      <arglist>(size_t unit, CompareFunction function)</arglist>
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      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)</arglist>
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      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
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      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
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      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(Viewport *vp)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderTarget &amp;target)</arglist>
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      <arglist>(const String &amp;eventName)</arglist>
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      <arglist>(GpuProgram *prg)</arglist>
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      <arglist>(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(unsigned int buffers, const ColourValue &amp;colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)</arglist>
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      <arglist>(const ColourValue &amp;colour, uint32 *pDest)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(HardwareOcclusionQuery *hq)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(uint fsaa, const String &amp;fsaaHint, DXGI_FORMAT format, DXGI_SAMPLE_DESC *outFSAASettings)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(D3D11Device *device, const String &amp;name, D3D11RenderWindowBase *sendingWindow=NULL)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <name>D3D11RenderTexture</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_texture.html</anchorfile>
      <anchor>ae602da17c8ef0ed3f4e069ee28b6948e</anchor>
      <arglist>(const String &amp;name, D3D11HardwarePixelBuffer *buffer, uint32 zoffset, D3D11Device &amp;device)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~D3D11RenderTexture</name>
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      <anchor>add0fdcad757f28278ff23548409751a3</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
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      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const Camera *cam)</arglist>
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      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <name>getCustomAttribute</name>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>() const</arglist>
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      <type>uint16</type>
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      <arglist>() const</arglist>
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      <type>virtual uint</type>
      <name>getFSAA</name>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <name>getPriority</name>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <name>getWidth</name>
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      <arglist>(void) const</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <arglist>() const</arglist>
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      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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      <name>isHardwareGammaEnabled</name>
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      <arglist>() const</arglist>
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      <name>isPrimary</name>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>void</type>
      <name>rebind</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_texture.html</anchorfile>
      <anchor>ad028e211ccd347372404245580d92d1e</anchor>
      <arglist>(D3D11HardwarePixelBuffer *buffer)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
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      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_d3_d11_render_texture.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool state)</arglist>
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      <arglist>(bool autoupdate)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uint16 poolId)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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      <anchor>a0a09f8e75f4db56cba7dd0de7739967d</anchor>
      <arglist>(D3D11Device &amp;device, D3D11HardwareBufferManagerBase *bufManager)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(RenderOperation &amp;op)</arglist>
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      <arglist>()</arglist>
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      <type>bool</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>(size_t index)</arglist>
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      <arglist>(unsigned int maxVertexCount)</arglist>
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      <arglist>(RenderOperation::OperationType operationType)</arglist>
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      <anchorfile>class_ogre_1_1_render_to_vertex_buffer.html</anchorfile>
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      <arglist>(const String &amp;materialName)</arglist>
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      <arglist>(bool resetsEveryUpdate)</arglist>
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      <anchorfile>class_ogre_1_1_render_to_vertex_buffer.html</anchorfile>
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      <arglist>(Renderable *source)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_to_vertex_buffer.html</anchorfile>
      <anchor>a905dd227952262c4012b56fea2f81668</anchor>
      <arglist>(SceneManager *sceneMgr)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::D3D11RenderWindowBase</name>
    <filename>class_ogre_1_1_d3_d11_render_window_base.html</filename>
    <base>Ogre::RenderWindow</base>
    <base protection="private">Ogre::D3D11DeviceResource</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>D3D11RenderWindowBase</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a88a6c4259aff6fb0acd430edba440b5c</anchor>
      <arglist>(D3D11Device &amp;device)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~D3D11RenderWindowBase</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a8d41c80c02a9c910e68331b976ef2921</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_shouldRebindBackBuffer</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a8a181c9d366220a1537476bb950b77ea</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_validateStereo</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a7229cc54eb6791b5fc2e251601276bbf</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>aed998d281e1f82753372e3a457fa366b</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>create</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a36cb8c6f5e36d3c5d06b8f2e74d8b0fe</anchor>
      <arglist>(const String &amp;name, unsigned widthPt, unsigned heightPt, bool fullScreen, const NameValuePairList *miscParams)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>create</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a7bd367fcadf2aba85f08cf9c5fd27e22</anchor>
      <arglist>(const String &amp;name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroy</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a7e440c42e7a0012113dfbec561be84c2</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a29736a92be98f4df51ee5c51f0f0e0d9</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>af72cb6156c72e9d9568591dadcc54217</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth, int &amp;left, int &amp;top) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual float</type>
      <name>getViewPointToPixelScale</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a5fe9b7de87bc535e7278dac1e6bdc002</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned int</type>
      <name>getVSyncInterval</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>ae1603d5b0e983523ea1c1ba3401f6506</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>insertListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>ad8558b8eb75dfa61abfcd1b8d8f0ee31</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>isClosed</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a7d3b9733299948a95c0202f40f7400ef</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>isDeactivatedOnFocusChange</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a68bd7eab7040d56b092605ab45923799</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isFullScreen</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>aef01aef07c52dd58fe07e68e602931a1</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>isHidden</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a62fc766a70a6f080caf04f4387b85f3b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a0411214c1513cf32e55edc5be3008ec0</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isVisible</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>ac2b77b29188e2dd5e85ad0d9e1a4ad79</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isVSyncEnabled</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>aaf42ce91cddbebe097c168dba749159b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>reposition</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a30ad5ebed94e14efecc178706807ac33</anchor>
      <arglist>(int left, int top)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>requiresTextureFlipping</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a35573c92ede05be6fde674d8928057ef</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resize</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a5eead80cbbe6ebb3ad654838573930b5</anchor>
      <arglist>(unsigned int width, unsigned int height)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDeactivateOnFocusChange</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a96ec12856ec5384456c9d0a86bd76568</anchor>
      <arglist>(bool deactivate)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a1227153f05335a568442005575606d52</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFullscreen</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>ad5231af00c0091449dc14ed627189d0c</anchor>
      <arglist>(bool fullScreen, unsigned int widthPt, unsigned int heightPt)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setHidden</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a0a75ba8cfff12c8968411389b0bb7ebe</anchor>
      <arglist>(bool hidden)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setVisible</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>af9153ad94900ca36534f25537b35a9cd</anchor>
      <arglist>(bool visible)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setVSyncEnabled</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a91ac294d89632996384d89bb9e8f6d78</anchor>
      <arglist>(bool vsync)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setVSyncInterval</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>af8615122f9bc57a80ffc8c73a75d2852</anchor>
      <arglist>(unsigned int interval)</arglist>
    </member>
    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>ab757d8a24dead55af8e773a036ee141d</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>swapBuffers</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a5f78714e152067e10b381f9d262bcacb</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>windowMovedOrResized</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a756b752e30cad1f8f71b69c86bc2f6f2</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>writeContentsToFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afb7ac36166a3e7c38a102edc6e7d2c1d</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>notifyDeviceLost</name>
      <anchorfile>class_ogre_1_1_d3_d11_device_resource.html</anchorfile>
      <anchor>af7b80bd50e600a6829d73c326d98cfae</anchor>
      <arglist>(D3D11Device *device)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>notifyDeviceRestored</name>
      <anchorfile>class_ogre_1_1_d3_d11_device_resource.html</anchorfile>
      <anchor>a5b8f8f3b3a0c398b77bea60c18c142e0</anchor>
      <arglist>(D3D11Device *device)=0</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::D3D11RenderWindowSwapChainBased</name>
    <filename>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</filename>
    <base>Ogre::D3D11RenderWindowBase</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>D3D11RenderWindowSwapChainBased</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
      <anchor>a0175d6b54aa30cf7a5d3320c794217fe</anchor>
      <arglist>(D3D11Device &amp;device)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~D3D11RenderWindowSwapChainBased</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
      <anchor>ade152eccc493171229171c0dda4395d3</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>IDXGISwapChainN *</type>
      <name>_getSwapChain</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
      <anchor>a65099e5997bb3ff40938b9903e32d316</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>DXGI_SWAP_CHAIN_DESC_N *</type>
      <name>_getSwapChainDescription</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
      <anchor>a29d653f49bbe8d593df988fe079c8a87</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_shouldRebindBackBuffer</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
      <anchor>a2a4f32580f13503f154223a9eb866925</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_validateStereo</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
      <anchor>a7229cc54eb6791b5fc2e251601276bbf</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const String &amp;name, unsigned widthPt, unsigned heightPt, bool fullScreen, const NameValuePairList *miscParams)</arglist>
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      <arglist>(const String &amp;name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)=0</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth, int &amp;left, int &amp;top) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <anchor>a5fe9b7de87bc535e7278dac1e6bdc002</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <type>unsigned</type>
      <name>getVSyncInterval</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>bool</type>
      <name>isClosed</name>
      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>a68bd7eab7040d56b092605ab45923799</anchor>
      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <type>bool</type>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
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      <arglist>(int left, int top)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_render_window_base.html</anchorfile>
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      <arglist>(unsigned int width, unsigned int height)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool state)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool autoupdate)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool deactivate)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool fullScreen, unsigned int widthPt, unsigned int heightPt)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool hidden)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
      <anchor>af9153ad94900ca36534f25537b35a9cd</anchor>
      <arglist>(bool visible)</arglist>
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      <arglist>(bool vsync)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_render_window_swap_chain_based.html</anchorfile>
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      <arglist>(unsigned interval)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(unsigned int interval)</arglist>
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      <type>PixelFormat</type>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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    <member kind="function">
      <type></type>
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      <arglist>()</arglist>
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      <type>virtual</type>
      <name>~D3D11StereoDriverAMD</name>
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      <anchor>a0e7cf0d5efd1e52eaa23b31e0e2013a0</anchor>
      <arglist>()</arglist>
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      <anchor>a37e55a92a1d37807f04971ac099e4d01</anchor>
      <arglist>(D3D11RenderWindowBase *renderWindow)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_d3_d11_stereo_driver_a_m_d.html</anchorfile>
      <anchor>a743d7ccc8db88583d3adf696217b4657</anchor>
      <arglist>(const String &amp;renderWindowName)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d11_stereo_driver_a_m_d.html</anchorfile>
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      <arglist>(const String &amp;renderWindowName)</arglist>
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      <anchor>afb324c2273198b7ba48b637e7f19b233</anchor>
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      <name>~D3D11TextureManager</name>
      <anchorfile>class_ogre_1_1_d3_d11_texture_manager.html</anchorfile>
      <anchor>a1f3ce30531f94b25d95f5009d410b8a2</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>const TexturePtr &amp;</type>
      <name>_getWarningTexture</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a9ef8419603b3aad6ce7545682ee12c7c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyResourceLoaded</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>af1a871ac005af0be0b8c1857a4f8eea9</anchor>
      <arglist>(Resource *res)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyResourceTouched</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a40769092850d5b296e1d1a9190631700</anchor>
      <arglist>(Resource *res)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyResourceUnloaded</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a54d1843a43aebb13542312cd17134e6a</anchor>
      <arglist>(Resource *res)</arglist>
    </member>
    <member kind="function">
      <type>TexturePtr</type>
      <name>create</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>ae63b06c1fd6d1266b4c5dacc35e521b4</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual TexturePtr</type>
      <name>createManual</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aafa494d2704fdff05708db9db4bac3a0</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
    </member>
    <member kind="function">
      <type>TexturePtr</type>
      <name>createManual</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aac423b67b8c1aa00cd6a3f91e73bfcec</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
    </member>
    <member kind="function">
      <type>ResourceCreateOrRetrieveResult</type>
      <name>createOrRetrieve</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aa0533d51bf31cc8dd5868585d3530dfd</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
    </member>
    <member kind="function">
      <type>ResourceCreateOrRetrieveResult</type>
      <name>createOrRetrieve</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ac3f365e1d71fbe328637a681171d7acd</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
    </member>
    <member kind="function">
      <type>ResourcePtr</type>
      <name>createResource</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a700088a63eabb0f6cb1fac96686db464</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>destroyAllResourcePools</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a7913c36c02ef03007ff1a1c76ddf7710</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyResourcePool</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>aa8b761abb06d74347e9636550307ccd9</anchor>
      <arglist>(ResourcePool *pool)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyResourcePool</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a00a7fe59aaaa4acdfda07edc704516ee</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ResourcePtr</type>
      <name>getByHandle</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ab1c354fd2294c7c50b3f3e9ce42543f7</anchor>
      <arglist>(ResourceHandle handle)</arglist>
    </member>
    <member kind="function">
      <type>TexturePtr</type>
      <name>getByName</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>ac046eb7c0c2c99d7e90635e0cb92b8dc</anchor>
      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getDefaultNumMipmaps</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>af30b8543978558d0a083778790f1fab2</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getLoadingOrder</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a3ae7c3ae5494fc088fa8a17e736fef6b</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>size_t</type>
      <name>getMemoryBudget</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>abd807a5a8f5754af45fc60db40b455d5</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>size_t</type>
      <name>getMemoryUsage</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ac401b57afcc205728a3821065aef6238</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>PixelFormat</type>
      <name>getNativeFormat</name>
      <anchorfile>class_ogre_1_1_d3_d11_texture_manager.html</anchorfile>
      <anchor>a09b135c03fcee0a9ebfa441e96260a4f</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ushort</type>
      <name>getPreferredFloatBitDepth</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a2a5f6c92d4f91eb1eaa0ccf9b73f8c83</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ushort</type>
      <name>getPreferredIntegerBitDepth</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a49a47b8919269342243265df3bd1e1fc</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ResourcePtr</type>
      <name>getResourceByName</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a735d1109ace47edb7a1cf6d32c14e141</anchor>
      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>ResourceMapIterator</type>
      <name>getResourceIterator</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a4d3289d4636168230da11c1c9794db59</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>ResourcePool *</type>
      <name>getResourcePool</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ad18cc3f0a4b3e0553cfe715204f15359</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getResourceType</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>abc20acc2d57fd224b218a07d802e8c1a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const StringVector &amp;</type>
      <name>getScriptPatterns</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a356d42e699011a2d86770c9b3ee55e6d</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getVerbose</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ae071093e2681923ddf1d661087b44e4d</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isEquivalentFormatSupported</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>abbbab1db9a334e39c2114ee3a21b013f</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isFormatSupported</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a65730ea50a81401518b4cbf6bb6a0a73</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>isHardwareFilteringSupported</name>
      <anchorfile>class_ogre_1_1_d3_d11_texture_manager.html</anchorfile>
      <anchor>a69555b9ae434b8dbf2783395fa59191e</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)</arglist>
    </member>
    <member kind="function">
      <type>TexturePtr</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a23fa50345ee27fa2911e36edbd5df489</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
    </member>
    <member kind="function">
      <type>ResourcePtr</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a379c3ff20c97fcd13db3bc7841b4b560</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual TexturePtr</type>
      <name>loadImage</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aae5cce977c3523af14bb17b3a954effd</anchor>
      <arglist>(const String &amp;name, const String &amp;group, const Image &amp;img, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual TexturePtr</type>
      <name>loadRawData</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a3083fb17ce51843aecdc0382d2d717f6</anchor>
      <arglist>(const String &amp;name, const String &amp;group, DataStreamPtr &amp;stream, ushort width, ushort height, PixelFormat format, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool hwGammaCorrection=false)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>parseScript</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a266d959fecaf0568270acfbf024e0b4b</anchor>
      <arglist>(DataStreamPtr &amp;stream, const String &amp;groupName)</arglist>
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    <member kind="function">
      <type>TexturePtr</type>
      <name>prepare</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aa5effb36ddd157b7b137cccd120ea55a</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
    </member>
    <member kind="function">
      <type>ResourcePtr</type>
      <name>prepare</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a4350b30d83790f208a9fdd1197ce9c95</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>reloadAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>aa9608544a7beb1b0e43835877ab62788</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>reloadAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a84e25cc5ad09ff7567d1fed7429433a3</anchor>
      <arglist>(Resource::LoadingFlags flags)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>reloadUnreferencedResources</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a4dda8323b265a00638dd29a4fa6510bc</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a257ae8a9ac7538581173b7ddcf7b3f19</anchor>
      <arglist>(const ResourcePtr &amp;r)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a21344fefa1d01e03fdc0093018b7690f</anchor>
      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6871e913a62e1b419438e3169bc72bd3</anchor>
      <arglist>(ResourceHandle handle)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6ff50fee06a678837cbeeea75e4372a5</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>removeUnreferencedResources</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6ce966e769770ce9f90d77eddc2c30a3</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>resourceExists</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a586351b1eed6a528c99e4d66b248c08b</anchor>
      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>resourceExists</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6a58b96feb67c25e123ccc3b287fcd2c</anchor>
      <arglist>(ResourceHandle handle)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDefaultNumMipmaps</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aec8fc8fae795d7410867f72f00813c79</anchor>
      <arglist>(uint32 num)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setMemoryBudget</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a532e96fbeac065b4a7866b4302a90618</anchor>
      <arglist>(size_t bytes)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPreferredBitDepths</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>af2cae9ecc99635a541df72ae7cdd337a</anchor>
      <arglist>(ushort integerBits, ushort floatBits, bool reloadTextures=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPreferredFloatBitDepth</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a77d097944def071bd10e1c2a03fc5b2c</anchor>
      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPreferredIntegerBitDepth</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aaaa53651124f3773fbcf6ae2b4a6fbe5</anchor>
      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setVerbose</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a82b76280229c498b8d66f64b2a848447</anchor>
      <arglist>(bool v)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>unload</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>ae81042ca7b4622594e30158950813e73</anchor>
      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>unload</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a2514952116c93b5b5eba051492d2caa9</anchor>
      <arglist>(ResourceHandle handle)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>unloadAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a1fe343406d15d5367cfc4f86ba589b55</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unloadAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a93b40c858020f2bbbcebcd4dc72a6321</anchor>
      <arglist>(Resource::LoadingFlags flags)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>unloadUnreferencedResources</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>aeaa1410333b7bcea14b00c360112a528</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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    <member kind="function" static="yes">
      <type>static TextureManager &amp;</type>
      <name>getSingleton</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <name>OGRE_AUTO_MUTEX</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
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    <base>Ogre::VertexDeclaration</base>
    <base protection="private">Ogre::D3D11DeviceResource</base>
    <member kind="typedef">
      <type>std::list&lt; VertexElement &gt;</type>
      <name>VertexElementList</name>
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      <anchor>a60080b97acb5b645bf3524152d75cc5d</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>D3D11VertexDeclaration</name>
      <anchorfile>class_ogre_1_1_d3_d11_vertex_declaration.html</anchorfile>
      <anchor>af18a3fbb49699744c47d35823c2715f8</anchor>
      <arglist>(D3D11Device &amp;device)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~D3D11VertexDeclaration</name>
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      <type>UINT</type>
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      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>IDirect3DSurface9 *</type>
      <name>getBackBuffer</name>
      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>() const</arglist>
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      <type>IDirect3DDevice9 *</type>
      <name>getD3D9Device</name>
      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
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      <type>const D3DCAPS9 &amp;</type>
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      <type>IDirect3DSurface9 *</type>
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      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
      <anchor>a8e195a845ed22e0215d42abbc75d744e</anchor>
      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
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      <type>uint</type>
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      <anchorfile>class_ogre_1_1_d3_d9_device.html</anchorfile>
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      <arglist>(uint index)</arglist>
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      <arglist>() const</arglist>
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      <type>int</type>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>(D3D9RenderWindow *renderWindow, uint adapterOrdinalInGroupIndex)</arglist>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>(D3D9RenderWindow *renderWindow)</arglist>
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      <arglist>(D3D9Device *device)</arglist>
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      <arglist>(D3D9Device *device)</arglist>
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      <arglist>(D3D9Device *device)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName, const String &amp;filename, GpuProgramType gptype, const String &amp;syntaxCode)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName, const String &amp;code, GpuProgramType gptype, const String &amp;syntaxCode)</arglist>
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      <arglist>(DataStreamPtr stream)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <arglist>(IDirect3DDevice9 *d3d9Device)</arglist>
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      <arglist>(size_t offset, size_t length, LockOptions options)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>D3D9MultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_d3_d9_multi_render_target.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type></type>
      <name>~D3D9MultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_d3_d9_multi_render_target.html</anchorfile>
      <anchor>ae7a4443571e07c74849ec83ad8cf7539</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
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      <arglist>(size_t attachment, RenderTexture *target)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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      <type>RenderTexture *</type>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
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      <arglist>(size_t index)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_d3_d9_multi_render_target.html</anchorfile>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <type>DepthBuffer *</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
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      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <type>virtual const String &amp;</type>
      <name>getName</name>
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      <arglist>(void) const</arglist>
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      <type>virtual unsigned short</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
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      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
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      <arglist>(void) const</arglist>
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      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
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      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
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      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
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      <arglist>(void) const</arglist>
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      <name>isStereoEnabled</name>
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      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d9_multi_render_target.html</anchorfile>
      <anchor>a061c5f3bae392d8c187391eb70049574</anchor>
      <arglist>() const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
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    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>acd7f368281eebf09a99369db73a6fc51</anchor>
      <arglist>(size_t attachment)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_d3_d9_multi_render_target.html</anchorfile>
      <anchor>a880323fcaf9c9a89ff09998815d35aba</anchor>
      <arglist>(bool swapBuffers)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::D3D9Plugin</name>
    <filename>class_ogre_1_1_d3_d9_plugin.html</filename>
    <base>Ogre::Plugin</base>
    <member kind="function">
      <type></type>
      <name>D3D9Plugin</name>
      <anchorfile>class_ogre_1_1_d3_d9_plugin.html</anchorfile>
      <anchor>ab4260265ed701d6e289f851560428ad7</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_d3_d9_plugin.html</anchorfile>
      <anchor>aec7d2d487fad7ab82f0b8b8b4bd4c0fc</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>void</type>
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      <arglist>(HINSTANCE hInstance)</arglist>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <arglist>(IDirect3DDevice9 *creator)</arglist>
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      <arglist>(IDirect3DSurface9 *manualSurface)</arglist>
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      <arglist>(bool bCleanManualBuffers=true)</arglist>
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      <arglist>(const Matrix4 &amp;matrix, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const RenderWindowDescriptionList &amp;renderWindowDescriptions, RenderWindowList &amp;createdWindows)</arglist>
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      <arglist>(size_t texUnit)</arglist>
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      <arglist>(D3DFORMAT fmt)</arglist>
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      <arglist>(float width)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking)</arglist>
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      <arglist>(size_t stage, const ColourValue &amp;colour)</arglist>
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      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
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      <arglist>(size_t unit, size_t index)</arglist>
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      <arglist>(size_t unit, unsigned int maxAnisotropy)</arglist>
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      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
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      <arglist>(size_t unit, float bias)</arglist>
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      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
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      <arglist>(size_t unit, bool compare)</arglist>
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      <arglist>(size_t unit, CompareFunction function)</arglist>
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      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)</arglist>
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      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
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      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
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      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(Viewport *vp)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>(RenderTarget &amp;target)</arglist>
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      <arglist>(const String &amp;eventName)</arglist>
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      <arglist>(GpuProgram *prg)</arglist>
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      <arglist>(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(unsigned int buffers, const ColourValue &amp;colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)</arglist>
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      <arglist>(const ColourValue &amp;colour, uint32 *pDest)</arglist>
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      <arglist>(const NameValuePairList *miscParams)</arglist>
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      <arglist>(HardwareOcclusionQuery *hq)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(ushort index, bool enable)</arglist>
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      <arglist>(D3D9Device *device, const String &amp;name)</arglist>
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      <arglist>()</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(const String &amp;name, D3D9HardwarePixelBuffer *buffer, bool writeGamma, uint fsaa)</arglist>
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    <member kind="function">
      <type></type>
      <name>~D3D9RenderTexture</name>
      <anchorfile>class_ogre_1_1_d3_d9_render_texture.html</anchorfile>
      <anchor>ab6ea8839b07e61ba822c2afdec2607a9</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>() const</arglist>
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      <type>uint16</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual uchar</type>
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      <arglist>() const</arglist>
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      <name>getStatistics</name>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <name>getWidth</name>
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      <arglist>(void) const</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_d3_d9_render_texture.html</anchorfile>
      <anchor>a5c13d919d5cdc70953e07f61d72d4f2c</anchor>
      <arglist>() const</arglist>
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      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
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      <arglist>(bool state)</arglist>
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      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uchar priority)</arglist>
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      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
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      <arglist>() const</arglist>
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      <type>void</type>
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      <arglist>()</arglist>
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      <arglist>(bool swap)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
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      <name>D3D9RenderWindow</name>
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      <arglist>(HINSTANCE instance)</arglist>
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    <member kind="function">
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>()</arglist>
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    <member kind="function">
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(unsigned int clientWidth, unsigned int clientHeight, unsigned int *winWidth, unsigned int *winHeight)</arglist>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(D3DPRESENT_PARAMETERS *presentParams)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const String &amp;name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth, int &amp;left, int &amp;top) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <arglist>(IDirect3DDevice9 *d3d9Device)</arglist>
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      <arglist>(IDirect3DDevice9 *d3d9Device)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <type>void</type>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>aa8b761abb06d74347e9636550307ccd9</anchor>
      <arglist>(ResourcePool *pool)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <anchorfile>class_ogre_1_1_d3_d9_texture_manager.html</anchorfile>
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      <arglist>(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)</arglist>
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      <name>load</name>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, const Image &amp;img, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, DataStreamPtr &amp;stream, ushort width, ushort height, PixelFormat format, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool hwGammaCorrection=false)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;groupName)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const ResourcePtr &amp;r)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(uint32 num)</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <arglist>(ushort integerBits, ushort floatBits, bool reloadTextures=true)</arglist>
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      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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      <arglist>(bool v)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(unsigned short source) const</arglist>
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      <arglist>(bool skeletalAnimation, bool vertexAnimation, bool vertexAnimationNormals) const</arglist>
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      <arglist>(VertexDeclaration *globalDeclaration, bool useGlobalInstancingVertexBufferIsAvailable)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(MovableObject *first)</arglist>
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      <arglist>(HardwareCounterBuffer *buf)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(InstanceManager *dirtyManager)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0)</arglist>
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      <arglist>(Renderable *rend, const Pass *pass)</arglist>
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      <arglist>(uint16 mask)</arglist>
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      <arglist>(SceneNode *node, bool autoTrack)</arglist>
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      <arglist>(EntityMaterialLodChangedEvent &amp;evt)</arglist>
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      <arglist>(EntityMeshLodChangedEvent &amp;evt)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(MovableObjectLodChangedEvent &amp;evt)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Vector3 &amp;position, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
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      <arglist>(const SceneNode *sn, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</arglist>
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      <arglist>(Camera *camera, Viewport *vp, bool includeOverlays)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderContext *context)</arglist>
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      <arglist>(CompositorChain *chain)</arglist>
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      <arglist>(RenderSystem *sys)</arglist>
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      <arglist>(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool suppress)</arglist>
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      <arglist>(bool suppress)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(Listener *s)</arglist>
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      <arglist>(LodListener *listener)</arglist>
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      <arglist>(RenderObjectListener *newListener)</arglist>
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      <arglist>(RenderQueueListener *newListener)</arglist>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const AxisAlignedBox &amp;box, uint32 mask=0xFFFFFFFF)</arglist>
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      <arglist>(const String &amp;name, Real length)</arglist>
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      <arglist>(unsigned int poolSize=20)</arglist>
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      <arglist>(const String &amp;entityName, const String &amp;meshName, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(const String &amp;entityName, const MeshPtr &amp;pMesh)</arglist>
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      <arglist>(const String &amp;meshName)</arglist>
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      <arglist>(const String &amp;entityName, PrefabType ptype)</arglist>
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      <arglist>(PrefabType ptype)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;materialName, const String &amp;managerName)</arglist>
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      <type>InstanceManager *</type>
      <name>createInstanceManager</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af63c901b00fbf75746a00dad7e124065</anchor>
      <arglist>(const String &amp;customName, const String &amp;meshName, const String &amp;groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual IntersectionSceneQuery *</type>
      <name>createIntersectionQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a973c23b20cd43b682b607d9c79636c8e</anchor>
      <arglist>(uint32 mask=0xFFFFFFFF)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417bdd216730a8d171c3184b0d49c32e</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaaefbdf16577e50f4e64f7f94fbe5623</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac8aabf83a743284295582aa39ec8ddf3</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a77b538561c4780fef27ff2d06bd0f2dd</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417b2f6c5273748fe22f4b6a75fe8245</anchor>
      <arglist>(const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abf8ee07ad398b2060f80a049a8cc579a</anchor>
      <arglist>(const String &amp;name, const String &amp;templateName)</arglist>
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      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a463538c28db2d1c3b853c4637aecb693</anchor>
      <arglist>(const String &amp;name, size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5efca644a55b648f82c9be1eae6d2c42</anchor>
      <arglist>(size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>createPlaneBoundedVolumeQuery</name>
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      <anchor>a66951894e88fd1ebc1876d762700e427</anchor>
      <arglist>(const PlaneBoundedVolumeList &amp;volumes, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>virtual RaySceneQuery *</type>
      <name>createRayQuery</name>
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      <anchor>a12e904bc9791fb47bffc6c2b6afefb73</anchor>
      <arglist>(const Ray &amp;ray, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5bd1667e1a9de63f46634756c8dee204</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4c82e6d6265a6af101eab51a00b9cfa6</anchor>
      <arglist>()</arglist>
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      <type>virtual SceneNode *</type>
      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>virtual SceneNode *</type>
      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>virtual SphereSceneQuery *</type>
      <name>createSphereQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9ce81e2f514ec254c021438e748af060</anchor>
      <arglist>(const Sphere &amp;sphere, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>StaticGeometry *</type>
      <name>createStaticGeometry</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3cd49635820ce79a611199c6234aef01</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aac4d1620c2d2d9ab5c78a3730eabc180</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
      <name>destroyAllAnimationStates</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a13166286851922c7af44bdf161bd682f</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
      <name>destroyAllBillboardChains</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aef6a32233813f424dcc1803167fa8d8c</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchor>a9cb93862284e7443b94eaabdef21564a</anchor>
      <arglist>(void)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>void</type>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(BillboardChain *obj)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a79dcd5f1790076ec46cf1e400ea906e4</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a19f155414751f732da30077321d508e2</anchor>
      <arglist>(BillboardSet *set)</arglist>
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      <type>void</type>
      <name>destroyBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a372aa23ce7f0d6c29b32e718f51b595c</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acac58e45f8b6b6826c81933f02a45046</anchor>
      <arglist>(Camera *cam)</arglist>
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      <type>virtual void</type>
      <name>destroyCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a41b9358cdad6fd7113b2a0cad8112f67</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(Entity *ent)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(InstancedEntity *instancedEntity)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5004093c72a34c3d50f17c754a4dd572</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad1108eb8e2a42a2c91b4f7473f202b50</anchor>
      <arglist>(InstanceManager *instanceManager)</arglist>
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      <type>virtual void</type>
      <name>destroyLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aef6d26cb64e7a1984ebff9b56c45c6e5</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <name>destroyLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acce173aa89e849bda564f4e6e3be6402</anchor>
      <arglist>(Light *light)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a46687a92d3fa8b4b106f01899a9e9025</anchor>
      <arglist>(ManualObject *obj)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a0e7f50ed2e09149b057a7d09fc127403</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(MovableObject *m)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(ParticleSystem *obj)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(SceneQuery *query)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a8489b889440a0a10826af390bcbe9255</anchor>
      <arglist>(RibbonTrail *obj)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <name>destroySceneNode</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa613e5ffb08b95a90644a61ac10c9b5c</anchor>
      <arglist>(SceneNode *sn)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af5bab37a967b021bb03c3c5d840b56ea</anchor>
      <arglist>(StaticGeometry *geom)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a92b9b85e83300438d40feed407285207</anchor>
      <arglist>(MovableObject *m)</arglist>
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      <name>getAmbientLight</name>
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      <arglist>(void) const</arglist>
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      <name>getAnimation</name>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void)</arglist>
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      <name>getAnimations</name>
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      <arglist>() const</arglist>
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      <name>getAnimationState</name>
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      <arglist>(const String &amp;animName) const</arglist>
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      <arglist>(void)</arglist>
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      <name>getAnimationStates</name>
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      <anchor>af3f5c14031ae9126a0c746028f9edb5c</anchor>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(sceneGraphMutex)</arglist>
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      <arglist>(Camera *cam, Viewport *vp, const LightList *lightList=0)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(Listener *s)</arglist>
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      <arglist>(LodListener *listener)</arglist>
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      <arglist>(RenderObjectListener *delListener)</arglist>
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      <arglist>(RenderQueueListener *delListener)</arglist>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(bool rel)</arglist>
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      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(SceneMgrQueuedRenderableVisitor *visitor)</arglist>
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      <arglist>(const ShadowCameraSetupPtr &amp;shadowSetup)</arglist>
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      <arglist>(bool bf)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real offset)</arglist>
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      <arglist>(Real distance)</arglist>
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      <arglist>(size_t size)</arglist>
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      <arglist>(ShadowTechnique technique)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <arglist>(size_t shadowIndex, const ShadowTextureConfig &amp;config)</arglist>
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      <arglist>(size_t count)</arglist>
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      <arglist>(Light::LightTypes type, size_t count)</arglist>
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      <arglist>(Real fadeEnd)</arglist>
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      <arglist>(Real fadeStart)</arglist>
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      <arglist>(unsigned short fsaa)</arglist>
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      <arglist>(PixelFormat fmt)</arglist>
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      <anchor>a69310c322ea5f58d9c38c13a971f8125</anchor>
      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(bool selfShadow)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a109998d26eb59115dc023f3a23360304</anchor>
      <arglist>(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa55e7f4482a2860c6378d97d8b5dfb57</anchor>
      <arglist>(unsigned short size)</arglist>
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      <anchor>add6959f7447251600bd189008636e887</anchor>
      <arglist>(bool enable)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool debug)</arglist>
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      <anchor>a370c23fff9cc351b150632c707a46700</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable)</arglist>
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      <anchor>ac1c49622909068c8c7551d5a896ada43</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setSkyPlaneEnabled</name>
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      <arglist>(bool enable)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(SpecialCaseRenderQueueMode mode)</arglist>
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    <member kind="function">
      <type>void</type>
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      <arglist>(uint32 vmask)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(uint8 qid)</arglist>
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      <type>void</type>
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      <arglist>(bool bShow)</arglist>
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      <arglist></arglist>
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      <type>static uint32</type>
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      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static uint32</type>
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      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static uint32</type>
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      <arglist></arglist>
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      <arglist></arglist>
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    <member kind="variable" static="yes">
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      <arglist></arglist>
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      <type>static uint32</type>
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      <arglist></arglist>
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    <base>Ogre::SceneManagerFactory</base>
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      <type></type>
      <name>DefaultSceneManagerFactory</name>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>~DefaultSceneManagerFactory</name>
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      <anchor>a87932aa032f993f51292da737f5e83f3</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>SceneManager *</type>
      <name>createInstance</name>
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      <arglist>(const String &amp;instanceName)</arglist>
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      <type>void</type>
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      <arglist>(SceneManager *instance)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const SceneManagerMetaData &amp;</type>
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      <arglist>(void) const</arglist>
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      <type>static const String</type>
      <name>FACTORY_TYPE_NAME</name>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>DefaultShadowCameraSetup</name>
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      <arglist>()</arglist>
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      <type>virtual</type>
      <name>~DefaultShadowCameraSetup</name>
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      <arglist>()</arglist>
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      <anchor>a4745c9209940b75a564f0b6476bb7237</anchor>
      <arglist>(const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam, size_t iteration) const</arglist>
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    <name>Ogre::DefaultSphereSceneQuery</name>
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    <base>Ogre::SphereSceneQuery</base>
    <member kind="enumvalue">
      <name>WFT_CUSTOM_GEOMETRY</name>
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      <arglist></arglist>
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      <name>WFT_NONE</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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      <name>WFT_PLANE_BOUNDED_REGION</name>
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      <arglist></arglist>
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      <name>WFT_RENDER_OPERATION</name>
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      <arglist></arglist>
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      <name>WFT_SINGLE_INTERSECTION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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      <name>WorldFragmentType</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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      <name>WFT_NONE</name>
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      <arglist></arglist>
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      <name>WFT_PLANE_BOUNDED_REGION</name>
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      <arglist></arglist>
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      <name>WFT_SINGLE_INTERSECTION</name>
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      <arglist></arglist>
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      <name>WFT_CUSTOM_GEOMETRY</name>
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      <arglist></arglist>
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      <name>WFT_RENDER_OPERATION</name>
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      <arglist></arglist>
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      <name>DefaultSphereSceneQuery</name>
      <anchorfile>class_ogre_1_1_default_sphere_scene_query.html</anchorfile>
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      <arglist>(SceneManager *creator)</arglist>
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      <name>~DefaultSphereSceneQuery</name>
      <anchorfile>class_ogre_1_1_default_sphere_scene_query.html</anchorfile>
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      <arglist>()</arglist>
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      <type>virtual void</type>
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      <arglist>(void)</arglist>
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      <type>virtual SceneQueryResult &amp;</type>
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      <arglist>(void)</arglist>
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      <arglist>(SceneQueryListener *listener)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>const Sphere &amp;</type>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(MovableObject *first)</arglist>
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      <arglist>(SceneQuery::WorldFragment *fragment)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(const Sphere &amp;sphere)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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      <type>unsigned long long int</type>
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      <arglist></arglist>
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      <arglist>(const String &amp;name=BLANKSTRING)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(RequestID id)</arglist>
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      <arglist>(uint16 channel)</arglist>
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      <arglist>(RequestID id)</arglist>
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      <arglist>(uint16 channel)</arglist>
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      <arglist>(uint16 channel, uint16 requestType, const Any &amp;rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false)</arglist>
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      <arglist>(uint16 channel, RequestHandler *rh)</arglist>
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      <type>virtual void</type>
      <name>addResponseHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a9e338627cd72591048b9de5a5f4f9770</anchor>
      <arglist>(uint16 channel, ResponseHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint16</type>
      <name>getChannel</name>
      <anchorfile>class_ogre_1_1_work_queue.html</anchorfile>
      <anchor>a9a550b2e870c3cf2fb7dc6732ceed3e5</anchor>
      <arglist>(const String &amp;channelName)</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a21e659d67e6c2512c78e0fcb987d6d3c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getRequestsAccepted</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ab49caa9d2a8b18cfb2e9beccd41bdd22</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned long</type>
      <name>getResponseProcessingTimeLimit</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a92bfbc2f99623e8df8dd2d611afda1ae</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getWorkersCanAccessRenderSystem</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>abc3c6f7c29d30bb833a94c516560016c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual size_t</type>
      <name>getWorkerThreadCount</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ac0573403767b65a85dc8b13279fc3375</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPaused</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>aa8530de81120f7820964029b8de88972</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isShuttingDown</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a1654469715e0e622018a07bb7d82e998</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>processResponses</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a09a2d91f22689b5aad7967cfb799c63e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeRequestHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a1f0847f5d8a4f9e4703a390acacfaa84</anchor>
      <arglist>(uint16 channel, RequestHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeResponseHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ad8b1cec781199a65accf0024acc2c18a</anchor>
      <arglist>(uint16 channel, ResponseHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPaused</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7f471c07b8f0fdd002d6c299750a1578</anchor>
      <arglist>(bool pause)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRequestsAccepted</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a291e7c92efb374ec208c680375edd2ce</anchor>
      <arglist>(bool accept)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setResponseProcessingTimeLimit</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7b7a4119647b82187af2341d96f51e3b</anchor>
      <arglist>(unsigned long ms)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setWorkersCanAccessRenderSystem</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a59458ab8807c99c478fe0a62c750c31d</anchor>
      <arglist>(bool access)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setWorkerThreadCount</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7edecae3229cfb6616774688070eeffa</anchor>
      <arglist>(size_t c)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>shutdown</name>
      <anchorfile>class_ogre_1_1_default_work_queue.html</anchorfile>
      <anchor>a74aec1a66a9d5a5639a62ed33747eb76</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>shutdown</name>
      <anchorfile>class_ogre_1_1_default_work_queue.html</anchorfile>
      <anchor>a74aec1a66a9d5a5639a62ed33747eb76</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>startup</name>
      <anchorfile>class_ogre_1_1_default_work_queue.html</anchorfile>
      <anchor>a1a0f33724027da3501c0c8b8182480cf</anchor>
      <arglist>(bool forceRestart=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>startup</name>
      <anchorfile>class_ogre_1_1_default_work_queue.html</anchorfile>
      <anchor>a1a0f33724027da3501c0c8b8182480cf</anchor>
      <arglist>(bool forceRestart=true)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::DefaultWorkQueueBase</name>
    <filename>class_ogre_1_1_default_work_queue_base.html</filename>
    <base>Ogre::WorkQueue</base>
    <member kind="typedef">
      <type>unsigned long long int</type>
      <name>RequestID</name>
      <anchorfile>class_ogre_1_1_work_queue.html</anchorfile>
      <anchor>a1908257e726af6caa80f1a6cd5682d76</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>DefaultWorkQueueBase</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ad8c782f13059f74607be6c01df9d10be</anchor>
      <arglist>(const String &amp;name=BLANKSTRING)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~DefaultWorkQueueBase</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a2e286e7a9a4d6b0818127510e98f0cc4</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_processNextRequest</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>af981193d550a56ea146f7b3f544f1013</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_threadMain</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a4318c5efdb38bce717e93d848e84cece</anchor>
      <arglist>()=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>abortAllRequests</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a0c50d7ab19de75a3e378ba46aa8fbf9c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>abortPendingRequest</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a388ad6e7277319953b9a9982fa2cf4d2</anchor>
      <arglist>(RequestID id)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>abortPendingRequestsByChannel</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ac79ce136b644d7b44b55f4e6ec2542a2</anchor>
      <arglist>(uint16 channel)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>abortRequest</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a634fdd65c89267fc6aeca8e8f6cf5446</anchor>
      <arglist>(RequestID id)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>abortRequestsByChannel</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ae8cf46d021a09310d1ab96aa1a2c0d08</anchor>
      <arglist>(uint16 channel)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual RequestID</type>
      <name>addRequest</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>aca9fadb9513b1c44286aeb857615a18f</anchor>
      <arglist>(uint16 channel, uint16 requestType, const Any &amp;rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addRequestHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7fc21f1afa5edb2a919f8ba2febfb1a3</anchor>
      <arglist>(uint16 channel, RequestHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addResponseHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a9e338627cd72591048b9de5a5f4f9770</anchor>
      <arglist>(uint16 channel, ResponseHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint16</type>
      <name>getChannel</name>
      <anchorfile>class_ogre_1_1_work_queue.html</anchorfile>
      <anchor>a9a550b2e870c3cf2fb7dc6732ceed3e5</anchor>
      <arglist>(const String &amp;channelName)</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a21e659d67e6c2512c78e0fcb987d6d3c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getRequestsAccepted</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ab49caa9d2a8b18cfb2e9beccd41bdd22</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned long</type>
      <name>getResponseProcessingTimeLimit</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a92bfbc2f99623e8df8dd2d611afda1ae</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getWorkersCanAccessRenderSystem</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>abc3c6f7c29d30bb833a94c516560016c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual size_t</type>
      <name>getWorkerThreadCount</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ac0573403767b65a85dc8b13279fc3375</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPaused</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>aa8530de81120f7820964029b8de88972</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isShuttingDown</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a1654469715e0e622018a07bb7d82e998</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>processResponses</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a09a2d91f22689b5aad7967cfb799c63e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeRequestHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a1f0847f5d8a4f9e4703a390acacfaa84</anchor>
      <arglist>(uint16 channel, RequestHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeResponseHandler</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>ad8b1cec781199a65accf0024acc2c18a</anchor>
      <arglist>(uint16 channel, ResponseHandler *rh)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPaused</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7f471c07b8f0fdd002d6c299750a1578</anchor>
      <arglist>(bool pause)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRequestsAccepted</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a291e7c92efb374ec208c680375edd2ce</anchor>
      <arglist>(bool accept)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setResponseProcessingTimeLimit</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7b7a4119647b82187af2341d96f51e3b</anchor>
      <arglist>(unsigned long ms)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setWorkersCanAccessRenderSystem</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a59458ab8807c99c478fe0a62c750c31d</anchor>
      <arglist>(bool access)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setWorkerThreadCount</name>
      <anchorfile>class_ogre_1_1_default_work_queue_base.html</anchorfile>
      <anchor>a7edecae3229cfb6616774688070eeffa</anchor>
      <arglist>(size_t c)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>shutdown</name>
      <anchorfile>class_ogre_1_1_work_queue.html</anchorfile>
      <anchor>a42d64d8891849878e3d1afb66fa0ce19</anchor>
      <arglist>()=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>startup</name>
      <anchorfile>class_ogre_1_1_work_queue.html</anchorfile>
      <anchor>ad6d7aeeb4b1e4e8eed931cb17d63add3</anchor>
      <arglist>(bool forceRestart=true)=0</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::DefaultZone</name>
    <filename>class_ogre_1_1_default_zone.html</filename>
    <base>Ogre::PCZone</base>
    <member kind="enumvalue">
      <name>HOME_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a56cfd6d3c1d59fe4b05e6755dcab51c9ad2e170349cb0831b4ce3b48b1ae27f9e</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumeration">
      <type></type>
      <name>NODE_LIST_TYPE</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a56cfd6d3c1d59fe4b05e6755dcab51c9</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>HOME_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a56cfd6d3c1d59fe4b05e6755dcab51c9ad2e170349cb0831b4ce3b48b1ae27f9e</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>VISITOR_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a56cfd6d3c1d59fe4b05e6755dcab51c9ae8fe0f46d6cf9492ed9ca5ed37c4ac8a</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>VISITOR_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a56cfd6d3c1d59fe4b05e6755dcab51c9ae8fe0f46d6cf9492ed9ca5ed37c4ac8a</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>DefaultZone</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a777a4b5480e9ddea47c16b9d7dff51c4</anchor>
      <arglist>(PCZSceneManager *, const String &amp;)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~DefaultZone</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a02708f34d487a3c8199502d30971d38e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_addAntiPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ad1cc272698022165a64f85b5e6669917</anchor>
      <arglist>(AntiPortal *newAntiPortal)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_addNode</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a906103ca899487a8348a2c9f6d4d3030</anchor>
      <arglist>(PCZSceneNode *)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_addPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>accc5449350478d04f943d3a313704198</anchor>
      <arglist>(Portal *newPortal)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_checkLightAgainstPortals</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>aaf68e536e6d17124c59628ac9ecb592d</anchor>
      <arglist>(PCZLight *, unsigned long, PCZFrustum *, Portal *)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_checkNodeAgainstPortals</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a7e5329dece6a95429925d5b85dd5c7a4</anchor>
      <arglist>(PCZSceneNode *, Portal *)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_clearNodeLists</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>acfc4de41d78f2a75d3a569e26196a5fe</anchor>
      <arglist>(short nodeListTypes)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a53f4cc39ed57959a0fbc6493db0eaac7</anchor>
      <arglist>(const AxisAlignedBox &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a24596ba1320708a548d972525e42b5cb</anchor>
      <arglist>(const Sphere &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
      <anchor>a40d806bd54938aa0d5c578c77dc6d29f</anchor>
      <arglist>(const PlaneBoundedVolume &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_default_zone.html</anchorfile>
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    <member kind="function" virtualness="virtual">
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      <arglist>(AntiPortal *removeAntiPortal)</arglist>
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      <arglist>(Portal *removePortal)</arglist>
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      <arglist>(PCZSceneNode *)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Portal *)</arglist>
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      <arglist>(PCZCamera *, NodeList &amp;visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)</arglist>
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      <arglist>(AxisAlignedBox &amp;)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Camera *c)</arglist>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(PCZSceneNode *)</arglist>
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      <arglist>(PCZSceneNode *)</arglist>
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      <arglist>(bool yesno)</arglist>
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      <arglist>(unsigned long frameCount)</arglist>
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      <arglist>(PCZCamera *camera)</arglist>
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      <arglist>(bool updated)</arglist>
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      <arglist>(void *userData)</arglist>
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      <arglist>(const String &amp;filename, PCZSceneNode *parentNode)</arglist>
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      <arglist>(PCZSceneNode *pczsn, bool allowBackTouces)</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(PCZSceneManager *pczsm, const String &amp;zoneName)</arglist>
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      <arglist></arglist>
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      <arglist>(const DataStreamPtr &amp;compressedStream, const String &amp;tmpFileName=&quot;&quot;, size_t avail_in=0)</arglist>
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      <arglist>(long count)</arglist>
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      <type>virtual Real</type>
      <name>getStartTime</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a1be2d46c4f3a8bd1d4118d347397e245</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a4e0b837e02c70c0cfc880f83ce6b6739</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getType</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aface49e7023832dda41e44b26f048843</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const Vector3 &amp;</type>
      <name>getUp</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ac6faac35cb62e861b8b0803e04ceed13</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ParticleVisualData *</type>
      <name>getVisualData</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a02624afcd33a3c44995abefba379519f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a872608a91795338bb63962d696289eea</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>hasOwnDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>af46071e47818d84449ee0c8e73737fa5</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isEmitted</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a64d38a64642017c5ca73213b129aa8d8</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a44700655800282c23c7f3f97debfacf7</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAngle</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aeb086f851624a470e1b5592b81418d39</anchor>
      <arglist>(const Radian &amp;angle)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColour</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a857218f119755b72b9d3afbc1d896446</anchor>
      <arglist>(const ColourValue &amp;colour)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColour</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7f442353f518bf6caae127dac6d0b6ee</anchor>
      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColourRangeEnd</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a674566db12d25f32513a382a4118b5da</anchor>
      <arglist>(const ColourValue &amp;colour)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setColourRangeStart</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDepth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>aa0784075820b4bdf48c687986ac77117</anchor>
      <arglist>(Real Depth)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a6a2bc4941c3c346f6d9936e447dde3c9</anchor>
      <arglist>(Real width, Real height)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDirection</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a22a39275e9ef9e14d9d873acda400816</anchor>
      <arglist>(const Vector3 &amp;direction)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDirPositionReference</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a73fc7ce8c6dc5bba68d5da1cca779c33</anchor>
      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7e54feab62fa032b0190f3817d9e3d7f</anchor>
      <arglist>(Real duration)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2ed1a99178ad112142f9ff9ac95c553e</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmissionRate</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>acb690da52c45571e198e39857b6a6d89</anchor>
      <arglist>(Real particlesPerSecond)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmitted</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a18544aba1642ac02cd2d50847a3f35b9</anchor>
      <arglist>(bool emitted)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEmittedEmitter</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>af05abefb4cf775522fc3cc8bf1cd57f9</anchor>
      <arglist>(const String &amp;emittedEmitter)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setEnabled</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9d26a5cb04855bc93abe837dc7cb83ac</anchor>
      <arglist>(bool enabled)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setHeight</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a7063e13cbae9dd5a667f2a05d48fdf43</anchor>
      <arglist>(Real Height)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a9194f48e306289c7f3c7f77374febb01</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>ae71153b3e6cdfcfeb3b49388f603b13b</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a2644282dc91a1ad0525bebd46a47f519</anchor>
      <arglist>(Real max)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMaxTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>abff726acd08f87c5be8a77c2e7d0b9eb</anchor>
      <arglist>(Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a79a2560fdff854fce4e0daf7ebc91291</anchor>
      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a74daf160185c31ecee5481b50f976a1c</anchor>
      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aef756f0d236964369f790e8f4004993f</anchor>
      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMinTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7151224f33967bb60d9bdf631cc432b9</anchor>
      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aa9d9846fd83ec7e272d3e5b663270800</anchor>
      <arglist>(const String &amp;newName)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>setParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a08d117bf25f011f96d81f1f4ecb25113</anchor>
      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setParameterList</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a9aac32f93bd149a34b809a57a9f01f8f</anchor>
      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a659edec094aae09a7f1325e7e8fbc29a</anchor>
      <arglist>(Real speed)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a8d8c2e2e39187abc715d911cfa802780</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPosition</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aae174ed689d7748e3047bb4242440993</anchor>
      <arglist>(const Vector3 &amp;pos)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a95517da295f74f765f031f63b4964fdf</anchor>
      <arglist>(Real duration)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a4a7903addb8535a17cf0d79cb43ce7dd</anchor>
      <arglist>(Real min, Real max)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>abfea8fc856e37f26eb5901e930c7b21f</anchor>
      <arglist>(const Radian &amp;rad)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setSize</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a47b1c383608e0aca4859c6ecd11d9ef5</anchor>
      <arglist>(const Vector3 &amp;size)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setSize</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a123c22ed81e96c90b5cb096d11e26aae</anchor>
      <arglist>(Real x, Real y, Real z)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStartTime</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a8f9062c067ecb49776d4ce73cf41990d</anchor>
      <arglist>(Real startTime)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>aa4cc84bb842666d1a69d25375dac5d12</anchor>
      <arglist>(Real ttl)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a0cdad11e98fe6af5c36ca88b83e439ac</anchor>
      <arglist>(Real minTtl, Real maxTtl)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setUp</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a595cb72cb60c6566bee7204ef7d92ebd</anchor>
      <arglist>(const Vector3 &amp;up)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>a8ada445a7c60d99d81304417a386f787</anchor>
      <arglist>(Real width)</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
      <name>cleanupDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a1bea65fa2b3c2ac5a9f3be59b46a80e8</anchor>
      <arglist>()</arglist>
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    <member kind="variable">
      <type>ColourValue</type>
      <name>mColour</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a8f94512cf66c84a243f3cd6383bb9c68</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Real</type>
      <name>mHeight</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a93027e6a8be2be918488edf6c88217c0</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>bool</type>
      <name>mOwnDimensions</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>ac4a7e742d6abd51a9dceaec92eb0e23a</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>ParticleType</type>
      <name>mParticleType</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a931a2be6077dd30e596f19a5f5646ba5</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>Radian</type>
      <name>mRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a32fb0fa2c3adb521e1f3728990472da3</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>Radian</type>
      <name>mRotationSpeed</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a5aef511f7bcbada271780f42ccfe717e</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>Real</type>
      <name>mTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>ac9741b2623435c312819c9d3903c915e</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>Real</type>
      <name>mTotalTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>aa4df69c38e5bd02eea6cd9439f9da04a</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>Real</type>
      <name>mWidth</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>adf524dfe79984bbdeb8130f5c0348fdb</anchor>
      <arglist></arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::EllipsoidEmitterFactory</name>
    <filename>class_ogre_1_1_ellipsoid_emitter_factory.html</filename>
    <base>Ogre::ParticleEmitterFactory</base>
    <member kind="function">
      <type>ParticleEmitter *</type>
      <name>createEmitter</name>
      <anchorfile>class_ogre_1_1_ellipsoid_emitter_factory.html</anchorfile>
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      <arglist>(ParticleSystem *psys)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyEmitter</name>
      <anchorfile>class_ogre_1_1_particle_emitter_factory.html</anchorfile>
      <anchor>adc0b5ab2657292efbdb4bc6e6e6a2462</anchor>
      <arglist>(ParticleEmitter *e)</arglist>
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    <member kind="function">
      <type>String</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_ellipsoid_emitter_factory.html</anchorfile>
      <anchor>a910cdd2bbbdd37e379d9cf596538ecab</anchor>
      <arglist>() const</arglist>
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  <compound kind="class">
    <name>Ogre::EmbeddedZipArchiveFactory</name>
    <filename>class_ogre_1_1_embedded_zip_archive_factory.html</filename>
    <base>Ogre::ZipArchiveFactory</base>
    <member kind="typedef">
      <type>bool(*</type>
      <name>DecryptEmbeddedZipFileFunc</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>a9ef899ac1ebf7ab54f115c8ced9ff433</anchor>
      <arglist>)(size_t pos, void *buf, size_t len)</arglist>
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    <member kind="function">
      <type></type>
      <name>EmbeddedZipArchiveFactory</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>a5af58e0e7685eddfd25f2c241ccc1a5c</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~EmbeddedZipArchiveFactory</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>ab2ec7ad5b0989ef7088dc77ef9b7351f</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Archive *</type>
      <name>createInstance</name>
      <anchorfile>class_ogre_1_1_archive_factory.html</anchorfile>
      <anchor>a29c98713d1e9463bc3ab19d17be5635c</anchor>
      <arglist>(const String &amp;name) OGRE_NODISCARD</arglist>
    </member>
    <member kind="function">
      <type>Archive *</type>
      <name>createInstance</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>aaae296fd892af01d1505ba36bedb0848</anchor>
      <arglist>(const String &amp;name, bool readOnly)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyInstance</name>
      <anchorfile>class_ogre_1_1_zip_archive_factory.html</anchorfile>
      <anchor>a84f0bbc7ca53b6e525a9a774a03341fe</anchor>
      <arglist>(Archive *ptr)</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getType</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>aad4203d69a8382413bd74530318edee3</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" static="yes">
      <type>static void</type>
      <name>addEmbbeddedFile</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>aa2c388afbb8ff7dfb301bbe95495ed6b</anchor>
      <arglist>(const String &amp;name, const uint8 *fileData, size_t fileSize, DecryptEmbeddedZipFileFunc decryptFunc)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static void</type>
      <name>removeEmbbeddedFile</name>
      <anchorfile>class_ogre_1_1_embedded_zip_archive_factory.html</anchorfile>
      <anchor>a2ce05ec837366adb88a8b9f573085478</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::EmitterCommands::CmdAngle</name>
    <filename>class_ogre_1_1_emitter_commands_1_1_cmd_angle.html</filename>
    <base>Ogre::ParamCommand</base>
    <member kind="function">
      <type>String</type>
      <name>doGet</name>
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      <arglist>(CodePoint id) const</arglist>
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      <arglist>(CodePoint id) const</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(Resource *resource)</arglist>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <arglist>(uint charSpacer)</arglist>
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      <arglist>(CodePoint id, Real ratio)</arglist>
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      <arglist>(CodePoint id, Real u1, Real v1, Real u2, Real v2, Real textureAspect)</arglist>
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      <arglist>(uint ttfResolution)</arglist>
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      <arglist>(Real ttfSize)</arglist>
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      <arglist>(FontType ftype)</arglist>
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      <arglist></arglist>
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      <arglist>(unsigned short plane) const</arglist>
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      <arglist>(Real ratio)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>acbfc4840224e8b6ed6e27849d3341675</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a572c0331ef2ec650d56063fdc17435f5</anchor>
      <arglist>(size_t index, const Vector4 &amp;value)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
      <anchor>a7edabdda7a22df8dcd6d4366b9f26268</anchor>
      <arglist>(bool enable, const Matrix4 &amp;projectionMatrix=Matrix4::IDENTITY)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
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      <arglist>(bool enable, const Affine3 &amp;viewMatrix=Affine3::IDENTITY)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>acaa798ac114550b95d04fb0798ba1d94</anchor>
      <arglist>(bool enabled)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
      <anchor>ae2505eccb96d02b0c057d49b7d6ddb38</anchor>
      <arglist>(Real farDist)</arglist>
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      <arglist>(Real focalLength=1.0)</arglist>
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      <arglist>(const Radian &amp;fovy)</arglist>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
      <anchor>a3373cdea36d379a3099a61bfc4f181e8</anchor>
      <arglist>(Real left, Real right, Real top, Real bottom)</arglist>
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      <arglist>(const Vector2 &amp;offset)</arglist>
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      <arglist>(Real horizontal=0.0, Real vertical=0.0)</arglist>
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      <arglist>(uint32 lightMask)</arglist>
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      <arglist>(Listener *listener)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(Real nearDist)</arglist>
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      <arglist>(OrientationMode orientationMode)</arglist>
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      <arglist>(Real w, Real h)</arglist>
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      <arglist>(Real h)</arglist>
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      <arglist>(Real w)</arglist>
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      <arglist>(bool override)</arglist>
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      <arglist>(ProjectionType pt)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(const Any &amp;anything)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(bool visible)</arglist>
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      <anchorfile>class_ogre_1_1_frustum.html</anchorfile>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <anchorfile>class_ogre_1_1_shadow_caster.html</anchorfile>
      <anchor>a55f1de18b85d2d276b2ea38a138b4e3e</anchor>
      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <anchorfile>class_ogre_1_1_shadow_caster.html</anchorfile>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist></arglist>
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    <base>Ogre::DepthBuffer</base>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(uint16 poolId, GL3PlusRenderSystem *renderSystem, GLContext *creatorContext, GL3PlusRenderBuffer *depth, GL3PlusRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool manual)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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    <base>Ogre::GLRTTManager</base>
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      <arglist>(GL3PlusRenderSystem *renderSystem)</arglist>
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      <arglist>(RenderTarget *target)</arglist>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_manager.html</anchorfile>
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      <arglist>(PixelFormat internalFormat, GLenum *depthFormat, GLenum *stencilFormat)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_g_l_r_t_t_manager.html</anchorfile>
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      <arglist>(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)</arglist>
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    <member kind="function">
      <type>GL3PlusStateCacheManager *</type>
      <name>getStateCacheManager</name>
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      <arglist>()</arglist>
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      <type>PixelFormat</type>
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      <arglist>(PixelFormat format)</arglist>
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      <type>void</type>
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      <arglist>(const GLSurfaceDesc &amp;surface)</arglist>
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    <member kind="function">
      <type>GLSurfaceDesc</type>
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      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_manager.html</anchorfile>
      <anchor>acc8b8e76d10c2339e3817f561345f161</anchor>
      <arglist>(GLenum format, uint32 width, uint32 height, uint fsaa)</arglist>
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    <member kind="function">
      <type>void</type>
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      <arglist>(RenderTarget *target)</arglist>
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      <type>static GLRTTManager &amp;</type>
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      <arglist>(void)</arglist>
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      <type>static GLRTTManager *</type>
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      <arglist>(void)</arglist>
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  <compound kind="class">
    <name>Ogre::GL3PlusFBOMultiRenderTarget</name>
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    <member kind="typedef">
      <type>std::vector&lt; RenderTexture * &gt;</type>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <name>SF_ALL</name>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_FPS</name>
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      <arglist></arglist>
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      <name>SF_NONE</name>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>StatFlags</name>
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      <arglist></arglist>
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      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GL3PlusFBOMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a9f233adff6dd9b7829cb94600c70b4df</anchor>
      <arglist>(GL3PlusFBOManager *manager, const String &amp;name)</arglist>
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    <member kind="function">
      <type></type>
      <name>~GL3PlusFBOMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a5d7068525bcb4c5450d837f732d51522</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a41b65b59cdc8243df848bcf5b9c34ab6</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
      <anchor>ad283b70bf4b388e37288462e3771753d</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a75ea6438f29bd64dc86f4a6f2f284a41</anchor>
      <arglist>(size_t attachment, RenderTexture *target)</arglist>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <type>void</type>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>()</arglist>
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      <type>RenderTexture *</type>
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      <arglist>(size_t index)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <type>DepthBuffer *</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>uint16</type>
      <name>getDepthBufferPool</name>
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      <arglist>() const</arglist>
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      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>() const</arglist>
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      <name>getFSAAHint</name>
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      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
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      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
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      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
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      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
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      <name>insertListener</name>
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      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa2718c9df91bc7e2cfc67addf06beaae</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>requiresTextureFlipping</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a685bcfab48d4dfd6946cd55f87e1fcf2</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
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    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a425c1cd47383e94b6ce33f0573f9baf2</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>swapBuffers</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unbindSurface</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>acd7f368281eebf09a99369db73a6fc51</anchor>
      <arglist>(size_t attachment)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a5f78714e152067e10b381f9d262bcacb</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>writeContentsToFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afb7ac36166a3e7c38a102edc6e7d2c1d</anchor>
      <arglist>(const String &amp;filename)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::GL3PlusFBORenderTexture</name>
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    <base>Ogre::GLRenderTexture</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
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      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GL3PlusFBORenderTexture</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_render_texture.html</anchorfile>
      <anchor>a4bc18a0408998bc6cf979f664e3fab60</anchor>
      <arglist>(GL3PlusFBOManager *manager, const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_render_texture.html</anchorfile>
      <anchor>a660a0199597fb75f04ab12cbdef76038</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_render_texture.html</anchorfile>
      <anchor>ad23e3ad2a9c5bf87ea48eca3289935b8</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>ab251ab4046e34b249be7d85ed7a358db</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_render_texture.html</anchorfile>
      <anchor>a12e28811b49f7b52df7756eff7668a00</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_f_b_o_render_texture.html</anchorfile>
      <anchor>a76e5b88914b13ecf8296d6b2a0a03bc6</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <arglist>(void)</arglist>
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      <type>virtual unsigned int</type>
      <name>_getBatchCount</name>
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      <arglist>(void) const</arglist>
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      <type>virtual CullingMode</type>
      <name>_getCullingMode</name>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>GLContext *</type>
      <name>_getCurrentContext</name>
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      <arglist>()</arglist>
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      <name>_getDefaultViewportMaterialScheme</name>
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      <arglist>(void) const</arglist>
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      <arglist>(PixelFormat internalColourFormat, GLenum *depthFormat, GLenum *stencilFormat)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>_getFaceCount</name>
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      <arglist>(void) const</arglist>
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      <type>GLContext *</type>
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      <anchor>af0eb39387bf539d6a4c4d16d97ca560e</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>GL3PlusStateCacheManager *</type>
      <name>_getStateCacheManager</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool autoCreateWindow, const String &amp;windowTitle=&quot;OGRE Render Window&quot;)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <type>void</type>
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      <arglist>(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <name>_notifyCameraRemoved</name>
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      <arglist>(const Camera *cam)</arglist>
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      <type>void</type>
      <name>_oneTimeContextInitialization</name>
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      <anchor>abeb8846df70f13a57398879110e5ca24</anchor>
      <arglist>()</arglist>
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      <name>_pauseFrame</name>
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      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
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      <arglist>(const RenderOperation &amp;op)</arglist>
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      <arglist>(RenderSystemContext *context)</arglist>
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      <arglist>(CompareFunction func, unsigned char value, bool alphaToCoverage)</arglist>
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      <arglist>(TextureUnitState::BindingType bindigType)</arglist>
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      <arglist>(bool red, bool green, bool blue, bool alpha)</arglist>
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      <name>_setCullingMode</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
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      <arglist>(CullingMode mode)</arglist>
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      <anchor>ae5e688a00de88f111c52f1fcc29d7ca5</anchor>
      <arglist>(float constantBias, float slopeScaleBias)</arglist>
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      <anchor>a5a29b7eb688d4ba85431d51f69d1a1ef</anchor>
      <arglist>(bool enabled=true)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ae7c7cccb6dc6f77a5662ee29642ae2e0</anchor>
      <arglist>(CompareFunction func=CMPF_LESS_EQUAL)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a028735e1e1e2f81e5a542bf2163c4ea3</anchor>
      <arglist>(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)</arglist>
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      <arglist>(bool enabled=true)</arglist>
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      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(float width)</arglist>
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      <arglist>(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <anchor>a7b90d8f90214b010da2bbdc64aa8c43f</anchor>
      <arglist>(PolygonMode level)</arglist>
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      <name>_setProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab72ff6224be9aebbc957b49919edf271</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
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      <arglist>(RenderTarget *target)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a24aae349d3ded2b5fd8666e4703127c2</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)</arglist>
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      <type>void</type>
      <name>_setSceneBlendingOperation</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ad66e95fef04d10c3ab0f1a9176cfa11d</anchor>
      <arglist>(SceneBlendOperation op)</arglist>
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      <name>_setSeparateSceneBlending</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a302fe1c87b6d7f4de2bbdaad6648a006</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
    </member>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ac14d755b6f7cc2c327e71ef4d428a212</anchor>
      <arglist>(SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <name>_setSurfaceParams</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aac94d165075a7431fcac95c95a430b4e</anchor>
      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a2ccdbd25f783a9c64aadc234aac93d87</anchor>
      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;tex)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a74f5d3668aa2a5ecab76f272f39ffb03</anchor>
      <arglist>(size_t stage, const TextureUnitState::UVWAddressingMode &amp;uvw)</arglist>
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      <name>_setTextureBlendMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac3e1b9a4c8499932b010d531b21e20ac</anchor>
      <arglist>(size_t unit, const LayerBlendModeEx &amp;bm)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a0b952b0373f8cdaaf7acac5e15e60570</anchor>
      <arglist>(size_t stage, const ColourValue &amp;colour)</arglist>
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      <name>_setTextureCoordCalculation</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a10fdc4a81a69fd6d9fb0bb62f3a3cece</anchor>
      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>addfea71a41353277fa57585cda4d6627</anchor>
      <arglist>(size_t unit, size_t index)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ab29f91b7d53b86b2bc74273e5077d40a</anchor>
      <arglist>(size_t unit, unsigned int maxAnisotropy)</arglist>
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      <name>_setTextureMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6512839a2f001e463c0d46e07993192c</anchor>
      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a3fa41dc5a8234641fa6246e71b4875d5</anchor>
      <arglist>(size_t unit, float bias)</arglist>
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      <name>_setTextureProjectionRelativeTo</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a91e7ee7dd1f244ffa9a0681efb6fae6c</anchor>
      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a36297395bb547a7980809cfb4535fec9</anchor>
      <arglist>(size_t unit, bool compare)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ac068003fa440b1ff68f059d4aef58cb2</anchor>
      <arglist>(size_t unit, CompareFunction function)</arglist>
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      <type>void</type>
      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a746bcda2b88ef48ef7c4114b65abae15</anchor>
      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)</arglist>
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      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>adbc64c669661f87ee2f8db8dd18a0fe5</anchor>
      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>_setTextureUnitSettings</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad504623eff0678f9f79b075f32673414</anchor>
      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
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      <name>_setVertexTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af40bfb084b051d8433b0893921613ba7</anchor>
      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
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      <name>_setViewMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1a7926fe7b59598fdb7b7e743efdae6c</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>ab79848eaef011562689f47e7e8b2c64e</anchor>
      <arglist>(Viewport *vp)</arglist>
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      <name>_setWorldMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae8d7a587d3a8d15102f73b65bbceb56e</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
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      <name>_swapAllRenderTargetBuffers</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af942e9e362a20277c177c062879fbd51</anchor>
      <arglist>()</arglist>
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      <type>void</type>
      <name>_switchContext</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a4f64253cbc9da17ccac42e2214d90239</anchor>
      <arglist>(GL3PlusContext *context)</arglist>
    </member>
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      <type>void</type>
      <name>_unregisterContext</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_render_system.html</anchorfile>
      <anchor>a1257a2c48a25e4218988346501020bb8</anchor>
      <arglist>(GL3PlusContext *context)</arglist>
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      <type>virtual void</type>
      <name>_updateAllRenderTargets</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8ef6bbe5a63769cfe73319ac418624a8</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
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      <name>_useLights</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>afe87000fc9e5619f4f17fd77b37a212f</anchor>
      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
    </member>
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      <type>void</type>
      <name>addClipPlane</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abe36b06513ccdd9daca4c6443144bcfc</anchor>
      <arglist>(const Plane &amp;p)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderWindow *primary)</arglist>
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      <arglist>(RenderSystemCapabilities *caps, RenderTarget *primary)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(mThreadInitMutex)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>(const ColourValue &amp;c)</arglist>
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      <arglist>(const PlaneList &amp;clipPlanes)</arglist>
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      <arglist>(const Ogre::PlaneList &amp;planeList)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;val)</arglist>
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      <arglist>(VertexDeclaration *val)</arglist>
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      <arglist>(bool invert)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool normalise)</arglist>
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      <arglist>(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_hardware_pixel_buffer.html</anchorfile>
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      <arglist>(const Box &amp;srcBox, const PixelBox &amp;dst)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
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      <arglist>(const PixelBox &amp;dst)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>copyData</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
      <anchor>a721891f0c0bd391dd5848c8a585ba054</anchor>
      <arglist>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist>(HardwareBuffer &amp;srcBuffer)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_g_l3_plus_texture_buffer.html</anchorfile>
      <anchor>a411f93805488efaff896ef03199b7ba8</anchor>
      <arglist>(uint32 zoffset)</arglist>
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      <name>download</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_texture_buffer.html</anchorfile>
      <anchor>a294c9c2d6b9ad413594948cae9d9cdbd</anchor>
      <arglist>(const PixelBox &amp;data)</arglist>
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      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
      <anchor>a9f888e279109a05b5228f71c5b8f9d34</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>uint32</type>
      <name>getDepth</name>
      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
      <anchor>adf9e3e1adce1c03b95ebddd2e29781ea</anchor>
      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_g_l_hardware_pixel_buffer_common.html</anchorfile>
      <anchor>a508718a40171116e95522507bab1bd8f</anchor>
      <arglist>()</arglist>
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    <member kind="function">
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      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function">
      <type>RenderTexture *</type>
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      <anchorfile>class_ogre_1_1_g_l3_plus_texture_buffer.html</anchorfile>
      <anchor>a48720d0ebcaf5d5636df2f5e6b8f6b40</anchor>
      <arglist>(size_t)</arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getUsage</name>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <name>isLocked</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>isSystemMemory</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist>(const Box &amp;lockBox, LockOptions options)</arglist>
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      <arglist>(size_t offset, size_t length, LockOptions options)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
      <anchor>abbd6dece7babe2473adc396bb458f53c</anchor>
      <arglist>(size_t offset, size_t length, void *pDest)</arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist>(bool suppress)</arglist>
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      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>upload</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_texture_buffer.html</anchorfile>
      <anchor>a280e9b49c416c61e85607896909977c4</anchor>
      <arglist>(const PixelBox &amp;data, const Box &amp;dest)</arglist>
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      <type>virtual void</type>
      <name>writeData</name>
      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
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      <arglist>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>std::unordered_map&lt; String, ResourceMap &gt;</type>
      <name>ResourceWithGroupMap</name>
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      <anchor>a31a40854bf7ade620d6632550f2c474b</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GL3PlusTextureManager</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_texture_manager.html</anchorfile>
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      <arglist>(GL3PlusRenderSystem *renderSystem)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~GL3PlusTextureManager</name>
      <anchorfile>class_ogre_1_1_g_l3_plus_texture_manager.html</anchorfile>
      <anchor>a5fdbc02259622a3bc9ebe64604eb0c28</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>const TexturePtr &amp;</type>
      <name>_getWarningTexture</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a9ef8419603b3aad6ce7545682ee12c7c</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
      <name>_notifyResourceLoaded</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>af1a871ac005af0be0b8c1857a4f8eea9</anchor>
      <arglist>(Resource *res)</arglist>
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      <type>virtual void</type>
      <name>_notifyResourceTouched</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(Resource *res)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a54d1843a43aebb13542312cd17134e6a</anchor>
      <arglist>(Resource *res)</arglist>
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      <name>create</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>ae63b06c1fd6d1266b4c5dacc35e521b4</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <type>TexturePtr</type>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>()</arglist>
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      <arglist>(ResourcePool *pool)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <type>virtual ushort</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>getResourceType</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const StringVector &amp;</type>
      <name>getScriptPatterns</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a356d42e699011a2d86770c9b3ee55e6d</anchor>
      <arglist>(void) const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>abbbab1db9a334e39c2114ee3a21b013f</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a65730ea50a81401518b4cbf6bb6a0a73</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <anchorfile>class_ogre_1_1_g_l3_plus_texture_manager.html</anchorfile>
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      <arglist>(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)</arglist>
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      <type>TexturePtr</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a23fa50345ee27fa2911e36edbd5df489</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <anchor>a2bb160a5c70f1663b4e8c06907fff252</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>std::vector&lt; uint32 &gt; &amp;</type>
      <name>_getVaoDeferredForDestruction</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>ad278c222854f3f155320b2a0e6dc90be</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual GLContext *</type>
      <name>clone</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>a732b5d9eb59a318310202a840fb29bde</anchor>
      <arglist>() const OGRE_NODISCARD=0</arglist>
    </member>
    <member kind="function">
      <type>StateCacheManager *</type>
      <name>createOrRetrieveStateCacheManager</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>ad288e819fdd9dacbecb76acea9b93b39</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>endCurrent</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>a39f9c6f6929b3df7947132bb75c3c6c2</anchor>
      <arglist>()=0</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>getInitialized</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>a996fa8eb69f0ad3fd5eb210135a4af72</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>releaseContext</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>a0ea0bc03ba6cd6d3b5cb6cfa5ae25ed8</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>setCurrent</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>ab53b895744ab887886807918847ff496</anchor>
      <arglist>()=0</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setInitialized</name>
      <anchorfile>class_ogre_1_1_g_l_context.html</anchorfile>
      <anchor>ae18d155f61acb28196fb24d230af27cd</anchor>
      <arglist>()</arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::GLCopyingRenderTexture</name>
    <filename>class_ogre_1_1_g_l_copying_render_texture.html</filename>
    <base>Ogre::GLRenderTexture</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
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      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GLCopyingRenderTexture</name>
      <anchorfile>class_ogre_1_1_g_l_copying_render_texture.html</anchorfile>
      <anchor>adf02a3354ea1d0ba298a453d10aff955</anchor>
      <arglist>(GLCopyingRTTManager *manager, const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>ab251ab4046e34b249be7d85ed7a358db</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l_copying_render_texture.html</anchorfile>
      <anchor>a0d567a9e671894e9652aeba40f2a506c</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
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      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>insertListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa2718c9df91bc7e2cfc67addf06beaae</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
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      <arglist>(int ZOrder)</arglist>
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    <member kind="function">
      <type>bool</type>
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      <anchorfile>class_ogre_1_1_g_l_render_texture.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>void</type>
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      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(bool state)</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(bool autoupdate)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uint16 poolId)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
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    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>ab2133478c53c874dcad98a877393260b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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    <member kind="function">
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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      <type>static const String</type>
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      <anchorfile>class_ogre_1_1_g_l_render_texture.html</anchorfile>
      <anchor>a0c1183426657f0c4bb9cab4d0849e6cd</anchor>
      <arglist></arglist>
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      <type>static const String</type>
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      <arglist></arglist>
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      <arglist></arglist>
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    <name>Ogre::GLCopyingRTTManager</name>
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    <base>Ogre::GLRTTManager</base>
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      <type>void</type>
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      <arglist>(RenderTarget *target)</arglist>
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      <arglist>(PixelFormat format)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchor>a11a0a9d2c9474f510f8a0328a65c9c0a</anchor>
      <arglist>(const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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      <arglist>(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)</arglist>
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      <type>PixelFormat</type>
      <name>getSupportedAlternative</name>
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      <arglist>(PixelFormat format)</arglist>
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      <type>void</type>
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      <arglist>(const GLSurfaceDesc &amp;surface)</arglist>
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      <arglist>(RenderTarget *target)</arglist>
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      <type>static GLRTTManager &amp;</type>
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      <arglist>(void)</arglist>
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      <type>static GLRTTManager *</type>
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      <arglist>(void)</arglist>
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  <compound kind="class">
    <name>Ogre::GLDepthBuffer</name>
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    <base>Ogre::DepthBuffer</base>
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      <name>POOL_DEFAULT</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(uint16 poolId, GLRenderSystem *renderSystem, GLContext *creatorContext, GLRenderBuffer *depth, GLRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <type>virtual uint16</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <anchorfile>group___render_system.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual const String &amp;</type>
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      <anchorfile>group___render_system.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>GLContext *</type>
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      <anchorfile>class_ogre_1_1_g_l_depth_buffer.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <arglist>() const</arglist>
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      <type>virtual uint16</type>
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      <arglist>() const</arglist>
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      <type>GLRenderBuffer *</type>
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      <anchorfile>class_ogre_1_1_g_l_depth_buffer.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <arglist>() const</arglist>
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      <type>virtual bool</type>
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      <arglist>(RenderTarget *renderTarget) const</arglist>
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      <arglist>() const</arglist>
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  <compound kind="class">
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    <base>Ogre::DepthBuffer</base>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(uint16 poolId, GLES2RenderSystem *renderSystem, GLContext *creatorContext, GLES2RenderBuffer *depth, GLES2RenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <type>virtual uint16</type>
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      <arglist>() const</arglist>
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      <type>GLES2RenderBuffer *</type>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <arglist>() const</arglist>
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      <type>virtual const String &amp;</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <type>GLES2RenderBuffer *</type>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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  <compound kind="class">
    <name>Ogre::GLES2FBOManager</name>
    <filename>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</filename>
    <base>Ogre::GLRTTManager</base>
    <member kind="function">
      <type></type>
      <name>GLES2FBOManager</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>~GLES2FBOManager</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>a6d8e24575949934aedff1212d23bbb76</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_reload</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>bind</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>aecea9ceccfdf7484a7d7ff56a971342e</anchor>
      <arglist>(RenderTarget *target)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>checkFormat</name>
      <anchorfile>class_ogre_1_1_g_l_r_t_t_manager.html</anchorfile>
      <anchor>ad5dca17a79a3b69e8fb5ea5f303c0379</anchor>
      <arglist>(PixelFormat format)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual MultiRenderTarget *</type>
      <name>createMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual GLES2FBORenderTexture *</type>
      <name>createRenderTexture</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
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      <arglist>(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)</arglist>
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    <member kind="function">
      <type>GLint</type>
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      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>aa4ce028e8a4369a411da4c0fe26f386c</anchor>
      <arglist>()</arglist>
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      <type>PixelFormat</type>
      <name>getSupportedAlternative</name>
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      <anchor>a579307af6016507b9f34f87b323e6e4f</anchor>
      <arglist>(PixelFormat format)</arglist>
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    <member kind="function">
      <type>GLuint</type>
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      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>a2a5fc40a547baeb9fbe66fe4300d43c3</anchor>
      <arglist>()</arglist>
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      <type>void</type>
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      <arglist>(const GLSurfaceDesc &amp;surface)</arglist>
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    <member kind="function">
      <type>GLSurfaceDesc</type>
      <name>requestRenderBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>a93222943c04fc4ab903d9105b345e035</anchor>
      <arglist>(GLenum format, uint32 width, uint32 height, uint fsaa)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>unbind</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_manager.html</anchorfile>
      <anchor>a991a79a74f676ce7b02d1a6d828dcd3f</anchor>
      <arglist>(RenderTarget *target)</arglist>
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    <member kind="function" static="yes">
      <type>static GLRTTManager &amp;</type>
      <name>getSingleton</name>
      <anchorfile>class_ogre_1_1_g_l_r_t_t_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function" static="yes">
      <type>static GLRTTManager *</type>
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      <anchor>a9aa75e45760d466317d3ba688738c3f8</anchor>
      <arglist>(void)</arglist>
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  <compound kind="class">
    <name>Ogre::GLES2FBOMultiRenderTarget</name>
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    <base>Ogre::MultiRenderTarget</base>
    <member kind="typedef">
      <type>std::vector&lt; RenderTexture * &gt;</type>
      <name>BoundSufaceList</name>
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      <anchor>a086a6641287b57b980bbbbd46146f354</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>GLES2FBOMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
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      <arglist>(GLES2FBOManager *manager, const String &amp;name)</arglist>
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    <member kind="function">
      <type></type>
      <name>~GLES2FBOMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a55b36464fcc8ce0bfe8d5605727326e4</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
      <anchor>aa9459143976595bf2b7cfa5cdbcef3c7</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <type>virtual Viewport *</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
      <anchor>adb40c0c11a63a3ea5e7a0bb37781e131</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(size_t attachment, RenderTexture *target)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
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      <arglist>()</arglist>
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      <type>RenderTexture *</type>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
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      <arglist>(size_t index)</arglist>
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      <type>const BoundSufaceList &amp;</type>
      <name>getBoundSurfaceList</name>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>insertListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa2718c9df91bc7e2cfc67addf06beaae</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>requiresTextureFlipping</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a1f1c1efeca3c33b067db87b41076b6a7</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
    </member>
    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a425c1cd47383e94b6ce33f0573f9baf2</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>swapBuffers</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unbindSurface</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>acd7f368281eebf09a99369db73a6fc51</anchor>
      <arglist>(size_t attachment)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a5f78714e152067e10b381f9d262bcacb</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>writeContentsToFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afb7ac36166a3e7c38a102edc6e7d2c1d</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::GLES2FBORenderTexture</name>
    <filename>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</filename>
    <base>Ogre::GLRenderTexture</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GLES2FBORenderTexture</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</anchorfile>
      <anchor>a256ce011f2e1eb0c022a6890cd635ca8</anchor>
      <arglist>(GLES2FBOManager *manager, const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</anchorfile>
      <anchor>a5e051c49ca6d1abf0f6ebea15c2c9ee7</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</anchorfile>
      <anchor>a482623b1ed080e15766c93c1cf4b193b</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>ab251ab4046e34b249be7d85ed7a358db</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</anchorfile>
      <anchor>a99c3485be4003c72805a0f09d8a89ad7</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_f_b_o_render_texture.html</anchorfile>
      <anchor>a6db9dd68a8e9c9f326b3d1b5833d997d</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
    </member>
    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>uint16</type>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <arglist>(size_t attachment, const GLSurfaceDesc &amp;target)</arglist>
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      <arglist>(GLContext *context, uint32 vao)</arglist>
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      <type>virtual unsigned int</type>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool autoCreateWindow, const String &amp;windowTitle=&quot;OGRE Render NativeWindowType&quot;)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const RenderOperation &amp;op)</arglist>
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      <arglist>(RenderSystemContext *context)</arglist>
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      <arglist>(CompareFunction func, unsigned char value, bool alphaToCoverage)</arglist>
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      <arglist>(TextureUnitState::BindingType bindigType)</arglist>
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      <arglist>(bool red, bool green, bool blue, bool alpha)</arglist>
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      <arglist>(CullingMode mode)</arglist>
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      <arglist>(float constantBias, float slopeScaleBias)</arglist>
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      <arglist>(bool enabled=true)</arglist>
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      <arglist>(CompareFunction func=CMPF_LESS_EQUAL)</arglist>
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      <arglist>(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)</arglist>
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      <arglist>(bool enabled=true)</arglist>
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      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(float width)</arglist>
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      <arglist>(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(PolygonMode level)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(RenderTarget *target)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)</arglist>
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      <arglist>(SceneBlendOperation op)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <arglist>(SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <anchor>aac94d165075a7431fcac95c95a430b4e</anchor>
      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)</arglist>
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      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;tex)</arglist>
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      <arglist>(size_t stage, const TextureUnitState::UVWAddressingMode &amp;uvw)</arglist>
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      <arglist>(size_t unit, const LayerBlendModeEx &amp;bm)</arglist>
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      <arglist>(size_t stage, const ColourValue &amp;colour)</arglist>
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      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
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      <arglist>(size_t unit, size_t index)</arglist>
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      <arglist>(size_t unit, unsigned int maxAnisotropy)</arglist>
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      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
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      <arglist>(size_t unit, float bias)</arglist>
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      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
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      <arglist>(size_t unit, bool compare)</arglist>
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      <arglist>(size_t unit, CompareFunction function)</arglist>
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      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
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      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)</arglist>
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      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
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      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(Viewport *vp)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(GLContext *context)</arglist>
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      <arglist>(GLContext *context)</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>(RenderTarget &amp;target)</arglist>
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      <arglist>(GpuProgram *prg)</arglist>
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      <arglist>(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <name>getHorizontalTexelOffset</name>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <type>RenderSystemCapabilities *</type>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <type>const StringVector &amp;</type>
      <name>getRenderSystemEvents</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(int major, int minor) const</arglist>
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      <arglist>(RenderWindow *primary)</arglist>
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      <arglist>(RenderSystemCapabilities *caps, RenderTarget *primary)</arglist>
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(const String &amp;eventName)</arglist>
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      <arglist>(mThreadInitMutex)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>()</arglist>
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      <arglist>(float r, float g, float b)</arglist>
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      <arglist>(const ColourValue &amp;c)</arglist>
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      <arglist>(const PlaneList &amp;clipPlanes)</arglist>
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      <arglist>(const Ogre::PlaneList &amp;planeList)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)</arglist>
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      <arglist>(ColourBufferType colourBuffer)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;val)</arglist>
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      <arglist>(VertexDeclaration *val)</arglist>
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      <arglist>(bool invert)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool normalise)</arglist>
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      <arglist>(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)</arglist>
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      <arglist>(ShadeOptions so)</arglist>
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      <arglist>(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(RenderSystemCapabilities *capabilities)</arglist>
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      <arglist>(const ConstImagePtrList &amp;images)</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <arglist>(bool bl)</arglist>
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      <arglist>(uint32 d)</arglist>
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      <arglist>(ushort integerBits, ushort floatBits)</arglist>
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      <arglist>(ushort bits)</arglist>
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      <arglist>(ushort bits)</arglist>
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      <arglist>(PixelFormat pf)</arglist>
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      <type>void *</type>
      <name>lock</name>
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      <arglist>(LockOptions options)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>readData</name>
      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
      <anchor>abbd6dece7babe2473adc396bb458f53c</anchor>
      <arglist>(size_t offset, size_t length, void *pDest)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
      <anchor>a688e1be4a913099ce5e06172771e2d45</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
      <anchor>a64ddd429ff2c8ac4f0cca5decb5c6757</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>upload</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_texture_buffer.html</anchorfile>
      <anchor>a8bc58d877002f01258f50ca561352224</anchor>
      <arglist>(const PixelBox &amp;data, const Box &amp;dest)</arglist>
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      <type>virtual void</type>
      <name>writeData</name>
      <anchorfile>class_ogre_1_1_hardware_pixel_buffer.html</anchorfile>
      <anchor>a117ff90e202f525c2a4b7bb9c51eb4df</anchor>
      <arglist>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</arglist>
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  <compound kind="class">
    <name>Ogre::GLES2TextureManager</name>
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    <member kind="typedef">
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      <name>ResourceCreateOrRetrieveResult</name>
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      <arglist></arglist>
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    <member kind="typedef">
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      <arglist></arglist>
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    <member kind="typedef">
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      <arglist></arglist>
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    <member kind="typedef">
      <type>MapIterator&lt; ResourceHandleMap &gt;</type>
      <name>ResourceMapIterator</name>
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      <arglist></arglist>
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    <member kind="typedef">
      <type>std::unordered_map&lt; String, ResourceMap &gt;</type>
      <name>ResourceWithGroupMap</name>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GLES2TextureManager</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_texture_manager.html</anchorfile>
      <anchor>a235c3e386d9c172435980c1fc6d93638</anchor>
      <arglist>(GLES2RenderSystem *renderSystem)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~GLES2TextureManager</name>
      <anchorfile>class_ogre_1_1_g_l_e_s2_texture_manager.html</anchorfile>
      <anchor>ae8f9829b3957bf7ad1f9f97a203de885</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>const TexturePtr &amp;</type>
      <name>_getWarningTexture</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a9ef8419603b3aad6ce7545682ee12c7c</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyResourceLoaded</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>af1a871ac005af0be0b8c1857a4f8eea9</anchor>
      <arglist>(Resource *res)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a40769092850d5b296e1d1a9190631700</anchor>
      <arglist>(Resource *res)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyResourceUnloaded</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a54d1843a43aebb13542312cd17134e6a</anchor>
      <arglist>(Resource *res)</arglist>
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    <member kind="function">
      <type>TexturePtr</type>
      <name>create</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>ae63b06c1fd6d1266b4c5dacc35e521b4</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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    <member kind="function" virtualness="virtual">
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aafa494d2704fdff05708db9db4bac3a0</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <type>TexturePtr</type>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <type>ResourceCreateOrRetrieveResult</type>
      <name>createOrRetrieve</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a7913c36c02ef03007ff1a1c76ddf7710</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(ResourcePool *pool)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a00a7fe59aaaa4acdfda07edc704516ee</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(ResourceHandle handle)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <type>virtual uint32</type>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>af30b8543978558d0a083778790f1fab2</anchor>
      <arglist>()</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>size_t</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>PixelFormat</type>
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      <anchor>a2be53eb46d25acabf47d1da453f1a183</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <type>virtual ushort</type>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual ushort</type>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a49a47b8919269342243265df3bd1e1fc</anchor>
      <arglist>(void) const</arglist>
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      <type>virtual ResourcePtr</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <type>ResourceMapIterator</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>getResourceType</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const StringVector &amp;</type>
      <name>getScriptPatterns</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a356d42e699011a2d86770c9b3ee55e6d</anchor>
      <arglist>(void) const</arglist>
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      <type>bool</type>
      <name>getVerbose</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>abbbab1db9a334e39c2114ee3a21b013f</anchor>
      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_g_l_e_s2_texture_manager.html</anchorfile>
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      <arglist>(TextureType ttype, PixelFormat format, int usage, bool preciseFormatOnly=false)</arglist>
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      <type>TexturePtr</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, const Image &amp;img, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <anchor>a3083fb17ce51843aecdc0382d2d717f6</anchor>
      <arglist>(const String &amp;name, const String &amp;group, DataStreamPtr &amp;stream, ushort width, ushort height, PixelFormat format, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool hwGammaCorrection=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a266d959fecaf0568270acfbf024e0b4b</anchor>
      <arglist>(DataStreamPtr &amp;stream, const String &amp;groupName)</arglist>
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      <type>TexturePtr</type>
      <name>prepare</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aa5effb36ddd157b7b137cccd120ea55a</anchor>
      <arglist>(const String &amp;name, const String &amp;group, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <type>ResourcePtr</type>
      <name>prepare</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a4350b30d83790f208a9fdd1197ce9c95</anchor>
      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>aa9608544a7beb1b0e43835877ab62788</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a84e25cc5ad09ff7567d1fed7429433a3</anchor>
      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a4dda8323b265a00638dd29a4fa6510bc</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a257ae8a9ac7538581173b7ddcf7b3f19</anchor>
      <arglist>(const ResourcePtr &amp;r)</arglist>
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      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a21344fefa1d01e03fdc0093018b7690f</anchor>
      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6871e913a62e1b419438e3169bc72bd3</anchor>
      <arglist>(ResourceHandle handle)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6ff50fee06a678837cbeeea75e4372a5</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6ce966e769770ce9f90d77eddc2c30a3</anchor>
      <arglist>(bool reloadableOnly=true)</arglist>
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      <name>resourceExists</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a586351b1eed6a528c99e4d66b248c08b</anchor>
      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a6a58b96feb67c25e123ccc3b287fcd2c</anchor>
      <arglist>(ResourceHandle handle)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>aec8fc8fae795d7410867f72f00813c79</anchor>
      <arglist>(uint32 num)</arglist>
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      <type>void</type>
      <name>setMemoryBudget</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a532e96fbeac065b4a7866b4302a90618</anchor>
      <arglist>(size_t bytes)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>setPreferredBitDepths</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>af2cae9ecc99635a541df72ae7cdd337a</anchor>
      <arglist>(ushort integerBits, ushort floatBits, bool reloadTextures=true)</arglist>
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      <type>virtual void</type>
      <name>setPreferredFloatBitDepth</name>
      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
      <anchor>a77d097944def071bd10e1c2a03fc5b2c</anchor>
      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPreferredIntegerBitDepth</name>
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      <arglist>(ushort bits, bool reloadTextures=true)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setVerbose</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool v)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(ResourceHandle handle)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>unloadAll</name>
      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
      <anchor>a93b40c858020f2bbbcebcd4dc72a6321</anchor>
      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_texture_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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    <member kind="friend" protection="private">
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      <arglist></arglist>
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    <base>Ogre::GLRTTManager</base>
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      <type></type>
      <name>GLFBOManager</name>
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      <arglist>(bool atimode)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderTarget *target)</arglist>
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      <arglist>(PixelFormat format)</arglist>
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      <type>virtual MultiRenderTarget *</type>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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      <arglist>(PixelFormat internalFormat, GLenum *depthFormat, GLenum *stencilFormat)</arglist>
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      <arglist>(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)</arglist>
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      <type>PixelFormat</type>
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      <arglist>(PixelFormat format)</arglist>
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      <type>GLuint</type>
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      <anchor>a86e8f0bc503e0c160a01258be0bc8e8b</anchor>
      <arglist>()</arglist>
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      <arglist>(const GLSurfaceDesc &amp;surface)</arglist>
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      <arglist>(GLenum format, uint32 width, uint32 height, uint fsaa)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_g_l_f_b_o_manager.html</anchorfile>
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      <arglist>(RenderTarget *target)</arglist>
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      <type>static GLRTTManager &amp;</type>
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      <arglist>(void)</arglist>
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      <type>static GLRTTManager *</type>
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      <arglist>(void)</arglist>
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    <name>Ogre::GLFBOMultiRenderTarget</name>
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    <base>Ogre::MultiRenderTarget</base>
    <member kind="typedef">
      <type>std::vector&lt; RenderTexture * &gt;</type>
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      <arglist></arglist>
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_FRONT</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <name>SF_ALL</name>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(GLFBOManager *manager, const String &amp;name)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <type>virtual bool</type>
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      <anchor>ad96df25f2cd9b0141d68516e30bfef39</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(size_t attachment, RenderTexture *target)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_g_l_f_b_o_multi_render_target.html</anchorfile>
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      <arglist>()</arglist>
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      <type>RenderTexture *</type>
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      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a6cd9807732cc2ca84c31e7ddb76ab25d</anchor>
      <arglist>(size_t index)</arglist>
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      <name>getBoundSurfaceList</name>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_g_l_f_b_o_multi_render_target.html</anchorfile>
      <anchor>a692b4793d7d2aebe34b1d3144d12da3a</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
    </member>
    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>insertListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa2718c9df91bc7e2cfc67addf06beaae</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>requiresTextureFlipping</name>
      <anchorfile>class_ogre_1_1_g_l_f_b_o_multi_render_target.html</anchorfile>
      <anchor>ae925a87983d4d769396499ab7625fe61</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>resetStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
    </member>
    <member kind="function">
      <type>PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>a425c1cd47383e94b6ce33f0573f9baf2</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>swapBuffers</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unbindSurface</name>
      <anchorfile>class_ogre_1_1_multi_render_target.html</anchorfile>
      <anchor>acd7f368281eebf09a99369db73a6fc51</anchor>
      <arglist>(size_t attachment)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a5f78714e152067e10b381f9d262bcacb</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>writeContentsToFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afb7ac36166a3e7c38a102edc6e7d2c1d</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::GLFBORenderTexture</name>
    <filename>class_ogre_1_1_g_l_f_b_o_render_texture.html</filename>
    <base>Ogre::GLRenderTexture</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa7c2856681602b85c62439a67a247c322</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>GLFBORenderTexture</name>
      <anchorfile>class_ogre_1_1_g_l_f_b_o_render_texture.html</anchorfile>
      <anchor>a7b64f2244b6c9040aa48d5bf6fc11a99</anchor>
      <arglist>(GLFBOManager *manager, const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_g_l_f_b_o_render_texture.html</anchorfile>
      <anchor>adb014c403f1001beaac1db74acb653db</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <arglist>(DataStreamPtr stream)</arglist>
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      <arglist>(const String &amp;syntaxCode, CreateGpuProgramCallback createFn)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <arglist>()=0</arglist>
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  <compound kind="class">
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>FB_FRONT</name>
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      <arglist></arglist>
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      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <name>SF_ALL</name>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
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      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_FPS</name>
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      <arglist></arglist>
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      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>StatFlags</name>
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      <arglist></arglist>
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      <name>SF_NONE</name>
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      <arglist></arglist>
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      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <name>GLPBRenderTexture</name>
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      <arglist>(GLPBRTTManager *manager, const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <type>virtual void</type>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <type>virtual Impl *</type>
      <name>_getImpl</name>
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      <arglist>()</arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <type>virtual bool</type>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <name>getCustomAttribute</name>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <type>DepthBuffer *</type>
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      <arglist>() const</arglist>
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      <type>uint16</type>
      <name>getDepthBufferPool</name>
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      <arglist>() const</arglist>
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      <type>virtual uint</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <type>virtual const String &amp;</type>
      <name>getName</name>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual uchar</type>
      <name>getPriority</name>
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      <arglist>() const</arglist>
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      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
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      <arglist>(void) const</arglist>
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      <name>getViewport</name>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <type>virtual uint32</type>
      <name>getWidth</name>
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      <arglist>(void) const</arglist>
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      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <type>virtual bool</type>
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      <arglist>() const</arglist>
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      <name>isAutoUpdated</name>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_g_l_render_texture.html</anchorfile>
      <anchor>a6853b9166f2a6b2b1b08de09ef80bd7b</anchor>
      <arglist>() const</arglist>
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      <type>void</type>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(void)</arglist>
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      <arglist>(const HardwarePixelBufferSharedPtr &amp;src, const Box &amp;srcBox, const Box &amp;dstBox)</arglist>
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      <arglist>(const PixelBox &amp;src, const Box &amp;dstBox)</arglist>
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      <arglist>(const PixelBox &amp;src)</arglist>
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      <arglist>(const Box &amp;srcBox, const PixelBox &amp;dst)</arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer)</arglist>
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      <arglist>(size_t slice=0)</arglist>
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      <arglist>(size_t offset, size_t length, LockOptions options)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <arglist>(size_t offset, size_t length, void *pDest)</arglist>
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      <arglist>(bool suppress)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(Matrix4 &amp;matrix, const Plane &amp;plane, bool forGpuProgram)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(GLContext *context, uint32 vao)</arglist>
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      <arglist>(bool bCleanManualBuffers=true)</arglist>
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      <arglist>(const Matrix4 &amp;matrix, Matrix4 &amp;dest, bool)</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(GLContext *context, uint32 fbo)</arglist>
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      <arglist>(GLContext *context, uint32 vao)</arglist>
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      <arglist>(size_t texUnit)</arglist>
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      <arglist>(size_t texUnit)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>(TextureUnitState::BindingType bindigType)</arglist>
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      <arglist>(float constantBias, float slopeScaleBias)</arglist>
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      <arglist>(float width)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(PolygonMode level)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(RenderTarget *target)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)</arglist>
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      <arglist>(SceneBlendOperation op)</arglist>
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      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <arglist>(SceneBlendOperation op, SceneBlendOperation alphaOp)</arglist>
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      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking)</arglist>
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      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;tex)</arglist>
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      <arglist>(size_t unit, unsigned int maxAnisotropy)</arglist>
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      <arglist>(size_t stage, const Matrix4 &amp;xform)</arglist>
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      <arglist>(size_t unit, float bias)</arglist>
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      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
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      <arglist>(size_t unit, CompareFunction function)</arglist>
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      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)</arglist>
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      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
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      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
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      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(const Matrix4 &amp;m)</arglist>
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      <arglist>(GLContext *context)</arglist>
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      <arglist>(GpuProgram *prg)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>(unsigned int buffers, const ColourValue &amp;colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)</arglist>
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      <arglist>(HardwareOcclusionQuery *hq)</arglist>
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      <arglist>(ushort index, bool enable)</arglist>
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      <name>_copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a6ada96dc5fb6db593605aab1e6569377</anchor>
      <arglist>(Viewport *vp, const Box &amp;src, const PixelBox &amp;dst, RenderWindow::FrameBuffer buffer)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual DepthBuffer *</type>
      <name>_createDepthBufferFor</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad084167159b7c73a043bfc5c2723094f</anchor>
      <arglist>(RenderTarget *renderTarget)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual RenderWindow *</type>
      <name>_createRenderWindow</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aaf156b9f935396e6c17f532f6e6c847e</anchor>
      <arglist>(const String &amp;name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_createRenderWindows</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a203cb728002804209829a563902f73d5</anchor>
      <arglist>(const RenderWindowDescriptionList &amp;renderWindowDescriptions, RenderWindowList &amp;createdWindows)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>_createVao</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>adcab922f596a9d320f4d7364170630d6</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_destroyFbo</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>ad4d90e3e01ce12f90247e494c21fe8b9</anchor>
      <arglist>(GLContext *context, uint32 fbo)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_destroyVao</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>ab63c7bbf924aa7d8494c0a2439ce1590</anchor>
      <arglist>(GLContext *context, uint32 vao)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_disableTextureUnit</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a058d6805142fce7ec095a018447cbe33</anchor>
      <arglist>(size_t texUnit)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_disableTextureUnitsFrom</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a68e0ecb23c3eba58b5aeb06d646ce4cd</anchor>
      <arglist>(size_t texUnit)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_endFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aad966c6f361ac75304c1e03f9ec384c4</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned int</type>
      <name>_getBatchCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac419ed21d6b2427b142a81fbfcde2be3</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual CullingMode</type>
      <name>_getCullingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>acc15a085c3fc5970d5c028c79eadead3</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>GLContext *</type>
      <name>_getCurrentContext</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>ab35152254a791607b2f2e2dbb85c3d3a</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>_getDefaultViewportMaterialScheme</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aeb912c6c0bfc8bd8d0670448e0a5370a</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned int</type>
      <name>_getFaceCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abef8777c6302b9747a0caa97482a87f4</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>GLContext *</type>
      <name>_getMainContext</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>af0eb39387bf539d6a4c4d16d97ca560e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned int</type>
      <name>_getVertexCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a46c964471b448ada768b766aca428b91</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>_getViewport</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aa0cf9dc2df0748f3076c5f8f1f8064db</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual RenderWindow *</type>
      <name>_initialise</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aad26b5af908674412c89242003f5991e</anchor>
      <arglist>(bool autoCreateWindow, const String &amp;windowTitle=&quot;OGRE Render Window&quot;)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_initRenderTargets</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aacdaca375b0736ea8b9fe660f17405ab</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_makeOrthoMatrix</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a29f04ca5283c108f347abea792acda4c</anchor>
      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_makeProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a83b79138c5a836ff9e9b64b9034411ba</anchor>
      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_makeProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>aa0bed8165409135364a650970823076e</anchor>
      <arglist>(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aad4ebe6f669319f83fc44cf9d5a8f9cc</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual RenderSystemContext *</type>
      <name>_pauseFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9893de6903d77fe231da1135f5ee00db</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_render</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a64961cc3cdc616beb264c51d532c94c1</anchor>
      <arglist>(const RenderOperation &amp;op)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_resumeFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abe9b7d178eb5d0ea90c7b9a35f612f91</anchor>
      <arglist>(RenderSystemContext *context)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setAlphaRejectSettings</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6a3facdc0f1b8c68af65598fd3fd34aa</anchor>
      <arglist>(CompareFunction func, unsigned char value, bool alphaToCoverage)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setBindingType</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae197c344b0b2dce1739e3c566c280f8c</anchor>
      <arglist>(TextureUnitState::BindingType bindigType)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setColourBufferWriteEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a14f37eed62a9283df3f83241f7c0991a</anchor>
      <arglist>(bool red, bool green, bool blue, bool alpha)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setCullingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8342819c24002599851457e459744561</anchor>
      <arglist>(CullingMode mode)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBias</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a56beb1cebbf7f1ac372c666657a151cb</anchor>
      <arglist>(float constantBias, float slopeScaleBias=0.0f)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferCheckEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a20c5b31b647e3cb6acc5742e75c34b22</anchor>
      <arglist>(bool enabled=true)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferFunction</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a577ced6409b614ab393ca377052a385f</anchor>
      <arglist>(CompareFunction func=CMPF_LESS_EQUAL)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferParams</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a49c162dc3d9b86e37d9085c0ab1e28c6</anchor>
      <arglist>(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferWriteEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a00bd48a7ba0a2a919586c3b8548d2433</anchor>
      <arglist>(bool enabled=true)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setFog</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abdf6101c5d6cc993b8cd160b174ddca1</anchor>
      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setLineWidth</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a40f99785cb4f728763712169cec19f29</anchor>
      <arglist>(float width)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setPointParameters</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae6da7b41093d1a7b7acc7af4c686b1cd</anchor>
      <arglist>(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setPointSpritesEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a0bf5a91059d6da3b9dc4cebaf3284d23</anchor>
      <arglist>(bool enabled)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setPolygonMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a175e831e73f7c539f843907971836125</anchor>
      <arglist>(PolygonMode level)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab72ff6224be9aebbc957b49919edf271</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac60a51e4a927728c09243075b32ecfce</anchor>
      <arglist>(RenderTarget *target)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setSceneBlending</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9835950f83b9f9a9da05da425033c25e</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setSeparateSceneBlending</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a00289b710ac8817153afd820827cd49a</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setSurfaceParams</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aac94d165075a7431fcac95c95a430b4e</anchor>
      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a2cb551bfdd04b7426f73a84cbcbc93f7</anchor>
      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;texPtr)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureAddressingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a67b3f87c6ef12e5b24812eeb61635308</anchor>
      <arglist>(size_t unit, const TextureUnitState::UVWAddressingMode &amp;uvw)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureBlendMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac3e1b9a4c8499932b010d531b21e20ac</anchor>
      <arglist>(size_t unit, const LayerBlendModeEx &amp;bm)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureBorderColour</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad771e198662c3316b13b2c86caff6f2e</anchor>
      <arglist>(size_t unit, const ColourValue &amp;colour)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureCoordCalculation</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a10fdc4a81a69fd6d9fb0bb62f3a3cece</anchor>
      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureCoordSet</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>addfea71a41353277fa57585cda4d6627</anchor>
      <arglist>(size_t unit, size_t index)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureLayerAnisotropy</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aba523c0055a520d25fd7f08683e3c98e</anchor>
      <arglist>(size_t unit, unsigned int maxAnisotropy)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6512839a2f001e463c0d46e07993192c</anchor>
      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureMipmapBias</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a99f92ad60c2da38c7dfcf3f429e65572</anchor>
      <arglist>(size_t unit, float bias)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureProjectionRelativeTo</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a91e7ee7dd1f244ffa9a0681efb6fae6c</anchor>
      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitCompareEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad935b875abb352407242ea15bf92324b</anchor>
      <arglist>(size_t unit, bool compare)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitCompareFunction</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a58be1a70bee1dcaa9e177e02b64b5885</anchor>
      <arglist>(size_t unit, CompareFunction function)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1f0f550def3f4caa1173ed6eb0d09031</anchor>
      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>adbc64c669661f87ee2f8db8dd18a0fe5</anchor>
      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureUnitSettings</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad504623eff0678f9f79b075f32673414</anchor>
      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setVertexTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af40bfb084b051d8433b0893921613ba7</anchor>
      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setViewMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1a7926fe7b59598fdb7b7e743efdae6c</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setViewport</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a7d7f7d706450808859f338352c5e9cd0</anchor>
      <arglist>(Viewport *vp)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setWorldMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae8d7a587d3a8d15102f73b65bbceb56e</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_swapAllRenderTargetBuffers</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af942e9e362a20277c177c062879fbd51</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_unregisterContext</name>
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      <anchor>a78261a33573fc3b37170fa4212c4c377</anchor>
      <arglist>(GLContext *context)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAllRenderTargets</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(bool swapBuffers=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_useLights</name>
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      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addClipPlane</name>
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      <arglist>(const Plane &amp;p)</arglist>
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      <name>addListener</name>
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      <arglist>(Listener *l)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>areFixedFunctionLightsInViewSpace</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>void</type>
      <name>attachRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac7ce258ff899b1694a18e1d51e1a3ba0</anchor>
      <arglist>(RenderTarget &amp;target)</arglist>
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      <type>virtual void</type>
      <name>beginProfileEvent</name>
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      <arglist>(const String &amp;eventName)=0</arglist>
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      <type>virtual void</type>
      <name>bindGpuProgram</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(GpuProgram *prg)</arglist>
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      <type>virtual void</type>
      <name>bindGpuProgramParameters</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0</arglist>
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      <type>virtual void</type>
      <name>bindGpuProgramPassIterationParameters</name>
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      <arglist>(GpuProgramType gptype)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>bindVertexElementToGpu</name>
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      <arglist>(const VertexElement &amp;elem, const HardwareVertexBufferSharedPtr &amp;vertexBuffer, const size_t vertexStart)=0</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>checkExtension</name>
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      <arglist>(const String &amp;ext) const</arglist>
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      <name>clearFrameBuffer</name>
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      <arglist>(unsigned int buffers, const ColourValue &amp;colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0</arglist>
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      <type>void</type>
      <name>convertColourValue</name>
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      <arglist>(const ColourValue &amp;colour, uint32 *pDest)</arglist>
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      <type>virtual HardwareOcclusionQuery *</type>
      <name>createHardwareOcclusionQuery</name>
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      <arglist>(void)=0</arglist>
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      <type>virtual MultiRenderTarget *</type>
      <name>createMultiRenderTarget</name>
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      <arglist>(const String &amp;name)=0</arglist>
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      <type>virtual RenderSystemCapabilities *</type>
      <name>createRenderSystemCapabilities</name>
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      <arglist>() const =0</arglist>
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      <type>virtual void</type>
      <name>destroyHardwareOcclusionQuery</name>
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      <anchor>ac4c60bf4c5d4347fd2b9346a90545e2b</anchor>
      <arglist>(HardwareOcclusionQuery *hq)</arglist>
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      <type>virtual void</type>
      <name>destroyRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyRenderTexture</name>
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      <anchor>a354ceaa02574d1cf68dcb5999b34df50</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyRenderWindow</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>virtual RenderTarget *</type>
      <name>detachRenderTarget</name>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>endProfileEvent</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1b6abe6712afe1a695d015216ae96459</anchor>
      <arglist>(void)=0</arglist>
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    <member kind="function">
      <type>const RenderSystemCapabilities *</type>
      <name>getCapabilities</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac4b66fe49129476323eba9bdca672a36</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>VertexElementType</type>
      <name>getColourVertexElementType</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a98654d465668da5979ba19970f340c6c</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ConfigOptionMap &amp;</type>
      <name>getConfigOptions</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a4415ece805ed62ee16c8343c96766231</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a97e2c11d3822c064ccb8ef0b52acf289</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual unsigned int</type>
      <name>getDisplayMonitorCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aac481d80a88211d8eed2f5f7dc4c6afe</anchor>
      <arglist>() const =0</arglist>
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    <member kind="function">
      <type>const DriverVersion &amp;</type>
      <name>getDriverVersion</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a884fc9154ef8f4c1d17a7920460d81f2</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>HardwareVertexBufferSharedPtr</type>
      <name>getGlobalInstanceVertexBuffer</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae6ca13a37487dbd84870979d83736099</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>VertexDeclaration *</type>
      <name>getGlobalInstanceVertexBufferVertexDeclaration</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a007dfcda22d0194db6fd20880784218c</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>size_t</type>
      <name>getGlobalNumberOfInstances</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af41e08cc1bc54e34d0314f4c9ffa58f6</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getHorizontalTexelOffset</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a81470ed55bde9f3f0e5373c3593a6800</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getInvertVertexWinding</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aab1e7223855194c748fd71a7ccdc7a8d</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getMaximumDepthInputValue</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a4d2279f4c5098aec54dfd51c2dfa2821</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getMinimumDepthInputValue</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a50aedd06b87befca135f0715f3538eb3</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>RenderSystemCapabilities *</type>
      <name>getMutableCapabilities</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab0aa0cedf1898f8cc70e290703b428c7</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a19b810b6fe61b526010812e9af80bf63</anchor>
      <arglist>(void) const =0</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getNativeShadingLanguageVersion</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9d89d5e2e2f0c2c30e72032eae4482ec</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const StringVector &amp;</type>
      <name>getRenderSystemEvents</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aeb2ab8c57df243e75eff26155092fbfe</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>RenderTarget *</type>
      <name>getRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a096eb751bc772f0b557bff4016f81d40</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>RenderTargetIterator</type>
      <name>getRenderTargetIterator</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a7f5db0e3c575554cbf78c8a038087923</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getVerticalTexelOffset</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a313965ff8f709d66a76f4700041fa6f0</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getWBufferEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a644d2fd38872cf323c50f63148d27d02</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual bool</type>
      <name>hasAnisotropicMipMapFilter</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a2532f63fc0d0c2e76b6b61c804829628</anchor>
      <arglist>() const =0</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>hasMinGLVersion</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>acd39214d36049ef4cf8c80845ce1fa96</anchor>
      <arglist>(int major, int minor) const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>isGpuProgramBound</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6077b61e7511ae56887c67498f5282a1</anchor>
      <arglist>(GpuProgramType gptype)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStaticBufferLockable</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>markProfileEvent</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aaafa1dfb6fcf978786add8ee2b02dfb5</anchor>
      <arglist>(const String &amp;event)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>postExtraThreadsStarted</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a460fb2b67acdea8e3a72933e0348a82d</anchor>
      <arglist>()=0</arglist>
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      <type>virtual void</type>
      <name>preExtraThreadsStarted</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a77766da49c29112c390fde51069f543a</anchor>
      <arglist>()=0</arglist>
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      <type>virtual void</type>
      <name>registerThread</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aae6874b97f0b5cb00e0bf32e10652540</anchor>
      <arglist>()=0</arglist>
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    <member kind="function">
      <type>void</type>
      <name>reinitialise</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>ae7f49f141ecbec19ae167a1f41410831</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a4d1749c7f452237f6c7c46d186160772</anchor>
      <arglist>(Listener *l)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>resetClipPlanes</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a844d233fa4ba66a95e56c086f76287f9</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAmbientLight</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af0237b668f88b5f31d17f830dfe78cac</anchor>
      <arglist>(float r, float g, float b)</arglist>
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      <type>void</type>
      <name>setAmbientLight</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af2364f8648585cd4fb7bb16761b35b2d</anchor>
      <arglist>(const ColourValue &amp;c)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setClipPlanes</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a23cc0a7d87b77ec3d0a34e92335bec1a</anchor>
      <arglist>(const PlaneList &amp;clipPlanes)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setConfigOption</name>
      <anchorfile>class_ogre_1_1_g_l_render_system_common.html</anchorfile>
      <anchor>a1c5e88d8ecf2ed70e28f35d89bcb8bce</anchor>
      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(const size_t count)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a63c23bbd80d6862a54d471754d9bccf0</anchor>
      <arglist>(RenderTarget *renderTarget)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9457d24c16b49968fb176b1c1443a8ed</anchor>
      <arglist>(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>setDrawBuffer</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8c143a89eb5a32e49a0ad0b136acdf56</anchor>
      <arglist>(ColourBufferType colourBuffer)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setGlobalInstanceVertexBuffer</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8790243eb7c7d5c1952c5b9e1727632b</anchor>
      <arglist>(const HardwareVertexBufferSharedPtr &amp;val)</arglist>
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      <type>void</type>
      <name>setGlobalInstanceVertexBufferVertexDeclaration</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab6e90c2fc5e640a846bee08d25078fe4</anchor>
      <arglist>(VertexDeclaration *val)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setGlobalNumberOfInstances</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a3e31b243ba86e2114925a99b2c2825e1</anchor>
      <arglist>(const size_t val)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setInvertVertexWinding</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a697f9a8c12f2d08ccc6185cd7992c238</anchor>
      <arglist>(bool invert)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setLightingEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad461073e0f430324258f136da3f281c5</anchor>
      <arglist>(bool enabled)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setNormaliseNormals</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a07859d3fde38c9b447d0801d79eb3bee</anchor>
      <arglist>(bool normalise)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>setScissorTest</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae0cf822105945ccbdc87a071c220be57</anchor>
      <arglist>(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setShadingType</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false)=0</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(GpuProgramType gptype)</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(RenderSystemCapabilities *capabilities)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>SF_AVG_FPS</name>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const String &amp;name, const GLSurfaceDesc &amp;target, bool writeGamma, uint fsaa)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <type>virtual void</type>
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      <arglist>()</arglist>
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      <type>virtual Impl *</type>
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      <arglist>()</arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>(bool updateStatistics=true)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual uchar</type>
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      <arglist>() const</arglist>
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      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
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      <arglist>(void) const</arglist>
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      <type>virtual Viewport *</type>
      <name>getViewport</name>
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      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <type>virtual uint32</type>
      <name>getWidth</name>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName, const String &amp;filename, GpuProgramType gptype, const String &amp;syntaxCode)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName, const String &amp;code, GpuProgramType gptype, const String &amp;syntaxCode)</arglist>
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      <arglist>(DataStreamPtr stream)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(DataStreamPtr stream) const</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <arglist>(bool v)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(uint32 num)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1990d8b1110ac0555e3ec18da77675b8</anchor>
      <arglist>(Real timeElapsed, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>adb6fc9f82a8ea955971b46c052a151af</anchor>
      <arglist>(Real timeSinceLastFrame, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a79dc7f55274f677dac8bf64798f4bbea</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1b175f0b77c05ed13df9d917b71c6a31</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PageID</type>
      <name>getPageID</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy.html</anchorfile>
      <anchor>a2e15c4764622887355d75b5b1a8cb10e</anchor>
      <arglist>(const Vector3 &amp;worldPos, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy.html</anchorfile>
      <anchor>a68df585b7a321d959f4214fe0cae67c9</anchor>
      <arglist>(Camera *cam, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>updateDebugDisplay</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy.html</anchorfile>
      <anchor>a8a5b342c17f5009cfabf5171ea2c768a</anchor>
      <arglist>(Page *p, SceneNode *sn)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::Grid2DPageStrategyData</name>
    <filename>class_ogre_1_1_grid2_d_page_strategy_data.html</filename>
    <base>Ogre::PageStrategyData</base>
    <member kind="function">
      <type></type>
      <name>Grid2DPageStrategyData</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ab690d0d7bfde4901d05b801ba55f031f</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~Grid2DPageStrategyData</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a5cb06b44106500ef4b76dd63520bbf47</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>calculateCell</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a20d28715472c15bf22f1f2db637ebae6</anchor>
      <arglist>(PageID inPageID, int32 *x, int32 *y)</arglist>
    </member>
    <member kind="function">
      <type>PageID</type>
      <name>calculatePageID</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a4f40f3a38d5bdd754d97aae388eff33f</anchor>
      <arglist>(int32 x, int32 y)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>convertGridToWorldSpace</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ae5e29254ddfbf7d7dedee5a274a78947</anchor>
      <arglist>(const Vector2 &amp;grid, Vector3 &amp;world)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>convertWorldToGridSpace</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ae4ec9cac11641471726bf96bfb8f596d</anchor>
      <arglist>(const Vector3 &amp;world, Vector2 &amp;grid)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>determineGridLocation</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a0ca722266d38706ce99241f5f84130d1</anchor>
      <arglist>(const Vector2 &amp;gridpos, int32 *x, int32 *y)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getBottomLeftGridSpace</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a1fc550fcd2bf9b035999259f1fb74581</anchor>
      <arglist>(int32 x, int32 y, Vector2 &amp;bl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMaxX</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>afd52bf3abb9eedcef1bee548679cb035</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMaxY</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ae04a0e6e097b75919a5c281a0d55a57c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMinX</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a94708e51aaa9e669249e30e28be2f339</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMinY</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a51ddab75172a8f66cfd22a7ed002692a</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getCellSize</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a290039a8cbb30a7c4bbc71d7a9c4c4cc</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCornersGridSpace</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a3ce88a4272f2603a3ae0d3f3c6e864c2</anchor>
      <arglist>(int32 x, int32 y, Vector2 *pFourPoints)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getHoldRadius</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a615dd021f08a023dff03c9112dca852e</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getHoldRadiusInCells</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a09a33b2a423ee71c271d414535712441</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getLoadRadius</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>aed251165329f793c2aa691df28ad0043</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getLoadRadiusInCells</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a73e0335ca55e8798854a7ee37bdc8b1c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMidPointGridSpace</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a26735f9ed9499d93a6c82346b7e284e7</anchor>
      <arglist>(int32 x, int32 y, Vector2 &amp;mid)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Grid2DMode</type>
      <name>getMode</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>aadbc1c9ed29dc3fbf1954de5c29d1331</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const Vector3 &amp;</type>
      <name>getOrigin</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a7acd1f54228e8cd83913ebe8e99d09a0</anchor>
      <arglist>(const Vector3 &amp;worldOrigin)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a9426a938e8b6cc35581484c2f5d4a3d6</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a11b924119c2adf18228bebb85e9c9d78</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellRange</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>af9383aed6dc9c82576ae39f4b3ee99f8</anchor>
      <arglist>(int32 minX, int32 minY, int32 maxX, int32 maxY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellRangeMaxX</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>adba5b34cf07f301ffe8d3f0b671f0ec5</anchor>
      <arglist>(int32 maxX)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellRangeMaxY</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>aff88059babd2ffe69b5df6bae444bc6c</anchor>
      <arglist>(int32 maxY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellRangeMinX</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a0cdeae8791ea172916dbaac422d152d7</anchor>
      <arglist>(int32 minX)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellRangeMinY</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ac5b925e7ab7fa1017ca212ee86ecac51</anchor>
      <arglist>(int32 minY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setCellSize</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>aca2a3f3bfb4ee8d102287380a88ec3e8</anchor>
      <arglist>(Real sz)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setHoldRadius</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a3faa3212ed5a471e64473f3c49b3ec32</anchor>
      <arglist>(Real sz)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setLoadRadius</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a971a435066af90a61c618bf551a4ca85</anchor>
      <arglist>(Real sz)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setMode</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a919393a7fbd4b645a6ebfe51b7d62b2c</anchor>
      <arglist>(Grid2DMode mode)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setOrigin</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>af8d3c9cc51d6555f55723934ace46a2e</anchor>
      <arglist>(const Vector3 &amp;worldOrigin)</arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>ab41c384b1be0abfb04b0309eb1ab34fc</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_grid2_d_page_strategy_data.html</anchorfile>
      <anchor>a3bf4f66a557bf903e12c8e8145d4efbb</anchor>
      <arglist></arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::Grid3DPageStrategy</name>
    <filename>class_ogre_1_1_grid3_d_page_strategy.html</filename>
    <base>Ogre::PageStrategy</base>
    <member kind="function">
      <type></type>
      <name>Grid3DPageStrategy</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>ae6874dc60fa86f45dc04e28f69685833</anchor>
      <arglist>(PageManager *manager)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~Grid3DPageStrategy</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>a5f68c64e312d28a0915303f75fa9e442</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>PageStrategyData *</type>
      <name>createData</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>a95954c4987a977e25c835bd116e63a22</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>destroyData</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>ac15aee85717bf206333658917836bfd0</anchor>
      <arglist>(PageStrategyData *d)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1990d8b1110ac0555e3ec18da77675b8</anchor>
      <arglist>(Real timeElapsed, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>adb6fc9f82a8ea955971b46c052a151af</anchor>
      <arglist>(Real timeSinceLastFrame, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a79dc7f55274f677dac8bf64798f4bbea</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1b175f0b77c05ed13df9d917b71c6a31</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PageID</type>
      <name>getPageID</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>a31cb931801f78214a25733df20ad10fc</anchor>
      <arglist>(const Vector3 &amp;worldPos, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>a93731f5971fba009a64bc4e4d8ce8517</anchor>
      <arglist>(Camera *cam, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>updateDebugDisplay</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy.html</anchorfile>
      <anchor>a32e80bd39ff8f3d9b9a35d5f2d1f0751</anchor>
      <arglist>(Page *p, SceneNode *sn)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::Grid3DPageStrategyData</name>
    <filename>class_ogre_1_1_grid3_d_page_strategy_data.html</filename>
    <base>Ogre::PageStrategyData</base>
    <member kind="function">
      <type></type>
      <name>Grid3DPageStrategyData</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>adde5ea69431333a43787e1936fd20330</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~Grid3DPageStrategyData</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a1ba89ef110d6b0b946745463527f8622</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>calculateCell</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a0a51b33ebdb559ee9b4a09db58a4e43a</anchor>
      <arglist>(PageID inPageID, int32 *x, int32 *y, int32 *z)</arglist>
    </member>
    <member kind="function">
      <type>PageID</type>
      <name>calculatePageID</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>ac21b697c32b1613e581dae45e35ea460</anchor>
      <arglist>(int32 x, int32 y, int32 z)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>determineGridLocation</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>abb6b2b57c3c42596d13206727bb66d97</anchor>
      <arglist>(const Vector3 &amp;gridpos, int32 *x, int32 *y, int32 *z)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getBottomLeftGridSpace</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>acea5d8841152d6a18090adb007fd3c81</anchor>
      <arglist>(int32 x, int32 y, int z, Vector3 &amp;bl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMaxX</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a0df4533060e2b0a3bc640ca64ab3aa38</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMaxY</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>ab9d99aae2e1fe0ece791fa139faf800b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMaxZ</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a456bc7ccd4ea0f5ebef4a494c866e289</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMinX</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a868403f19ee594fc78f8c3c7525a7167</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMinY</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>aadea7a78c4aa17e9d81f5cece8a8fbf5</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getCellRangeMinZ</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a64f37ec3b9d968d45048bf02267a3734</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Vector3</type>
      <name>getCellSize</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>aae6caf7c97e3066c63b70937c8dd8580</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCornersGridSpace</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist>(int32 x, int32 y, int32 z, Vector3 *pEightPoints)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getHoldRadius</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getLoadRadius</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMidPointGridSpace</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
      <anchor>a2762e5a38c2a8f887236920efb6dc840</anchor>
      <arglist>(int32 x, int32 y, int32 z, Vector3 &amp;mid)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const Vector3 &amp;</type>
      <name>getOrigin</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist>(const Vector3 &amp;worldOrigin)</arglist>
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    <member kind="function">
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      <name>load</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <arglist>(int32 minX, int32 minY, int32 minZ, int32 maxX, int32 maxY, int32 maxZ)</arglist>
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      <arglist>(int32 maxX)</arglist>
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      <arglist>(int32 maxY)</arglist>
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      <arglist>(int32 maxZ)</arglist>
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      <arglist>(int32 minX)</arglist>
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      <type>virtual void</type>
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      <arglist>(int32 minY)</arglist>
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      <type>virtual void</type>
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      <arglist>(int32 minZ)</arglist>
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      <arglist>(const Vector3 &amp;sz)</arglist>
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      <name>setHoldRadius</name>
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      <arglist>(Real sz)</arglist>
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      <arglist>(Real sz)</arglist>
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      <name>setOrigin</name>
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      <arglist>(const Vector3 &amp;worldOrigin)</arglist>
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      <type>static const uint32</type>
      <name>CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_grid3_d_page_strategy_data.html</anchorfile>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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      <name>HBL_DISCARD</name>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <name>HBL_NORMAL</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <name>HBL_READ_ONLY</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <name>HBL_WRITE_ONLY</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>HBU_DYNAMIC</name>
      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <name>HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>LockOptions</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_hardware_buffer.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <type>virtual</type>
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      <arglist>(HardwareBuffer *buffer)=0</arglist>
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    <member kind="function">
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      <arglist>(const T &amp;p, HardwareBuffer::LockOptions options)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(HardwareVertexBuffer *sourceBuffer)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(HardwareCounterBuffer *buf)</arglist>
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      <arglist>(HardwareIndexBuffer *buf)</arglist>
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      <arglist>(HardwareUniformBuffer *buf)</arglist>
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      <arglist>(HardwareVertexBuffer *buf)</arglist>
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      <arglist>(bool forceFreeUnused=false)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;sourceBuffer, BufferLicenseType licenseType, HardwareBufferLicensee *licensee, bool copyData=false)</arglist>
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      <arglist>(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &amp;name=&quot;&quot;)=0</arglist>
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      <arglist>(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)=0</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer)</arglist>
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      <arglist>(LockOptions options)</arglist>
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      <arglist>(size_t offset, size_t length, void *pDest)=0</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)=0</arglist>
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      <arglist>()</arglist>
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      <arglist>()=0</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(void)=0</arglist>
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      <arglist>(unsigned int *NumOfFragments)=0</arglist>
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      <name>HBL_DISCARD</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const PixelBox &amp;src)</arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)</arglist>
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      <arglist>(HardwareBuffer &amp;srcBuffer)</arglist>
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      <arglist>(size_t slice=0)</arglist>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(HighLevelGpuProgramFactory *factory)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <arglist>(bool v)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <arglist></arglist>
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      <arglist>(GpuProgramType type, PropertyMap *propertyMap)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(LightList &amp;lightList)</arglist>
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      <arglist>(Pass *pass)</arglist>
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      <arglist>(Camera *camera, const LightList *pLightList)</arglist>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <arglist>(Real timeElapsed)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(Real Depth)</arglist>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <arglist>(Real duration)</arglist>
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      <arglist>(Real min, Real max)</arglist>
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      <arglist>(Real particlesPerSecond)</arglist>
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      <arglist>(bool emitted)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Real Height)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist></arglist>
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    <name>Ogre::Image</name>
    <filename>class_ogre_1_1_image.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="enumeration">
      <type></type>
      <name>Filter</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FILTER_NEAREST</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_LINEAR</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_BILINEAR</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_BOX</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_TRIANGLE</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_BICUBIC</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_BILINEAR</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_BOX</name>
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      <arglist></arglist>
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      <name>FILTER_LINEAR</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_NEAREST</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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      <name>FILTER_TRIANGLE</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>Image</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>Image</name>
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      <arglist>(const Image &amp;img)</arglist>
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    <member kind="function">
      <type></type>
      <name>~Image</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>Image &amp;</type>
      <name>combineTwoImagesAsRGBA</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const Image &amp;rgb, const Image &amp;alpha, PixelFormat format=PF_BYTE_RGBA)</arglist>
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      <type>DataStreamPtr</type>
      <name>encode</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const String &amp;formatextension)</arglist>
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    <member kind="function">
      <type>Image &amp;</type>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>Image &amp;</type>
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      <arglist>()</arglist>
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      <type>void</type>
      <name>freeMemory</name>
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      <arglist>()</arglist>
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      <type>uchar</type>
      <name>getBPP</name>
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      <arglist>() const</arglist>
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      <type>ColourValue</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(size_t x, size_t y, size_t z) const</arglist>
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      <type>uchar *</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>uint32</type>
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      <arglist>(void) const</arglist>
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      <type>PixelFormat</type>
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      <arglist>() const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>uint32</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>size_t</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>uint32</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>PixelBox</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(size_t face=0, size_t mipmap=0) const</arglist>
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      <type>size_t</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>size_t</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>bool</type>
      <name>hasFlag</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const ImageFlags imgFlag) const</arglist>
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      <type>Image &amp;</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const String &amp;filename, const String &amp;groupName)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const DataStreamPtr &amp;stream, const String &amp;type=BLANKSTRING)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(uchar *data, uint32 width, uint32 height, uint32 depth, PixelFormat format, bool autoDelete=false, size_t numFaces=1, uint32 numMipMaps=0)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(uchar *data, uint32 width, uint32 height, PixelFormat format)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const DataStreamPtr &amp;stream, uint32 width, uint32 height, uint32 depth, PixelFormat format, size_t numFaces=1, uint32 numMipMaps=0)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const DataStreamPtr &amp;stream, uint32 width, uint32 height, PixelFormat format)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const String &amp;rgbFilename, const String &amp;alphaFilename, const String &amp;groupName, PixelFormat format=PF_BYTE_RGBA)</arglist>
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      <type>Image &amp;</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const DataStreamPtr &amp;rgbStream, const DataStreamPtr &amp;alphaStream, PixelFormat format=PF_BYTE_RGBA, const String &amp;rgbType=BLANKSTRING, const String &amp;alphaType=BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const Image &amp;img)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(ushort width, ushort height, Filter filter=FILTER_BILINEAR)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
      <anchor>a1e1a7bea81f56b747b0112fa185e31fe</anchor>
      <arglist>(ColourValue const &amp;cv, size_t x, size_t y, size_t z)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
      <anchor>ab4681974e712d9701c9396e98c6eb07d</anchor>
      <arglist>(uchar *buffer, Real gamma, size_t size, uchar bpp)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(size_t mipmaps, size_t faces, uint32 width, uint32 height, uint32 depth, PixelFormat format)</arglist>
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      <type>static String</type>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(DataStreamPtr stream)</arglist>
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      <anchorfile>class_ogre_1_1_image.html</anchorfile>
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      <arglist>(const PixelBox &amp;src, const PixelBox &amp;dst, Filter filter=FILTER_BILINEAR)</arglist>
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    <name>Ogre::ImageCodec</name>
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      <type>SharedPtr&lt; CodecData &gt;</type>
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      <arglist></arglist>
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      <type>ConstMapIterator&lt; CodecList &gt;</type>
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      <arglist></arglist>
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      <type>std::pair&lt; MemoryDataStreamPtr, CodecDataPtr &gt;</type>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <type>virtual DecodeResult</type>
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      <arglist>(const DataStreamPtr &amp;input) const =0</arglist>
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      <arglist>(const MemoryDataStreamPtr &amp;input, const CodecDataPtr &amp;pData) const =0</arglist>
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      <arglist>(const MemoryDataStreamPtr &amp;input, const String &amp;outFileName, const CodecDataPtr &amp;pData) const =0</arglist>
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      <anchorfile>class_ogre_1_1_image_codec.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>() const =0</arglist>
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      <arglist>(const char *magicNumberPtr, size_t maxbytes) const</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(const char *magicNumberPtr, size_t maxbytes) const =0</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(const String &amp;extension)</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(char *magicNumberPtr, size_t maxbytes)</arglist>
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    <member kind="function" static="yes">
      <type>static CodecIterator</type>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function" static="yes">
      <type>static bool</type>
      <name>isCodecRegistered</name>
      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(const String &amp;codecType)</arglist>
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      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(Codec *pCodec)</arglist>
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      <name>unregisterCodec</name>
      <anchorfile>class_ogre_1_1_codec.html</anchorfile>
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      <arglist>(Codec *pCodec)</arglist>
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      <arglist>(Real dist)</arglist>
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      <name>Light</name>
      <anchorfile>class_ogre_1_1_light.html</anchorfile>
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      <arglist>()</arglist>
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      <type></type>
      <name>Light</name>
      <anchorfile>class_ogre_1_1_light.html</anchorfile>
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      <type></type>
      <name>~Light</name>
      <anchorfile>class_ogre_1_1_light.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(const Vector3 &amp;worldPos)</arglist>
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      <name>_deriveShadowFarClipDistance</name>
      <anchorfile>class_ogre_1_1_light.html</anchorfile>
      <anchor>a97143cbcc65f87597c491e566d793c32</anchor>
      <arglist>(const Camera *maincam) const</arglist>
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      <arglist>(const Camera *maincam) const</arglist>
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      <name>_getCreator</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(const Camera *const cam) const</arglist>
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      <arglist>() const</arglist>
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      <type>LightList *</type>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(Node *parent, bool isTagPoint=false)</arglist>
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      <arglist>(MovableObjectFactory *fact)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(size_t i)</arglist>
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      <name>_notifyManager</name>
      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>(void)</arglist>
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      <name>_releaseManualHardwareResources</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <name>_updateCustomGpuParameter</name>
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      <arglist>(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(const String &amp;valueName)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>const StringVector &amp;</type>
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      <type>Vector4</type>
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      <arglist>(bool cameraRelativeIfSet=false) const</arglist>
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      <name>getAttenuationRange</name>
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      <arglist>(void) const</arglist>
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      <type>const AxisAlignedBox &amp;</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(uint16 index) const</arglist>
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      <type>const ShadowCameraSetupPtr &amp;</type>
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      <arglist>(const Light &amp;light, Real dirLightExtrusionDist) const</arglist>
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      <arglist>(const Light *l) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(Real power)</arglist>
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      <arglist>(Real farClip)</arglist>
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      <arglist>(Real distance)</arglist>
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      <arglist>(Real nearClip)</arglist>
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      <arglist>(float red, float green, float blue)</arglist>
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      <arglist>(Real nearClip)</arglist>
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      <arglist>(LightTypes type)</arglist>
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    <filename>class_ogre_1_1_lod_collapse_cost_curvature.html</filename>
    <base>Ogre::LodCollapseCost</base>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>computeEdgeCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_curvature.html</anchorfile>
      <anchor>a97a4ebc7be0ef5d4d81467edf558eb38</anchor>
      <arglist>(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>computeVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a4580c69303375413f5a1bb9b0171ac76</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex, Real &amp;collapseCost, LodData::Vertex *&amp;collapseTo)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initCollapseCosts</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a354e7502246237f033d48fec0adfad4f</anchor>
      <arglist>(LodData *data)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>ae76380b7497b62c7baafffe8a618a3d6</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>updateVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a20750c76335b8ce8045103902da5ba7e</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
    </member>
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  <compound kind="class">
    <name>Ogre::LodCollapseCostOutside</name>
    <filename>class_ogre_1_1_lod_collapse_cost_outside.html</filename>
    <base>Ogre::LodCollapseCost</base>
    <member kind="function">
      <type></type>
      <name>LodCollapseCostOutside</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_outside.html</anchorfile>
      <anchor>aa5cef7538a33a82740003f63b3e9337c</anchor>
      <arglist>(LodCollapseCostPtr costCalculator, Real outsideWeight, Real outsideWalkAngle)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~LodCollapseCostOutside</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_outside.html</anchorfile>
      <anchor>af49fbc592c47e4b9521c03148bbbbbbf</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>computeEdgeCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_outside.html</anchorfile>
      <anchor>a93d759651b8798ed65205cc46224c3c5</anchor>
      <arglist>(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>computeVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a4580c69303375413f5a1bb9b0171ac76</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex, Real &amp;collapseCost, LodData::Vertex *&amp;collapseTo)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initCollapseCosts</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_outside.html</anchorfile>
      <anchor>acbd8331275592e9398b749610f6a8c9f</anchor>
      <arglist>(LodData *data)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
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      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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      <type>virtual void</type>
      <name>updateVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
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      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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  <compound kind="class">
    <name>Ogre::LodCollapseCostProfiler</name>
    <filename>class_ogre_1_1_lod_collapse_cost_profiler.html</filename>
    <base>Ogre::LodCollapseCost</base>
    <member kind="function">
      <type></type>
      <name>LodCollapseCostProfiler</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_profiler.html</anchorfile>
      <anchor>a54c2815544dadcfeacd1e79f2ce8ba6f</anchor>
      <arglist>(LodProfile &amp;profile, LodCollapseCostPtr &amp;costCalculator)</arglist>
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      <type>virtual Real</type>
      <name>computeEdgeCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_profiler.html</anchorfile>
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      <arglist>(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)</arglist>
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      <arglist>(LodData *data, LodData::Vertex *vertex, Real &amp;collapseCost, LodData::Vertex *&amp;collapseTo)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>(LodData *data)</arglist>
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      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>updateVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a20750c76335b8ce8045103902da5ba7e</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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  <compound kind="class">
    <name>Ogre::LodCollapseCostQuadric</name>
    <filename>class_ogre_1_1_lod_collapse_cost_quadric.html</filename>
    <base>Ogre::LodCollapseCost</base>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>computeEdgeCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_quadric.html</anchorfile>
      <anchor>abab2944bfc909eb48ae0104039872d71</anchor>
      <arglist>(LodData *data, LodData::Vertex *src, LodData::Edge *dstEdge)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>computeVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>a4580c69303375413f5a1bb9b0171ac76</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex, Real &amp;collapseCost, LodData::Vertex *&amp;collapseTo)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initCollapseCosts</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost_quadric.html</anchorfile>
      <anchor>ac0ccfe8fff61ddd8ce87bd47bc64dd17</anchor>
      <arglist>(LodData *data)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>initVertexCollapseCost</name>
      <anchorfile>class_ogre_1_1_lod_collapse_cost.html</anchorfile>
      <anchor>ae76380b7497b62c7baafffe8a618a3d6</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_lod_collapse_cost_quadric.html</anchorfile>
      <anchor>a8629e35e547c64c0d0c4961af2f1730a</anchor>
      <arglist>(LodData *data, LodData::Vertex *vertex)</arglist>
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  <compound kind="class">
    <name>Ogre::LodCollapser</name>
    <filename>class_ogre_1_1_lod_collapser.html</filename>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~LodCollapser</name>
      <anchorfile>class_ogre_1_1_lod_collapser.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>_getLastVertexCollapseTo</name>
      <anchorfile>class_ogre_1_1_lod_collapser.html</anchorfile>
      <anchor>a8a3dc7a3ba0d2777dd8656429540e8cd</anchor>
      <arglist>(LodData *data, Vector3 &amp;outVec)</arglist>
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      <anchorfile>class_ogre_1_1_lod_collapser.html</anchorfile>
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      <arglist>(LodData *data, Vector3 &amp;outVec)</arglist>
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      <anchorfile>class_ogre_1_1_lod_collapser.html</anchorfile>
      <anchor>ad292c42636402fafb2eb193264ca67a4</anchor>
      <arglist>(LodData *data, LodCollapseCost *cost, LodOutputProvider *output, int vertexCountLimit, Real collapseCostLimit)</arglist>
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  <compound kind="struct">
    <name>Ogre::LodConfig</name>
    <filename>struct_ogre_1_1_lod_config.html</filename>
    <class kind="struct">Ogre::LodConfig::Advanced</class>
    <member kind="typedef">
      <type>std::vector&lt; LodLevel &gt;</type>
      <name>LodLevelList</name>
      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
      <anchor>aa70b6cf68e01fe84a5b01fe5af5839da</anchor>
      <arglist></arglist>
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    <member kind="function">
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      <name>LodConfig</name>
      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
      <anchor>a0253402aeaebecece55a8ebf9aa977cd</anchor>
      <arglist>(MeshPtr &amp;_mesh, LodStrategy *_strategy=DistanceLodBoxStrategy::getSingletonPtr())</arglist>
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    <member kind="function">
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      <name>LodConfig</name>
      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
      <anchor>ae2ae0ac3ec6f97efcaeb586dcf3b4d89</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
      <anchor>a197e4bbdc17c5645e9775d0ea1863c4d</anchor>
      <arglist>(Ogre::Real distance, Real reductionValue, LodLevel::VertexReductionMethod reductionMethod=LodLevel::VRM_PROPORTIONAL)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>createManualLodLevel</name>
      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
      <anchor>a5e92bc54de6971b64807d83f41532d21</anchor>
      <arglist>(Ogre::Real distance, const String &amp;manualMeshName)</arglist>
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    <member kind="variable">
      <type>struct _OgreLodExport Ogre::LodConfig::Advanced</type>
      <name>advanced</name>
      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
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      <arglist></arglist>
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      <type>LodLevelList</type>
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      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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    <member kind="variable">
      <type>LodStrategy *</type>
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      <anchorfile>struct_ogre_1_1_lod_config.html</anchorfile>
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      <arglist></arglist>
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    <name>Ogre::LodConfig::Advanced</name>
    <filename>struct_ogre_1_1_lod_config_1_1_advanced.html</filename>
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      <name>Advanced</name>
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      <arglist>()</arglist>
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    <member kind="variable">
      <type>Ogre::Real</type>
      <name>outsideWalkAngle</name>
      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable">
      <type>Ogre::Real</type>
      <name>outsideWeight</name>
      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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    <member kind="variable">
      <type>LodProfile</type>
      <name>profile</name>
      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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      <type>bool</type>
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      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>struct_ogre_1_1_lod_config_1_1_advanced.html</anchorfile>
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      <arglist></arglist>
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    <name>Ogre::LodConfigSerializer</name>
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    <base>Ogre::Serializer</base>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(Ogre::LodConfig &amp;config, const Ogre::String &amp;filename, Endian endianMode=ENDIAN_NATIVE)</arglist>
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      <anchorfile>class_ogre_1_1_lod_config_serializer.html</anchorfile>
      <anchor>a0f12f84184b32b0d2716667d533e3d1c</anchor>
      <arglist>(Ogre::LodConfig &amp;config, Ogre::DataStreamPtr stream, Endian endianMode=ENDIAN_NATIVE)</arglist>
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      <anchorfile>class_ogre_1_1_lod_config_serializer.html</anchorfile>
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      <arglist>(Ogre::LodConfig *config, const Ogre::String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_lod_config_serializer.html</anchorfile>
      <anchor>a72f631aab3f43aa1ccb441cbbd8cd63c</anchor>
      <arglist>(Ogre::LodConfig *config, DataStreamPtr &amp;stream)</arglist>
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    <class kind="struct">Ogre::LodData::Edge</class>
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    <class kind="struct">Ogre::LodData::VertexEqual</class>
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      <type>std::multimap&lt; Real, Vertex * &gt;</type>
      <name>CollapseCostHeap</name>
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      <arglist></arglist>
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      <type>std::vector&lt; IndexBufferInfo &gt;</type>
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      <arglist></arglist>
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      <arglist>(LodData *data)</arglist>
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    <name>Ogre::LodInputProviderMesh</name>
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    <base>Ogre::LodInputProvider</base>
    <member kind="function">
      <type></type>
      <name>LodInputProviderMesh</name>
      <anchorfile>class_ogre_1_1_lod_input_provider_mesh.html</anchorfile>
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      <arglist>(MeshPtr mesh)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_lod_input_provider_mesh.html</anchorfile>
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      <arglist>(LodData *data)</arglist>
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    <name>Ogre::LodLevel</name>
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    <member kind="enumeration">
      <type></type>
      <name>VertexReductionMethod</name>
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      <arglist></arglist>
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      <name>VRM_PROPORTIONAL</name>
      <anchorfile>struct_ogre_1_1_lod_level.html</anchorfile>
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      <arglist></arglist>
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      <name>VRM_CONSTANT</name>
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      <arglist></arglist>
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      <name>VRM_COLLAPSE_COST</name>
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      <arglist></arglist>
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      <name>VRM_COLLAPSE_COST</name>
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      <arglist></arglist>
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      <name>VRM_CONSTANT</name>
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      <arglist></arglist>
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      <name>VRM_PROPORTIONAL</name>
      <anchorfile>struct_ogre_1_1_lod_level.html</anchorfile>
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      <arglist></arglist>
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      <name>distance</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>VertexReductionMethod</type>
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      <arglist></arglist>
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      <type>Real</type>
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      <arglist></arglist>
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      <type>virtual</type>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>(const EntityMaterialLodChangedEvent &amp;evt)</arglist>
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      <arglist>(const EntityMeshLodChangedEvent &amp;evt)</arglist>
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      <type>virtual void</type>
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      <arglist>(const MovableObjectLodChangedEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
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      <arglist>(EntityMaterialLodChangedEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
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      <arglist>(EntityMeshLodChangedEvent &amp;evt)</arglist>
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      <type>virtual bool</type>
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      <arglist>(const MovableObjectLodChangedEvent &amp;evt)</arglist>
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    <class kind="struct">Ogre::LodOutputBuffer::Submesh</class>
    <member kind="variable">
      <type>std::vector&lt; Submesh &gt;</type>
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      <arglist></arglist>
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    <member kind="variable">
      <type>std::vector&lt; LodIndexBuffer &gt;</type>
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      <arglist></arglist>
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    <name>Ogre::LodOutputProvider</name>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~LodOutputProvider</name>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="pure">
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      <name>bakeLodLevel</name>
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      <arglist>(LodData *data, int lodIndex)=0</arglist>
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      <arglist>(LodData *data, String &amp;manualMeshName, int lodIndex)=0</arglist>
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      <type>virtual void</type>
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      <arglist>(LodData *data)=0</arglist>
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      <arglist>()</arglist>
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      <arglist>(LodData *data)=0</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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      <type>virtual void</type>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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    <base>Ogre::LodOutputProvider</base>
    <member kind="function">
      <type></type>
      <name>LodOutputProviderBuffer</name>
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      <arglist>(MeshPtr mesh)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>bakeLodLevel</name>
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      <arglist>(LodData *data, int lodIndex)</arglist>
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      <arglist>(LodData *data, String &amp;manualMeshName, int lodIndex)</arglist>
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      <type>virtual void</type>
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      <arglist>(LodData *data)</arglist>
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    <member kind="function">
      <type>LodOutputBuffer &amp;</type>
      <name>getBuffer</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(LodData *data)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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  <compound kind="class">
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    <base>Ogre::LodOutputProviderCompressedMesh</base>
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      <type></type>
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      <arglist>(MeshPtr mesh)</arglist>
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      <arglist>(LodData *data, int lodIndex)</arglist>
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      <arglist>(LodData *data, String &amp;manualMeshName, int lodIndex)</arglist>
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      <arglist>(LodData *data)</arglist>
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      <arglist>()</arglist>
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      <arglist>(LodData *data)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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      <type></type>
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      <arglist>(MeshPtr mesh)</arglist>
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      <arglist>()</arglist>
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      <arglist>(LodData *data, int lodIndex)</arglist>
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      <arglist>(LodData *data, String &amp;manualMeshName, int lodIndex)</arglist>
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      <arglist>(LodData *data)</arglist>
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      <arglist>()</arglist>
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      <arglist>(LodData *data)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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      <arglist>(LodData *data, LodData::Triangle *tri)</arglist>
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  <compound kind="class">
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    <base>Ogre::LodOutputProvider</base>
    <member kind="function">
      <type></type>
      <name>LodOutputProviderMesh</name>
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      <anchor>a00948389e6a367d4bbe51946c7d32bc7</anchor>
      <arglist>(MeshPtr mesh)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>bakeLodLevel</name>
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      <arglist>(LodData *data, int lodIndex)</arglist>
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      <anchorfile>class_ogre_1_1_lod_output_provider_mesh.html</anchorfile>
      <anchor>ac5e22ad812a12f01946a67618091e99f</anchor>
      <arglist>(LodData *data, String &amp;manualMeshName, int lodIndex)</arglist>
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      <name>finalize</name>
      <anchorfile>class_ogre_1_1_lod_output_provider_mesh.html</anchorfile>
      <anchor>a98cc6a955107a208c8205ccb76985ec0</anchor>
      <arglist>(LodData *data)</arglist>
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      <type>virtual void</type>
      <name>inject</name>
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      <arglist>(Real userValue) const</arglist>
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      <arglist>(LodStrategy *strategy)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(LodWorkQueueRequest *request)=0</arglist>
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      <arglist>(LodConfig &amp;lodConfig, LodCollapseCostPtr &amp;cost, LodDataPtr &amp;data, LodInputProviderPtr &amp;input, LodOutputProviderPtr &amp;output, LodCollapserPtr &amp;collapser)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(float red, float green, float blue)</arglist>
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      <arglist>(const ColourValue &amp;ambient)</arglist>
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      <arglist>(bool bl)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool red, bool green, bool blue, bool alpha)</arglist>
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      <arglist>(CullingMode mode)</arglist>
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      <arglist>(float constantBias, float slopeScaleBias)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(CompareFunction func)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(float red, float green, float blue, float alpha)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(const ColourValue &amp;diffuse)</arglist>
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      <arglist>(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(const LodValueList &amp;lodValues)</arglist>
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      <arglist>(LodStrategy *lodStrategy)</arglist>
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      <arglist>(ManualCullingMode mode)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(Real ps)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(const SceneBlendType sbt)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(float red, float green, float blue)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(const ColourValue &amp;selfIllum)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(const SceneBlendType sbt, const SceneBlendType sbta)</arglist>
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      <anchorfile>class_ogre_1_1_material.html</anchorfile>
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      <arglist>(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha)</arglist>
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      <arglist>(ShadeOptions mode)</arglist>
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      <arglist>(Real val)</arglist>
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      <arglist>(float red, float green, float blue, float alpha)</arglist>
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      <arglist>(const ColourValue &amp;specular)</arglist>
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      <arglist>(int maxAniso)</arglist>
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      <arglist>(TextureFilterOptions filterType)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(Technique *mat)</arglist>
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      <arglist>(Technique *mat)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Real degrees)</arglist>
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      <arglist>(Real degrees)</arglist>
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      <anchor>ac453f2205d3deb1c29aa9ef806b8a9ec</anchor>
      <arglist>(Real fValue)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static Real</type>
      <name>LogN</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a34fe16bca3f1e3083a82412079a5fcdf</anchor>
      <arglist>(Real base, Real fValue)</arglist>
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    <member kind="function" static="yes">
      <type>static Affine3</type>
      <name>makeViewMatrix</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a940f61ee807ac6eecda86b300f125bd8</anchor>
      <arglist>(const Vector3 &amp;position, const Quaternion &amp;orientation, const Affine3 *reflectMatrix=0)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static bool</type>
      <name>pointInTri2D</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a2c5d853f3430541b427152b4a1c1229b</anchor>
      <arglist>(const Vector2 &amp;p, const Vector2 &amp;a, const Vector2 &amp;b, const Vector2 &amp;c)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static bool</type>
      <name>pointInTri3D</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a1d4851d2640e1a9ad98298b8d89351ac</anchor>
      <arglist>(const Vector3 &amp;p, const Vector3 &amp;a, const Vector3 &amp;b, const Vector3 &amp;c, const Vector3 &amp;normal)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static Real</type>
      <name>Pow</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>ab4038bf12c37a466c025c2de86307a13</anchor>
      <arglist>(Real fBase, Real fExponent)</arglist>
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    <member kind="function" static="yes">
      <type>static Real</type>
      <name>RadiansToAngleUnits</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a5bf9a37ed880a35ae569c668b8fc1ffb</anchor>
      <arglist>(Real radians)</arglist>
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    <member kind="function" static="yes">
      <type>static Real</type>
      <name>RadiansToDegrees</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a771ded9a927aaf2c1a1418a63e816ca8</anchor>
      <arglist>(Real radians)</arglist>
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      <type>static Real</type>
      <name>RangeRandom</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a2de1fc1467a3b402bf435fd48cff356f</anchor>
      <arglist>(Real fLow, Real fHigh)</arglist>
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      <type>static bool</type>
      <name>RealEqual</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(Real a, Real b, Real tolerance=std::numeric_limits&lt; Real &gt;::epsilon())</arglist>
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      <type>static float</type>
      <name>saturate</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(float t)</arglist>
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      <type>static double</type>
      <name>saturate</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(double t)</arglist>
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    <member kind="function" static="yes">
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      <name>setAngleUnit</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>afb791263d1e8508fc75f698a20d96b87</anchor>
      <arglist>(AngleUnit unit)</arglist>
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      <type>static void</type>
      <name>SetRandomValueProvider</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(RandomValueProvider *provider)</arglist>
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      <type>static Real</type>
      <name>Sign</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a6e0e74db303c82ffa5a1623c14505455</anchor>
      <arglist>(Real fValue)</arglist>
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    <member kind="function" static="yes">
      <type>static Radian</type>
      <name>Sign</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>abfd68b4df9b4745a17342650a80e2544</anchor>
      <arglist>(const Radian &amp;rValue)</arglist>
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      <type>static Degree</type>
      <name>Sign</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(const Degree &amp;dValue)</arglist>
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      <type>static Real</type>
      <name>Sin</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(const Radian &amp;fValue, bool useTables=false)</arglist>
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      <type>static Real</type>
      <name>Sin</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(Real fValue, bool useTables=false)</arglist>
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      <type>static Real</type>
      <name>Sqr</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
      <anchor>a626ae51af294ae54cee7e1e530937d7e</anchor>
      <arglist>(Real fValue)</arglist>
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      <type>static Real</type>
      <name>Sqrt</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(Real fValue)</arglist>
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      <type>static Radian</type>
      <name>Sqrt</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(const Radian &amp;fValue)</arglist>
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      <type>static Degree</type>
      <name>Sqrt</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(const Degree &amp;fValue)</arglist>
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      <name>SymmetricRandom</name>
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      <arglist>()</arglist>
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      <name>Tan</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(const Radian &amp;fValue, bool useTables=false)</arglist>
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      <type>static Real</type>
      <name>Tan</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist>(Real fValue, bool useTables=false)</arglist>
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      <name>UnitRandom</name>
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      <arglist>()</arglist>
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      <name>fDeg2Rad</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>fRad2Deg</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>HALF_PI</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>LOG2</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>NEG_INFINITY</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>PI</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <name>TWO_PI</name>
      <anchorfile>class_ogre_1_1_math.html</anchorfile>
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      <arglist></arglist>
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      <type>virtual</type>
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      <arglist>()</arglist>
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      <name>getRandomUnit</name>
      <anchorfile>class_ogre_1_1_math_1_1_random_value_provider.html</anchorfile>
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      <arglist>()=0</arglist>
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  <compound kind="class">
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      <type></type>
      <name>Matrix3</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>()</arglist>
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      <type></type>
      <name>Matrix3</name>
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      <arglist>(const Real arr[3][3])</arglist>
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      <name>Matrix3</name>
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      <arglist>(Real fEntry00, Real fEntry01, Real fEntry02, Real fEntry10, Real fEntry11, Real fEntry12, Real fEntry20, Real fEntry21, Real fEntry22)</arglist>
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      <name>Determinant</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>void</type>
      <name>EigenSolveSymmetric</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a7894ad662322338045ae796e418e9df2</anchor>
      <arglist>(Real afEigenvalue[3], Vector3 akEigenvector[3]) const</arglist>
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      <name>FromAngleAxis</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>ab96e7684e128659752ec94031357e6ff</anchor>
      <arglist>(const Vector3 &amp;rkAxis, const Radian &amp;fRadians)</arglist>
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      <name>FromAxes</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>ad904362ff107e91ed2881a9802d11979</anchor>
      <arglist>(const Vector3 &amp;xAxis, const Vector3 &amp;yAxis, const Vector3 &amp;zAxis)</arglist>
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      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a3f5abdecf648a54b164df112c7037ed7</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a209f31aa2e25d9b3d55d64d2d8304382</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a2e0ccd0f22689072aa4a64c7a441f694</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <type>void</type>
      <name>FromEulerAnglesYZX</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a94b0b7264cc1572fff22f491ac6cc664</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <type>void</type>
      <name>FromEulerAnglesZXY</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>ac0148ffb86f185d7de044fd83e9647ce</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <type>void</type>
      <name>FromEulerAnglesZYX</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a8308f99c3c13e067f016a45f26f15389</anchor>
      <arglist>(const Radian &amp;fYAngle, const Radian &amp;fPAngle, const Radian &amp;fRAngle)</arglist>
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      <type>Vector3</type>
      <name>GetColumn</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>(size_t iCol) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>(Matrix3 &amp;rkInverse, Real fTolerance=1e-06) const</arglist>
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      <arglist>(Real fTolerance=1e-06) const</arglist>
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      <name>inverse</name>
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      <arglist>() const</arglist>
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      <name>operator!=</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>(const Matrix3 &amp;rkMatrix) const</arglist>
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      <arglist>(const Matrix3 &amp;rkMatrix) const</arglist>
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      <arglist>(Real fScalar) const</arglist>
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      <arglist>(const Matrix3 &amp;rkMatrix) const</arglist>
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      <arglist>(const Matrix3 &amp;rkMatrix) const</arglist>
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      <arglist>() const</arglist>
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      <type>bool</type>
      <name>operator==</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>(const Matrix3 &amp;rkMatrix) const</arglist>
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      <name>operator[]</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
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      <arglist>(size_t iRow) const</arglist>
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      <name>operator[]</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a05c722c341f21dd2ffc36fb1414e284b</anchor>
      <arglist>(size_t iRow)</arglist>
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      <type>void</type>
      <name>Orthonormalize</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>add64f270c75286c4cafa3b242778573f</anchor>
      <arglist>()</arglist>
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      <type>void</type>
      <name>QDUDecomposition</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a67d582443cb581c5deda833897452701</anchor>
      <arglist>(Matrix3 &amp;rkQ, Vector3 &amp;rkD, Vector3 &amp;rkU) const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SetColumn</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>ab5f04bc27bc68152b92123ac2d14afd5</anchor>
      <arglist>(size_t iCol, const Vector3 &amp;vec)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SingularValueComposition</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a1efb2981c1a759e607e1431321d95524</anchor>
      <arglist>(const Matrix3 &amp;rkL, const Vector3 &amp;rkS, const Matrix3 &amp;rkR)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>SingularValueDecomposition</name>
      <anchorfile>class_ogre_1_1_matrix3.html</anchorfile>
      <anchor>a9c4cbf94ffb5400519b60dd4620b595a</anchor>
      <arglist>(Matrix3 &amp;rkL, Vector3 &amp;rkS, Matrix3 &amp;rkR) const</arglist>
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    <member kind="function">
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      <arglist>() const</arglist>
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      <arglist>(Vector3 &amp;rkAxis, Degree &amp;rfAngle) const</arglist>
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      <arglist>(Radian &amp;rfYAngle, Radian &amp;rfPAngle, Radian &amp;rfRAngle) const</arglist>
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      <arglist>(Radian &amp;rfYAngle, Radian &amp;rfPAngle, Radian &amp;rfRAngle) const</arglist>
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      <arglist>(Radian &amp;rfYAngle, Radian &amp;rfPAngle, Radian &amp;rfRAngle) const</arglist>
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      <arglist>() const</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(Real tx, Real ty, Real tz)</arglist>
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      <arglist>(Real scalar) const</arglist>
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      <arglist>(const Matrix3 &amp;mat3)</arglist>
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      <arglist>(const Matrix4 &amp;m2) const</arglist>
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      <arglist>(const Matrix3 &amp;mat3)</arglist>
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      <arglist>(const Vector3 &amp;v)</arglist>
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      <arglist>(const Vector3 &amp;v)</arglist>
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      <arglist>() const</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const Affine3 **blendMatrices, const Affine3 *boneMatrices, const IndexMap &amp;indexMap)</arglist>
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      <arglist>(Real weight, const std::map&lt; size_t, Vector3 &gt; &amp;vertexOffsetMap, const std::map&lt; size_t, Vector3 &gt; &amp;normalsMap, VertexData *targetVertexData)</arglist>
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      <arglist>(LodConfig &amp;lodConfig, LodCollapseCost *cost, LodData *data, LodInputProvider *input, LodOutputProvider *output, LodCollapser *collapser)</arglist>
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      <arglist>(LodConfig &amp;lodConfig, LodCollapseCostPtr &amp;cost, LodDataPtr &amp;data, LodInputProviderPtr &amp;input, LodOutputProviderPtr &amp;output, LodCollapserPtr &amp;collapser)</arglist>
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      <arglist>(LodConfig &amp;lodConfig, LodCollapseCostPtr cost=LodCollapseCostPtr(), LodDataPtr data=LodDataPtr(), LodInputProviderPtr input=LodInputProviderPtr(), LodOutputProviderPtr output=LodOutputProviderPtr(), LodCollapserPtr collapser=LodCollapserPtr())</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(const String &amp;filename, const String &amp;groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=false, bool indexBufferShadowed=false)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist></arglist>
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      <arglist>(size_t index)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Quaternion &amp;q)</arglist>
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      <arglist>(Real w, Real x, Real y, Real z)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;scale)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(const Vector3 &amp;d, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(const Matrix3 &amp;axes, const Vector3 &amp;move, TransformSpace relativeTo=TS_PARENT)</arglist>
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      <arglist>(const Radian &amp;angle, TransformSpace relativeTo=TS_LOCAL)</arglist>
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      <arglist>(Node *n)</arglist>
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      <arglist>(Node *parent)</arglist>
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      <arglist>(Real s)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Node *)</arglist>
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      <arglist>(const Node *)</arglist>
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      <arglist>(const Node *)</arglist>
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      <arglist>(Animation *parent, unsigned short handle)</arglist>
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    <member kind="function">
      <type></type>
      <name>NodeAnimationTrack</name>
      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(Animation *parent, unsigned short handle, Node *targetNode)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~NodeAnimationTrack</name>
      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(const KeyFrame *base)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_buildKeyFrameIndexMap</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
      <anchor>a6f341ad134c0254f15a0cba2bbae4097</anchor>
      <arglist>(const std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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      <type>NodeAnimationTrack *</type>
      <name>_clone</name>
      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(Animation *newParent) const</arglist>
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      <type>virtual void</type>
      <name>_collectKeyFrameTimes</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual void</type>
      <name>apply</name>
      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(const TimeIndex &amp;timeIndex, Real weight=1.0, Real scale=1.0f)</arglist>
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      <type>virtual void</type>
      <name>applyToNode</name>
      <anchorfile>class_ogre_1_1_node_animation_track.html</anchorfile>
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      <arglist>(Node *node, const TimeIndex &amp;timeIndex, Real weight=1.0, Real scale=1.0f)</arglist>
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      <type>virtual KeyFrame *</type>
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      <arglist>(Real timePos)</arglist>
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      <type>virtual TransformKeyFrame *</type>
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      <arglist>(Real timePos)</arglist>
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      <name>getAssociatedNode</name>
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      <arglist>(void) const</arglist>
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      <type>unsigned short</type>
      <name>getHandle</name>
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      <arglist>(void) const</arglist>
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      <type>virtual void</type>
      <name>getInterpolatedKeyFrame</name>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame *kf) const</arglist>
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      <type>virtual KeyFrame *</type>
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      <arglist>(unsigned short index) const</arglist>
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      <type>virtual Real</type>
      <name>getKeyFramesAtTime</name>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const</arglist>
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      <type>virtual TransformKeyFrame *</type>
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      <arglist>(unsigned short index) const</arglist>
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      <type>virtual unsigned short</type>
      <name>getNumKeyFrames</name>
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      <arglist>(void) const</arglist>
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      <type>Animation *</type>
      <name>getParent</name>
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      <arglist>() const</arglist>
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      <type>virtual bool</type>
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      <arglist>() const</arglist>
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      <type>virtual bool</type>
      <name>hasNonZeroKeyFrames</name>
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      <arglist>(void) const</arglist>
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      <type>virtual void</type>
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      <arglist>(void)</arglist>
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      <type>virtual void</type>
      <name>removeAllKeyFrames</name>
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      <arglist>(void)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <name>setAssociatedNode</name>
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      <arglist>(Node *node)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <name>setUseShortestRotationPath</name>
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      <arglist>(bool useShortestPath)</arglist>
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      <type></type>
      <name>NumericAnimationTrack</name>
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      <arglist>(Animation *parent, unsigned short handle)</arglist>
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      <name>NumericAnimationTrack</name>
      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
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      <arglist>(Animation *parent, unsigned short handle, AnimableValuePtr &amp;target)</arglist>
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      <name>_applyBaseKeyFrame</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(const KeyFrame *base)</arglist>
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      <arglist>(const std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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      <type>NumericAnimationTrack *</type>
      <name>_clone</name>
      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
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      <arglist>(Animation *newParent) const</arglist>
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      <arglist>(std::vector&lt; Real &gt; &amp;keyFrameTimes)</arglist>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
      <anchor>aadd219663715ff7f2f74b7255ebcbae4</anchor>
      <arglist>(const TimeIndex &amp;timeIndex, Real weight=1.0, Real scale=1.0f)</arglist>
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      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
      <anchor>a2e9aaebae7953605d698f9c6f4ceb6e5</anchor>
      <arglist>(const AnimableValuePtr &amp;anim, const TimeIndex &amp;timeIndex, Real weight=1.0, Real scale=1.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual KeyFrame *</type>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(Real timePos)</arglist>
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      <type>virtual NumericKeyFrame *</type>
      <name>createNumericKeyFrame</name>
      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
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      <arglist>(Real timePos)</arglist>
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      <arglist>(void) const</arglist>
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      <type>unsigned short</type>
      <name>getHandle</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getInterpolatedKeyFrame</name>
      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame *kf) const</arglist>
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      <type>virtual KeyFrame *</type>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(unsigned short index) const</arglist>
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      <type>virtual Real</type>
      <name>getKeyFramesAtTime</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(const TimeIndex &amp;timeIndex, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const</arglist>
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      <type>NumericKeyFrame *</type>
      <name>getNumericKeyFrame</name>
      <anchorfile>class_ogre_1_1_numeric_animation_track.html</anchorfile>
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      <arglist>(unsigned short index) const</arglist>
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      <name>getNumKeyFrames</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Animation *</type>
      <name>getParent</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(unsigned short index)</arglist>
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      <name>setAssociatedAnimable</name>
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      <arglist>(const AnimableValuePtr &amp;val)</arglist>
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      <name>setListener</name>
      <anchorfile>class_ogre_1_1_animation_track.html</anchorfile>
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      <arglist>(Listener *l)</arglist>
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      <type></type>
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      <arglist>(const AnimationTrack *parent, Real time)</arglist>
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      <name>~NumericKeyFrame</name>
      <anchorfile>class_ogre_1_1_numeric_key_frame.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(AnimationTrack *newParent) const</arglist>
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      <anchorfile>class_ogre_1_1_key_frame.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const AnyNumeric &amp;val)</arglist>
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    <member kind="function" static="yes">
      <type>static bool</type>
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      <arglist>(int n, double **coeff, double *col)</arglist>
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      <type></type>
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      <arglist>(AbstractNode *ptr)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(Real nearDist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(IntersectionSceneQueryListener *listener)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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      <name>_notifyEntityMaterialLodChanged</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a272d1a76e7854e51f824f0099a4910cf</anchor>
      <arglist>(EntityMaterialLodChangedEvent &amp;evt)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_notifyEntityMeshLodChanged</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad0a84e6426cad7dfd721fb5fccd9976c</anchor>
      <arglist>(EntityMeshLodChangedEvent &amp;evt)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_notifyLightsDirty</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af215cf844dc1f3a2cb67b2149938847d</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_notifyMovableObjectLodChanged</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae4b6a7748dc4273fd6c160fb162c544f</anchor>
      <arglist>(MovableObjectLodChangedEvent &amp;evt)</arglist>
    </member>
    <member kind="function">
      <type>RenderContext *</type>
      <name>_pauseRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a90d0e7484ed4580ec980eef15808bfee</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_populateLightList</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad7330d1bfd3ed9700a1716151acbead3</anchor>
      <arglist>(const Vector3 &amp;position, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_populateLightList</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac6e42c947472bf09620ef974c3ac26a5</anchor>
      <arglist>(const SceneNode *sn, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_queueSkiesForRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab8511a16f5e93699cd1dfb8bd93e98f2</anchor>
      <arglist>(Camera *cam)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_releaseManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a6a518d9bb5e39500df870f538be7a939</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_removeOctreeNode</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a6300020f1aacf79523827a2bc6de7cfb</anchor>
      <arglist>(OctreeNode *)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_renderQueueGroupObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a6336349899e883a51d7446ef4cc3d9df</anchor>
      <arglist>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_renderScene</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29ba8a2cad151d307d04781f749e7e84</anchor>
      <arglist>(Camera *camera, Viewport *vp, bool includeOverlays)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_renderVisibleObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3dce9a03ecad77d52ed0a8ef0e8b742c</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_restoreManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad72c0a636bfdb7a891de44073ad26835</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_resumeRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a794e03ea25dd798346414c1dba31337d</anchor>
      <arglist>(RenderContext *context)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setActiveCompositorChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9a5c7191febaebc65eb605202c0062cb</anchor>
      <arglist>(CompositorChain *chain)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setDestinationRenderSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae87a0ee032dd09c82fa13e503711cc2b</anchor>
      <arglist>(RenderSystem *sys)</arglist>
    </member>
    <member kind="function">
      <type>const Pass *</type>
      <name>_setPass</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac6008a2910a810dd022e1751bcb3c38f</anchor>
      <arglist>(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setSkyBox</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abd6e42cd9332673bddd79f31ef423c1e</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setSkyDome</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab2bd35627468a27a8e52a30cc364cc82</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setSkyPlane</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a23a02fc191d8dacf508515c0116b45b1</anchor>
      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_suppressRenderStateChanges</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9701ff154236abf3022519c64e3d224d</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_suppressShadows</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af44261df34c54464203319f67c06a7bb</anchor>
      <arglist>(bool suppress)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_updateOctreeNode</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>ac41da711fbd4463676a700667819edcb</anchor>
      <arglist>(OctreeNode *)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateSceneGraph</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a8efd96c3ddcb223ae223db047f9914e3</anchor>
      <arglist>(Camera *cam)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a8d613edec86ef5bc9e4f36b8be47bd92</anchor>
      <arglist>(Listener *s)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addLodListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ac761cb112de51be26c54609de3c83a</anchor>
      <arglist>(LodListener *listener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderObjectListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a97f0a2a4c7992b7c37f704483f3a9166</anchor>
      <arglist>(RenderObjectListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderQueueListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acc3d04347b15d26861cb566f71a46685</anchor>
      <arglist>(RenderQueueListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addSpecialCaseRenderQueue</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a35ee911c94feb9c384dd34bd3bda93d9</anchor>
      <arglist>(uint8 qid)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>clearScene</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a6fea993a91e12be15b9498e758c59b33</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>clearSpecialCaseRenderQueues</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaf563008369ba9853dd3b862ab2cb0ab</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>AxisAlignedBoxSceneQuery *</type>
      <name>createAABBQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a471a1bb64aa653369e747433bd866511</anchor>
      <arglist>(const AxisAlignedBox &amp;box, uint32 mask)</arglist>
    </member>
    <member kind="function">
      <type>Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa76a896afcb6a2d3032c8586ab91dd0a</anchor>
      <arglist>(const String &amp;name, Real length)</arglist>
    </member>
    <member kind="function">
      <type>AnimationState *</type>
      <name>createAnimationState</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a741d00b9cf3afec6afa5c683c9c99759</anchor>
      <arglist>(const String &amp;animName)</arglist>
    </member>
    <member kind="function">
      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4e767c00ec48e65ba5374d25676678ec</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4cf9be9cb6e9a34ebb18b8952b3bbc47</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af32931f7a0eaed595c5dfe24b84f37b4</anchor>
      <arglist>(unsigned int poolSize=20)</arglist>
    </member>
    <member kind="function">
      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a574e13942d5061a0f5df36d7d472b1ff</anchor>
      <arglist>(const String &amp;name, unsigned int poolSize=20)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Camera *</type>
      <name>createCamera</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a0db0b5a4a8ba0a197366e13eeff7579c</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>afb393cca49de8b928f7dd60838047185</anchor>
      <arglist>(const String &amp;entityName, const String &amp;meshName, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3fa030af76918893a3a7ed139781dc36</anchor>
      <arglist>(const String &amp;entityName, const MeshPtr &amp;pMesh)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a0af0ca2bc136ff57f9dad94c283c6d35</anchor>
      <arglist>(const String &amp;meshName)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ce4075335fd6e1580cd1f293cd83a4e</anchor>
      <arglist>(const MeshPtr &amp;pMesh)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>adbfddc51019b4de6e7ca7597533697f4</anchor>
      <arglist>(const String &amp;entityName, PrefabType ptype)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29772b72321f0f9ffc7f2fb0b46bcbad</anchor>
      <arglist>(PrefabType ptype)</arglist>
    </member>
    <member kind="function">
      <type>InstancedEntity *</type>
      <name>createInstancedEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aedd1260e1997578aa6dc887d12e16fd5</anchor>
      <arglist>(const String &amp;materialName, const String &amp;managerName)</arglist>
    </member>
    <member kind="function">
      <type>InstanceManager *</type>
      <name>createInstanceManager</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af63c901b00fbf75746a00dad7e124065</anchor>
      <arglist>(const String &amp;customName, const String &amp;meshName, const String &amp;groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)</arglist>
    </member>
    <member kind="function">
      <type>IntersectionSceneQuery *</type>
      <name>createIntersectionQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a5403cb0576366a25b5bcd255e563c01a</anchor>
      <arglist>(uint32 mask)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417bdd216730a8d171c3184b0d49c32e</anchor>
      <arglist>()</arglist>
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      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaaefbdf16577e50f4e64f7f94fbe5623</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac8aabf83a743284295582aa39ec8ddf3</anchor>
      <arglist>()</arglist>
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      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a77b538561c4780fef27ff2d06bd0f2dd</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName, const NameValuePairList *params=0)</arglist>
    </member>
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      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417b2f6c5273748fe22f4b6a75fe8245</anchor>
      <arglist>(const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abf8ee07ad398b2060f80a049a8cc579a</anchor>
      <arglist>(const String &amp;name, const String &amp;templateName)</arglist>
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      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a463538c28db2d1c3b853c4637aecb693</anchor>
      <arglist>(const String &amp;name, size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5efca644a55b648f82c9be1eae6d2c42</anchor>
      <arglist>(size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>PlaneBoundedVolumeListSceneQuery *</type>
      <name>createPlaneBoundedVolumeQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>ae1d19cc8928f73227f02544860af20bb</anchor>
      <arglist>(const PlaneBoundedVolumeList &amp;volumes, uint32 mask)</arglist>
    </member>
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      <type>RaySceneQuery *</type>
      <name>createRayQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a4aab06122787528f7b7b99d8edc8413e</anchor>
      <arglist>(const Ray &amp;ray, uint32 mask)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5bd1667e1a9de63f46634756c8dee204</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4c82e6d6265a6af101eab51a00b9cfa6</anchor>
      <arglist>()</arglist>
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      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>createSceneNodeImpl</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>virtual SceneNode *</type>
      <name>createSceneNodeImpl</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a93e2e36da4d890e011f2024bfb96d3a1</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>SphereSceneQuery *</type>
      <name>createSphereQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a494e5284784962a01fb1bd4c9fb688ae</anchor>
      <arglist>(const Sphere &amp;sphere, uint32 mask)</arglist>
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      <type>StaticGeometry *</type>
      <name>createStaticGeometry</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>destroyAllAnimations</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aac4d1620c2d2d9ab5c78a3730eabc180</anchor>
      <arglist>(void)</arglist>
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      <arglist>(BillboardChain *obj)</arglist>
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      <arglist>(BillboardSet *set)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(Entity *ent)</arglist>
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      <arglist>(InstanceManager *instanceManager)</arglist>
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      <arglist>(Light *light)</arglist>
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      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(ParticleSystem *obj)</arglist>
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      <arglist>(SceneQuery *query)</arglist>
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      <arglist>(RibbonTrail *obj)</arglist>
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      <arglist>(SceneNode *sn)</arglist>
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      <arglist>(StaticGeometry *geom)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(const AxisAlignedBox &amp;box, std::list&lt; SceneNode * &gt; &amp;list, SceneNode *exclude=0)</arglist>
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      <arglist>(sceneGraphMutex)</arglist>
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      <arglist>(Camera *cam, Viewport *vp, const LightList *lightList=0)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(Listener *s)</arglist>
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      <arglist>(RenderObjectListener *delListener)</arglist>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(const AxisAlignedBox &amp;box)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(bool rel)</arglist>
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      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(bool isLate)</arglist>
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      <arglist>(SceneMgrQueuedRenderableVisitor *visitor)</arglist>
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      <arglist>(const ShadowCameraSetupPtr &amp;shadowSetup)</arglist>
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      <anchor>a9b4c5bd6f47373ca69a397edb49f3520</anchor>
      <arglist>(bool bf)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real offset)</arglist>
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      <arglist>(Real distance)</arglist>
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      <arglist>(size_t size)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad716d3752418408f073d9be9bbfe62d0</anchor>
      <arglist>(ShadowTechnique technique)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <anchor>aca9528b8e3b25370a12173afcd65e8c8</anchor>
      <arglist>(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <arglist>(size_t shadowIndex, const ShadowTextureConfig &amp;config)</arglist>
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      <arglist>(size_t count)</arglist>
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      <anchor>a70f8eddf9b8617783fb7d0995b985a9a</anchor>
      <arglist>(Light::LightTypes type, size_t count)</arglist>
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      <arglist>(Real fadeEnd)</arglist>
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      <arglist>(Real fadeStart)</arglist>
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      <arglist>(unsigned short fsaa)</arglist>
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      <arglist>(PixelFormat fmt)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(bool selfShadow)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a109998d26eb59115dc023f3a23360304</anchor>
      <arglist>(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa55e7f4482a2860c6378d97d8b5dfb57</anchor>
      <arglist>(unsigned short size)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool b)</arglist>
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      <arglist>(bool debug)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(SpecialCaseRenderQueueMode mode)</arglist>
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      <arglist>(uint32 vmask)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(uint8 qid)</arglist>
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      <arglist>(bool bShow)</arglist>
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      <arglist>(OctreeCamera *, RenderQueue *, Octree *, VisibleObjectsBoundsInfo *visibleBounds, bool foundvisible, bool onlyShadowCasters)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>static uint32</type>
      <name>LIGHT_TYPE_MASK</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aeb00e5cde673e9bcf74ec69027cf8039</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static uint32</type>
      <name>STATICGEOMETRY_TYPE_MASK</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a369ad7a1b8e0455052ea0bca0383942e</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static uint32</type>
      <name>USER_TYPE_MASK_LIMIT</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a01d4bf3c6e81fddcfc96ec3f2714c8ac</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static uint32</type>
      <name>WORLD_GEOMETRY_TYPE_MASK</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ada8f4ecc06b8ffe99834d8e1db66c123</anchor>
      <arglist></arglist>
    </member>
    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>OctreeAxisAlignedBoxSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a243bfcbde15261e4b7ea331e5e4ec021</anchor>
      <arglist></arglist>
    </member>
    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>OctreeIntersectionSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a910a564d45e6af2301105790f7a4e65f</anchor>
      <arglist></arglist>
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    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>OctreePlaneBoundedVolumeListSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>a4fb1ff532ec205e8562ce7fa8d17f93d</anchor>
      <arglist></arglist>
    </member>
    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>OctreeRaySceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>ad9ca2c9df185d7b6dcd012b8d1bcdbb6</anchor>
      <arglist></arglist>
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    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>OctreeSphereSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager.html</anchorfile>
      <anchor>ab66516b2e14303107c84391597b67968</anchor>
      <arglist></arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::OctreeSceneManagerFactory</name>
    <filename>class_ogre_1_1_octree_scene_manager_factory.html</filename>
    <base>Ogre::SceneManagerFactory</base>
    <member kind="function">
      <type></type>
      <name>OctreeSceneManagerFactory</name>
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      <arglist>()</arglist>
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    <member kind="function">
      <type></type>
      <name>~OctreeSceneManagerFactory</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager_factory.html</anchorfile>
      <anchor>ab69a167a941717de51a60b3d5d929436</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>SceneManager *</type>
      <name>createInstance</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager_factory.html</anchorfile>
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      <arglist>(const String &amp;instanceName)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_octree_scene_manager_factory.html</anchorfile>
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      <arglist>(SceneManager *instance)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const SceneManagerMetaData &amp;</type>
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      <anchorfile>class_ogre_1_1_scene_manager_factory.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="variable" static="yes">
      <type>static const String</type>
      <name>FACTORY_TYPE_NAME</name>
      <anchorfile>class_ogre_1_1_octree_scene_manager_factory.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::OctreeSphereSceneQuery</name>
    <filename>class_ogre_1_1_octree_sphere_scene_query.html</filename>
    <base>Ogre::DefaultSphereSceneQuery</base>
    <member kind="enumvalue">
      <name>WFT_CUSTOM_GEOMETRY</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_NONE</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_PLANE_BOUNDED_REGION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3aa667bbec7031e58ab244f9efc32056f38</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_RENDER_OPERATION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_SINGLE_INTERSECTION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>WorldFragmentType</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_NONE</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_PLANE_BOUNDED_REGION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3aa667bbec7031e58ab244f9efc32056f38</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_SINGLE_INTERSECTION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3aa018493b6c87271e0c8ba014f058cffd3</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_CUSTOM_GEOMETRY</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3aadeefa0cc2dfd1ec783c2a266ea61f925</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>WFT_RENDER_OPERATION</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a0a75b5ed976da2f9023382f4c4514b3aad498944c8c6b81d737c3ceee86881e8d</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>OctreeSphereSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_sphere_scene_query.html</anchorfile>
      <anchor>a46a5b03b3deaba820e76b722d798f7c9</anchor>
      <arglist>(SceneManager *creator)</arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>~OctreeSphereSceneQuery</name>
      <anchorfile>class_ogre_1_1_octree_sphere_scene_query.html</anchorfile>
      <anchor>aa80d17ae16dbde77be04d8c050f96f2f</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>clearResults</name>
      <anchorfile>class_ogre_1_1_region_scene_query.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>execute</name>
      <anchorfile>class_ogre_1_1_octree_sphere_scene_query.html</anchorfile>
      <anchor>a603c6249a4f26a1769564e5444e7f656</anchor>
      <arglist>(SceneQueryListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual SceneQueryResult &amp;</type>
      <name>execute</name>
      <anchorfile>class_ogre_1_1_region_scene_query.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual SceneQueryResult &amp;</type>
      <name>getLastResults</name>
      <anchorfile>class_ogre_1_1_region_scene_query.html</anchorfile>
      <anchor>a40f55e11da42a7228929bc4cc049e041</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getQueryMask</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getQueryTypeMask</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>a47fac5b11f62901c14b1bd757ea5c14b</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const Sphere &amp;</type>
      <name>getSphere</name>
      <anchorfile>class_ogre_1_1_sphere_scene_query.html</anchorfile>
      <anchor>ab21e3cfc134292363497701523f87ade</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const std::set&lt; WorldFragmentType &gt; *</type>
      <name>getSupportedWorldFragmentTypes</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual WorldFragmentType</type>
      <name>getWorldFragmentType</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>queryResult</name>
      <anchorfile>class_ogre_1_1_region_scene_query.html</anchorfile>
      <anchor>a49641297f4affe82b8e9f8b9ab3ff9f4</anchor>
      <arglist>(MovableObject *first)</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>queryResult</name>
      <anchorfile>class_ogre_1_1_region_scene_query.html</anchorfile>
      <anchor>ae52b991bb3e6ecdb688c3d06d245c468</anchor>
      <arglist>(SceneQuery::WorldFragment *fragment)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setQueryMask</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>ad392a7fc0b338e5507540d3183f82cfb</anchor>
      <arglist>(uint32 mask)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setQueryTypeMask</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
      <anchor>abaca8d4d9b59a571e2d8e9a2cac7ce42</anchor>
      <arglist>(uint32 mask)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setSphere</name>
      <anchorfile>class_ogre_1_1_sphere_scene_query.html</anchorfile>
      <anchor>a6b8ac84df4b61cdd0abba7fcd43ae956</anchor>
      <arglist>(const Sphere &amp;sphere)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setWorldFragmentType</name>
      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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  <compound kind="class">
    <name>Ogre::OctreeZone</name>
    <filename>class_ogre_1_1_octree_zone.html</filename>
    <base>Ogre::PCZone</base>
    <member kind="enumvalue">
      <name>HOME_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumeration">
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      <name>NODE_LIST_TYPE</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>HOME_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>VISITOR_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>VISITOR_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>OctreeZone</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>ad53f19426fee16e290d827a6ea663d5b</anchor>
      <arglist>(PCZSceneManager *, const String &amp;)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~OctreeZone</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a87b076331babbad1ea20cfd5ccf3ec5e</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_addAntiPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ad1cc272698022165a64f85b5e6669917</anchor>
      <arglist>(AntiPortal *newAntiPortal)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_addNode</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a2a37e1359bca6c99a205cdec00fdbb56</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_addPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>accc5449350478d04f943d3a313704198</anchor>
      <arglist>(Portal *newPortal)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_checkLightAgainstPortals</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a90f747ce29e5af7665bcb49ff6711ddf</anchor>
      <arglist>(PCZLight *, unsigned long, PCZFrustum *, Portal *)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_checkNodeAgainstPortals</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a0256face161bd2d9977bdf4903f25ee0</anchor>
      <arglist>(PCZSceneNode *, Portal *)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_clearNodeLists</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
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      <arglist>(short nodeListTypes)</arglist>
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      <type>virtual void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>ae4c002cf9a3497492dfd33576495dbb6</anchor>
      <arglist>(const AxisAlignedBox &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a4509a95285b2d62f2988ea8a6030fbbe</anchor>
      <arglist>(const Sphere &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a4a3243152a6efbda021f9a77cfe7d756</anchor>
      <arglist>(const PlaneBoundedVolume &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_findNodes</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>aee32463e3d3938f3bd8c341fc1ca3257</anchor>
      <arglist>(const Ray &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_removeAntiPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>aa1b0c4809cffb26dd257dd82c97adee8</anchor>
      <arglist>(AntiPortal *removeAntiPortal)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_removePortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>aae81008aaba331d75d78ce12f741acf4</anchor>
      <arglist>(Portal *removePortal)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addNodeToOctree</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a129c7d66b74451efd77177c2f2b54af2</anchor>
      <arglist>(PCZSceneNode *, Octree *octree, int depth=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>createNodeZoneData</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a0666b7f4ecadd02dca134a800ed6db70</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>dirtyNodeByMovingPortals</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a03add4799fd3bf3cb0f6e8a81a3edd60</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Portal *</type>
      <name>findMatchingPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a6d04ab16bfd65e4641ff775cf3b21a6a</anchor>
      <arglist>(Portal *)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>findVisibleNodes</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>ad1db847af4636d5c34012ce04e47898d</anchor>
      <arglist>(PCZCamera *, NodeList &amp;visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getAABB</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a9ae79e9f3106aab4efa3f7ced10a08c8</anchor>
      <arglist>(AxisAlignedBox &amp;)</arglist>
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      <type>SceneNode *</type>
      <name>getEnclosureNode</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a7f34e962772ab3549074c7324536e288</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>unsigned long</type>
      <name>getLastVisibleFrame</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ac1fa831a0caf1f7defd52047322434f0</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>PCZCamera *</type>
      <name>getLastVisibleFromCamera</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>afc7272dc83ed42cc5c742556c4550bc5</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a65083240bb9210d75f999ab3e8bacd77</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getPortalsUpdated</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>aa1363a02d2cf5526fb11c86b836707d1</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void *</type>
      <name>getUserData</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ab6ecad657b5c528554153b425d1961db</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getZoneTypeName</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a920deb3e4af6031aab2c70b328926c4b</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>hasSky</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a6d4dc7bac6baf6dfc3c41ded5a9d373a</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>init</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a484054a38796da25820e41d71fa84d71</anchor>
      <arglist>(AxisAlignedBox &amp;box, int depth)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyBeginRenderScene</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a336085f80c96b69f4bb924e1e2026872</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyCameraCreated</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a8aadfefc3ea1fbaf38a7df55a1dd97a1</anchor>
      <arglist>(Camera *c)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyWorldGeometryRenderQueue</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a9babc9365aa7a2417460b497f4a27bc6</anchor>
      <arglist>(uint8 qid)</arglist>
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      <type>virtual void</type>
      <name>removeNode</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a29d50d9c2dbf62ce27bcfaa24406f2a0</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a48ddafbf9be0202144311004f02536ab</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>requiresZoneSpecificNodeData</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a50973158ea5cf45cdb33643cbffb41d4</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>resize</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a9de30e214af5d7882d164100d342ef5c</anchor>
      <arglist>(const AxisAlignedBox &amp;box)</arglist>
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      <type>virtual void</type>
      <name>setEnclosureNode</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a0ffb0e1db964e86afb1a39779d2ec97f</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setHasSky</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a8ff931ac282027f2d1d786b128a92a94</anchor>
      <arglist>(bool yesno)</arglist>
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      <type>void</type>
      <name>setLastVisibleFrame</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>aa89fe9c71d0e86e61d70ea5684cc83d2</anchor>
      <arglist>(unsigned long frameCount)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setLastVisibleFromCamera</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ada07deb5c12753fb1bf81d5d92a1e912</anchor>
      <arglist>(PCZCamera *camera)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>setOption</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>acd4e8dcda193d9de73e18c87051f014d</anchor>
      <arglist>(const String &amp;, const void *)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setPortalsUpdated</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ada5403814b6ba8a1284e80ab97d08f71</anchor>
      <arglist>(bool updated)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setUserData</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>abc8ebac2f46f22bb525856ec91be771e</anchor>
      <arglist>(void *userData)</arglist>
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      <type>virtual void</type>
      <name>setZoneGeometry</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a6cfb87bd914755a5df56968312ba314d</anchor>
      <arglist>(const String &amp;filename, PCZSceneNode *parentNode)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PCZone *</type>
      <name>updateNodeHomeZone</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>ae4048a584773b3ff4d064ebbece7f5df</anchor>
      <arglist>(PCZSceneNode *pczsn, bool allowBackTouces)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>updateNodeOctant</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a68960364c562e6d4d104efef5dd74362</anchor>
      <arglist>(OctreeZoneData *zoneData)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>updatePortalsZoneData</name>
      <anchorfile>class_ogre_1_1_octree_zone.html</anchorfile>
      <anchor>a76ac86027220b484b94a30c46af27197</anchor>
      <arglist>(void)</arglist>
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      <type>AntiPortalList</type>
      <name>mAntiPortals</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>abf2c82ac1e74ccd3852d3a332a8c4c99</anchor>
      <arglist></arglist>
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      <type>PCZSceneManager *</type>
      <name>mPCZSM</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a93e8f7a50cdea269e209fd15f87c557d</anchor>
      <arglist></arglist>
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      <type>PortalList</type>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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    <base>Ogre::ZoneData</base>
    <member kind="function">
      <type></type>
      <name>OctreeZoneData</name>
      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
      <anchor>a4714a96b289c143d99d4c64958fec416</anchor>
      <arglist>(PCZSceneNode *, PCZone *)</arglist>
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    <member kind="function">
      <type></type>
      <name>~OctreeZoneData</name>
      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
      <anchor>a5cf4b62b9cf2f30e0e0d9330bb240bfe</anchor>
      <arglist>()</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
      <anchor>ac3c7a0dc4cc177adc967decd7865f4cb</anchor>
      <arglist>(AxisAlignedBox &amp;box)</arglist>
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    <member kind="function">
      <type>Octree *</type>
      <name>getOctant</name>
      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
      <anchor>a634f749ddf1324eec252a58e80d7f46b</anchor>
      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
      <anchor>a12bad4625e23d23236a263ceb3cb94c6</anchor>
      <arglist>(Octree *o)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="variable">
      <type>PCZSceneNode *</type>
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      <anchorfile>class_ogre_1_1_zone_data.html</anchorfile>
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      <arglist></arglist>
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      <type>PCZone *</type>
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      <anchorfile>class_ogre_1_1_zone_data.html</anchorfile>
      <anchor>a0e85d178c29c65bc6cd9117f48770f4d</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>Octree *</type>
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      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
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      <arglist></arglist>
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      <type>AxisAlignedBox</type>
      <name>mOctreeWorldAABB</name>
      <anchorfile>class_ogre_1_1_octree_zone_data.html</anchorfile>
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      <arglist></arglist>
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    <base>Ogre::PCZoneFactory</base>
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      <type></type>
      <name>OctreeZoneFactory</name>
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      <arglist>()</arglist>
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      <type>virtual</type>
      <name>~OctreeZoneFactory</name>
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      <anchor>ade0f77212766fe3fe19a1979a1924f1a</anchor>
      <arglist>()</arglist>
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      <type>PCZone *</type>
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      <arglist>(PCZSceneManager *pczsm, const String &amp;zoneName)</arglist>
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      <name>getFactoryTypeName</name>
      <anchorfile>class_ogre_1_1_p_c_zone_factory.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_octree_zone_factory.html</anchorfile>
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      <arglist>(const String &amp;zoneType)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone_factory.html</anchorfile>
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      <arglist></arglist>
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      <type></type>
      <name>OctreeZonePlugin</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_octree_zone_plugin.html</anchorfile>
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      <arglist>()</arglist>
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      <type></type>
      <name>OptimisedUtil</name>
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      <arglist>(void)</arglist>
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      <type>virtual</type>
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      <arglist>()</arglist>
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      <type>virtual void</type>
      <name>calculateFaceNormals</name>
      <anchorfile>class_ogre_1_1_optimised_util.html</anchorfile>
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      <arglist>(const float *positions, const EdgeData::Triangle *triangles, Vector4 *faceNormals, size_t numTriangles)=0</arglist>
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      <anchor>a9270e6273fcf190d039030bd5de1df2f</anchor>
      <arglist>(const Vector4 &amp;lightPos, const Vector4 *faceNormals, char *lightFacings, size_t numFaces)=0</arglist>
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      <anchor>aa625f93ec757b2820935369c9884c45d</anchor>
      <arglist>(const Affine3 &amp;baseMatrix, const Affine3 *srcMatrices, Affine3 *dstMatrices, size_t numMatrices)=0</arglist>
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      <type>virtual void</type>
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      <arglist>(const Vector4 &amp;lightPos, Real extrudeDist, const float *srcPositions, float *destPositions, size_t numVertices)=0</arglist>
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      <arglist>(Real t, const float *srcPos1, const float *srcPos2, float *dstPos, size_t pos1VSize, size_t pos2VSize, size_t dstVSize, size_t numVertices, bool morphNormals)=0</arglist>
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      <arglist>(const float *srcPosPtr, float *destPosPtr, const float *srcNormPtr, float *destNormPtr, const float *blendWeightPtr, const unsigned char *blendIndexPtr, const Affine3 *const *blendMatrices, size_t srcPosStride, size_t destPosStride, size_t srcNormStride, size_t destNormStride, size_t blendWeightStride, size_t blendIndexStride, size_t numWeightsPerVertex, size_t numVertices)=0</arglist>
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      <arglist>(void)</arglist>
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  <compound kind="class">
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    <member kind="typedef">
      <type>std::list&lt; OverlayContainer * &gt;</type>
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      <arglist></arglist>
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    <member kind="function">
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      <name>Overlay</name>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a5a4051af0e9d239f4cb3d03f092565c3</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a60564ce854e4a17f29a7af999ea50fda</anchor>
      <arglist>(Camera *cam, RenderQueue *queue, Viewport *vp)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a306fcb0e15b270f7cd1c436fbb3b7b54</anchor>
      <arglist>(Matrix4 *xform) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>ae48bf2a6596b514f95e9d3a437d8e1e0</anchor>
      <arglist>(const String &amp;origin)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a702b15ebaa6d3f8dbb2918500b76c9f0</anchor>
      <arglist>(OverlayContainer *cont)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(SceneNode *node)</arglist>
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      <type>void</type>
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      <anchor>aaf8b4bc3c953b8eeaf5ce8e6f3bfac9f</anchor>
      <arglist>(Real x, Real y)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a5d12ab2635efc92de84fece5ae97ed5a</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a61f58ff3fe6a288d9c1e68d5c421703b</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const Radian &amp;</type>
      <name>getRotate</name>
      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a5f7fbb799f4cee6415b223cc6fe1625e</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>aa9b73c92c3a8e4ff41c65be87d545de6</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getScaleY</name>
      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a5263af45959efb44ed9f9fdb96cecc14</anchor>
      <arglist>(void) const</arglist>
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      <name>getScrollX</name>
      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a3476e577f32a23de48954723d6d2cfcd</anchor>
      <arglist>(void) const</arglist>
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      <type>ushort</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchor>ab210b07a317329bb66df4e674de2a367</anchor>
      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <type>bool</type>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(OverlayContainer *cont)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(SceneNode *node)</arglist>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>ae07b1a57498aad0299f0781b09ca9b39</anchor>
      <arglist>(Real xoff, Real yoff)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>adea3b88baa3697a657e7b5785f0ffedb</anchor>
      <arglist>(Real x, Real y)</arglist>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
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      <arglist>(Real x, Real y)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay.html</anchorfile>
      <anchor>a5d8481d5fa0990846e53345f1a1cc705</anchor>
      <arglist>(ushort zorder)</arglist>
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      <arglist>(void)</arglist>
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      <type>MapIterator&lt; ChildContainerMap &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>SharedPtr&lt; RenderSystemData &gt;</type>
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      <arglist></arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(OverlayElement *elem)</arglist>
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      <arglist>(RealRect &amp;clippingRegion)</arglist>
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      <arglist>(void)</arglist>
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      <name>_getDerivedTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac8b8dd7b643fe7fa5b1e31bb0a0d570d</anchor>
      <arglist>(void) const</arglist>
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      <name>_getLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>_getRelativeHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a99536a748f2b9518ee323ca15bd80832</anchor>
      <arglist>(void)</arglist>
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      <type>virtual Real</type>
      <name>_getRelativeWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ad10ec98d6f8dd0906cb42f0f0b75eb8a</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a749d499624e7358cf1ac1d2d9bc90cf1</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(OverlayContainer *parent, Overlay *overlay)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(const Matrix4 &amp;xform)</arglist>
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      <arglist>(ushort newZOrder)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(OverlayElement *elem)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchor>a581e6d515f04ce71f410711e828c3786</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a7379d47f6b4ece51964f992cfa29fddb</anchor>
      <arglist>(Real width, Real height)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>af4378d361e04e03e1ca8c63c73e53fc4</anchor>
      <arglist>(Real height)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a56d279033055d57e7872d00fea0a13e8</anchor>
      <arglist>(Real left)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a950a51f806779b3ae50adc1cb05fff95</anchor>
      <arglist>(OverlayContainer *parent)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a0984444e5ea957fea4880a8a2855e5d3</anchor>
      <arglist>(Real left, Real top)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a1d18a26a0680bd724220ea282722d48c</anchor>
      <arglist>(Real top)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(Real width)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a617e36034a316252c1ea199815abba53</anchor>
      <arglist>(RenderQueue *queue)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>aa9eec8f6dca98ac61766fc4785b84661</anchor>
      <arglist>(OverlayElement *elem)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>ac3fe3b72570a82f97bd89032ba8ddd49</anchor>
      <arglist>(OverlayElement *elem)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(OverlayContainer *cont)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(const String &amp;instanceName)</arglist>
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      <arglist>(Real x, Real y) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
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      <arglist>(OverlayElement *templateOverlay)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a142c71975a49dc2712e71b7a15bb6ad6</anchor>
      <arglist>(Real x, Real y)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const DisplayString &amp;</type>
      <name>getCaption</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a71d6e12ca511ff55ba6638758ecb5d2c</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getCastsShadows</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a3d5e8933145d36977b8c2b64e307bc59</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual OverlayElement *</type>
      <name>getChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>afa199b851b646c4a17d182023f2a60ee</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ChildContainerIterator</type>
      <name>getChildContainerIterator</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a90e2ac9ae2779b4045c31a84025e8dc4</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ChildIterator</type>
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      <arglist>(Matrix4 *xform) const</arglist>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(Real height)</arglist>
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      <arglist>(GuiHorizontalAlignment gha)</arglist>
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      <arglist>(Real left)</arglist>
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      <arglist>(const String &amp;matName, const String &amp;group=DEFAULT_RESOURCE_GROUP)</arglist>
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      <arglist>(GuiMetricsMode gmm)</arglist>
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      <arglist>(Real left, Real top)</arglist>
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      <arglist>(Real Top)</arglist>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(GuiVerticalAlignment gva)</arglist>
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      <arglist>(Real width)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <arglist></arglist>
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  </compound>
  <compound kind="class">
    <name>Ogre::OverlayElement</name>
    <filename>class_ogre_1_1_overlay_element.html</filename>
    <base>Ogre::StringInterface</base>
    <base>Ogre::Renderable</base>
    <base>Ogre::AllocatedObject</base>
    <member kind="typedef">
      <type>SharedPtr&lt; RenderSystemData &gt;</type>
      <name>RenderSystemDataPtr</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>adc7212015bff66546a8a351355d7b5fb</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>OverlayElement</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>adcc36fbc7c77c562cd66ec301cf1f889</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~OverlayElement</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a7b9d2d08def8d7b5f33d36382db10d53</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_getClippingRegion</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a97b633566faac55256ad2bfe1dc3ae43</anchor>
      <arglist>(RealRect &amp;clippingRegion)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getDerivedLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>abbb23a245b83f33926222206f81f7496</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getDerivedTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a149ed9dba547535540a515c0936cc1f2</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>_getHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac8b8dd7b643fe7fa5b1e31bb0a0d570d</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>_getLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>afd5bad2f48558fedb9d76f5547214903</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getRelativeHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a99536a748f2b9518ee323ca15bd80832</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getRelativeWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ad10ec98d6f8dd0906cb42f0f0b75eb8a</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>_getTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a749d499624e7358cf1ac1d2d9bc90cf1</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>_getWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a6f748e91dac18f0fdd80c97422d048c0</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a30ed52ccd1e7911239a0cd0209ca5f09</anchor>
      <arglist>(OverlayContainer *parent, Overlay *overlay)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyViewport</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a6affb58cf2e01ef086baf8ba49ea0fe5</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyWorldTransforms</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>aee3b76c1c274a0995437e3e4bf095674</anchor>
      <arglist>(const Matrix4 &amp;xform)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ushort</type>
      <name>_notifyZOrder</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a712333ce516ee70e1ad7e72fd4bf0336</anchor>
      <arglist>(ushort newZOrder)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_positionsOutOfDate</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a332f2ee98117ef701d8db7cc194a8f7d</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_releaseManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a02a099eba37c9f0f0700919535af0821</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_restoreManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a581e6d515f04ce71f410711e828c3786</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setDimensions</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a7379d47f6b4ece51964f992cfa29fddb</anchor>
      <arglist>(Real width, Real height)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>af4378d361e04e03e1ca8c63c73e53fc4</anchor>
      <arglist>(Real height)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a56d279033055d57e7872d00fea0a13e8</anchor>
      <arglist>(Real left)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a950a51f806779b3ae50adc1cb05fff95</anchor>
      <arglist>(OverlayContainer *parent)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setPosition</name>
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      <anchor>a0984444e5ea957fea4880a8a2855e5d3</anchor>
      <arglist>(Real left, Real top)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a1d18a26a0680bd724220ea282722d48c</anchor>
      <arglist>(Real top)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a65b2d7026e7e1a966f346d0500047989</anchor>
      <arglist>(Real width)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>_update</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac2ac7daa6c0d03c72800fdde69c1636f</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateCustomGpuParameter</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a742052f8185975e8b92103c924b005d3</anchor>
      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateFromParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a98050c3c2f7e3bf91769e9f98c203e64</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateRenderQueue</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a278c8fdde2e52a5851bbd308cf3e6180</anchor>
      <arglist>(RenderQueue *queue)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual OverlayElement *</type>
      <name>clone</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a8204a7415430d596be613b7669993944</anchor>
      <arglist>(const String &amp;instanceName)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>contains</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>aa6e49822c99b847fe7e5eb7b3bbc7035</anchor>
      <arglist>(Real x, Real y) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyFromTemplate</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>acdc6b75cd6f309b8af62a9e70e1e6a20</anchor>
      <arglist>(OverlayElement *templateOverlay)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyParametersTo</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>aad68d8b18faad14e8286a67527094654</anchor>
      <arglist>(StringInterface *dest) const</arglist>
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      <type>virtual OverlayElement *</type>
      <name>findElementAt</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>afec476ad794323ca4c2a579390be2a9d</anchor>
      <arglist>(Real x, Real y)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const DisplayString &amp;</type>
      <name>getCaption</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a71d6e12ca511ff55ba6638758ecb5d2c</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getCastsShadows</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a3d5e8933145d36977b8c2b64e307bc59</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const ColourValue &amp;</type>
      <name>getColour</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a95dd4d95ea99622dab22545b2e6c2d24</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const Vector4 &amp;</type>
      <name>getCustomParameter</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>ae3ad78c8e756ea5fb43d7830462abb1f</anchor>
      <arglist>(size_t index) const</arglist>
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      <type>Real</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a1fff3e0b4ad1470a0cb25a73779d3291</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual GuiHorizontalAlignment</type>
      <name>getHorizontalAlignment</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>adb3d293046df601c1ab5c38ed6b2fb05</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>aaf5fe0e1b686d33d2ecc7cb4b0569c80</anchor>
      <arglist>(void) const</arglist>
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      <type>const LightList &amp;</type>
      <name>getLights</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac284aa2a870b719353e73d424e3122ee</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const MaterialPtr &amp;</type>
      <name>getMaterial</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a0d5508d74e0d742ed04ba5ba6c1a7113</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getMaterialName</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a5808d6a6f03a5844af55b99f326a7646</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual GuiMetricsMode</type>
      <name>getMetricsMode</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a25345420a3a217103f2624080cb48f45</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a8b3e2a88f0466020472aff121463d13f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumWorldTransforms</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a47508d27a6c799998047c50ec43e9897</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ParamDictionary *</type>
      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ae3e13925bde11db245f6c9bbf5031a93</anchor>
      <arglist>(void)</arglist>
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      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a0f55da0550a7e1ab70a1c8bf598a3e20</anchor>
      <arglist>(void) const</arglist>
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      <type>String</type>
      <name>getParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
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      <arglist>(const String &amp;name) const</arglist>
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      <type>const ParameterList &amp;</type>
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      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>OverlayContainer *</type>
      <name>getParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a27ee755fb36de22d7866f1ca994d8391</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getPolygonModeOverrideable</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>ae944917873dd68126c129f05e51622d3</anchor>
      <arglist>(void) const</arglist>
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      <name>getRenderOperation</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a3621cee2a019e59d3671c1a204caf4c7</anchor>
      <arglist>(RenderOperation &amp;op)=0</arglist>
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      <type>const RenderSystemDataPtr &amp;</type>
      <name>getRenderSystemData</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a8043bede518f35c709880e4f3248a026</anchor>
      <arglist>() const</arglist>
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      <type>const OverlayElement *</type>
      <name>getSourceTemplate</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a6b27dcd535fa6377ca55dcf481563f8d</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getSquaredViewDepth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>adabf24ef7077a14dcc7a92a90dd04d07</anchor>
      <arglist>(const Camera *cam) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Technique *</type>
      <name>getTechnique</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>acc31580439662586a72b25a5604b300f</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ae88216e2bab2a230b25cc8341981a6c1</anchor>
      <arglist>(void) const</arglist>
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      <name>getTypeName</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a29106f2b51e110e0f159050df246b26f</anchor>
      <arglist>(void) const =0</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>getUseIdentityProjection</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>af630e6230261ecca2ecbfcf0b0ee9ce9</anchor>
      <arglist>(void) const</arglist>
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      <type>bool</type>
      <name>getUseIdentityView</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a869e7226c48fbff5dafef92b2b929b5e</anchor>
      <arglist>(void) const</arglist>
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      <type>const Any &amp;</type>
      <name>getUserAny</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a9cf204a5b5df75c8c745560551657358</anchor>
      <arglist>(void) const</arglist>
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      <type>UserObjectBindings &amp;</type>
      <name>getUserObjectBindings</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a2ed9a2f3c1decac6286f8af974ce2ffc</anchor>
      <arglist>()</arglist>
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      <type>const UserObjectBindings &amp;</type>
      <name>getUserObjectBindings</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a472c926a6d05d05752fc195c8d606a85</anchor>
      <arglist>() const</arglist>
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      <type>virtual GuiVerticalAlignment</type>
      <name>getVerticalAlignment</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac035cc5777b3b03fcec0e4173735929f</anchor>
      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a14e63d4c3d587b01ea94904a9e4d1c6b</anchor>
      <arglist>(void) const</arglist>
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      <type>void</type>
      <name>getWorldTransforms</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>aab630843ec2ac1e18e4bd22f61f91527</anchor>
      <arglist>(Matrix4 *xform) const</arglist>
    </member>
    <member kind="function">
      <type>ushort</type>
      <name>getZOrder</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ad0eb53760ccf63b90ec10739a6ca0733</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>hasCustomParameter</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a812d3b0f5df694b92084a98387d8f215</anchor>
      <arglist>(size_t index) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>hide</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a33d8945bd771e80d61bd3d36a32738eb</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>initialise</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a6226080248f5cf285a21b3996e845564</anchor>
      <arglist>(void)=0</arglist>
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    <member kind="function" virtualness="virtual">
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    <member kind="typedef">
      <type>MapIterator&lt; ElementMap &gt;</type>
      <name>TemplateIterator</name>
      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>OverlayManager</name>
      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~OverlayManager</name>
      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>a1cd64a87fb0ab23c3163af27989d8005</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(Camera *cam, RenderQueue *pQueue, Viewport *vp)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>a6f4c5ea14ae145edcdac623ea1c80f8e</anchor>
      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>a4b74d07681568ba1ab0f891e07338aee</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>a8d755456d249ff80d469e9c3944d22ed</anchor>
      <arglist>(OverlayElementFactory *elemFactory)</arglist>
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      <type>OverlayElement *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>aef7dbde8bb2ecf9b8c44bd8974735c9f</anchor>
      <arglist>(const String &amp;templateName, const String &amp;instanceName)</arglist>
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      <type>Overlay *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
      <anchor>ab6eb3dcc484ba5b06904ab2fb6b1aa23</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>OverlayElement *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName, const String &amp;instanceName, bool isTemplate=false)</arglist>
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      <type>OverlayElement *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName, const String &amp;instanceName)</arglist>
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      <type>OverlayElement *</type>
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      <arglist>(const String &amp;templateName, const String &amp;typeName, const String &amp;instanceName, bool isTemplate=false)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Overlay *overlay)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(bool isTemplate=false)</arglist>
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      <type>void</type>
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      <arglist>(const String &amp;instanceName, bool isTemplate=false)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(OverlayElement *pInstance, bool isTemplate=false)</arglist>
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      <type>Overlay *</type>
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      <type>Real</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>OverlayElement *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(const String &amp;name, bool isTemplate=false)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>OverlayMapIterator</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>const StringVector &amp;</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>TemplateIterator</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <type>Real</type>
      <name>getViewportAspectRatio</name>
      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>int</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>OrientationMode</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>int</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(const String &amp;name, bool isTemplate=false)</arglist>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(String strName) const</arglist>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;groupName)</arglist>
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      <type>static OverlayManager &amp;</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>static OverlayManager *</type>
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      <anchorfile>class_ogre_1_1_overlay_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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    <name>Ogre::OverlayProfileSessionListener</name>
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    <base>Ogre::ProfileSessionListener</base>
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      <name>DISPLAY_MILLISECONDS</name>
      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist></arglist>
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      <name>DISPLAY_PERCENTAGE</name>
      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist></arglist>
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      <type></type>
      <name>DisplayMode</name>
      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
      <anchor>a7d8c034deef087a5969bf5cce55334fd</anchor>
      <arglist></arglist>
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      <name>DISPLAY_PERCENTAGE</name>
      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist></arglist>
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      <name>DISPLAY_MILLISECONDS</name>
      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>OverlayProfileSessionListener</name>
      <anchorfile>group___overlays.html</anchorfile>
      <anchor>ga0e01e25edada5ead1e83defaa33a36d5</anchor>
      <arglist>()</arglist>
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      <type>virtual</type>
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      <anchorfile>group___overlays.html</anchorfile>
      <anchor>gaebe4b67ba05a64874b143fd0725fa3de</anchor>
      <arglist>()</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
      <anchor>ga71c22e881e91f9cc375ba55c145ce02a</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(const ProfileInstance &amp;instance, ulong maxTotalFrameTime)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>()</arglist>
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      <type>DisplayMode</type>
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      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist>() const</arglist>
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      <name>getOverlayHeight</name>
      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_profile_session_listener.html</anchorfile>
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      <arglist>(DisplayMode d)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(Real width, Real height)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(Real left, Real top)</arglist>
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    <base>Ogre::RenderQueueListener</base>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;eventName, const NameValuePairList *parameters)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint8 queueGroupId, const String &amp;invocation, bool &amp;repeatThisInvocation)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(uint8 queueGroupId, const String &amp;invocation, bool &amp;skipThisInvocation)</arglist>
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  <compound kind="class">
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      <type></type>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_overlay_translator_manager.html</anchorfile>
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  <compound kind="class">
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      <type>std::vector&lt; PageContentCollection * &gt;</type>
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      <arglist></arglist>
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      <arglist>(PageID pageID, PagedWorldSection *parent)</arglist>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(const String &amp;typeName)</arglist>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a7d54d0141d86f76a8ef49ecd3c48aeea</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
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      <anchor>a8ca47b6ce40af9cf4ab4dad16e86270f</anchor>
      <arglist>(PageContentCollection *coll)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>ac66750b1af3b6ff9a9109540a50bd2f0</anchor>
      <arglist>(Real timeElapsed)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>af59f9efc4f1f817860196d519dd14d69</anchor>
      <arglist>(Real timeSinceLastFrame)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PageContentCollection *</type>
      <name>getContentCollection</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a31ba49640bf95574ce526208f8113301</anchor>
      <arglist>(size_t index)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual size_t</type>
      <name>getContentCollectionCount</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a022e11e15f1bf7715e2f9b58db3a72f0</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const ContentCollectionList &amp;</type>
      <name>getContentCollectionList</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a74d4b5b4833e58a833d22f41dabe4e16</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned long</type>
      <name>getFrameLastHeld</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a81b8b18cbc6706484eae5654421516e9</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PageID</type>
      <name>getID</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a5dfd6c79d344e709f5084be205bed2d4</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
      <anchor>a28d57e379dbf7d5202440034741bb827</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PagedWorldSection *</type>
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      <arglist>() const</arglist>
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    <member kind="function">
      <type>SceneManager *</type>
      <name>getSceneManager</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function">
      <type>WorkQueue::Response *</type>
      <name>handleRequest</name>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual bool</type>
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      <anchor>a1881c61300af0fb73a879b9316aef0e3</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>bool</type>
      <name>isModified</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual void</type>
      <name>load</name>
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      <arglist>(bool synchronous)</arglist>
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      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(Camera *cam)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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      <type>virtual void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>()</arglist>
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      <type>virtual void</type>
      <name>unload</name>
      <anchorfile>class_ogre_1_1_page.html</anchorfile>
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      <arglist>()</arglist>
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      <type>static const uint32</type>
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      <anchor>a6bb0e50b1d6056d204dbd95f58cbdc45</anchor>
      <arglist></arglist>
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      <type>static const uint32</type>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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      <arglist>(std::ostream &amp;o, const Page &amp;p)</arglist>
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    <filename>class_ogre_1_1_page_content.html</filename>
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      <type></type>
      <name>PageContent</name>
      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>(PageContentFactory *creator)</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>()</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>(PageContentCollection *parent)</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>(Real timeElapsed)</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>(Real timeSinceLastFrame)</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>SceneManager *</type>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>()=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
      <anchor>a002c56089483de1402133db54e38d898</anchor>
      <arglist>(Camera *cam)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
      <anchor>afd72380de1497fb9333bba799ec2669f</anchor>
      <arglist>(StreamSerialiser &amp;ser)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;stream)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
      <anchor>a2530df47576ab8ca27822db846f9680e</anchor>
      <arglist>()=0</arglist>
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    <member kind="function" virtualness="pure">
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      <anchorfile>class_ogre_1_1_page_content.html</anchorfile>
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      <arglist>()=0</arglist>
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    <filename>class_ogre_1_1_page_content_collection.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>PageContentCollection</name>
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      <arglist>(PageContentCollectionFactory *creator)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(Page *parent)</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(Real timeElapsed)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(Real timeSinceLastFrame)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>() const</arglist>
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      <name>getParentPage</name>
      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>()=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(Camera *cam)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;ser)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;stream)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>()=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist>()=0</arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <anchorfile>class_ogre_1_1_page_content_collection.html</anchorfile>
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      <arglist></arglist>
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    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>PageContentCollectionFactory</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection_factory.html</anchorfile>
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      <arglist>()=0</arglist>
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      <arglist>(PageContentCollection *)=0</arglist>
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      <anchorfile>class_ogre_1_1_page_content_collection_factory.html</anchorfile>
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      <arglist>() const =0</arglist>
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  <compound kind="class">
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    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>PageContentFactory</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()=0</arglist>
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      <name>destroyInstance</name>
      <anchorfile>class_ogre_1_1_page_content_factory.html</anchorfile>
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      <arglist>(PageContent *)=0</arglist>
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      <name>getName</name>
      <anchorfile>class_ogre_1_1_page_content_factory.html</anchorfile>
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      <arglist>() const =0</arglist>
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  <compound kind="class">
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    <filename>class_ogre_1_1_paged_world.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="typedef">
      <type>std::map&lt; String, PagedWorldSection * &gt;</type>
      <name>SectionMap</name>
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      <anchor>a35168f74c967de15219c445f479d53b6</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>PagedWorld</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a86df6ac79d172998e074b8da3935ee6b</anchor>
      <arglist>(const String &amp;name, PageManager *manager)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~PagedWorld</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>aa998277396620588752029c88710dbd7</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_loadProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a72ebc44da81eac9c605bc012e89501ce</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_prepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a5040e60ba4d96ef63af185d314753684</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>StreamSerialiser *</type>
      <name>_readPageStream</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a99eb57150cba10d1ead24ab1d8ac3a90</anchor>
      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unloadProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>af3377b5783c83545b2130056ffc50838</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unprepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>aa25f1c7ea55a2a4e0059f32c5c3ca826</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>StreamSerialiser *</type>
      <name>_writePageStream</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a762a21ed405f3e6a88d6a630832f9e7b</anchor>
      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>PagedWorldSection *</type>
      <name>createSection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>afdd910dcc3bdcaac40d3a30c1f21611e</anchor>
      <arglist>(SceneManager *sceneMgr, const String &amp;typeName, const String &amp;sectionName=BLANKSTRING)</arglist>
    </member>
    <member kind="function">
      <type>PagedWorldSection *</type>
      <name>createSection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a587e49570767c3f5f4e9ecf168ec58be</anchor>
      <arglist>(const String &amp;strategyName, SceneManager *sceneMgr, const String &amp;sectionName=BLANKSTRING)</arglist>
    </member>
    <member kind="function">
      <type>PagedWorldSection *</type>
      <name>createSection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a311d8b49f249ffd6eab30079d20b0840</anchor>
      <arglist>(PageStrategy *strategy, SceneManager *sceneMgr, const String &amp;sectionName=BLANKSTRING)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>destroyAllSections</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a9e1c5509c70c0941f75e1233b7c219a1</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>destroySection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a01a47d516ddcd57334b25ba2d017c1e3</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>destroySection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a4b445ba01d57f979566ba08df16e63c3</anchor>
      <arglist>(PagedWorldSection *sec)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>af4b8c11c069af1eae2b1f414d32481a5</anchor>
      <arglist>(Real timeElapsed)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a4d5c5043aa8077c10a353075c62812c9</anchor>
      <arglist>(Real timeSinceLastFrame)</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a82a16f67f4e688dd5a7c71bb52922b65</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a0b2b14361f0b4b262b40f0cafa229246</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PageProvider *</type>
      <name>getPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a81a90e9566257f209388eeb7c72f7fe1</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PagedWorldSection *</type>
      <name>getSection</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>abe02434b1f5d934dc4d799b2bc019d1e</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function">
      <type>size_t</type>
      <name>getSectionCount</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a9b0c9840ce776233a3fbcdcba370f39d</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const SectionMap &amp;</type>
      <name>getSections</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>ae75ba54a5c539a0598d9b3c940ff99e6</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>af173a5d6ae87960e532a87e7e67fd888</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>ac0ef8449d591776b726577f2b4f84605</anchor>
      <arglist>(const DataStreamPtr &amp;stream)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>acad473ad0512414571f6c509715065f1</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>ace9492c0dd5be15818cc881d192ba6ca</anchor>
      <arglist>(Camera *cam)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a9932a5a510988ba09f5ed9aaf0c3e564</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>ae405454054ca875a563a1c890551f322</anchor>
      <arglist>(const DataStreamPtr &amp;stream)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a0fa22b0759b2ce34f2277b304af216e0</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>ae0d7ac8ee73dd0fd7437564ed894b2ce</anchor>
      <arglist>(PageProvider *provider)</arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>aae8d55a56f80cd98c81e9be35abb1703</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>CHUNK_SECTIONDECLARATION_ID</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a22c0313ee4f22c41c592aec526aedce6</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a5aed8fa0270feca86392300faff64764</anchor>
      <arglist></arglist>
    </member>
    <member kind="friend">
      <type>_OgrePagingExport friend std::ostream &amp;</type>
      <name>operator&lt;&lt;</name>
      <anchorfile>class_ogre_1_1_paged_world.html</anchorfile>
      <anchor>a1cd0eb84ff83fe1e320c54d9f8fdf4eb</anchor>
      <arglist>(std::ostream &amp;o, const PagedWorld &amp;p)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::PagedWorldSection</name>
    <filename>class_ogre_1_1_paged_world_section.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="typedef">
      <type>std::map&lt; PageID, Page * &gt;</type>
      <name>PageMap</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>abddb5f4dcbcac2c298f58e25dea3ac58</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>PagedWorldSection</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a39f38e5a37b3eacf67fdb3509611f13d</anchor>
      <arglist>(const String &amp;name, PagedWorld *parent, SceneManager *sm)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~PagedWorldSection</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ad5623dc85e1cb81f7a7b0d1fb5dfcd3f</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_loadProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ac0c8f91bad2fa313ecde9d0f6e8491b9</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_prepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a495c03ee2f1c570495d640053bb33c03</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>_readPageStream</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ace50c38bd8514388683c2baff141e452</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unloadProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a9479d0ae02a6b258f7eea12526561cb2</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unprepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab719550f4970c6ec32e949bd0ab79b4a</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>_writePageStream</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a62d2d4952b2c5d0fb42294b4a67f2ef8</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ae70969b195c560958b225d8783bfea6c</anchor>
      <arglist>(Real timeElapsed)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ad5f43b304e2c51ca1c3a0390230bf45c</anchor>
      <arglist>(Real timeSinceLastFrame)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const AxisAlignedBox &amp;</type>
      <name>getBoundingBox</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>aed6f4fd44a218aeffb6e147e383e4e7c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a53c9a5653cf91cbdaed47d52a9045956</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a7c71c5f8fdc8528b5222394bd7b87993</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Page *</type>
      <name>getPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab5d4ec9ce6571345f4f072f2ab1404dc</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageID</type>
      <name>getPageID</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a3ccafb61dcc690bb1a1efd6c8a6b907b</anchor>
      <arglist>(const Vector3 &amp;worldPos)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageProvider *</type>
      <name>getPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a54b15191c5e2f5fa5d3ee4800ec27637</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual SceneManager *</type>
      <name>getSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a5e422865ca032d8c8b11dd693d50b75f</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageStrategy *</type>
      <name>getStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a874715e09aacf6b7b68d983b19d0f1c6</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageStrategyData *</type>
      <name>getStrategyData</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a8e0306f93de0c40466a0b11e7315bdf8</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getType</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a6896f555077a1a7d44588fc74446ed57</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PagedWorld *</type>
      <name>getWorld</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a97a82e613670fe3a17625b17e70acf89</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>holdPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>aa05961d63f7a427e11b96ec9e03578d0</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>abdc7575c0502aa8bd7ecb736eb7eb64e</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Page *</type>
      <name>loadOrCreatePage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a010ecd6e4f224f86dc8811f0711df3cd</anchor>
      <arglist>(const Vector3 &amp;worldPos)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>loadPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a0e390153652b3283abc91950017aa280</anchor>
      <arglist>(PageID pageID, bool forceSynchronous=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a78f2718c5437d59bbe682ea353674056</anchor>
      <arglist>(Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllPages</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a2c2cfc82a89da128f8cb51b4b6bbb97c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab6144d3304276aedd2e78d3c0da044cc</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBoundingBox</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a3bfa7a14cafcfae85481b42a865e5ce7</anchor>
      <arglist>(const AxisAlignedBox &amp;box)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a4d4ad3e43086dcef834c14f5943ed906</anchor>
      <arglist>(PageProvider *provider)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>afb1bd74b97880325a1c0f5a76dde4173</anchor>
      <arglist>(SceneManager *sm)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ad55558c5a6e30836099c9526a0031497</anchor>
      <arglist>(const String &amp;smName)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a0fb34b7fab911e6f37549d418bd7d983</anchor>
      <arglist>(PageStrategy *strat)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a5c2f98ce0e1b4f1df7850538eabfd790</anchor>
      <arglist>(const String &amp;stratName)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unloadPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a8079567efda9298ba00516ddd41b0911</anchor>
      <arglist>(PageID pageID, bool forceSynchronous=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unloadPage</name>
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      <arglist>(Page *p, bool forceSynchronous=false)</arglist>
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      <type>static const uint32</type>
      <name>CHUNK_ID</name>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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      <arglist>(std::ostream &amp;o, const PagedWorldSection &amp;p)</arglist>
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    <name>Ogre::PagedWorldSectionFactory</name>
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    <base>Ogre::AllocatedObject</base>
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      <type>virtual</type>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;name, PagedWorld *parent, SceneManager *sm)=0</arglist>
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      <type>virtual void</type>
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      <arglist>(PagedWorldSection *)=0</arglist>
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      <arglist>() const =0</arglist>
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      <type>std::vector&lt; Camera * &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>std::map&lt; String, PagedWorld * &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <type>virtual</type>
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      <arglist>()</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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      <type>virtual bool</type>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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      <type>StreamSerialiser *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
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      <type>StreamSerialiser *</type>
      <name>_readWorldStream</name>
      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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      <type>StreamSerialiser *</type>
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      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Camera *c)</arglist>
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      <arglist>(PageContentCollectionFactory *f)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>a6e5573f8b54f1176cfe38ca04a4cab06</anchor>
      <arglist>(PageContentFactory *f)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageStrategy *strategy)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>a78cc91f39cf4248ec5d3bc4364d1832d</anchor>
      <arglist>(PagedWorldSectionFactory *f)</arglist>
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      <type>PageContent *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName)</arglist>
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      <type>PageContentCollection *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName)</arglist>
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      <type>PagedWorld *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;name=BLANKSTRING)</arglist>
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      <type>PagedWorldSection *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;typeName, const String &amp;name, PagedWorld *parent, SceneManager *sm)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageContent *c)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageContentCollection *coll)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>a020c01d7404878f466fa62f9bd37e1ef</anchor>
      <arglist>(PagedWorld *world)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PagedWorldSection *s)</arglist>
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      <type>const CameraList &amp;</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>PageContentCollectionFactory *</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Camera *c) const</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const String &amp;filename, const String &amp;name=BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(const DataStreamPtr &amp;stream, const String &amp;name=BLANKSTRING)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(Camera *c)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>ade1b6e76ac559d774713531725624d88</anchor>
      <arglist>(PageContentCollectionFactory *f)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageContentFactory *f)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(PageStrategy *strategy)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>ae452ace6b26a686c4013e928c3c5b8bb</anchor>
      <arglist>(PagedWorldSectionFactory *f)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>a11c068ff39c1d760291fc6ed0b1087a3</anchor>
      <arglist>(PagedWorld *world, const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>acdf6f98cbedab5fa1be07d3cbd10001e</anchor>
      <arglist>(PagedWorld *world, const DataStreamPtr &amp;stream)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(uint8 lvl)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>a4b1a8bfe1efc150859b62786f40354d7</anchor>
      <arglist>(PageProvider *provider)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
      <anchor>afa458ee993c36dab64b0a3f611f902d9</anchor>
      <arglist>(const String &amp;g)</arglist>
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      <anchorfile>class_ogre_1_1_page_manager.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <name>PageProvider</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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      <arglist>(Page *page, PagedWorldSection *section)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>readPageStream</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>acc765352fa835ea260b9ce989d872b9e</anchor>
      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>readWorldStream</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>aa542da6a61f2bacf9a2c7c128eb91c76</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>unloadProceduralPage</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>ae164fead87b9512b924b2ad3e20dba97</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>unprepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>a66ee65df7701f813b055ed09aeaa7949</anchor>
      <arglist>(Page *page, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>writePageStream</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>aa32a942e1b415cae94b984924266f9de</anchor>
      <arglist>(PageID pageID, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>writeWorldStream</name>
      <anchorfile>class_ogre_1_1_page_provider.html</anchorfile>
      <anchor>a44eb5f25c6d9875c1a7f4745a8c9f7c3</anchor>
      <arglist>(const String &amp;filename)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::PageStrategy</name>
    <filename>class_ogre_1_1_page_strategy.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>PageStrategy</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a45203e73d8cf17040469d99b89148f2a</anchor>
      <arglist>(const String &amp;name, PageManager *manager)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~PageStrategy</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>aadbd8fbf0c1aa1703c4d34f1011a4ff5</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual PageStrategyData *</type>
      <name>createData</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1f3ee75de1ece00f1d8dc5f1eb92832e</anchor>
      <arglist>() OGRE_NODISCARD=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>destroyData</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a90dd9281a8804b6332a6fa477a950186</anchor>
      <arglist>(PageStrategyData *d)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1990d8b1110ac0555e3ec18da77675b8</anchor>
      <arglist>(Real timeElapsed, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>adb6fc9f82a8ea955971b46c052a151af</anchor>
      <arglist>(Real timeSinceLastFrame, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a79dc7f55274f677dac8bf64798f4bbea</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a1b175f0b77c05ed13df9d917b71c6a31</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual PageID</type>
      <name>getPageID</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a78f9813d951ab38b1ebbae6b0f807df6</anchor>
      <arglist>(const Vector3 &amp;worldPos, PagedWorldSection *section)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>aa3db993f4446cb811e094c8ad0ab23df</anchor>
      <arglist>(Camera *cam, PagedWorldSection *section)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>updateDebugDisplay</name>
      <anchorfile>class_ogre_1_1_page_strategy.html</anchorfile>
      <anchor>a96e254ffc49131053601b8f17e4054f8</anchor>
      <arglist>(Page *p, SceneNode *sn)=0</arglist>
    </member>
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  <compound kind="class">
    <name>Ogre::PageStrategyData</name>
    <filename>class_ogre_1_1_page_strategy_data.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>PageStrategyData</name>
      <anchorfile>class_ogre_1_1_page_strategy_data.html</anchorfile>
      <anchor>aee0c7372a5df6ba16cb608bb4634b43a</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~PageStrategyData</name>
      <anchorfile>class_ogre_1_1_page_strategy_data.html</anchorfile>
      <anchor>a5866f1cb60842627008c050dc0afdc63</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual bool</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_page_strategy_data.html</anchorfile>
      <anchor>aab80a3280ea2b5526ecb2a8652716533</anchor>
      <arglist>(StreamSerialiser &amp;stream)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_page_strategy_data.html</anchorfile>
      <anchor>ae7b43543191e014b5df371be2626b164</anchor>
      <arglist>(StreamSerialiser &amp;stream)=0</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::PanelOverlayElement</name>
    <filename>class_ogre_1_1_panel_overlay_element.html</filename>
    <base>Ogre::OverlayContainer</base>
    <class kind="class">Ogre::PanelOverlayElement::CmdTiling</class>
    <class kind="class">Ogre::PanelOverlayElement::CmdTransparent</class>
    <class kind="class">Ogre::PanelOverlayElement::CmdUVCoords</class>
    <member kind="typedef">
      <type>MapIterator&lt; ChildContainerMap &gt;</type>
      <name>ChildContainerIterator</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a000e571565ca93dc4ec617a32f632946</anchor>
      <arglist></arglist>
    </member>
    <member kind="typedef">
      <type>std::map&lt; String, OverlayContainer * &gt;</type>
      <name>ChildContainerMap</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a9656b67c4beb90b991ac1595731f7143</anchor>
      <arglist></arglist>
    </member>
    <member kind="typedef">
      <type>MapIterator&lt; ChildMap &gt;</type>
      <name>ChildIterator</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>aab02a8f87528fb846039ef718b4d3ba8</anchor>
      <arglist></arglist>
    </member>
    <member kind="typedef">
      <type>std::map&lt; String, OverlayElement * &gt;</type>
      <name>ChildMap</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a774a54c9ca32f2107a1a391ca2439862</anchor>
      <arglist></arglist>
    </member>
    <member kind="typedef">
      <type>SharedPtr&lt; RenderSystemData &gt;</type>
      <name>RenderSystemDataPtr</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>adc7212015bff66546a8a351355d7b5fb</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>PanelOverlayElement</name>
      <anchorfile>class_ogre_1_1_panel_overlay_element.html</anchorfile>
      <anchor>a8c1555d05bf15c36606c441279e8465b</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~PanelOverlayElement</name>
      <anchorfile>class_ogre_1_1_panel_overlay_element.html</anchorfile>
      <anchor>ab7898dddb9d637fbbf8c90d9bc45f37e</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_addChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a1b22eddee9083be54a60c09b3a129e9d</anchor>
      <arglist>(OverlayElement *elem)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_getClippingRegion</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a97b633566faac55256ad2bfe1dc3ae43</anchor>
      <arglist>(RealRect &amp;clippingRegion)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getDerivedLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>abbb23a245b83f33926222206f81f7496</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getDerivedTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a149ed9dba547535540a515c0936cc1f2</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>_getHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ac8b8dd7b643fe7fa5b1e31bb0a0d570d</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>_getLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>afd5bad2f48558fedb9d76f5547214903</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getRelativeHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a99536a748f2b9518ee323ca15bd80832</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>_getRelativeWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>ad10ec98d6f8dd0906cb42f0f0b75eb8a</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>_getTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a749d499624e7358cf1ac1d2d9bc90cf1</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>Real</type>
      <name>_getWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a6f748e91dac18f0fdd80c97422d048c0</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyParent</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a4914991f1125756625245adcbd80e541</anchor>
      <arglist>(OverlayContainer *parent, Overlay *overlay)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyViewport</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a6b6282e844bd8ee4161f8139a69c2431</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyWorldTransforms</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a59d52ac949c39a2dda2e4bb83b9f16b4</anchor>
      <arglist>(const Matrix4 &amp;xform)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual ushort</type>
      <name>_notifyZOrder</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a9e997f6bce139aa736aef6a32a8bcc01</anchor>
      <arglist>(ushort newZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_positionsOutOfDate</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>abde71af791eaecaefafe5bbb88da5ab2</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_releaseManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_panel_overlay_element.html</anchorfile>
      <anchor>afc03fc37949c1f977dd8d9c9d7465688</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_removeChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a1c4711038030d7464ca3c2b60c380175</anchor>
      <arglist>(OverlayElement *elem)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_removeChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a8453a3a1a55f906b8add0878233b1340</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_restoreManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_panel_overlay_element.html</anchorfile>
      <anchor>ac7c2fdaa5fbf32c456f8f3cddcbc5a70</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setDimensions</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a7379d47f6b4ece51964f992cfa29fddb</anchor>
      <arglist>(Real width, Real height)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setHeight</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>af4378d361e04e03e1ca8c63c73e53fc4</anchor>
      <arglist>(Real height)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setLeft</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a56d279033055d57e7872d00fea0a13e8</anchor>
      <arglist>(Real left)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a950a51f806779b3ae50adc1cb05fff95</anchor>
      <arglist>(OverlayContainer *parent)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setPosition</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a0984444e5ea957fea4880a8a2855e5d3</anchor>
      <arglist>(Real left, Real top)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setTop</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a1d18a26a0680bd724220ea282722d48c</anchor>
      <arglist>(Real top)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setWidth</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a65b2d7026e7e1a966f346d0500047989</anchor>
      <arglist>(Real width)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_update</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a94c71181fdb53c1057800b44f2098e9f</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateCustomGpuParameter</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a742052f8185975e8b92103c924b005d3</anchor>
      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateFromParent</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a98050c3c2f7e3bf91769e9f98c203e64</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_updateRenderQueue</name>
      <anchorfile>class_ogre_1_1_panel_overlay_element.html</anchorfile>
      <anchor>a55270b88fc4a02b0f6b8d2816aa36d28</anchor>
      <arglist>(RenderQueue *queue)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>aa9eec8f6dca98ac61766fc4785b84661</anchor>
      <arglist>(OverlayElement *elem)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addChildImpl</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>ac3fe3b72570a82f97bd89032ba8ddd49</anchor>
      <arglist>(OverlayElement *elem)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addChildImpl</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>ad3694ec31ad22357270320457e6409a8</anchor>
      <arglist>(OverlayContainer *cont)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual OverlayElement *</type>
      <name>clone</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a6fdeb7a613ce1ff5e5bb04b59e014fd6</anchor>
      <arglist>(const String &amp;instanceName)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>contains</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>aa6e49822c99b847fe7e5eb7b3bbc7035</anchor>
      <arglist>(Real x, Real y) const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyFromTemplate</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a46f2140e07bf4dd584814a4edb2dcf1b</anchor>
      <arglist>(OverlayElement *templateOverlay)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>copyParametersTo</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>aad68d8b18faad14e8286a67527094654</anchor>
      <arglist>(StringInterface *dest) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual OverlayElement *</type>
      <name>findElementAt</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a142c71975a49dc2712e71b7a15bb6ad6</anchor>
      <arglist>(Real x, Real y)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const DisplayString &amp;</type>
      <name>getCaption</name>
      <anchorfile>class_ogre_1_1_overlay_element.html</anchorfile>
      <anchor>a71d6e12ca511ff55ba6638758ecb5d2c</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getCastsShadows</name>
      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
      <anchor>a3d5e8933145d36977b8c2b64e307bc59</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual OverlayElement *</type>
      <name>getChild</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>afa199b851b646c4a17d182023f2a60ee</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual ChildContainerIterator</type>
      <name>getChildContainerIterator</name>
      <anchorfile>class_ogre_1_1_overlay_container.html</anchorfile>
      <anchor>a90e2ac9ae2779b4045c31a84025e8dc4</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual ChildIterator</type>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(RenderOperation &amp;op)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(ushort layer=0) const</arglist>
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      <arglist>(ushort layer=0) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(Real &amp;u1, Real &amp;v1, Real &amp;u2, Real &amp;v2) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(Matrix4 *xform) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(size_t index) const</arglist>
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      <arglist>(SceneManager *sm, RenderSystem *rsys)</arglist>
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      <arglist>(size_t index)</arglist>
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      <arglist>(const DisplayString &amp;text)</arglist>
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      <arglist>(bool val)</arglist>
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      <arglist>(size_t index, const Vector4 &amp;value)</arglist>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(Real height)</arglist>
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      <arglist>(GuiHorizontalAlignment gha)</arglist>
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      <arglist>(Real left)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(const String &amp;matName, const String &amp;group=DEFAULT_RESOURCE_GROUP)</arglist>
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      <arglist>(GuiMetricsMode gmm)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(Real left, Real top)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <arglist>(Real x, Real y, ushort layer=0)</arglist>
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      <arglist>(Real Top)</arglist>
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      <arglist>(bool isTransparent)</arglist>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(ParticleSystem *psys)=0</arglist>
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      <arglist>(ParticleAffector *e)</arglist>
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      <arglist>() const =0</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Real timeElapsed)=0</arglist>
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      <arglist>(Particle *pParticle)</arglist>
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      <arglist>(ParticleSystem *owner)</arglist>
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      <arglist>(ParticleVisualData *vis)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <arglist>(Real duration)</arglist>
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      <arglist>(Real min, Real max)</arglist>
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      <arglist>(Real particlesPerSecond)</arglist>
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      <arglist>(bool emitted)</arglist>
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      <arglist>(const String &amp;emittedEmitter)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real radius)</arglist>
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      <arglist>(Real radius)</arglist>
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      <arglist>(const AxisAlignedBox &amp;bounds, bool pad=true)</arglist>
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      <arglist>(unsigned short numLevels)</arglist>
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      <arglist>(unsigned short level, const MeshLodUsage &amp;usage)</arglist>
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      <arglist>(unsigned short subIdx, unsigned short level, IndexData *facedata)</arglist>
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      <arglist>(void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=false, bool ibUseShadow=false)</arglist>
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      <arglist>(Real factor)</arglist>
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      <arglist>(Real weight, const std::map&lt; size_t, Vector3 &gt; &amp;vertexOffsetMap, const std::map&lt; size_t, Vector3 &gt; &amp;normalsMap, VertexData *targetVertexData)</arglist>
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      <arglist>(uint32 lightMask)</arglist>
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      <arglist>(Real nearDist)</arglist>
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      <arglist>(OrientationMode orientationMode)</arglist>
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      <arglist>(Real h)</arglist>
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      <arglist>(Real w)</arglist>
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      <arglist>(PolygonMode sd)</arglist>
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      <arglist>(Real x, Real y, Real z)</arglist>
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      <arglist>(ProjectionType pt)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(uint16 paramIndex, const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <arglist>(LightTypes type)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(bool visible)</arglist>
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      <name>updateZones</name>
      <anchorfile>class_ogre_1_1_p_c_z_light.html</anchorfile>
      <anchor>a4830347df6db80de75f2054c3c1b647e</anchor>
      <arglist>(PCZone *defaultZone, unsigned long frameCount)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <anchor>a55f1de18b85d2d276b2ea38a138b4e3e</anchor>
      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <anchor>acae2215c051989d544f34083a0a9bfa2</anchor>
      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <anchor>a01f48775e48b672d7796311f3ffe2930</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
      <anchor>a2eb94fea5944cf0d33702a75cfa14a74</anchor>
      <arglist>()</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <type>Real</type>
      <name>tempSquareDist</name>
      <anchorfile>class_ogre_1_1_light.html</anchorfile>
      <anchor>ae3e2e4e50055bf99fd923ffa4f539f7d</anchor>
      <arglist></arglist>
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      <name>PCZLightFactory</name>
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      <arglist>()</arglist>
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    <member kind="function">
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      <arglist>()</arglist>
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      <anchor>aa23e112f39b565fa0b97e60e27014de3</anchor>
      <arglist>(uint32 flag)</arglist>
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      <arglist>(const String &amp;name, SceneManager *manager, const NameValuePairList *params=0)</arglist>
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      <arglist>(MovableObject *obj)</arglist>
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      <name>getType</name>
      <anchorfile>class_ogre_1_1_p_c_z_light_factory.html</anchorfile>
      <anchor>a534cd5eb770fa71f66e419088111cd14</anchor>
      <arglist>(void) const</arglist>
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      <type>uint32</type>
      <name>getTypeFlags</name>
      <anchorfile>class_ogre_1_1_movable_object_factory.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist></arglist>
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    <name>Ogre::PCZone</name>
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    <base>Ogre::AllocatedObject</base>
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      <name>HOME_NODE_LIST</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist></arglist>
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      <arglist>(PCZSceneManager *, const String &amp;)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>(AntiPortal *newAntiPortal)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>(PCZSceneNode *)=0</arglist>
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      <name>_addPortal</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>accc5449350478d04f943d3a313704198</anchor>
      <arglist>(Portal *newPortal)</arglist>
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      <type>virtual void</type>
      <name>_checkLightAgainstPortals</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>(PCZLight *, unsigned long, PCZFrustum *, Portal *)=0</arglist>
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      <arglist>(PCZSceneNode *, Portal *)=0</arglist>
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      <arglist>(short nodeListTypes)</arglist>
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      <anchor>ac6d95f1d9e814b380b99b266ac2a9383</anchor>
      <arglist>(const AxisAlignedBox &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>(const Sphere &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0</arglist>
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      <arglist>(const PlaneBoundedVolume &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0</arglist>
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      <arglist>(const Ray &amp;t, PCZSceneNodeList &amp;list, PortalList &amp;visitedPortals, bool includeVisitors, bool recurseThruPortals, PCZSceneNode *exclude)=0</arglist>
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      <arglist>(AntiPortal *removeAntiPortal)</arglist>
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      <arglist>(Portal *removePortal)</arglist>
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      <arglist>(PCZSceneNode *)</arglist>
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      <arglist>(void)=0</arglist>
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      <anchor>a6d04ab16bfd65e4641ff775cf3b21a6a</anchor>
      <arglist>(Portal *)</arglist>
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      <arglist>(PCZCamera *, NodeList &amp;visibleNodeList, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters, bool displayNodes, bool showBoundingBoxes)=0</arglist>
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      <arglist>(AxisAlignedBox &amp;)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)=0</arglist>
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      <arglist>(Camera *c)=0</arglist>
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      <arglist>(uint8 qid)=0</arglist>
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      <arglist>(PCZSceneNode *)=0</arglist>
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      <arglist>(void)=0</arglist>
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      <arglist>(PCZSceneNode *)=0</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
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      <arglist>(bool yesno)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>aa89fe9c71d0e86e61d70ea5684cc83d2</anchor>
      <arglist>(unsigned long frameCount)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ada07deb5c12753fb1bf81d5d92a1e912</anchor>
      <arglist>(PCZCamera *camera)</arglist>
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      <type>virtual bool</type>
      <name>setOption</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a392214a159e92805364bff307bbf0549</anchor>
      <arglist>(const String &amp;, const void *)=0</arglist>
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      <type>void</type>
      <name>setPortalsUpdated</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>ada5403814b6ba8a1284e80ab97d08f71</anchor>
      <arglist>(bool updated)</arglist>
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      <type>void</type>
      <name>setUserData</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>abc8ebac2f46f22bb525856ec91be771e</anchor>
      <arglist>(void *userData)</arglist>
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      <type>virtual void</type>
      <name>setZoneGeometry</name>
      <anchorfile>class_ogre_1_1_p_c_zone.html</anchorfile>
      <anchor>a6101e456713f4f75910c0e9b40d5f8b0</anchor>
      <arglist>(const String &amp;filename, PCZSceneNode *parentNode)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual PCZone *</type>
      <name>updateNodeHomeZone</name>
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      <arglist>(uint32 mask)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_notifyMovableObjectLodChanged</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae4b6a7748dc4273fd6c160fb162c544f</anchor>
      <arglist>(MovableObjectLodChangedEvent &amp;evt)</arglist>
    </member>
    <member kind="function">
      <type>RenderContext *</type>
      <name>_pauseRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a90d0e7484ed4580ec980eef15808bfee</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_populateLightList</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad7330d1bfd3ed9700a1716151acbead3</anchor>
      <arglist>(const Vector3 &amp;position, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_populateLightList</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac6e42c947472bf09620ef974c3ac26a5</anchor>
      <arglist>(const SceneNode *sn, Real radius, LightList &amp;destList, uint32 lightMask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_queueSkiesForRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab8511a16f5e93699cd1dfb8bd93e98f2</anchor>
      <arglist>(Camera *cam)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_releaseManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a6a518d9bb5e39500df870f538be7a939</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_renderQueueGroupObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a6336349899e883a51d7446ef4cc3d9df</anchor>
      <arglist>(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_renderScene</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>ae82654ed4ae10749be67c82543ad2e82</anchor>
      <arglist>(Camera *cam, Viewport *vp, bool includeOverlays)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_renderVisibleObjects</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3dce9a03ecad77d52ed0a8ef0e8b742c</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_restoreManualHardwareResources</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ad72c0a636bfdb7a891de44073ad26835</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_resumeRendering</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a794e03ea25dd798346414c1dba31337d</anchor>
      <arglist>(RenderContext *context)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setActiveCompositorChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9a5c7191febaebc65eb605202c0062cb</anchor>
      <arglist>(CompositorChain *chain)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setDestinationRenderSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ae87a0ee032dd09c82fa13e503711cc2b</anchor>
      <arglist>(RenderSystem *sys)</arglist>
    </member>
    <member kind="function">
      <type>const Pass *</type>
      <name>_setPass</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac6008a2910a810dd022e1751bcb3c38f</anchor>
      <arglist>(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setSkyBox</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abd6e42cd9332673bddd79f31ef423c1e</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setSkyDome</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab2bd35627468a27a8e52a30cc364cc82</anchor>
      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_setSkyPlane</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a23a02fc191d8dacf508515c0116b45b1</anchor>
      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <type>void</type>
      <name>_suppressRenderStateChanges</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9701ff154236abf3022519c64e3d224d</anchor>
      <arglist>(bool suppress)</arglist>
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      <type>void</type>
      <name>_suppressShadows</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af44261df34c54464203319f67c06a7bb</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_updateHomeZone</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a14a412b3101c6e8e8d9317235b1d2d93</anchor>
      <arglist>(PCZSceneNode *, bool)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_updatePCZSceneNode</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>aebefaaad96e5a85efb54ff10b6f25c34</anchor>
      <arglist>(PCZSceneNode *)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_updatePCZSceneNodes</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a2bdd0173a377fdb56d51a52467bd5856</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_updatePortalZoneData</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a12ec71ae075484bcdee518bbecfcdf42</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateSceneGraph</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a0e8ddd07155c1812cf91b17684dfd07a</anchor>
      <arglist>(Camera *cam)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a8d613edec86ef5bc9e4f36b8be47bd92</anchor>
      <arglist>(Listener *s)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addLodListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ac761cb112de51be26c54609de3c83a</anchor>
      <arglist>(LodListener *listener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addPCZSceneNode</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>ac08eaf17e10fc0808d548c5e630efc31</anchor>
      <arglist>(PCZSceneNode *sn, PCZone *zone)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderObjectListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a97f0a2a4c7992b7c37f704483f3a9166</anchor>
      <arglist>(RenderObjectListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderQueueListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acc3d04347b15d26861cb566f71a46685</anchor>
      <arglist>(RenderQueueListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addSpecialCaseRenderQueue</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a35ee911c94feb9c384dd34bd3bda93d9</anchor>
      <arglist>(uint8 qid)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>clearScene</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a8460e2cb577bdedf7848c690c105e6aa</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>clearSpecialCaseRenderQueues</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaf563008369ba9853dd3b862ab2cb0ab</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>connectPortalsToTargetZonesByLocation</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a1f4404d5bea854e1561cdbb6f835e828</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>AxisAlignedBoxSceneQuery *</type>
      <name>createAABBQuery</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>aa7cfee73f14e2bab78a46075742c2641</anchor>
      <arglist>(const AxisAlignedBox &amp;box, uint32 mask=0xFFFFFFFF)</arglist>
    </member>
    <member kind="function">
      <type>Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa76a896afcb6a2d3032c8586ab91dd0a</anchor>
      <arglist>(const String &amp;name, Real length)</arglist>
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    <member kind="function">
      <type>AnimationState *</type>
      <name>createAnimationState</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a741d00b9cf3afec6afa5c683c9c99759</anchor>
      <arglist>(const String &amp;animName)</arglist>
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    <member kind="function">
      <type>AntiPortal *</type>
      <name>createAntiPortal</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>acf775412906734672ef148adeed7d2b4</anchor>
      <arglist>(const String &amp;name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)</arglist>
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      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4cf9be9cb6e9a34ebb18b8952b3bbc47</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af32931f7a0eaed595c5dfe24b84f37b4</anchor>
      <arglist>(unsigned int poolSize=20)</arglist>
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      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a574e13942d5061a0f5df36d7d472b1ff</anchor>
      <arglist>(const String &amp;name, unsigned int poolSize=20)</arglist>
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      <type>virtual Camera *</type>
      <name>createCamera</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>af15f2f30cb8d1b02b5b27226d49294fd</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>afb393cca49de8b928f7dd60838047185</anchor>
      <arglist>(const String &amp;entityName, const String &amp;meshName, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;entityName, const MeshPtr &amp;pMesh)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;meshName)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const MeshPtr &amp;pMesh)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;entityName, PrefabType ptype)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29772b72321f0f9ffc7f2fb0b46bcbad</anchor>
      <arglist>(PrefabType ptype)</arglist>
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      <type>InstancedEntity *</type>
      <name>createInstancedEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aedd1260e1997578aa6dc887d12e16fd5</anchor>
      <arglist>(const String &amp;materialName, const String &amp;managerName)</arglist>
    </member>
    <member kind="function">
      <type>InstanceManager *</type>
      <name>createInstanceManager</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af63c901b00fbf75746a00dad7e124065</anchor>
      <arglist>(const String &amp;customName, const String &amp;meshName, const String &amp;groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)</arglist>
    </member>
    <member kind="function">
      <type>IntersectionSceneQuery *</type>
      <name>createIntersectionQuery</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a25638c55cdc1455bc927f62390f93daa</anchor>
      <arglist>(uint32 mask=0xFFFFFFFF)</arglist>
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      <name>createLight</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417bdd216730a8d171c3184b0d49c32e</anchor>
      <arglist>()</arglist>
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      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaaefbdf16577e50f4e64f7f94fbe5623</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac8aabf83a743284295582aa39ec8ddf3</anchor>
      <arglist>()</arglist>
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      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a77b538561c4780fef27ff2d06bd0f2dd</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417b2f6c5273748fe22f4b6a75fe8245</anchor>
      <arglist>(const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abf8ee07ad398b2060f80a049a8cc579a</anchor>
      <arglist>(const String &amp;name, const String &amp;templateName)</arglist>
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      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a463538c28db2d1c3b853c4637aecb693</anchor>
      <arglist>(const String &amp;name, size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5efca644a55b648f82c9be1eae6d2c42</anchor>
      <arglist>(size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>PlaneBoundedVolumeListSceneQuery *</type>
      <name>createPlaneBoundedVolumeQuery</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>af6a785f859b20e03a6c9f4f1ce8c2e4a</anchor>
      <arglist>(const PlaneBoundedVolumeList &amp;volumes, uint32 mask=0xFFFFFFFF)</arglist>
    </member>
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      <name>createPortal</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a58a12d49ce3ccfdda953d2f4b57b9f86</anchor>
      <arglist>(const String &amp;name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)</arglist>
    </member>
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      <type>RaySceneQuery *</type>
      <name>createRayQuery</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a6557610dfbf664ecc0c779d017657f46</anchor>
      <arglist>(const Ray &amp;ray, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5bd1667e1a9de63f46634756c8dee204</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4c82e6d6265a6af101eab51a00b9cfa6</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a9fbbefdc9011ecb30f4064595de10d06</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>createSceneNode</name>
      <anchorfile>class_ogre_1_1_p_c_z_scene_manager.html</anchorfile>
      <anchor>a3d3cac27a3e6a205b47eb027be83164f</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Sphere &amp;sphere, uint32 mask=0xFFFFFFFF)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;zoneType, const String &amp;instanceName)</arglist>
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      <arglist>(PCZSceneNode *)</arglist>
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      <arglist>(PCZone *)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(AntiPortal *p)</arglist>
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      <arglist>(const String &amp;portalName)</arglist>
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      <arglist>(BillboardChain *obj)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(BillboardSet *set)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Entity *ent)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(InstancedEntity *instancedEntity)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(InstanceManager *instanceManager)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Light *light)</arglist>
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      <arglist>(ManualObject *obj)</arglist>
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      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(ParticleSystem *obj)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Portal *p)</arglist>
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      <arglist>(const String &amp;portalName)</arglist>
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      <arglist>(SceneQuery *query)</arglist>
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      <arglist>(RibbonTrail *obj)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(SceneNode *sn)</arglist>
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      <arglist>(StaticGeometry *geom)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(PCZone *zone, bool destroySceneNodes)</arglist>
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      <arglist>(bool)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(const AxisAlignedBox &amp;box, PCZSceneNodeList &amp;list, PCZone *startZone, PCZSceneNode *exclude=0)</arglist>
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      <arglist>(const Sphere &amp;sphere, PCZSceneNodeList &amp;list, PCZone *startZone, PCZSceneNode *start=0)</arglist>
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      <arglist>(const PlaneBoundedVolume &amp;volume, PCZSceneNodeList &amp;list, PCZone *startZone, PCZSceneNode *start=0)</arglist>
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      <arglist>(const Ray &amp;ray, PCZSceneNodeList &amp;list, PCZone *startZone, PCZSceneNode *start=0)</arglist>
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      <arglist>(Vector3 &amp;point)</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;animName) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(SceneNode *)</arglist>
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      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real offset)</arglist>
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      <arglist>(Real distance)</arglist>
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      <arglist>(size_t size)</arglist>
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      <arglist>(ShadowTechnique technique)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <arglist>(size_t shadowIndex, const ShadowTextureConfig &amp;config)</arglist>
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      <arglist>(size_t count)</arglist>
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      <arglist>(Light::LightTypes type, size_t count)</arglist>
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      <arglist>(Real fadeEnd)</arglist>
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      <arglist>(Real fadeStart)</arglist>
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      <arglist>(unsigned short fsaa)</arglist>
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      <arglist>(PixelFormat fmt)</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(bool selfShadow)</arglist>
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      <arglist>(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1)</arglist>
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      <arglist>(unsigned short size)</arglist>
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      <arglist>(bool enable)</arglist>
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      <arglist>(SceneQuery::WorldFragment *fragment)</arglist>
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      <anchor>afbe730607ac57b89ff93c1834bb6926c</anchor>
      <arglist>(SceneNode *excludeNode)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <anchorfile>class_ogre_1_1_scene_query.html</anchorfile>
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      <arglist>(uint32 mask)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_1_1_sphere_scene_query.html</anchorfile>
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      <arglist>(const Sphere &amp;sphere)</arglist>
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      <anchorfile>class_ogre_1_1_p_c_z_sphere_scene_query.html</anchorfile>
      <anchor>ab59bf5a2ee134e50043150008d302f05</anchor>
      <arglist>(PCZone *startZone)</arglist>
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      <arglist>(enum WorldFragmentType wft)</arglist>
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    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
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      <arglist>()</arglist>
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    <member kind="function">
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      <arglist>(const Box &amp;extents, PixelFormat pixelFormat, void *pixelData=0)</arglist>
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    <member kind="function">
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      <arglist>(uint32 width, uint32 height, uint32 depth, PixelFormat pixelFormat, void *pixelData=0)</arglist>
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    <member kind="function">
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      <arglist>()</arglist>
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      <arglist>(size_t x, size_t y, size_t z) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const Box &amp;def, bool resetOrigin=true) const</arglist>
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      <type>uchar *</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_pixel_box.html</anchorfile>
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      <arglist>(ColourValue const &amp;cv, size_t x, size_t y, size_t z)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_pixel_box.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>PixelFormat</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <name>Ogre::PixelCountLodStrategyBase</name>
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    <base>Ogre::LodStrategy</base>
    <member kind="function">
      <type></type>
      <name>PixelCountLodStrategyBase</name>
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      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_lod_strategy.html</anchorfile>
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      <arglist>(const Mesh::LodValueList &amp;values) const</arglist>
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      <type>virtual Real</type>
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      <arglist>() const</arglist>
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      <type>virtual ushort</type>
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      <arglist>(Real value, const Mesh::MeshLodUsageList &amp;meshLodUsageList) const</arglist>
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      <type>virtual ushort</type>
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      <arglist>(Real value, const Material::LodValueList &amp;materialLodValueList) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const MovableObject *movableObject, const Camera *camera) const</arglist>
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      <type>virtual bool</type>
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      <arglist>(const Mesh::LodValueList &amp;values) const</arglist>
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      <arglist>(Mesh::MeshLodUsageList &amp;meshLodUsageList) const</arglist>
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      <arglist>(Real factor) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_lod_strategy.html</anchorfile>
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      <arglist>(Real userValue) const</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(void *src, PixelFormat srcFormat, void *dst, PixelFormat dstFormat, unsigned int count)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(const PixelBox &amp;src, const PixelBox &amp;dst)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
      <anchor>a3d8f29c8c1181ba98e22e342169970fd</anchor>
      <arglist>(const PixelBox &amp;box)</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
      <anchor>a91159ec54a34fca27ccc7621c9b6d957</anchor>
      <arglist>(PixelFormat format, int rgba[4])</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
      <anchor>a9fc6dbbd70a1f24b18db99cb1d2dae5d</anchor>
      <arglist>(PixelFormat format, uint64 rgba[4])</arglist>
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      <type>static void</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format, unsigned char rgba[4])</arglist>
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      <type>static String</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
      <anchor>a32443d01d6399f778fce913ca80b0eee</anchor>
      <arglist>(bool accessibleOnly=false)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
      <anchor>ae81ba2514ca7f5a53c84bb515de2ade0</anchor>
      <arglist>(PixelFormat fmt)</arglist>
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      <type>static PixelComponentType</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat fmt)</arglist>
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      <type>static unsigned int</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <type>static PixelFormat</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat fmt, ushort integerBits, ushort floatBits)</arglist>
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      <type>static PixelFormat</type>
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      <arglist>(const String &amp;name, bool accessibleOnly=false, bool caseSensitive=false)</arglist>
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      <arglist>(PixelFormat srcformat)</arglist>
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      <type>static size_t</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(uint32 width, uint32 height, uint32 depth, PixelFormat format)</arglist>
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      <type>static size_t</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <type>static size_t</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <type>static bool</type>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <arglist>(PixelFormat srcformat)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(PixelFormat format)</arglist>
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      <arglist>(PixelFormat format)</arglist>
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      <anchorfile>class_ogre_1_1_pixel_util.html</anchorfile>
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      <arglist>(const ColourValue &amp;colour, const PixelFormat pf, void *dest)</arglist>
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      <type>static void</type>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setDirection</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <type>virtual void</type>
      <name>setDirPositionReference</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <type>virtual void</type>
      <name>setDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
      <anchor>a7e54feab62fa032b0190f3817d9e3d7f</anchor>
      <arglist>(Real duration)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min, Real max)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real particlesPerSecond)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(bool emitted)</arglist>
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      <arglist>(const String &amp;emittedEmitter)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(const String &amp;newName)</arglist>
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      <arglist>(Real speed)</arglist>
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      <arglist>(Real min, Real max)</arglist>
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      <arglist>(const Vector3 &amp;pos)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real duration)</arglist>
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      <arglist>(Real min, Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(const Radian &amp;rad)</arglist>
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      <arglist>(Real startTime)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real ttl)</arglist>
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      <arglist>(Real minTtl, Real maxTtl)</arglist>
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      <arglist>(const Vector3 &amp;up)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>Radian</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>ParticleEmitter *</type>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <arglist>(ParticleEmitter *e)</arglist>
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      <arglist>() const</arglist>
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      <type>std::pair&lt; Vector3, Vector3 &gt;</type>
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      <arglist>(size_t vertex)</arglist>
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      <arglist>(const Vector3 &amp;vdata, size_t vertexIndex)</arglist>
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      <arglist>(const Vector3 &amp;vdata)</arglist>
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      <arglist>(const Vector3 &amp;point) const</arglist>
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      <arglist>(const Polygon &amp;rhs) const</arglist>
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      <arglist>(const Vector3 &amp;vdata, size_t vertexIndex)</arglist>
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      <arglist>(std::ostream &amp;strm, const Polygon &amp;poly)</arglist>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <name>PORTAL_TYPE_AABB</name>
      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <name>PORTAL_TYPE_QUAD</name>
      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <name>PORTAL_TYPE_SPHERE</name>
      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <anchorfile>class_ogre_1_1_portal_base.html</anchorfile>
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      <arglist>(Node *parent, bool isTagPoint=false)</arglist>
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      <arglist>(MovableObjectFactory *fact)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>()</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(SceneNode *node)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const String &amp;valueName)</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const Light &amp;light, Real dirLightExtrusionDist) const</arglist>
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      <arglist>(SceneNode *sn)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;topLeft, const Ogre::Vector2 &amp;bottomLeft, const Ogre::Vector2 &amp;topRight, const Ogre::Vector2 &amp;bottomRight)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(SceneManager *mgr)</arglist>
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      <arglist>(SceneQueryListener *listener)=0</arglist>
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      <arglist>(SceneQuery::WorldFragment *fragment)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getSuppressShadows</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
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      <arglist>(RenderQueueGroup *group, SceneManager *targetSceneManager)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSolidsOrganisation</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
      <anchor>a6a37071d01a609e279081a906a856dc1</anchor>
      <arglist>(QueuedRenderableCollection::OrganisationMode org)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSuppressRenderStateChanges</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
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      <arglist>(bool suppress)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSuppressShadows</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
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      <arglist>(bool suppress)</arglist>
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    <member kind="variable" static="yes">
      <type>static String</type>
      <name>RENDER_QUEUE_INVOCATION_SHADOWS</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation.html</anchorfile>
      <anchor>a27d41c4a90547ca4a976ac88c53fa3e6</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::RenderQueueInvocationSequence</name>
    <filename>class_ogre_1_1_render_queue_invocation_sequence.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>RenderQueueInvocationSequence</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>ac099ffef2d796e0fd9fe4c2f541053c9</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type></type>
      <name>~RenderQueueInvocationSequence</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>a12aa9790e670cd8efc58ee6d1ba54998</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>RenderQueueInvocation *</type>
      <name>add</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
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      <arglist>(uint8 renderQueueGroupID, const String &amp;invocationName)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>add</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>ab4321075f94bd8f619d0a00581bdb8fb</anchor>
      <arglist>(RenderQueueInvocation *i)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>clear</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>a6449c6f0996c03c11b7139eedc26e0ab</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>RenderQueueInvocation *</type>
      <name>get</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>a535277e2a67701473cdef73f41572481</anchor>
      <arglist>(size_t index)</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>adbf8db540759733d5390f7bd82207bfc</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>RenderQueueInvocationIterator</type>
      <name>iterator</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>a37530d084053c25156403a49517c87b3</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>remove</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
      <anchor>a5817bc91b94a4a578259849e27881c05</anchor>
      <arglist>(size_t index)</arglist>
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    <member kind="function">
      <type>size_t</type>
      <name>size</name>
      <anchorfile>class_ogre_1_1_render_queue_invocation_sequence.html</anchorfile>
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      <arglist>(void) const</arglist>
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  <compound kind="class">
    <name>Ogre::RenderQueueListener</name>
    <filename>class_ogre_1_1_render_queue_listener.html</filename>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~RenderQueueListener</name>
      <anchorfile>class_ogre_1_1_render_queue_listener.html</anchorfile>
      <anchor>aca4ab8444c09caeeff186213a98beb89</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>postRenderQueues</name>
      <anchorfile>class_ogre_1_1_render_queue_listener.html</anchorfile>
      <anchor>a0a6a53d54e3215fc2bf2c877fedd47d6</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>preRenderQueues</name>
      <anchorfile>class_ogre_1_1_render_queue_listener.html</anchorfile>
      <anchor>aed637d7bad94336183321b5ee290751c</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>renderQueueEnded</name>
      <anchorfile>class_ogre_1_1_render_queue_listener.html</anchorfile>
      <anchor>a338dd1abf82317692ce7504978c01a5c</anchor>
      <arglist>(uint8 queueGroupId, const String &amp;invocation, bool &amp;repeatThisInvocation)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>renderQueueStarted</name>
      <anchorfile>class_ogre_1_1_render_queue_listener.html</anchorfile>
      <anchor>a8996af861c202193c2bbb8db40e92722</anchor>
      <arglist>(uint8 queueGroupId, const String &amp;invocation, bool &amp;skipThisInvocation)</arglist>
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    <name>Ogre::RenderSystem</name>
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    <base>Ogre::AllocatedObject</base>
    <class kind="class">Ogre::RenderSystem::Listener</class>
    <class kind="struct">Ogre::RenderSystem::RenderSystemContext</class>
    <member kind="typedef">
      <type>MapIterator&lt; Ogre::RenderTargetMap &gt;</type>
      <name>RenderTargetIterator</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>RenderSystem</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~RenderSystem</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a785f83ff8a4ee8fb21a11c9d6fe5c928</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_applyObliqueDepthProjection</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a877089932688a144c6979f648d8768fc</anchor>
      <arglist>(Matrix4 &amp;matrix, const Plane &amp;plane, bool forGpuProgram)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_beginFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginGeometryCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a385581061b5d8d9af914d0439392aa62</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_cleanupDepthBuffers</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a568dd8e5d75fc7eef649dda6d14d447d</anchor>
      <arglist>(bool bCleanManualBuffers=true)</arglist>
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      <type>virtual void</type>
      <name>_convertProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>adedbeb77d3def3967ee1a55c32d16a2b</anchor>
      <arglist>(const Matrix4 &amp;matrix, Matrix4 &amp;dest, bool forGpuProgram=false)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual DepthBuffer *</type>
      <name>_createDepthBufferFor</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad084167159b7c73a043bfc5c2723094f</anchor>
      <arglist>(RenderTarget *renderTarget)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual RenderWindow *</type>
      <name>_createRenderWindow</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aaf156b9f935396e6c17f532f6e6c847e</anchor>
      <arglist>(const String &amp;name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_createRenderWindows</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a203cb728002804209829a563902f73d5</anchor>
      <arglist>(const RenderWindowDescriptionList &amp;renderWindowDescriptions, RenderWindowList &amp;createdWindows)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_disableTextureUnit</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(size_t texUnit)</arglist>
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      <type>virtual void</type>
      <name>_disableTextureUnitsFrom</name>
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      <arglist>(size_t texUnit)</arglist>
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      <type>virtual void</type>
      <name>_endFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned int</type>
      <name>_getBatchCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual CullingMode</type>
      <name>_getCullingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>acc15a085c3fc5970d5c028c79eadead3</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>_getDefaultViewportMaterialScheme</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual unsigned int</type>
      <name>_getFaceCount</name>
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      <arglist>(void) const</arglist>
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      <type>virtual unsigned int</type>
      <name>_getVertexCount</name>
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      <arglist>(void) const</arglist>
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      <type>virtual Viewport *</type>
      <name>_getViewport</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>_initialise</name>
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      <arglist>(bool autoCreateWindow, const String &amp;windowTitle=&quot;OGRE Render Window&quot;)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_initRenderTargets</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function" virtualness="pure">
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      <name>_makeOrthoMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aa18aad4d16f0448f1fa5a4fcdb224e4a</anchor>
      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_makeProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad401520ec851d8a1577b97d9ba3924e1</anchor>
      <arglist>(const Radian &amp;fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_makeProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aa2bd398cb2fef4d6e68c251fab6a80da</anchor>
      <arglist>(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &amp;dest, bool forGpuProgram=false)=0</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aad4ebe6f669319f83fc44cf9d5a8f9cc</anchor>
      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual RenderSystemContext *</type>
      <name>_pauseFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9893de6903d77fe231da1135f5ee00db</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_render</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a64961cc3cdc616beb264c51d532c94c1</anchor>
      <arglist>(const RenderOperation &amp;op)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_resumeFrame</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abe9b7d178eb5d0ea90c7b9a35f612f91</anchor>
      <arglist>(RenderSystemContext *context)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setAlphaRejectSettings</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6a3facdc0f1b8c68af65598fd3fd34aa</anchor>
      <arglist>(CompareFunction func, unsigned char value, bool alphaToCoverage)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setBindingType</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae197c344b0b2dce1739e3c566c280f8c</anchor>
      <arglist>(TextureUnitState::BindingType bindigType)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setColourBufferWriteEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a14f37eed62a9283df3f83241f7c0991a</anchor>
      <arglist>(bool red, bool green, bool blue, bool alpha)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setCullingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8342819c24002599851457e459744561</anchor>
      <arglist>(CullingMode mode)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBias</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a56beb1cebbf7f1ac372c666657a151cb</anchor>
      <arglist>(float constantBias, float slopeScaleBias=0.0f)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferCheckEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a20c5b31b647e3cb6acc5742e75c34b22</anchor>
      <arglist>(bool enabled=true)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferFunction</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a577ced6409b614ab393ca377052a385f</anchor>
      <arglist>(CompareFunction func=CMPF_LESS_EQUAL)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferParams</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a49c162dc3d9b86e37d9085c0ab1e28c6</anchor>
      <arglist>(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setDepthBufferWriteEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a00bd48a7ba0a2a919586c3b8548d2433</anchor>
      <arglist>(bool enabled=true)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setFog</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abdf6101c5d6cc993b8cd160b174ddca1</anchor>
      <arglist>(FogMode mode=FOG_NONE, const ColourValue &amp;colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setLineWidth</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a40f99785cb4f728763712169cec19f29</anchor>
      <arglist>(float width)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setPointParameters</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae6da7b41093d1a7b7acc7af4c686b1cd</anchor>
      <arglist>(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setPointSpritesEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a0bf5a91059d6da3b9dc4cebaf3284d23</anchor>
      <arglist>(bool enabled)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setPolygonMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a175e831e73f7c539f843907971836125</anchor>
      <arglist>(PolygonMode level)=0</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setProjectionMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab72ff6224be9aebbc957b49919edf271</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac60a51e4a927728c09243075b32ecfce</anchor>
      <arglist>(RenderTarget *target)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setSceneBlending</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9835950f83b9f9a9da05da425033c25e</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setSeparateSceneBlending</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a00289b710ac8817153afd820827cd49a</anchor>
      <arglist>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setSurfaceParams</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aac94d165075a7431fcac95c95a430b4e</anchor>
      <arglist>(const ColourValue &amp;ambient, const ColourValue &amp;diffuse, const ColourValue &amp;specular, const ColourValue &amp;emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a2cb551bfdd04b7426f73a84cbcbc93f7</anchor>
      <arglist>(size_t unit, bool enabled, const TexturePtr &amp;texPtr)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureAddressingMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a67b3f87c6ef12e5b24812eeb61635308</anchor>
      <arglist>(size_t unit, const TextureUnitState::UVWAddressingMode &amp;uvw)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureBlendMode</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac3e1b9a4c8499932b010d531b21e20ac</anchor>
      <arglist>(size_t unit, const LayerBlendModeEx &amp;bm)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureBorderColour</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad771e198662c3316b13b2c86caff6f2e</anchor>
      <arglist>(size_t unit, const ColourValue &amp;colour)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureCoordCalculation</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a10fdc4a81a69fd6d9fb0bb62f3a3cece</anchor>
      <arglist>(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureCoordSet</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>addfea71a41353277fa57585cda4d6627</anchor>
      <arglist>(size_t unit, size_t index)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureLayerAnisotropy</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aba523c0055a520d25fd7f08683e3c98e</anchor>
      <arglist>(size_t unit, unsigned int maxAnisotropy)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6512839a2f001e463c0d46e07993192c</anchor>
      <arglist>(size_t unit, const Matrix4 &amp;xform)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureMipmapBias</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a99f92ad60c2da38c7dfcf3f429e65572</anchor>
      <arglist>(size_t unit, float bias)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureProjectionRelativeTo</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a91e7ee7dd1f244ffa9a0681efb6fae6c</anchor>
      <arglist>(bool enabled, const Vector3 &amp;pos)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitCompareEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad935b875abb352407242ea15bf92324b</anchor>
      <arglist>(size_t unit, bool compare)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitCompareFunction</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a58be1a70bee1dcaa9e177e02b64b5885</anchor>
      <arglist>(size_t unit, CompareFunction function)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1f0f550def3f4caa1173ed6eb0d09031</anchor>
      <arglist>(size_t unit, FilterType ftype, FilterOptions filter)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureUnitFiltering</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>adbc64c669661f87ee2f8db8dd18a0fe5</anchor>
      <arglist>(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setTextureUnitSettings</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ad504623eff0678f9f79b075f32673414</anchor>
      <arglist>(size_t texUnit, TextureUnitState &amp;tl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setVertexTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af40bfb084b051d8433b0893921613ba7</anchor>
      <arglist>(size_t unit, const TexturePtr &amp;tex)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setViewMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1a7926fe7b59598fdb7b7e743efdae6c</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>_setViewport</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a7d7f7d706450808859f338352c5e9cd0</anchor>
      <arglist>(Viewport *vp)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_setWorldMatrix</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae8d7a587d3a8d15102f73b65bbceb56e</anchor>
      <arglist>(const Matrix4 &amp;m)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_swapAllRenderTargetBuffers</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af942e9e362a20277c177c062879fbd51</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAllRenderTargets</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a8ef6bbe5a63769cfe73319ac418624a8</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_useLights</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>afe87000fc9e5619f4f17fd77b37a212f</anchor>
      <arglist>(const LightList &amp;lights, unsigned short limit)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>addClipPlane</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>abe36b06513ccdd9daca4c6443144bcfc</anchor>
      <arglist>(const Plane &amp;p)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aab79ebed3fd0691af1f51c6abd556d68</anchor>
      <arglist>(Listener *l)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>areFixedFunctionLightsInViewSpace</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a008131b65568c0bf072ae3a96203d6c0</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>attachRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac7ce258ff899b1694a18e1d51e1a3ba0</anchor>
      <arglist>(RenderTarget &amp;target)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>beginProfileEvent</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>acdcb8c0f6316a444b592882e1b7bb6c6</anchor>
      <arglist>(const String &amp;eventName)=0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>bindGpuProgram</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae8144a770f5bbe9390928abf24d37b16</anchor>
      <arglist>(GpuProgram *prg)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>bindGpuProgramParameters</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6919b64b3dc06d81dd2484f1059449d6</anchor>
      <arglist>(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>bindGpuProgramPassIterationParameters</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae1f7904fe5f6a1d39fe8a0621dab7509</anchor>
      <arglist>(GpuProgramType gptype)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>clearFrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aae6b073aaf42ecea55bb972fd5166f42</anchor>
      <arglist>(unsigned int buffers, const ColourValue &amp;colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>convertColourValue</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a324d50e3fc58177d8d9f05c5cfc7e3e8</anchor>
      <arglist>(const ColourValue &amp;colour, uint32 *pDest)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual HardwareOcclusionQuery *</type>
      <name>createHardwareOcclusionQuery</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a2b7725995f951adff614db3874c8566c</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual MultiRenderTarget *</type>
      <name>createMultiRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a857191a1acd18fd25498517bf183efe2</anchor>
      <arglist>(const String &amp;name)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual RenderSystemCapabilities *</type>
      <name>createRenderSystemCapabilities</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a4cd432497387d2c630a95ad9c0cd9772</anchor>
      <arglist>() const =0</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyHardwareOcclusionQuery</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac4c60bf4c5d4347fd2b9346a90545e2b</anchor>
      <arglist>(HardwareOcclusionQuery *hq)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a43a03671d1c7efd7e95100d77080eb8c</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyRenderTexture</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a354ceaa02574d1cf68dcb5999b34df50</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>destroyRenderWindow</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a65ddf1db4aa3f463e0479c240ffc3dc5</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual RenderTarget *</type>
      <name>detachRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a38e818fa1817fd1cfec8655b7702e230</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>endProfileEvent</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a1b6abe6712afe1a695d015216ae96459</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function">
      <type>const RenderSystemCapabilities *</type>
      <name>getCapabilities</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ac4b66fe49129476323eba9bdca672a36</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual VertexElementType</type>
      <name>getColourVertexElementType</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a71bc0ec1bf3837dbcf7f4aa39849bb40</anchor>
      <arglist>(void) const =0</arglist>
    </member>
    <member kind="function">
      <type>ConfigOptionMap &amp;</type>
      <name>getConfigOptions</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a4415ece805ed62ee16c8343c96766231</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a97e2c11d3822c064ccb8ef0b52acf289</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual unsigned int</type>
      <name>getDisplayMonitorCount</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aac481d80a88211d8eed2f5f7dc4c6afe</anchor>
      <arglist>() const =0</arglist>
    </member>
    <member kind="function">
      <type>const DriverVersion &amp;</type>
      <name>getDriverVersion</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a884fc9154ef8f4c1d17a7920460d81f2</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>HardwareVertexBufferSharedPtr</type>
      <name>getGlobalInstanceVertexBuffer</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ae6ca13a37487dbd84870979d83736099</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>VertexDeclaration *</type>
      <name>getGlobalInstanceVertexBufferVertexDeclaration</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a007dfcda22d0194db6fd20880784218c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>size_t</type>
      <name>getGlobalNumberOfInstances</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>af41e08cc1bc54e34d0314f4c9ffa58f6</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual Real</type>
      <name>getHorizontalTexelOffset</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6d706602114e1e4835890cfa4aa6eb2f</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>getInvertVertexWinding</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aab1e7223855194c748fd71a7ccdc7a8d</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual Real</type>
      <name>getMaximumDepthInputValue</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a19ea5b0880338661d1162987a22ab827</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual Real</type>
      <name>getMinimumDepthInputValue</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a5ab53272b5edee4565c05caa605061d3</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function">
      <type>RenderSystemCapabilities *</type>
      <name>getMutableCapabilities</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>ab0aa0cedf1898f8cc70e290703b428c7</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a19b810b6fe61b526010812e9af80bf63</anchor>
      <arglist>(void) const =0</arglist>
    </member>
    <member kind="function">
      <type>uint16</type>
      <name>getNativeShadingLanguageVersion</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a9d89d5e2e2f0c2c30e72032eae4482ec</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const StringVector &amp;</type>
      <name>getRenderSystemEvents</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>aeb2ab8c57df243e75eff26155092fbfe</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>RenderTarget *</type>
      <name>getRenderTarget</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a096eb751bc772f0b557bff4016f81d40</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function">
      <type>RenderTargetIterator</type>
      <name>getRenderTargetIterator</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a7f5db0e3c575554cbf78c8a038087923</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual Real</type>
      <name>getVerticalTexelOffset</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a18238c4b41bfaab6ca5f5e19e20d0d55</anchor>
      <arglist>(void)=0</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>getWBufferEnabled</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a644d2fd38872cf323c50f63148d27d02</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual bool</type>
      <name>hasAnisotropicMipMapFilter</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a2532f63fc0d0c2e76b6b61c804829628</anchor>
      <arglist>() const =0</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>isGpuProgramBound</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a6077b61e7511ae56887c67498f5282a1</anchor>
      <arglist>(GpuProgramType gptype)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStaticBufferLockable</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
      <anchor>a319564dc746b19bb9a1490a473227b20</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>markProfileEvent</name>
      <anchorfile>class_ogre_1_1_render_system.html</anchorfile>
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      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490</anchor>
      <arglist></arglist>
    </member>
    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>RenderTarget</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a09cb935447ead4189328e13c73f1d0f6</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~RenderTarget</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afe27bcf2f39d46e233d8233073a76965</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
    </member>
    <member kind="function" virtualness="pure">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a62f7ce3ddeb263e5561c8521401f4ad6</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)=0</arglist>
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    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6c32524efacf6da599d5daccf3d9e166</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
    </member>
    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>insertListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8263e7bbed9eea3b8452c9e315c41ee3</anchor>
      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0ee2aaaebdf52b6c91910396a20d5a18</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a89650b612c4a7e9be91c45fa2a3d6f0f</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isHardwareGammaEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a95768aeda225df73c3636f228f9f770b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrimary</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa2718c9df91bc7e2cfc67addf06beaae</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isStereoEnabled</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a629ce6c74ec3b4b565ce5b85a98e0482</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6fc748317d2951512cd42d19e3445352</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a0c00ca9d1ba7f3efc248ae86511fbff9</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a70c43cd6bebbdea84711eb49bb9f1375</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2b54c04473bf74db5164dae71a6475d3</anchor>
      <arglist>(int ZOrder)</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual bool</type>
      <name>requiresTextureFlipping</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4796840716ec80f783a01b7e97ced3e7</anchor>
      <arglist>() const =0</arglist>
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    <member kind="function">
      <type>void</type>
      <name>resetStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>add4ba5bd15bc4920c19c5e823d5b2c22</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a279914cf4611a750e94b6fb54bc1b2d1</anchor>
      <arglist>(bool state)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAutoUpdated</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a016ca5b051b36014c566459b20fe6ef6</anchor>
      <arglist>(bool autoupdate)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>setDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PixelFormat</type>
      <name>suggestPixelFormat</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac6ac0687ccc17393de7b694b793a817c</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>swapBuffers</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8038ae2b314d6505746d5bd6831cd813</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>update</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a5f78714e152067e10b381f9d262bcacb</anchor>
      <arglist>(bool swapBuffers=true)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>writeContentsToFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>afb7ac36166a3e7c38a102edc6e7d2c1d</anchor>
      <arglist>(const String &amp;filename)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual String</type>
      <name>writeContentsToTimestampedFile</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a2c3046ce0995cc3058e2919b985e80f6</anchor>
      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
    </member>
  </compound>
  <compound kind="struct">
    <name>Ogre::RenderTarget::FrameStats</name>
    <filename>struct_ogre_1_1_render_target_1_1_frame_stats.html</filename>
    <member kind="variable">
      <type>float</type>
      <name>avgFPS</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a4e2453ac395f96a11a966f18590610e0</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>size_t</type>
      <name>batchCount</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a6b4e063f6df89d63021022eb8f43d91c</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>float</type>
      <name>bestFPS</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>ab07828877ca7c352d1a8b1afaab1df08</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable">
      <type>unsigned long</type>
      <name>bestFrameTime</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a720bee3828b5c2d2419e7afbeed0191e</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>float</type>
      <name>lastFPS</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a12556de54d8ea0ca7ccf064a07d25389</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>size_t</type>
      <name>triangleCount</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>ab1bf6f713ee6774a371fdf74f2ffaf44</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>int</type>
      <name>vBlankMissCount</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a252574d63b453563ed4b22ff574fc10b</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>float</type>
      <name>worstFPS</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a49f1dd55396299921e69e1d7ed66c0fc</anchor>
      <arglist></arglist>
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    <member kind="variable">
      <type>unsigned long</type>
      <name>worstFrameTime</name>
      <anchorfile>struct_ogre_1_1_render_target_1_1_frame_stats.html</anchorfile>
      <anchor>a7536670fa555a4f05c52ccdacc9c2194</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::RenderTarget::Impl</name>
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  </compound>
  <compound kind="struct">
    <name>Ogre::RenderTargetEvent</name>
    <filename>struct_ogre_1_1_render_target_event.html</filename>
    <member kind="variable">
      <type>RenderTarget *</type>
      <name>source</name>
      <anchorfile>struct_ogre_1_1_render_target_event.html</anchorfile>
      <anchor>aceb69f7a9bbb3b126fea2bfded331a41</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::RenderTargetListener</name>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~RenderTargetListener</name>
      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>postRenderTargetUpdate</name>
      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
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      <arglist>(const RenderTargetEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
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      <arglist>(const RenderTargetViewportEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
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      <arglist>(const RenderTargetEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>preViewportUpdate</name>
      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
      <anchor>ae0f7f5f1cdf13b5870d0da1cc8f1bd64</anchor>
      <arglist>(const RenderTargetViewportEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>viewportAdded</name>
      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
      <anchor>ab901ef7073b680203caf86792c2151ee</anchor>
      <arglist>(const RenderTargetViewportEvent &amp;evt)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>viewportRemoved</name>
      <anchorfile>class_ogre_1_1_render_target_listener.html</anchorfile>
      <anchor>ae39efc7491a7bbd3d5e2e3e5f84796c2</anchor>
      <arglist>(const RenderTargetViewportEvent &amp;evt)</arglist>
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  <compound kind="struct">
    <name>Ogre::RenderTargetViewportEvent</name>
    <filename>struct_ogre_1_1_render_target_viewport_event.html</filename>
    <member kind="variable">
      <type>Viewport *</type>
      <name>source</name>
      <anchorfile>struct_ogre_1_1_render_target_viewport_event.html</anchorfile>
      <anchor>ad70a30225c318f3f6e3fc20b5edc34f6</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::RenderTexture</name>
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    <base>Ogre::RenderTarget</base>
    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aaa9d982cf6f703ba525577fdd487ae5e8</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>FrameBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397a</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_FRONT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_BACK</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4b42772d32712767391c749f4745397aa632020df02d4d37ee90ff4ff0a5b7b86</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>FB_AUTO</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumeration">
      <type></type>
      <name>StatFlags</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_NONE</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a6df94556ae07dfa0384808dca8dedb64</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a1f0cd329c7ff6d5d81b2162c65d04afa</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_AVG_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a5ee29312d754f2244987dc0d1f5894e8</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_BEST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490ac08101cb24d35c29eb7064886081e386</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_WORST_FPS</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490aba6283bc81ca4e5e6cd2b85497a2cc2f</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_TRIANGLE_COUNT</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a19ef0adeaa177d49fc4ca4c9b87adec1</anchor>
      <arglist></arglist>
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    <member kind="enumvalue">
      <name>SF_ALL</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a15f59cd1b4a2b2e65fcee349d78ae490a18416c60c9b82d928db766bef672ecea</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>RenderTexture</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>a8e911d7396929a6f2e20db3405dd09a2</anchor>
      <arglist>(HardwarePixelBuffer *buffer, uint32 zoffset)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~RenderTexture</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>a4b549ed1f04ac51f9bdf02e433dbe5ae</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_beginUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad0b724596d2b9e278293aee6e55a5273</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ae68eb2ce228a55811c058de85e369a29</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_endUpdate</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a53b173c70995ba39d72c01f5d086ca73</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Impl *</type>
      <name>_getImpl</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>adc79bb20073490723d8705828a809068</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyCameraRemoved</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a9643c656e6220cb96e7db14238788db7</anchor>
      <arglist>(const Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateAutoUpdatedViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acdafe2d19bde39f4d03d1d7f5033955d</anchor>
      <arglist>(bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa1d133ce3ec8e17b4b4df3890d4b8f3f</anchor>
      <arglist>(int zorder, bool updateStatistics=true)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af98598627ee70b9b22ce7e095fb04b3c</anchor>
      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1799514a8ad7958919ca48c654a47e8e</anchor>
      <arglist>(RenderTargetListener *listener)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>addViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a1a558e64db9dfd7cc4cec4547fca0e39</anchor>
      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>attachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abced14a7255d1d56a80b53400e8496f1</anchor>
      <arglist>(DepthBuffer *depthBuffer)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_texture.html</anchorfile>
      <anchor>ab251ab4046e34b249be7d85ed7a358db</anchor>
      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>copyContentsToMemory</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a4296568235d0fd69fc6e4cc4397d4977</anchor>
      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>detachDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a3dc6e8daa830a8e01b8740674e9ef5dd</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getColourDepth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad68827f3e9f4d48e351dd3fc5bfeb612</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getCustomAttribute</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6c32524efacf6da599d5daccf3d9e166</anchor>
      <arglist>(const String &amp;name, void *pData)</arglist>
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    <member kind="function">
      <type>DepthBuffer *</type>
      <name>getDepthBuffer</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ada9e7f7de05bd24bd9cc7b8c453807d1</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>uint16</type>
      <name>getDepthBufferPool</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af77a2b45550db00c0ca364d762a5ca36</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint</type>
      <name>getFSAA</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aa4700a4cfb9e67af07602d9917c92831</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getFSAAHint</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>af165eacffb56eca46459ae90916279bd</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getHeight</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a6dd357cb57f1020fb11de230f7fee61a</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>getMetrics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ad4e95b76827cb41d936ccb4a8c308c6e</anchor>
      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a55f2ad400288900684465152dd0251ea</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumViewports</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ab82d2cf13a93ae6406cee9d2d044aa06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uchar</type>
      <name>getPriority</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a8c07a9eff234ae9ce99360d7b0feb41b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>const FrameStats &amp;</type>
      <name>getStatistics</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>ac3738d38363cf3188e7ad86c92f1af06</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewport</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a79c057e010286b2b6c3a27f296233c5c</anchor>
      <arglist>(unsigned short index)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Viewport *</type>
      <name>getViewportByZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a16a4cac507d16eaa1a2d67b1c85c8fc4</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>abb4fa5e6970515a4d6cb9a16501557b5</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasViewportWithZOrder</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>aac6d17680b0d8a908b46763f6208c7d1</anchor>
      <arglist>(int ZOrder)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>() const =0</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool state)</arglist>
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      <arglist>(bool autoupdate)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <arglist>(uchar priority)</arglist>
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      <type>PixelFormat</type>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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    <member kind="function">
      <type></type>
      <name>RenderToVertexBuffer</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <type>unsigned int</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(RenderOperation &amp;op)=0</arglist>
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      <arglist>()</arglist>
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      <type>bool</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(unsigned int maxVertexCount)</arglist>
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      <arglist>(RenderOperation::OperationType operationType)</arglist>
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      <arglist>(const String &amp;materialName)</arglist>
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      <arglist>(bool resetsEveryUpdate)</arglist>
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      <arglist>(Renderable *source)</arglist>
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      <arglist>(SceneManager *sceneMgr)=0</arglist>
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      <name>FB_AUTO</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const Camera *cam)</arglist>
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      <arglist>(int zorder, bool updateStatistics=true)</arglist>
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      <arglist>(Viewport *viewport, bool updateStatistics=true)</arglist>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <arglist>(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f)</arglist>
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      <name>attachDepthBuffer</name>
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      <arglist>(DepthBuffer *depthBuffer)</arglist>
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      <arglist>(const Box &amp;src, const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)=0</arglist>
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      <arglist>(const PixelBox &amp;dst, FrameBuffer buffer=FB_AUTO)</arglist>
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      <arglist>(const String &amp;name, unsigned int widthPt, unsigned int heightPt, bool fullScreen, const NameValuePairList *miscParams)=0</arglist>
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      <arglist>(void)=0</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, void *pData)</arglist>
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      <arglist>() const</arglist>
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      <type>uint16</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(unsigned int &amp;width, unsigned int &amp;height, unsigned int &amp;colourDepth)</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual uchar</type>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>() const</arglist>
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      <type>virtual uint32</type>
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      <arglist>(void) const</arglist>
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      <arglist>(int ZOrder)</arglist>
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      <arglist>(RenderTargetListener *listener, const unsigned int pos=0)</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
      <name>isAutoUpdated</name>
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      <arglist>(void) const</arglist>
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      <name>isClosed</name>
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      <arglist>(void) const =0</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <name>removeAllListeners</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(RenderTargetListener *listener)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(int ZOrder)</arglist>
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      <name>reposition</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(int leftPt, int topPt)=0</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>() const =0</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(void)</arglist>
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      <name>resize</name>
      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(unsigned int widthPt, unsigned int heightPt)=0</arglist>
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      <name>setActive</name>
      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool state)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool autoupdate)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool deactivate)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>acfa3a63a95495b198efacf269a90c8e9</anchor>
      <arglist>(uint16 poolId)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a24b847657d58db6ab5e14f7972e38a5d</anchor>
      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool fullScreen, unsigned int widthPt, unsigned int heightPt)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool hidden)</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
      <anchor>a03ae803c4754c6008fb5b898fb8090b8</anchor>
      <arglist>(uchar priority)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool visible)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(bool vsync)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>(unsigned int interval)</arglist>
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      <type>PixelFormat</type>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_render_target.html</anchorfile>
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      <arglist>(bool swapBuffers=true)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(const String &amp;filenamePrefix, const String &amp;filenameSuffix)</arglist>
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      <anchorfile>class_ogre_1_1_render_window.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <arglist>(const String &amp;origin)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <arglist>(bool bl)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>(Resource *)</arglist>
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      <arglist>(Resource *)</arglist>
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      <arglist>(Resource *)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(BackgroundProcessTicket ticket)</arglist>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;groupName, size_t scriptCount)</arglist>
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      <arglist>(const ResourcePtr &amp;resource)</arglist>
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      <arglist>(const ResourcePtr &amp;resource)</arglist>
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      <arglist>(const String &amp;scriptName, bool skipped)</arglist>
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      <arglist>(const String &amp;scriptName, bool &amp;skipThisScript)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;description)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;description)</arglist>
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      <arglist>(const String &amp;resourceType, ResourceManager *rm)</arglist>
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      <arglist>(ScriptLoader *su)</arglist>
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      <arglist>(ScriptLoader *su)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(const ResourcePtr &amp;r)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(size_t bytes)</arglist>
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      <arglist>(bool v)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Real time)</arglist>
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      <arglist>(RenderQueue *)</arglist>
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      <arglist>(size_t chainIndex, const Element &amp;billboardChainElement)</arglist>
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      <arglist>(Node *n)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(RenderOperation &amp;)</arglist>
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      <arglist>(const Node *)</arglist>
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      <arglist>(SceneManager *sm, RenderSystem *rsys)</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(SceneManager *sm, RenderSystem *rsys)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(size_t chainIndex)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(size_t chainIndex, const ColourValue &amp;valuePerSecond)</arglist>
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      <arglist>(size_t chainIndex, float r, float g, float b, float a)</arglist>
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      <arglist>(size_t index, const Vector4 &amp;value)</arglist>
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      <arglist>(bool dyn)</arglist>
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      <arglist>(size_t chainIndex, const ColourValue &amp;col)</arglist>
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      <arglist>(size_t chainIndex, float r, float g, float b, float a=1.0)</arglist>
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      <arglist>(size_t chainIndex, Real width)</arglist>
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      <arglist>(uint32 lightMask)</arglist>
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      <arglist>(Listener *listener)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(size_t maxElements)</arglist>
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      <arglist>(size_t numChains)</arglist>
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      <arglist>(Real start, Real end)</arglist>
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      <arglist>(bool override)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <anchorfile>class_ogre_1_1_billboard_chain.html</anchorfile>
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      <arglist>(TexCoordDirection dir)</arglist>
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      <arglist>(Real len)</arglist>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(bool use)</arglist>
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      <arglist>(bool use)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(bool visible)</arglist>
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      <anchorfile>class_ogre_1_1_ribbon_trail.html</anchorfile>
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      <arglist>(size_t chainIndex, Real widthDeltaPerSecond)</arglist>
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      <arglist>(size_t chainIndex, size_t elementIndex, const Element &amp;billboardChainElement)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flag)</arglist>
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      <arglist>(const String &amp;name, SceneManager *manager, const NameValuePairList *params=0)</arglist>
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      <arglist>(MovableObject *obj)</arglist>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <arglist>(Real timeElapsed)</arglist>
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      <arglist>(Particle *pParticle)</arglist>
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      <arglist>(ParticleSystem *owner)</arglist>
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      <arglist>(ParticleVisualData *vis)</arglist>
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      <arglist>(StringInterface *dest) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <name>getDuration</name>
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      <arglist>(void) const</arglist>
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      <name>getEmissionRate</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getEmittedEmitter</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <name>getHeight</name>
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      <arglist>(void) const</arglist>
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      <name>getInnerSizeX</name>
      <anchorfile>class_ogre_1_1_ring_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getInnerSizeY</name>
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      <arglist>(void) const</arglist>
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      <name>getMaxDuration</name>
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      <arglist>(void) const</arglist>
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      <name>getMaxParticleVelocity</name>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMaxRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMaxTimeToLive</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMinDuration</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMinParticleVelocity</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMinRepeatDelay</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getMinTimeToLive</name>
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      <arglist>(void) const</arglist>
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      <name>getName</name>
      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getOwnHeight</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <name>getOwnWidth</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>const Radian &amp;</type>
      <name>getRotation</name>
      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>Real</type>
      <name>getWidth</name>
      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual bool</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <name>setAngle</name>
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      <arglist>(const Radian &amp;angle)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colourStart, const ColourValue &amp;colourEnd)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <anchorfile>class_ogre_1_1_area_emitter.html</anchorfile>
      <anchor>aa0784075820b4bdf48c687986ac77117</anchor>
      <arglist>(Real Depth)</arglist>
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      <anchorfile>class_ogre_1_1_particle.html</anchorfile>
      <anchor>a6a2bc4941c3c346f6d9936e447dde3c9</anchor>
      <arglist>(Real width, Real height)</arglist>
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      <arglist>(const Vector3 &amp;direction)</arglist>
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      <arglist>(const Vector3 &amp;position, bool enable)</arglist>
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      <arglist>(Real duration)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min, Real max)</arglist>
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      <arglist>(Real particlesPerSecond)</arglist>
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      <arglist>(bool emitted)</arglist>
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      <arglist>(const String &amp;emittedEmitter)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(Real Height)</arglist>
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      <arglist>(Real x, Real y)</arglist>
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      <arglist>(Real x)</arglist>
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      <arglist>(Real y)</arglist>
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      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real max)</arglist>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real max)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <arglist>(Real min)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_particle_emitter.html</anchorfile>
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      <arglist>(Real min)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <arglist>(const String &amp;newName)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>() OGRE_NODISCARD</arglist>
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      <arglist>(const SubRenderState &amp;rhs)</arglist>
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      <arglist>() OGRE_NODISCARD</arglist>
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      <arglist>() OGRE_NODISCARD</arglist>
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      <arglist>(ProgramSet *programSet)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_setSkyPlane</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a23a02fc191d8dacf508515c0116b45b1</anchor>
      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_suppressRenderStateChanges</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9701ff154236abf3022519c64e3d224d</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>_suppressShadows</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af44261df34c54464203319f67c06a7bb</anchor>
      <arglist>(bool suppress)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateSceneGraph</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a24ad98304368771d852a5ef62eb8d277</anchor>
      <arglist>(Camera *cam)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a8d613edec86ef5bc9e4f36b8be47bd92</anchor>
      <arglist>(Listener *s)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addLodListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a2ac761cb112de51be26c54609de3c83a</anchor>
      <arglist>(LodListener *listener)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>addRenderObjectListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a97f0a2a4c7992b7c37f704483f3a9166</anchor>
      <arglist>(RenderObjectListener *newListener)</arglist>
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      <type>void</type>
      <name>addRenderQueueListener</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acc3d04347b15d26861cb566f71a46685</anchor>
      <arglist>(RenderQueueListener *newListener)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(uint8 qid)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>clearScene</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa5b2047b5740b691b0e636d57f2dba7e</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaf563008369ba9853dd3b862ab2cb0ab</anchor>
      <arglist>(void)</arglist>
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      <type>virtual AxisAlignedBoxSceneQuery *</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const AxisAlignedBox &amp;box, uint32 mask=0xFFFFFFFF)</arglist>
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    <member kind="function">
      <type>Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa76a896afcb6a2d3032c8586ab91dd0a</anchor>
      <arglist>(const String &amp;name, Real length)</arglist>
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      <type>AnimationState *</type>
      <name>createAnimationState</name>
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      <arglist>(const String &amp;animName)</arglist>
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    <member kind="function">
      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4e767c00ec48e65ba5374d25676678ec</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>BillboardChain *</type>
      <name>createBillboardChain</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4cf9be9cb6e9a34ebb18b8952b3bbc47</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af32931f7a0eaed595c5dfe24b84f37b4</anchor>
      <arglist>(unsigned int poolSize=20)</arglist>
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      <type>BillboardSet *</type>
      <name>createBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a574e13942d5061a0f5df36d7d472b1ff</anchor>
      <arglist>(const String &amp;name, unsigned int poolSize=20)</arglist>
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      <type>virtual Camera *</type>
      <name>createCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a62ca781b4c6d23dc3aab1f3a45d61843</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>afb393cca49de8b928f7dd60838047185</anchor>
      <arglist>(const String &amp;entityName, const String &amp;meshName, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
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      <anchor>a3fa030af76918893a3a7ed139781dc36</anchor>
      <arglist>(const String &amp;entityName, const MeshPtr &amp;pMesh)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const String &amp;meshName)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
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      <arglist>(const MeshPtr &amp;pMesh)</arglist>
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      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>adbfddc51019b4de6e7ca7597533697f4</anchor>
      <arglist>(const String &amp;entityName, PrefabType ptype)</arglist>
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    <member kind="function">
      <type>Entity *</type>
      <name>createEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a29772b72321f0f9ffc7f2fb0b46bcbad</anchor>
      <arglist>(PrefabType ptype)</arglist>
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      <type>InstancedEntity *</type>
      <name>createInstancedEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aedd1260e1997578aa6dc887d12e16fd5</anchor>
      <arglist>(const String &amp;materialName, const String &amp;managerName)</arglist>
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      <type>InstanceManager *</type>
      <name>createInstanceManager</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>af63c901b00fbf75746a00dad7e124065</anchor>
      <arglist>(const String &amp;customName, const String &amp;meshName, const String &amp;groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual IntersectionSceneQuery *</type>
      <name>createIntersectionQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a973c23b20cd43b682b607d9c79636c8e</anchor>
      <arglist>(uint32 mask=0xFFFFFFFF)</arglist>
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      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ab127d52207729591dd51cb12a5b2ed2c</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>virtual Light *</type>
      <name>createLight</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417bdd216730a8d171c3184b0d49c32e</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aaaefbdf16577e50f4e64f7f94fbe5623</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function">
      <type>ManualObject *</type>
      <name>createManualObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>ac8aabf83a743284295582aa39ec8ddf3</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a77b538561c4780fef27ff2d06bd0f2dd</anchor>
      <arglist>(const String &amp;name, const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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      <type>MovableObject *</type>
      <name>createMovableObject</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a417b2f6c5273748fe22f4b6a75fe8245</anchor>
      <arglist>(const String &amp;typeName, const NameValuePairList *params=0)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>abf8ee07ad398b2060f80a049a8cc579a</anchor>
      <arglist>(const String &amp;name, const String &amp;templateName)</arglist>
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      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a463538c28db2d1c3b853c4637aecb693</anchor>
      <arglist>(const String &amp;name, size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function">
      <type>ParticleSystem *</type>
      <name>createParticleSystem</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5efca644a55b648f82c9be1eae6d2c42</anchor>
      <arglist>(size_t quota=500, const String &amp;resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual PlaneBoundedVolumeListSceneQuery *</type>
      <name>createPlaneBoundedVolumeQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a66951894e88fd1ebc1876d762700e427</anchor>
      <arglist>(const PlaneBoundedVolumeList &amp;volumes, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>virtual RaySceneQuery *</type>
      <name>createRayQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a12e904bc9791fb47bffc6c2b6afefb73</anchor>
      <arglist>(const Ray &amp;ray, uint32 mask=0xFFFFFFFF)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a5bd1667e1a9de63f46634756c8dee204</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>RibbonTrail *</type>
      <name>createRibbonTrail</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a4c82e6d6265a6af101eab51a00b9cfa6</anchor>
      <arglist>()</arglist>
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      <name>createSceneNode</name>
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      <arglist>(void)</arglist>
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      <name>createSceneNode</name>
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      <arglist>(const String &amp;name)</arglist>
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      <type>virtual SphereSceneQuery *</type>
      <name>createSphereQuery</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(const Sphere &amp;sphere, uint32 mask=0xFFFFFFFF)</arglist>
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      <name>createStaticGeometry</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3cd49635820ce79a611199c6234aef01</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aac4d1620c2d2d9ab5c78a3730eabc180</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a13166286851922c7af44bdf161bd682f</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
      <name>destroyAllBillboardChains</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aef6a32233813f424dcc1803167fa8d8c</anchor>
      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aa316e7d1a4d80e75940246ccb260bcca</anchor>
      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a9cb93862284e7443b94eaabdef21564a</anchor>
      <arglist>(void)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a1a77be68ccbfc90e2e1aed04340db4dc</anchor>
      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;typeName)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
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      <arglist>(BillboardChain *obj)</arglist>
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      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a79dcd5f1790076ec46cf1e400ea906e4</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <name>destroyBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a19f155414751f732da30077321d508e2</anchor>
      <arglist>(BillboardSet *set)</arglist>
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      <type>void</type>
      <name>destroyBillboardSet</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a372aa23ce7f0d6c29b32e718f51b595c</anchor>
      <arglist>(const String &amp;name)</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>destroyCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>acac58e45f8b6b6826c81933f02a45046</anchor>
      <arglist>(Camera *cam)</arglist>
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      <type>virtual void</type>
      <name>destroyCamera</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a41b9358cdad6fd7113b2a0cad8112f67</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
      <name>destroyEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>aea3103164ed0f27baeb67a3ae2fe429b</anchor>
      <arglist>(Entity *ent)</arglist>
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      <type>void</type>
      <name>destroyEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a59347bd0277c99dc2291965053aed4c6</anchor>
      <arglist>(const String &amp;name)</arglist>
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      <type>void</type>
      <name>destroyInstancedEntity</name>
      <anchorfile>class_ogre_1_1_scene_manager.html</anchorfile>
      <anchor>a3c11f4546d5bcad35fa37ad778bb5cbe</anchor>
      <arglist>(InstancedEntity *instancedEntity)</arglist>
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      <arglist>(Light *light)</arglist>
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      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(SceneNode *sn)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(StaticGeometry *geom)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;typeName=BLANKSTRING)</arglist>
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      <arglist>(const String &amp;typeName)</arglist>
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      <arglist>(const String &amp;name, const String &amp;typeName)</arglist>
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      <arglist>(MovableObject *m)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;animName) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Light *l)</arglist>
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      <arglist>(StringVector &amp;refKeys)</arglist>
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      <arglist>(const Light *light, size_t iteration=0) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const MaterialPtr &amp;mat)</arglist>
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      <arglist>(unsigned short size)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real distance=5000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable, const String &amp;materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &amp;orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(bool enable, const Plane &amp;plane, const String &amp;materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &amp;groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(SpecialCaseRenderQueueMode mode)</arglist>
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      <arglist>(unsigned short index)</arglist>
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      <arglist>(SceneNode *child)</arglist>
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      <arglist>(Page *parent)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(Real dist)</arglist>
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      <anchorfile>class_ogre_1_1_movable_object.html</anchorfile>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <arglist>(const Affine3 &amp;xform)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <anchorfile>class_ogre_1_1_renderable.html</anchorfile>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(bool visible)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <anchor>acae2215c051989d544f34083a0a9bfa2</anchor>
      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <type></type>
      <name>SimpleSpline</name>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Vector3 &amp;p)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Real t) const</arglist>
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      <arglist>(unsigned int fromIndex, Real t) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(bool autoCalc)</arglist>
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      <anchorfile>class_ogre_1_1_simple_spline.html</anchorfile>
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      <arglist>(unsigned short index, const Vector3 &amp;value)</arglist>
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    <member kind="function">
      <type></type>
      <name>Singleton</name>
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      <arglist>(void)</arglist>
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      <type></type>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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    <member kind="typedef">
      <type>std::vector&lt; ushort &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <arglist>(const Skeleton *source, BoneHandleMap &amp;boneHandleMap) const</arglist>
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      <arglist>()</arglist>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_fireUnloadingComplete</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>aaf3746937cd11864f53bc1c3b4437541</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Animation *</type>
      <name>_getAnimationImpl</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a9c386eae889fe1ddf51ce344d5c72774</anchor>
      <arglist>(const String &amp;name, const LinkedSkeletonAnimationSource **linker=0) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_getBoneMatrices</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>abc7949e274554535b9f40b70b87f646a</anchor>
      <arglist>(Affine3 *pMatrices)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_initAnimationState</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>af124af663b4df4118eea93c3a326cf69</anchor>
      <arglist>(AnimationStateSet *animSet)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_mergeSkeletonAnimations</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a0cc03e92fdf49c21fee8aa40631e276b</anchor>
      <arglist>(const Skeleton *source, const BoneHandleMap &amp;boneHandleMap, const StringVector &amp;animations=StringVector())</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyManualBonesDirty</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a03b44f6388b5186b1fb27b18810d0757</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_notifyManualBoneStateChange</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>acaf9b4811f0308062df913e3f280bbdc</anchor>
      <arglist>(Bone *bone)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>_notifyOrigin</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a7e248a1cca0662418d4ab3f63c2e7cf6</anchor>
      <arglist>(const String &amp;origin)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_refreshAnimationState</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>aa665d3816bed0f4fe5615ddd36c5496a</anchor>
      <arglist>(AnimationStateSet *animSet)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>_updateTransforms</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a5d4648d138e39e3ca34f76558bfedf55</anchor>
      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addLinkedSkeletonAnimationSource</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a162794b4b599410e395ad9ed0a7eac64</anchor>
      <arglist>(const String &amp;skelName, Real scale=1.0f)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>addListener</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a5513ffce404b14cff72846318b018d32</anchor>
      <arglist>(Listener *lis)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>changeGroupOwnership</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>aa5d6f3f7e73b77b233fc62b11f270e4d</anchor>
      <arglist>(const String &amp;newGroup)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>copyParametersTo</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>aad68d8b18faad14e8286a67527094654</anchor>
      <arglist>(StringInterface *dest) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>aaffbdd130cfc11e8b61fb1ed76486a78</anchor>
      <arglist>(const String &amp;name, Real length)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>createBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>aee9db3459a5b94aab9cc58873fbf5650</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>createBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a15017c0c32eecca545bc00628e1afffd</anchor>
      <arglist>(unsigned short handle)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>createBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a8eccb87bb5898be99a2bc1814c4b7d6e</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>createBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>acebcf6ced62ea297e793dd873810ac76</anchor>
      <arglist>(const String &amp;name, unsigned short handle)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>escalateLoading</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a367f6fe60bb211cb4c32e3825ca67e4c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Animation *</type>
      <name>getAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>af96369fd94de566cd852de22331739ef</anchor>
      <arglist>(const String &amp;name, const LinkedSkeletonAnimationSource **linker) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Animation *</type>
      <name>getAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>ae956060b928ee776a14b0c4634d64156</anchor>
      <arglist>(const String &amp;name) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Animation *</type>
      <name>getAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>af7cba8c1f40e94ebe1fe1edf3fc78558</anchor>
      <arglist>(unsigned short index) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual SkeletonAnimationBlendMode</type>
      <name>getBlendMode</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a1a3a60c6a44517d3dc5c23c7fcb109bd</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>getBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a2b38c5a2d4f634092906fd8c1e273ca9</anchor>
      <arglist>(unsigned short handle) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>getBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a18ca8af5292ff53fb681bf5eb5225e4e</anchor>
      <arglist>(const String &amp;name) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual BoneIterator</type>
      <name>getBoneIterator</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a397bf260ff70afd076cd7be9d163fc35</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>const BoneList &amp;</type>
      <name>getBones</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a289ef17351658e59d835601b55d7e560</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>ResourceManager *</type>
      <name>getCreator</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>ab6e377a3964d566ea112fe63bf1d7678</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getGroup</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a382919945c07a6a13136889ad3fbf578</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual ResourceHandle</type>
      <name>getHandle</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a2298551707debaf774d577e643ee856a</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual LinkedSkeletonAnimSourceIterator</type>
      <name>getLinkedSkeletonAnimationSourceIterator</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a1ba4bc1ca45349f91345a736cd902cc3</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual LoadingState</type>
      <name>getLoadingState</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a1e90ade99935ef70ec5b199243bf995b</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>getManualBonesDirty</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a07e38a61941983a7e8301810724294fa</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a0646fba8aa0242c6b389d73f47ebe41b</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumAnimations</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a4bbb64b4062dc27de0a62781b7d264c7</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual unsigned short</type>
      <name>getNumBones</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>af0c6403322d6f5860ec8a74697575f50</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>const String &amp;</type>
      <name>getOrigin</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a13423fa7944d7f2339e78b9de026c3be</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>ParamDictionary *</type>
      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ae3e13925bde11db245f6c9bbf5031a93</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>const ParamDictionary *</type>
      <name>getParamDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a0f55da0550a7e1ab70a1c8bf598a3e20</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function">
      <type>String</type>
      <name>getParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a1d078304c38a9f85d483fc8ed0cdf1fe</anchor>
      <arglist>(const String &amp;name) const</arglist>
    </member>
    <member kind="function">
      <type>const ParameterList &amp;</type>
      <name>getParameters</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>ad4b984bfbf148ddb3310b3d0ba8a9d5d</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual BoneIterator</type>
      <name>getRootBoneIterator</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>ab385926120199e5a6535729f931c6367</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function">
      <type>const BoneList &amp;</type>
      <name>getRootBones</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a536fa828f01c3c767154179a7d6efa13</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual size_t</type>
      <name>getSize</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a0617d9f04ca03bd25f4bde201e6ac13b</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual size_t</type>
      <name>getStateCount</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>ade85e4d5579519e4117a84789c0ae8fd</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a1bde6f5490f1638bd5aab43651bd5612</anchor>
      <arglist>(const String &amp;name) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a2c9370f5a79002c9ebb7d66a5a0b39ef</anchor>
      <arglist>(const String &amp;name) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>hasManualBones</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>ada280ea5a81589394bd7cfe25edf98dc</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isBackgroundLoaded</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a60ce96525ac730a0f7b466ed287beef3</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isLoaded</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a74138c0203835513613af73cdb08890d</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isLoading</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a3af26f716731b64850ea50cfa4d2edef</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isManuallyLoaded</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a8f541900f7e1f73f4c313a732199029a</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isPrepared</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a0779c46df96234b6619a5f57fbb36078</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>isReloadable</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a8eb34a9034aab62fd537c021a79e3366</anchor>
      <arglist>(void) const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a699d1c851f494a8d5d23d23b695ceb47</anchor>
      <arglist>(bool backgroundThread=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>optimiseAllAnimations</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a542c24dc374d0ff8ba4ecdda99b5da06</anchor>
      <arglist>(bool preservingIdentityNodeTracks=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>prepare</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a350b287fa3e83a389221274f68760008</anchor>
      <arglist>(bool backgroundThread=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>reload</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a5016aec1762b026997ddd346775879ef</anchor>
      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllLinkedSkeletonAnimationSources</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a79f86c7d6574d05cdec5ca2e6c6e26f8</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a633c573a2b77bef7a2fe210358dcb280</anchor>
      <arglist>(const String &amp;name)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeListener</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a3c49142f739ba8fb56d6e7b3db235fb7</anchor>
      <arglist>(Listener *lis)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>reset</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a8e0d4478cbb8f44f638ae8d1d72ff3fb</anchor>
      <arglist>(bool resetManualBones=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setAnimationState</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a3f7632e047bb6e65fff3c536612fedb7</anchor>
      <arglist>(const AnimationStateSet &amp;animSet)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBackgroundLoaded</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>ae0a0007de944eb3c2f933a372a752b35</anchor>
      <arglist>(bool bl)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBindingPose</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>ae1f1e2f2cb6ac088684d814023abcc36</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBlendMode</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a0afe24842c40767f308ee7c2f04e999e</anchor>
      <arglist>(SkeletonAnimationBlendMode state)</arglist>
    </member>
    <member kind="function">
      <type>bool</type>
      <name>setParameter</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a08d117bf25f011f96d81f1f4ecb25113</anchor>
      <arglist>(const String &amp;name, const String &amp;value)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setParameterList</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a9aac32f93bd149a34b809a57a9f01f8f</anchor>
      <arglist>(const NameValuePairList &amp;paramList)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>touch</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>ae229b1f58092109adef55bfc6f864d79</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unload</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>aa31bef1bfaa87731622e56f11b548e27</anchor>
      <arglist>(void)</arglist>
    </member>
    <member kind="function" static="yes">
      <type>static void</type>
      <name>cleanupDictionary</name>
      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
      <anchor>a1bea65fa2b3c2ac5a9f3be59b46a80e8</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="variable">
      <type></type>
      <name>OGRE_AUTO_MUTEX</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a104d9db8bfcff1f37b29157bbe070f7a</anchor>
      <arglist></arglist>
    </member>
    <member kind="friend" protection="private">
      <type>friend class</type>
      <name>SkeletonInstance</name>
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      <arglist></arglist>
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  <compound kind="class">
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      <type>std::vector&lt; ushort &gt;</type>
      <name>BoneHandleMap</name>
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      <arglist></arglist>
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    <member kind="typedef">
      <type>VectorIterator&lt; BoneList &gt;</type>
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      <arglist></arglist>
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    <member kind="typedef">
      <type>std::vector&lt; Bone * &gt;</type>
      <name>BoneList</name>
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      <arglist></arglist>
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      <name>LF_DEFAULT</name>
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      <arglist></arglist>
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      <name>LF_INCLUDE_NON_RELOADABLE</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LF_ONLY_UNREFERENCED</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LF_PRESERVE_STATE</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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    <member kind="typedef">
      <type>ConstVectorIterator&lt; LinkedSkeletonAnimSourceList &gt;</type>
      <name>LinkedSkeletonAnimSourceIterator</name>
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      <arglist></arglist>
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      <type>std::vector&lt; LinkedSkeletonAnimationSource &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LF_PRESERVE_STATE</name>
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      <arglist></arglist>
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      <name>LoadingState</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>LOADSTATE_LOADING</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_LOADED</name>
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      <arglist></arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_PREPARED</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_PREPARING</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_LOADED</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_LOADING</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_PREPARED</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_PREPARING</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_UNLOADED</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>LOADSTATE_UNLOADING</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist></arglist>
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      <name>SkeletonInstance</name>
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      <arglist>(const SkeletonPtr &amp;masterCopy)</arglist>
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      <type></type>
      <name>~SkeletonInstance</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>a40bc8568f64b07ce7e54267319536234</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(const Skeleton *source, BoneHandleMap &amp;boneHandleMap) const</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(const Skeleton *source, BoneHandleMap &amp;boneHandleMap) const</arglist>
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      <type>virtual void</type>
      <name>_dirtyState</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>afcb4a61b965600a67ca2c2f060821db9</anchor>
      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <type>void</type>
      <name>_firePreparingComplete</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>aaf63d096584ac7d97fe1d1b0226c9561</anchor>
      <arglist>(bool wasBackgroundLoaded)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>Animation *</type>
      <name>_getAnimationImpl</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>aabcdbb7c9f2874098ba72f53429ec716</anchor>
      <arglist>(const String &amp;name, const LinkedSkeletonAnimationSource **linker=0) const</arglist>
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      <type>virtual void</type>
      <name>_getBoneMatrices</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>abc7949e274554535b9f40b70b87f646a</anchor>
      <arglist>(Affine3 *pMatrices)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
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      <arglist>(AnimationStateSet *animSet)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(const Skeleton *source, const BoneHandleMap &amp;boneHandleMap, const StringVector &amp;animations=StringVector())</arglist>
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      <type>virtual void</type>
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      <arglist>(void)</arglist>
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      <anchor>acaf9b4811f0308062df913e3f280bbdc</anchor>
      <arglist>(Bone *bone)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(const String &amp;origin)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
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      <arglist>(AnimationStateSet *animSet)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(void)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
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      <arglist>(const String &amp;skelName, Real scale=1.0f)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(Listener *lis)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(const String &amp;newGroup)</arglist>
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      <anchorfile>class_ogre_1_1_string_interface.html</anchorfile>
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      <arglist>(StringInterface *dest) const</arglist>
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      <type>Animation *</type>
      <name>createAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
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      <arglist>(const String &amp;name, Real length)</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(unsigned short handle)</arglist>
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      <type>virtual Bone *</type>
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      <arglist>(const String &amp;name)</arglist>
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      <type>virtual Bone *</type>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(const String &amp;name, unsigned short handle)</arglist>
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    <member kind="function">
      <type>TagPoint *</type>
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      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>a45cda97571ad4c6b84be2e67a9640485</anchor>
      <arglist>(Bone *bone, const Quaternion &amp;offsetOrientation=Quaternion::IDENTITY, const Vector3 &amp;offsetPosition=Vector3::ZERO)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(TagPoint *tagPoint)</arglist>
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      <type>Animation *</type>
      <name>getAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>afe5747313ca09ae513ead2d846767086</anchor>
      <arglist>(unsigned short index) const</arglist>
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      <type>Animation *</type>
      <name>getAnimation</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>a29aeff167e1fa7a1a7fc445a2d0b2345</anchor>
      <arglist>(const String &amp;name, const LinkedSkeletonAnimationSource **linker=0) const</arglist>
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      <type>virtual Animation *</type>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(const String &amp;name) const</arglist>
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      <type>virtual SkeletonAnimationBlendMode</type>
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      <arglist>() const</arglist>
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      <type>virtual Bone *</type>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a2b38c5a2d4f634092906fd8c1e273ca9</anchor>
      <arglist>(unsigned short handle) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Bone *</type>
      <name>getBone</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a18ca8af5292ff53fb681bf5eb5225e4e</anchor>
      <arglist>(const String &amp;name) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual BoneIterator</type>
      <name>getBoneIterator</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a397bf260ff70afd076cd7be9d163fc35</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>const BoneList &amp;</type>
      <name>getBones</name>
      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
      <anchor>a289ef17351658e59d835601b55d7e560</anchor>
      <arglist>() const</arglist>
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    <member kind="function">
      <type>ResourceManager *</type>
      <name>getCreator</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>ab6e377a3964d566ea112fe63bf1d7678</anchor>
      <arglist>(void)</arglist>
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    <member kind="function">
      <type>const String &amp;</type>
      <name>getGroup</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>a99b3a28bfb04ed9c75952c663515fc35</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>ResourceHandle</type>
      <name>getHandle</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>ae6e32b49e6ec3cc795fc74a41eb379ad</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>LinkedSkeletonAnimSourceIterator</type>
      <name>getLinkedSkeletonAnimationSourceIterator</name>
      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
      <anchor>ad25778e3718c4c107a8235f72d0d0cb6</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual LoadingState</type>
      <name>getLoadingState</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
      <anchor>a1e90ade99935ef70ec5b199243bf995b</anchor>
      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(bool preservingIdentityNodeTracks=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <name>reload</name>
      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton_instance.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(bool resetManualBones=false)</arglist>
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      <arglist>(const AnimationStateSet &amp;animSet)</arglist>
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      <anchorfile>class_ogre_1_1_resource.html</anchorfile>
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      <arglist>(bool bl)</arglist>
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      <arglist>(void)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton.html</anchorfile>
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      <arglist>(SkeletonAnimationBlendMode state)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <anchorfile>class_ogre_1_1_skeleton_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(ResourcePool *pool)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <arglist>(DataStreamPtr &amp;stream, const String &amp;groupName)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(bool reloadableOnly=true)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(Resource::LoadingFlags flags)</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint32 id)</arglist>
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      <arglist>(size_t avail_in=0)</arglist>
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      <arglist>(uint32 id)</arglist>
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      <arglist>(GPUVendor vendor)</arglist>
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      <arglist>(float red, float green, float blue)</arglist>
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      <arglist>(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha)</arglist>
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      <arglist>(ShadeOptions mode)</arglist>
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      <arglist>(Ogre::MaterialPtr val)</arglist>
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      <arglist>(const Ogre::String &amp;name)</arglist>
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      <arglist>(Ogre::MaterialPtr val)</arglist>
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      <arglist>(uint8 layerIndex)</arglist>
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      <arglist>(mNeighbourMutex)</arglist>
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      <arglist>(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v)</arglist>
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      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <anchorfile>class_ogre_1_1_terrain.html</anchorfile>
      <anchor>ad807304e85ba44ddb02aa7cbd639ef4b</anchor>
      <arglist>(Real newWorldSize)</arglist>
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      <arglist>(LightList &amp;lightList)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchor>aff2c1091b6355257deabcae1755adec9</anchor>
      <arglist>(const Vector3 &amp;vec, const Rect &amp;inRect, Rect &amp;outRect)</arglist>
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      <arglist>(uint16 batchSize)</arglist>
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      <arglist>(Alignment align, const Vector3 &amp;terrainVec, Vector3 *worldVec)</arglist>
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      <anchor>a86553dfa0e4c39018d8ee23f96fe588d</anchor>
      <arglist>(Alignment align, const Vector3 &amp;worldVec, Vector3 *terrainVec)</arglist>
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      <arglist>(long offsetx, long offsety)</arglist>
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      <arglist>(NeighbourIndex index)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <base>Ogre::WorkQueue::ResponseHandler</base>
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      <arglist></arglist>
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      <arglist>(SceneManager *sm, Terrain::Alignment align, uint16 terrainSize, Real terrainWorldSize)</arglist>
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      <arglist>(SceneManager *sm)</arglist>
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      <arglist>()</arglist>
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      <arglist>(long x, long y, bool synchronous, const Any &amp;data)</arglist>
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      <arglist>(bool synchronous, const Any &amp;data)</arglist>
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      <arglist>(const AxisAlignedBox &amp;box, TerrainList *resultList) const</arglist>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
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      <arglist>(long x, long y, Vector3 *pos) const</arglist>
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      <arglist>(const Vector3 &amp;pos, long *x, long *y) const</arglist>
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      <arglist>(long x, long y)</arglist>
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      <arglist>(long x, long y)</arglist>
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      <arglist>(long x, long y, float constantHeight)</arglist>
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      <arglist>(long x, long y, const Terrain::ImportData *importData)</arglist>
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      <arglist>(long x, long y, const Image *img, const Terrain::LayerInstanceList *layers=0)</arglist>
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      <arglist>(long x, long y, const float *pFloat, const Terrain::LayerInstanceList *layers=0)</arglist>
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      <arglist>(long x, long y, const String &amp;filename)</arglist>
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      <arglist>()</arglist>
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      <arglist>(long x, long y) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>() const</arglist>
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      <arglist>(Real x, Real y, Real z, Terrain **ppTerrain=0)</arglist>
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      <arglist>(const Vector3 &amp;pos, Terrain **ppTerrain=0)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(long x, long y) const</arglist>
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      <type>virtual TerrainSlotDefinition *</type>
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      <arglist>(long x, long y) const</arglist>
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      <type>TerrainIterator</type>
      <name>getTerrainIterator</name>
      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
      <anchor>ab3a50caf08ce5049ed0a15c0f610523d</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>() const</arglist>
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      <type>virtual uint16</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
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      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(long x, long y, bool synchronous=false)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(bool synchronous=false)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(long x, long y, bool synchronous=false)</arglist>
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      <name>packIndex</name>
      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(long x, long y) const</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(const Ray &amp;ray, Real distanceLimit=0) const</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(long x, long y)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
      <anchor>a04ca28f8d5f4d47da77da4b71492ff4c</anchor>
      <arglist>(bool onlyIfModified, bool replaceManualFilenames=true)</arglist>
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      <arglist>(const String &amp;filename)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
      <anchor>a653b5492ff3f70b0363c124bdc2824ad</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_group.html</anchorfile>
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      <arglist>(TerrainAutoUpdateLod *updater)</arglist>
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      <arglist>(const String &amp;prefix, const String &amp;extension)</arglist>
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      <arglist>(const String &amp;extension)</arglist>
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      <arglist>(const String &amp;prefix)</arglist>
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      <arglist>(const Vector3 &amp;pos)</arglist>
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      <arglist>(const String &amp;grp)</arglist>
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      <arglist>(uint16 newTerrainSize)</arglist>
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      <arglist>(Real newWorldSize)</arglist>
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      <anchor>a11adbfd073f8384ba2a8713f15787380</anchor>
      <arglist>(const Sphere &amp;sphere, TerrainList *resultList) const</arglist>
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      <arglist>(long x, long y)</arglist>
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      <arglist>(uint32 key, long *x, long *y)</arglist>
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      <arglist>(bool synchronous=false)</arglist>
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      <anchor>af9191a938f220f960128fdf7d30acc88</anchor>
      <arglist>(bool synchronous=false, uint8 typeMask=0xFF)</arglist>
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      <arglist>()</arglist>
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      <anchor>af5d1ab56ff789b227e25e2011877c224</anchor>
      <arglist></arglist>
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    <member kind="function">
      <type></type>
      <name>TerrainMaterialGeneratorA</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a.html</anchorfile>
      <anchor>ac41cdd05e80c7eed45f59a16e13ec740</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~TerrainMaterialGeneratorA</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a.html</anchorfile>
      <anchor>af5c5973e8e5c79a9134fad7b5a4f7212</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>Texture *</type>
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      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchor>ae6cdf5dafc5bbea8e8241b54689798de</anchor>
      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
      <anchor>abbe57c1cdc0ff8acb1ab5e837f0aa573</anchor>
      <arglist>(size_t size, const Rect &amp;rect, const MaterialPtr &amp;mat, const TexturePtr &amp;destCompositeMap)</arglist>
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      <type>virtual bool</type>
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      <arglist>(const TerrainLayerDeclaration &amp;decl)</arglist>
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      <type>virtual MaterialPtr</type>
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      <arglist>(const Terrain *terrain)</arglist>
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      <arglist>(const Terrain *terrain)</arglist>
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      <type>Profile *</type>
      <name>getActiveProfile</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function">
      <type>unsigned long long int</type>
      <name>getChangeCount</name>
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      <arglist>() const</arglist>
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      <type>virtual unsigned int</type>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual uint8</type>
      <name>getMaxLayers</name>
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      <arglist>(const Terrain *terrain) const</arglist>
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      <type>virtual const ProfileList &amp;</type>
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      <arglist>() const</arglist>
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      <type>virtual bool</type>
      <name>isVertexCompressionSupported</name>
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      <arglist>() const</arglist>
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      <type>virtual void</type>
      <name>requestOptions</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(Terrain *terrain)</arglist>
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      <name>setActiveProfile</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(const String &amp;name)</arglist>
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      <name>setActiveProfile</name>
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      <arglist>(Profile *p)</arglist>
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      <type>virtual void</type>
      <name>setDebugLevel</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(unsigned int dbg)</arglist>
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      <type>virtual void</type>
      <name>setLightmapEnabled</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(const Terrain *terrain, const Rect &amp;rect)</arglist>
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      <name>updateParams</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator.html</anchorfile>
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      <arglist>(const MaterialPtr &amp;mat, const Terrain *terrain)</arglist>
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      <arglist>(const MaterialPtr &amp;mat, const Terrain *terrain)</arglist>
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    <base>Ogre::TerrainMaterialGenerator::Profile</base>
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      <type></type>
      <name>SM2Profile</name>
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      <arglist>(TerrainMaterialGenerator *parent, const String &amp;name, const String &amp;desc)</arglist>
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      <type>virtual</type>
      <name>~SM2Profile</name>
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      <anchor>af77b3b4643c1250800d7427c09d030b7</anchor>
      <arglist>()</arglist>
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      <type>String</type>
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      <anchor>a6d1da5f921c890b5a1b1d74037db8f38</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>_isSM3Available</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>abea3ffc6510069640561514061727f8f</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
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      <anchor>a0051802ee822593363240bc9dd95adc3</anchor>
      <arglist>() const</arglist>
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      <type>MaterialPtr</type>
      <name>generate</name>
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      <arglist>(const Terrain *terrain)</arglist>
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      <type>MaterialPtr</type>
      <name>generateForCompositeMap</name>
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      <anchor>a12756eace5839670dc84766aa799abd1</anchor>
      <arglist>(const Terrain *terrain)</arglist>
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      <name>getDescription</name>
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      <arglist>() const</arglist>
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      <type>uint8</type>
      <name>getMaxLayers</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>(const Terrain *terrain) const</arglist>
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      <name>getName</name>
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      <arglist>() const</arglist>
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      <name>getParent</name>
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      <arglist>() const</arglist>
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      <type>bool</type>
      <name>getReceiveDynamicShadowsDepth</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>ad05e8720289fa690a7eb067ddf866ed1</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>getReceiveDynamicShadowsEnabled</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>adebb6b2c438f695634fc5713ef0ec3ac</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>getReceiveDynamicShadowsLowLod</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>abdad895571b1c8eee7afb93ce3ed6568</anchor>
      <arglist>() const</arglist>
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      <type>PSSMShadowCameraSetup *</type>
      <name>getReceiveDynamicShadowsPSSM</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a3c40f1a4dff4f738e2f12fe9b5cf7188</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>isCompositeMapEnabled</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>ac8c9b5ae8e4b10bb6451896879cc95ee</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>isGlobalColourMapEnabled</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>ac605e85633e619e909a544f69d2430e8</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>isLayerNormalMappingEnabled</name>
      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>ad1ad77bcb9bdd16acc999b17665620b6</anchor>
      <arglist>() const</arglist>
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      <type>bool</type>
      <name>isLayerParallaxMappingEnabled</name>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>(TechniqueType tt, const Terrain *terrain) const</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>(Terrain *terrain)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>aaa64157d2401e518fcbc30b15911d9b8</anchor>
      <arglist>(bool enabled)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a70a0feeeb8bf0b77c82e06bfeebb68d5</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a53b717248396dc049de442f816b1e1fb</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a2f80249d865a97ceb69abff9d6333841</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a2e61822498f7362d985a034f5226567a</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <anchor>a4f7d6b46ec1f0112581dfe8d1c225f82</anchor>
      <arglist>(bool enabled)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>ac0d80ec80ca2029cdc7b53181998967e</anchor>
      <arglist>(bool enabled)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>aedb34b1f7987eb59fcc39448bd9482a0</anchor>
      <arglist>(PSSMShadowCameraSetup *pssmSettings)</arglist>
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      <anchor>a9bb28eb51fc5229209a72564315d3eb1</anchor>
      <arglist>(const Terrain *terrain, const Rect &amp;rect)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
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      <arglist>(const MaterialPtr &amp;mat, const Terrain *terrain)</arglist>
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      <anchorfile>class_ogre_1_1_terrain_material_generator_a_1_1_s_m2_profile.html</anchorfile>
      <anchor>a003757f0377d6fa5f5e4028ac0ad8a91</anchor>
      <arglist>(const MaterialPtr &amp;mat, const Terrain *terrain)</arglist>
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      <arglist></arglist>
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      <arglist>(const String &amp;name, PagedWorld *parent, SceneManager *sm)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Page *page)</arglist>
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      <arglist>(Page *page)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>_readPageStream</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ace50c38bd8514388683c2baff141e452</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unloadProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a9479d0ae02a6b258f7eea12526561cb2</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>_unprepareProceduralPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab719550f4970c6ec32e949bd0ab79b4a</anchor>
      <arglist>(Page *page)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual StreamSerialiser *</type>
      <name>_writePageStream</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a62d2d4952b2c5d0fb42294b4a67f2ef8</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>canHandleRequest</name>
      <anchorfile>class_ogre_1_1_work_queue_1_1_request_handler.html</anchorfile>
      <anchor>adf4a5093c7b789352a0a44629490bc87</anchor>
      <arglist>(const Request *req, const WorkQueue *srcQ)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>canHandleResponse</name>
      <anchorfile>class_ogre_1_1_work_queue_1_1_response_handler.html</anchorfile>
      <anchor>a7a2fabae7f92bed384f100526055a899</anchor>
      <arglist>(const Response *res, const WorkQueue *srcQ)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameEnd</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ae70969b195c560958b225d8783bfea6c</anchor>
      <arglist>(Real timeElapsed)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>frameStart</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ad5f43b304e2c51ca1c3a0390230bf45c</anchor>
      <arglist>(Real timeSinceLastFrame)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const AxisAlignedBox &amp;</type>
      <name>getBoundingBox</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>aed6f4fd44a218aeffb6e147e383e4e7c</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Grid2DPageStrategy *</type>
      <name>getGridStrategy</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>adc2b8ad5cb276ef7bb8cbcf9278d06f8</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Grid2DPageStrategyData *</type>
      <name>getGridStrategyData</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>abf3ad99454d7aebc76b05075416e011d</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getHoldRadius</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a02f0eb8a31cc5523e3b4ad5c70899b13</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual uint32</type>
      <name>getLoadingIntervalMs</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a85a4fdb8bec2f5a7f2a13694e2400209</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
      <name>getLoadRadius</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a7ac17a6a0f6bc7114784353e55f7f623</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>PageManager *</type>
      <name>getManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a53c9a5653cf91cbdaed47d52a9045956</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getName</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a7c71c5f8fdc8528b5222394bd7b87993</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Page *</type>
      <name>getPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab5d4ec9ce6571345f4f072f2ab1404dc</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageID</type>
      <name>getPageID</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a3ccafb61dcc690bb1a1efd6c8a6b907b</anchor>
      <arglist>(const Vector3 &amp;worldPos)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageProvider *</type>
      <name>getPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a54b15191c5e2f5fa5d3ee4800ec27637</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getPageRangeMaxX</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a87e0df4770a3be9ff30ae0cdd1fde041</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getPageRangeMaxY</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a93820dec8e88161aeaa4f65c5520dcca</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getPageRangeMinX</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a52f13ecbd67ddb2812ee4bbda2af2d30</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual int32</type>
      <name>getPageRangeMinY</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>ad7ed51ef34902c0e264df859d11e48ec</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual SceneManager *</type>
      <name>getSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a5e422865ca032d8c8b11dd693d50b75f</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageStrategy *</type>
      <name>getStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a874715e09aacf6b7b68d983b19d0f1c6</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PageStrategyData *</type>
      <name>getStrategyData</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a8e0306f93de0c40466a0b11e7315bdf8</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual TerrainGroup *</type>
      <name>getTerrainGroup</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a0688a60a373f289974868411ffd67653</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual const String &amp;</type>
      <name>getType</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a6896f555077a1a7d44588fc74446ed57</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual PagedWorld *</type>
      <name>getWorld</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a97a82e613670fe3a17625b17e70acf89</anchor>
      <arglist>() const</arglist>
    </member>
    <member kind="function">
      <type>WorkQueue::Response *</type>
      <name>handleRequest</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a83de21ef93c77b4897c119ada18c172a</anchor>
      <arglist>(const WorkQueue::Request *req, const WorkQueue *srcQ)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>handleResponse</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a0d87c6c1fa81abdda4ee6925bfa10e49</anchor>
      <arglist>(const WorkQueue::Response *res, const WorkQueue *srcQ)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>holdPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>aa05961d63f7a427e11b96ec9e03578d0</anchor>
      <arglist>(PageID pageID)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>init</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a38c64c1c4595bd1d60d9a03a28c6530a</anchor>
      <arglist>(TerrainGroup *grp)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual bool</type>
      <name>load</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>abdc7575c0502aa8bd7ecb736eb7eb64e</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual Page *</type>
      <name>loadOrCreatePage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a010ecd6e4f224f86dc8811f0711df3cd</anchor>
      <arglist>(const Vector3 &amp;worldPos)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>loadPage</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a1757d16ae402efa4553fec18d44edda0</anchor>
      <arglist>(PageID pageID, bool forceSynchronous=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>notifyCamera</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a78f2718c5437d59bbe682ea353674056</anchor>
      <arglist>(Camera *cam)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>removeAllPages</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a2c2cfc82a89da128f8cb51b4b6bbb97c</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>save</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ab6144d3304276aedd2e78d3c0da044cc</anchor>
      <arglist>(StreamSerialiser &amp;stream)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setBoundingBox</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a3bfa7a14cafcfae85481b42a865e5ce7</anchor>
      <arglist>(const AxisAlignedBox &amp;box)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>setDefiner</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>ad1ec44d3c798917114aa713a8281edf2</anchor>
      <arglist>(TerrainDefiner *terrainDefiner)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setHoldRadius</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>ab5d58805495931332246ec7d350db12d</anchor>
      <arglist>(Real sz)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setLoadingIntervalMs</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a9d208b0b43ad3838f95f9a3309c8ecba</anchor>
      <arglist>(uint32 loadingIntervalMs)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setLoadRadius</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a716af742bd2ca8df94604257bf9f8563</anchor>
      <arglist>(Real sz)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageProvider</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a4d4ad3e43086dcef834c14f5943ed906</anchor>
      <arglist>(PageProvider *provider)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageRange</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a34d19a08bbfe7eb9def4c530fac62ffb</anchor>
      <arglist>(int32 minX, int32 minY, int32 maxX, int32 maxY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageRangeMaxX</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>afef106bd3ba4aec795178319513c1229</anchor>
      <arglist>(int32 maxX)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageRangeMaxY</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>ad03153a817b969e8444bbd2ee0fce219</anchor>
      <arglist>(int32 maxY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageRangeMinX</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a51c280a9499de72bff05df90f422b776</anchor>
      <arglist>(int32 minX)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setPageRangeMinY</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a78c1590a87fbe2585844c7506ce2fbe0</anchor>
      <arglist>(int32 minY)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>afb1bd74b97880325a1c0f5a76dde4173</anchor>
      <arglist>(SceneManager *sm)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSceneManager</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ad55558c5a6e30836099c9526a0031497</anchor>
      <arglist>(const String &amp;smName)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a0fb34b7fab911e6f37549d418bd7d983</anchor>
      <arglist>(PageStrategy *strat)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setStrategy</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a5c2f98ce0e1b4f1df7850538eabfd790</anchor>
      <arglist>(const String &amp;stratName)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>unloadPage</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a11bef4778399774ee5e32480f6b2bb69</anchor>
      <arglist>(PageID pageID, bool forceSynchronous=false)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>unloadPage</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>ae228d76c74b2b30b584abc22191887ec</anchor>
      <arglist>(Page *p, bool forceSynchronous=false)</arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a10f86869b319e962411835604857909d</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_paged_world_section.html</anchorfile>
      <anchor>a95709472b243e346dd0be46b05927beb</anchor>
      <arglist></arglist>
    </member>
    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section.html</anchorfile>
      <anchor>a103d6fc3c2af27e6cbd9dc5c948fb25d</anchor>
      <arglist></arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::TerrainPagedWorldSection::TerrainDefiner</name>
    <filename>class_ogre_1_1_terrain_paged_world_section_1_1_terrain_definer.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~TerrainDefiner</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section_1_1_terrain_definer.html</anchorfile>
      <anchor>a943507b7a89e79094496a3b420931de2</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>define</name>
      <anchorfile>class_ogre_1_1_terrain_paged_world_section_1_1_terrain_definer.html</anchorfile>
      <anchor>a5174c19ce0378ea535af62b64f103487</anchor>
      <arglist>(TerrainGroup *terrainGroup, long x, long y)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::TerrainPaging</name>
    <filename>class_ogre_1_1_terrain_paging.html</filename>
    <base>Ogre::AllocatedObject</base>
    <member kind="function">
      <type></type>
      <name>TerrainPaging</name>
      <anchorfile>class_ogre_1_1_terrain_paging.html</anchorfile>
      <anchor>a9626171913fa5a7a0750d1c7fde899be</anchor>
      <arglist>(PageManager *pageMgr)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~TerrainPaging</name>
      <anchorfile>class_ogre_1_1_terrain_paging.html</anchorfile>
      <anchor>abd25fd10f56c13f1adc25946318338a8</anchor>
      <arglist>()</arglist>
    </member>
    <member kind="function">
      <type>TerrainPagedWorldSection *</type>
      <name>createWorldSection</name>
      <anchorfile>class_ogre_1_1_terrain_paging.html</anchorfile>
      <anchor>ac4a3791deafbd9fea768988db2cc0b6f</anchor>
      <arglist>(PagedWorld *world, TerrainGroup *terrainGroup, Real loadRadius, Real holdRadius, int32 minX=-10, int32 minY=-10, int32 maxX=10, int32 maxY=10, const String &amp;sectionName=BLANKSTRING, uint32 loadingIntervalMs=900)</arglist>
    </member>
  </compound>
  <compound kind="class">
    <name>Ogre::TerrainQuadTreeNode</name>
    <filename>class_ogre_1_1_terrain_quad_tree_node.html</filename>
    <base>Ogre::AllocatedObject</base>
    <class kind="struct">Ogre::TerrainQuadTreeNode::LodLevel</class>
    <member kind="typedef">
      <type>std::vector&lt; LodLevel * &gt;</type>
      <name>LodLevelList</name>
      <anchorfile>class_ogre_1_1_terrain_quad_tree_node.html</anchorfile>
      <anchor>aae9eb87fc6a1843c06184ef091b12d69</anchor>
      <arglist></arglist>
    </member>
    <member kind="function">
      <type></type>
      <name>TerrainQuadTreeNode</name>
      <anchorfile>class_ogre_1_1_terrain_quad_tree_node.html</anchorfile>
      <anchor>a05457470c9da0ed6ebff4c32159d6395</anchor>
      <arglist>(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth, uint16 quadrant)</arglist>
    </member>
    <member kind="function" virtualness="virtual">
      <type>virtual</type>
      <name>~TerrainQuadTreeNode</name>
      <anchorfile>class_ogre_1_1_terrain_quad_tree_node.html</anchorfile>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(OverlayContainer *parent, Overlay *overlay)</arglist>
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      <arglist>(Real width, Real height)</arglist>
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      <arglist>(Real height)</arglist>
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      <arglist>(Real left)</arglist>
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      <arglist>(OverlayContainer *parent)</arglist>
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      <arglist>(Real left, Real top)</arglist>
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      <arglist>(Real top)</arglist>
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      <arglist>(Real width)</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(OverlayElement *templateOverlay)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const Camera *cam) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(Matrix4 *xform) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(DataStreamPtr &amp;stream, ushort uWidth, ushort uHeight, PixelFormat eFormat)</arglist>
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      <arglist>(bool backgroundThread=false)</arglist>
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      <arglist>(LoadingFlags flags=LF_DEFAULT)</arglist>
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      <arglist>(Listener *lis)</arglist>
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      <arglist>(bool bl)</arglist>
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      <arglist>(uint32 d)</arglist>
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      <arglist>(ushort integerBits, ushort floatBits)</arglist>
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      <arglist>(ushort bits)</arglist>
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      <arglist>(ushort bits)</arglist>
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      <arglist>(PixelFormat pf)</arglist>
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      <arglist>(uint fsaa, const String &amp;fsaaHint)</arglist>
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      <arglist>(float g)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(uint32 h)</arglist>
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      <arglist>(uint32 num)</arglist>
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      <arglist>(const String &amp;name, const String &amp;value)</arglist>
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      <arglist>(const NameValuePairList &amp;paramList)</arglist>
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      <arglist>(TextureType ttype)</arglist>
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      <arglist>(bool asAlpha)</arglist>
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      <arglist>(int u)</arglist>
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      <arglist>(uint32 w)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <type></type>
      <name>TextureFrameControllerValue</name>
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      <arglist>(TextureUnitState *t)</arglist>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_texture_frame_controller_value.html</anchorfile>
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      <arglist>(Real value)</arglist>
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      <type>std::pair&lt; ResourcePtr, bool &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(Resource *res)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, uint depth, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &amp;fsaaHint=BLANKSTRING)</arglist>
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      <arglist>(const String &amp;name, const String &amp;group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams, TextureType texType=TEX_TYPE_2D, int numMipmaps=MIP_DEFAULT, Real gamma=1.0f, bool isAlpha=false, PixelFormat desiredFormat=PF_UNKNOWN, bool hwGammaCorrection=false)</arglist>
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      <arglist>()</arglist>
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      <arglist>(ResourcePool *pool)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <arglist>(ResourceHandle handle)</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(TextureType ttype, PixelFormat format, int usage)=0</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const String &amp;name, const String &amp;groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const String &amp;name)</arglist>
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      <anchorfile>class_ogre_1_1_resource_manager.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(Real speed)</arglist>
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      <arglist>() const</arglist>
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      <arglist>(const Vector2 &amp;v, int orientationMode, Vector2 &amp;outv)</arglist>
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      <arglist>(Real orientedX, Real orientedY, int orientationMode, Real &amp;screenX, Real &amp;screenY)</arglist>
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      <arglist>(Listener *l)</arglist>
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      <arglist>(bool autoupdate)</arglist>
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      <arglist>(const ColourValue &amp;colour)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(bool clear, unsigned int buffers=FBT_COLOUR|FBT_DEPTH)</arglist>
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      <arglist>(Real depth)</arglist>
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      <arglist>(Real left, Real top, Real width, Real height)</arglist>
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      <arglist>(ColourBufferType colourBuffer)</arglist>
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      <arglist>(const String &amp;schemeName)</arglist>
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      <arglist>(OrientationMode orientationMode, bool setDefault=true)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(const String &amp;sequenceName)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(uint32 mask)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(OrientationMode orientationMode)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Viewport *viewport)</arglist>
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      <arglist>(Viewport *viewport)</arglist>
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      <arglist>(Viewport *viewport)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const AxisAlignedBox &amp;boxBounds, const Sphere &amp;sphereBounds, const Camera *cam, bool receiver=true)</arglist>
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      <arglist>(const AxisAlignedBox &amp;boxBounds, const Sphere &amp;sphereBounds, const Camera *cam)</arglist>
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      <arglist>()</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const Source *src)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <type>SharedPtr&lt; RenderSystemData &gt;</type>
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      <arglist>(MovableObjectFactory *fact)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const GpuProgramParameters::AutoConstantEntry &amp;constantEntry, GpuProgramParameters *params) const</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(const String &amp;valueName)</arglist>
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      <arglist>(void)</arglist>
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    <name>Ogre::Volume::CSGCubeSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_cube_source.html</filename>
    <base>Ogre::Volume::Source</base>
    <member kind="function">
      <type></type>
      <name>CSGCubeSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_cube_source.html</anchorfile>
      <anchor>a909aaf010c97fa5ab71913a523e68199</anchor>
      <arglist>(const Vector3 &amp;min, const Vector3 &amp;max)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <type>virtual Real</type>
      <name>getValue</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_cube_source.html</anchorfile>
      <anchor>afd9f39e86eb922cad95ee3e49718b5fe</anchor>
      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
      <name>getValueAndGradient</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_cube_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <type>static const size_t</type>
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      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGDifferenceSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_difference_source.html</filename>
    <base>Ogre::Volume::CSGOperationSource</base>
    <member kind="function">
      <type></type>
      <name>CSGDifferenceSource</name>
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      <arglist>(const Source *a, const Source *b)</arglist>
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      <name>CSGDifferenceSource</name>
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      <arglist>(void)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <type>void</type>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <type>virtual void</type>
      <name>setSourceA</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(Source *a)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(Source *b)</arglist>
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      <type>static const size_t</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGIntersectionSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_intersection_source.html</filename>
    <base>Ogre::Volume::CSGOperationSource</base>
    <member kind="function">
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      <name>CSGIntersectionSource</name>
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      <arglist>(const Source *a, const Source *b)</arglist>
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      <name>CSGIntersectionSource</name>
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      <arglist>(void)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>() const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getValue</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_intersection_source.html</anchorfile>
      <anchor>ab286fe8a82819d12dd8e416ca9ff30c5</anchor>
      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
      <name>getValueAndGradient</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_intersection_source.html</anchorfile>
      <anchor>a22a365b89f9f101a96909e81ef3a2b8f</anchor>
      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>Real</type>
      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(Source *a)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(Source *b)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGNegateSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_negate_source.html</filename>
    <base>Ogre::Volume::CSGUnarySource</base>
    <member kind="function">
      <type></type>
      <name>CSGNegateSource</name>
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      <arglist>(const Source *src)</arglist>
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      <name>CSGNegateSource</name>
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      <arglist>(void)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</anchorfile>
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      <arglist>(Source *a)</arglist>
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      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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      <type>static const uint32</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::Volume::CSGNoiseSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</filename>
    <base>Ogre::Volume::CSGUnarySource</base>
    <member kind="function">
      <type></type>
      <name>CSGNoiseSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</anchorfile>
      <anchor>acbaea2aa37b1e2094033f730bcf8d842</anchor>
      <arglist>(const Source *src, Real *frequencies, Real *amplitudes, size_t numOctaves, long seed)</arglist>
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      <name>CSGNoiseSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</anchorfile>
      <anchor>acb6a51626a9f1c4bfdda885bd9c54b06</anchor>
      <arglist>(const Source *src, Real *frequencies, Real *amplitudes, size_t numOctaves)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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    <member kind="function">
      <type>long</type>
      <name>getSeed</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</anchorfile>
      <anchor>a91708d6a3f01ea596996822a664faed4</anchor>
      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_noise_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>serialize</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</anchorfile>
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      <arglist>(Source *a)</arglist>
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      <type>static const size_t</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGOperationSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</filename>
    <base>Ogre::Volume::Source</base>
    <member kind="function">
      <type>bool</type>
      <name>getFirstRayIntersection</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a3f107f5949b7e9de9bd713f3a21f655a</anchor>
      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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    <member kind="function" virtualness="virtual">
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      <name>getSourceA</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>() const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const Source *</type>
      <name>getSourceB</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
      <name>getValue</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const =0</arglist>
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      <type>virtual Vector4</type>
      <name>getValueAndGradient</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const =0</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>af12b8b530ff766badebce1e43f401e75</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>void</type>
      <name>serialize</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
    </member>
    <member kind="function">
      <type>void</type>
      <name>serialize</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSourceA</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
      <anchor>aa1ecb617bbf52115efc184696d627ebe</anchor>
      <arglist>(Source *a)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSourceB</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_operation_source.html</anchorfile>
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      <arglist>(Source *b)</arglist>
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      <type>static const size_t</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::Volume::CSGPlaneSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_plane_source.html</filename>
    <base>Ogre::Volume::Source</base>
    <member kind="function">
      <type></type>
      <name>CSGPlaneSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_plane_source.html</anchorfile>
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      <arglist>(const Real d, const Vector3 &amp;normal)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <type>virtual Real</type>
      <name>getValue</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_plane_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Vector4</type>
      <name>getValueAndGradient</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_plane_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>Real</type>
      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>serialize</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="variable" static="yes">
      <type>static const size_t</type>
      <name>SERIALIZATION_CHUNK_SIZE</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGScaleSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_scale_source.html</filename>
    <base>Ogre::Volume::CSGUnarySource</base>
    <member kind="function">
      <type></type>
      <name>CSGScaleSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_scale_source.html</anchorfile>
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      <arglist>(const Source *src, const Real scale)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_scale_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</anchorfile>
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      <arglist>(Source *a)</arglist>
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      <type>static const size_t</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
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      <arglist></arglist>
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      <type>static const uint16</type>
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      <arglist></arglist>
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    <name>Ogre::Volume::CSGSphereSource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_sphere_source.html</filename>
    <base>Ogre::Volume::Source</base>
    <member kind="function">
      <type></type>
      <name>CSGSphereSource</name>
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      <arglist>(const Real r, const Vector3 &amp;center)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_sphere_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <type>virtual Vector4</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_sphere_source.html</anchorfile>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(void) const</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="variable" static="yes">
      <type>static const size_t</type>
      <name>SERIALIZATION_CHUNK_SIZE</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a348e2692fb3b2b65223b1331a42e91dd</anchor>
      <arglist></arglist>
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  <compound kind="class">
    <name>Ogre::Volume::CSGUnarySource</name>
    <filename>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</filename>
    <base>Ogre::Volume::Source</base>
    <member kind="function">
      <type>bool</type>
      <name>getFirstRayIntersection</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a3f107f5949b7e9de9bd713f3a21f655a</anchor>
      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual const Source *</type>
      <name>getSource</name>
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      <anchor>a987c15683039028dcb3cda8285026846</anchor>
      <arglist>(void) const</arglist>
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      <type>virtual Real</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a0ba42c881a073142bdc67e93f7d771a6</anchor>
      <arglist>(const Vector3 &amp;position) const =0</arglist>
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    <member kind="function" virtualness="pure">
      <type>virtual Vector4</type>
      <name>getValueAndGradient</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a63ffbcaa54a0d18f67145cca042c5788</anchor>
      <arglist>(const Vector3 &amp;position) const =0</arglist>
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    <member kind="function">
      <type>Real</type>
      <name>getVolumeSpaceToWorldSpaceFactor</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>af12b8b530ff766badebce1e43f401e75</anchor>
      <arglist>(void) const</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>a6c7d66b981f8390cf697250c378f9564</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>serialize</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>setSource</name>
      <anchorfile>class_ogre_1_1_volume_1_1_c_s_g_unary_source.html</anchorfile>
      <anchor>a6d9e9b235c107413c2025d2a72dd0494</anchor>
      <arglist>(Source *a)</arglist>
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    <member kind="variable" static="yes">
      <type>static const size_t</type>
      <name>SERIALIZATION_CHUNK_SIZE</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>aba96b1aef0b798535549600b9563560b</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint32</type>
      <name>VOLUME_CHUNK_ID</name>
      <anchorfile>class_ogre_1_1_volume_1_1_source.html</anchorfile>
      <anchor>acc0c020bce454d4efe7afc63ebacb372</anchor>
      <arglist></arglist>
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    <member kind="variable" static="yes">
      <type>static const uint16</type>
      <name>VOLUME_CHUNK_VERSION</name>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <arglist>(Source *a)</arglist>
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      <arglist>(Source *b)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const OctreeNode *root, IsoSurface *is, MeshBuilder *mb, Real maxMSDistance, const Vector3 &amp;totalFrom, const Vector3 &amp;totalTo, bool saveDualCells)</arglist>
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      <arglist>(size_t i) const</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(SceneManager *sceneManager)</arglist>
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    <base>Ogre::Volume::Source</base>
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      <arglist>(bool trilinearValue, bool trilinearGradient, bool sobelGradient)</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <arglist></arglist>
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      <arglist>(const String &amp;serializedVolumeFile, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false)</arglist>
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      <arglist>(CSGOperationSource *operation, Source *source, const Vector3 &amp;center, Real radius)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <anchor>ac02c21de1fef47cb5877657dcb4c6b8d</anchor>
      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <anchorfile>class_ogre_1_1_volume_1_1_half_float_grid_source.html</anchorfile>
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      <arglist>(Real maxClampedAbsoluteDensity)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <base>Ogre::AllocatedObject</base>
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      <arglist>(const OctreeNode &amp;root) const</arglist>
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      <arglist>(Vector4 value)</arglist>
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      <arglist>(Vector3 from)</arglist>
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      <arglist>(Vector3 to)</arglist>
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      <arglist>(const OctreeNodeSplitPolicy *splitPolicy, const Source *src, const Real geometricError)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, Vector3 &amp;center, Vector3 &amp;width, Vector3 &amp;height, Vector3 &amp;depth)</arglist>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
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      <arglist>(const Source *src, const Real maxCellSize)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(unsigned long definedSeed)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(Real xIn, Real yIn, Real zIn) const</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(const Vector3 &amp;position) const =0</arglist>
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      <arglist>(const Vector3 &amp;position) const =0</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <type>static const size_t</type>
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      <arglist></arglist>
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      <type>static const uint32</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(const String &amp;volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false)</arglist>
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      <arglist>(CSGOperationSource *operation, Source *source, const Vector3 &amp;center, Real radius)</arglist>
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      <arglist>(const Ray &amp;ray, Vector3 &amp;result, Real scale=(Real) 1.0, size_t maxIterations=5000, Real maxDistance=(Real) 10000.0) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;position) const</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, const String &amp;file)</arglist>
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      <arglist>(const Vector3 &amp;from, const Vector3 &amp;to, float voxelWidth, Real maxClampedAbsoluteDensity, const String &amp;file)</arglist>
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      <arglist></arglist>
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      <arglist>(const Vector3 &amp;v, const Vector3 &amp;n)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Real source)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Node *parent, bool isTagPoint=false)</arglist>
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      <arglist>(MovableObjectFactory *fact)</arglist>
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      <arglist>(Camera *cam)</arglist>
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      <arglist>(SceneManager *man)</arglist>
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      <arglist>(void)</arglist>
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      <arglist>(Real dist)</arglist>
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      <arglist>(Real pixelSize)</arglist>
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      <arglist>(const RenderOperation &amp;rend)</arglist>
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      <arglist>(uint8 queueID)</arglist>
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      <arglist>(uint8 queueID, ushort priority)</arglist>
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      <arglist>(RenderSystemDataPtr val) const</arglist>
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      <arglist>(const Affine3 &amp;xform)</arglist>
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      <arglist>(const AxisAlignedBox &amp;aabb)</arglist>
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      <arglist>(bool useIdentityProjection)</arglist>
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      <arglist>(bool useIdentityView)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(const Any &amp;anything)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(bool visible)</arglist>
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      <arglist>(Renderable::Visitor *visitor, bool debugRenderables=false)</arglist>
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      <arglist>(ShadowRenderableList &amp;shadowRenderables)</arglist>
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      <arglist>(const HardwareVertexBufferSharedPtr &amp;vertexBuffer, size_t originalVertexCount, const Vector4 &amp;lightPos, Real extrudeDist)</arglist>
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      <arglist>()</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist>(uint32 flags)</arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(RequestID id)=0</arglist>
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      <arglist>(uint16 channel)=0</arglist>
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      <arglist>(RequestID id)=0</arglist>
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      <arglist>(uint16 channel)=0</arglist>
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      <arglist>(uint16 channel, uint16 requestType, const Any &amp;rData, uint8 retryCount=0, bool forceSynchronous=false, bool idleThread=false)=0</arglist>
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      <arglist>(uint16 channel, RequestHandler *rh)=0</arglist>
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      <arglist>(uint16 channel, ResponseHandler *rh)=0</arglist>
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      <arglist>(const String &amp;channelName)</arglist>
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      <arglist>() const =0</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(uint16 channel, RequestHandler *rh)=0</arglist>
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      <arglist>(uint16 channel, ResponseHandler *rh)=0</arglist>
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      <arglist>(bool pause)=0</arglist>
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      <arglist>(bool accept)=0</arglist>
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      <arglist>(unsigned long ms)=0</arglist>
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      <arglist>()=0</arglist>
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      <arglist>(bool forceRestart=true)=0</arglist>
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    <base>Ogre::AllocatedObject</base>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist></arglist>
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    <member kind="function">
      <type></type>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Request *req, const WorkQueue *srcQ)</arglist>
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      <arglist>(const Request *req, const WorkQueue *srcQ) OGRE_NODISCARD=0</arglist>
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    <base>Ogre::AllocatedObject</base>
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      <arglist>(const Request *rq, bool success, const Any &amp;data, const String &amp;msg=BLANKSTRING)</arglist>
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      <arglist>() const</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>()</arglist>
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    <member kind="function" virtualness="virtual">
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      <arglist>(const Response *res, const WorkQueue *srcQ)</arglist>
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      <arglist>(const Response *res, const WorkQueue *srcQ)=0</arglist>
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  <compound kind="class">
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      <type>virtual</type>
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      <arglist>()</arglist>
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      <arglist>(const String &amp;name, bool readOnly)</arglist>
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      <arglist>(const String &amp;name) OGRE_NODISCARD</arglist>
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      <arglist>(Archive *ptr)</arglist>
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      <arglist>(void) const</arglist>
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      <arglist>(PCZSceneNode *, PCZone *)</arglist>
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      <arglist>()</arglist>
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      <arglist>(void)</arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist>(TrayManager *trayMgr, Ogre::Camera *cam)</arglist>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>(const MouseMotionEvent &amp;evt)</arglist>
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      <arglist>(const MouseButtonEvent &amp;evt)</arglist>
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      <arglist>(const MouseButtonEvent &amp;evt)</arglist>
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      <arglist>(const MouseWheelEvent &amp;evt)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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    <base>Ogre::FrameListener</base>
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      <arglist>(const Ogre::String &amp;appName=OGRE_VERSION_NAME, bool unused=true)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Event &amp;event, uint32_t windowID) const</arglist>
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      <arglist>(NativeWindowType *win, InputListener *lis)</arglist>
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      <arglist>(InputListener *lis)</arglist>
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      <arglist>()</arglist>
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      <type>void</type>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::String &amp;name, uint32_t w=0, uint32_t h=0, Ogre::NameValuePairList miscParams=Ogre::NameValuePairList())</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::String &amp;renderer, Ogre::NameValuePairList &amp;options)</arglist>
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      <arglist>(NativeWindowType *win, InputListener *lis)</arglist>
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      <arglist>(InputListener *lis)</arglist>
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      <anchorfile>class_ogre_bites_1_1_application_context.html</anchorfile>
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      <arglist>(bool write)</arglist>
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      <arglist>()</arglist>
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      <arglist>(NativeWindowType *win, bool grab=true)</arglist>
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      <arglist>(bool grab=true)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Ogre::RenderWindow *rw)</arglist>
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      <arglist>(Ogre::RenderWindow *rw)</arglist>
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      <arglist>(Ogre::RenderWindow *rw)</arglist>
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      <arglist>(Ogre::RenderWindow *rw)</arglist>
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      <arglist>(Ogre::RenderWindow *rw)</arglist>
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      <arglist>()</arglist>
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      <name>Button</name>
      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
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      <arglist>(const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width)</arglist>
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      <arglist>()</arglist>
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      <arglist>(TrayListener *listener)</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
      <anchor>a9b4adf1eee1ec02c4515aa6d2ecc532e</anchor>
      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
      <anchor>a962376cc6398881fb6bf6dafc748ab9d</anchor>
      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
      <anchor>ac54936b1ffd9851148b69c279861cf73</anchor>
      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
      <anchor>a5f88ebd2e09c29e16667b870a5f8121a</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>a208e40264309e5a6d935c0427bafe329</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
      <anchor>a1ffa6fe2b59ddff2fb63d3781bf9cabe</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_button.html</anchorfile>
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      <arglist>(const Ogre::DisplayString &amp;caption)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>ad255db14bc50d8292c7ffc7e7fdd2ad3</anchor>
      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area)</arglist>
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      <anchor>ad378831e42aa491ee31276a8e8ea0c77</anchor>
      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(Ogre::SceneNode *cam)</arglist>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>()</arglist>
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      <anchor>aff8b5aa51e379e1fe24b41b7b57c223e</anchor>
      <arglist>(const MouseMotionEvent &amp;evt)</arglist>
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      <type>bool</type>
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      <anchorfile>class_ogre_bites_1_1_camera_man.html</anchorfile>
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      <arglist>(const MouseButtonEvent &amp;evt)</arglist>
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      <arglist>(const MouseButtonEvent &amp;evt)</arglist>
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      <arglist>(const MouseWheelEvent &amp;evt)</arglist>
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      <arglist>(Ogre::SceneNode *cam)</arglist>
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      <arglist>(CameraStyle style)</arglist>
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      <anchorfile>class_ogre_bites_1_1_camera_man.html</anchorfile>
      <anchor>a481ee58b22405cac3e49f83eba423912</anchor>
      <arglist>(Ogre::SceneNode *target)</arglist>
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      <anchorfile>class_ogre_bites_1_1_camera_man.html</anchorfile>
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      <arglist>(Ogre::Real topSpeed)</arglist>
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      <arglist>(Ogre::Radian yaw, Ogre::Radian pitch, Ogre::Real dist)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <arglist>(const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width)</arglist>
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      <arglist>(TrayListener *listener)</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::String &amp;name, const Ogre::String &amp;templateName)</arglist>
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      <arglist>(const Ogre::StringVector &amp;paramNames)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;paramName, const Ogre::DisplayString &amp;paramValue)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;comment)</arglist>
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      <arglist>(Ogre::Real progress)</arglist>
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      <arglist>()</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real boxWidth, size_t maxItemsShown)</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::DisplayString &amp;item)</arglist>
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      <arglist>(size_t index)</arglist>
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      <anchorfile>class_ogre_bites_1_1_select_menu.html</anchorfile>
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      <arglist>(const Ogre::DisplayString &amp;item, bool notifyListener=true)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption)</arglist>
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      <arglist>(const Ogre::StringVector &amp;items)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::DisplayString &amp;text)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption)</arglist>
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      <arglist>(Ogre::Real padding)</arglist>
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      <arglist>(Ogre::Real percentage)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;text)</arglist>
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      <arglist>(Ogre::TextAreaOverlayElement::Alignment ta)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area)</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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      <arglist>(Button *button)</arglist>
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      <arglist>(CheckBox *box)</arglist>
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      <arglist>(SelectMenu *menu)</arglist>
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      <arglist>(Label *label)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;message)</arglist>
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      <arglist>(Slider *slider)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;question, bool yesHit)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Button *button)</arglist>
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      <arglist>(CheckBox *box)</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::String &amp;caption, Ogre::Real width=0)</arglist>
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    <member kind="function">
      <type>CheckBox *</type>
      <name>createCheckBox</name>
      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a7433f3e89c5b3a1b1b0012dfcb121f1d</anchor>
      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width=0)</arglist>
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      <type>DecorWidget *</type>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::String &amp;templateName)</arglist>
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      <type>Label *</type>
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      <type>SelectMenu *</type>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real boxWidth, unsigned int maxItemsShown, const Ogre::StringVector &amp;items=Ogre::StringVector())</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real boxWidth, unsigned int maxItemsShown, const Ogre::StringVector &amp;items=Ogre::StringVector())</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real trackWidth, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real trackWidth, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, Ogre::Real width, unsigned int lines)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, Ogre::Real width, const Ogre::StringVector &amp;paramNames)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real commentBoxWidth)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, Ogre::Real width=0)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real height)</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, unsigned int maxItemsShown, const Ogre::StringVector &amp;items=Ogre::StringVector())</arglist>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name, const Ogre::DisplayString &amp;caption, Ogre::Real width, Ogre::Real valueBoxWidth, Ogre::Real minValue, Ogre::Real maxValue, unsigned int snaps)</arglist>
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      <arglist>()</arglist>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>(Widget *widget)</arglist>
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      <arglist>(TrayLocation trayLoc, size_t place)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a307e8c50e1d14d5ca840cb658e91879a</anchor>
      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ab535494b681d99c17fb41b60a8f18220</anchor>
      <arglist>(const Ogre::String &amp;name)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(const Ogre::FrameEvent &amp;evt)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>afe719715880817421a0b759e4f7f353f</anchor>
      <arglist>()</arglist>
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      <anchor>a2158525abaf50c460b3ccd2976551669</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(Ogre::Camera *cam)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>af94102048b6b9335ccd54d80482d6ad0</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <arglist>() const</arglist>
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      <anchor>a563bce4a157bc74df37a304fbe02ee25</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(const Ogre::String &amp;name)</arglist>
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      <arglist>() const</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(TrayLocation trayLoc) const</arglist>
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      <anchor>a321954cf9f4accad23a7b180a8854987</anchor>
      <arglist>() const</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a188f1d5f5ca16af3b28d11ecd553105a</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a6129a1e92ac22789a4602cf36f9c5394</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a979ff2ad2d729223259b3bebb237cafb</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a1c2e9618a3e6b061a9cfeac4f2cb55e9</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>aab014a2c48c8f91556182e42684d44ad</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ac1ee637b7ef5e887170c8a9aca1c4c7b</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a4b112bde6b679beb9ed00082d04a4085</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a216ac6a463e1ae5badc0fc3a9a194292</anchor>
      <arglist>()</arglist>
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      <anchor>a8de15c2342c9b4afd2d2e9c8144c36f2</anchor>
      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchor>a80d1cf78bb660a8f1d170d3431f25e4a</anchor>
      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(SelectMenu *menu)</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>(const KeyboardEvent &amp;evt)</arglist>
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      <arglist>(Label *label)</arglist>
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      <arglist>(Widget *widget)</arglist>
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      <arglist>(const MouseMotionEvent &amp;evt)</arglist>
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      <arglist>(const MouseWheelEvent &amp;evt)</arglist>
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      <arglist>(Widget *widget, TrayLocation trayLoc, size_t place=-1)</arglist>
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      <arglist>(const Ogre::String &amp;name, TrayLocation trayLoc, size_t place=-1)</arglist>
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      <anchor>a5eb2f9edc2895d1986fad423b5d0c9ac</anchor>
      <arglist>(TrayLocation currentTrayLoc, const Ogre::String &amp;name, TrayLocation targetTrayLoc, size_t place=-1)</arglist>
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      <anchor>a8cf05b97f4d4e5d92860d6279f60a6d0</anchor>
      <arglist>(TrayLocation currentTrayLoc, size_t currentPlace, TrayLocation targetTrayLoc, size_t targetPlace=-1)</arglist>
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      <arglist>(const Ogre::DisplayString &amp;message)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(Widget *widget)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ae562ba329209da2cf0e2440d003fccab</anchor>
      <arglist>(const Ogre::String &amp;name)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>aeb462e737353badd4d7b4c6563333ddb</anchor>
      <arglist>(TrayLocation trayLoc, const Ogre::String &amp;name)</arglist>
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    <member kind="function">
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ae156cba57407e3d616fbd3892c012b45</anchor>
      <arglist>(TrayLocation trayLoc, size_t place)</arglist>
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      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
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      <arglist>(const ResourcePtr &amp;resource)</arglist>
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      <type>virtual void</type>
      <name>resourceGroupLoadEnded</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>aba50519bf414fe6b8993805e8216d7ce</anchor>
      <arglist>(const String &amp;groupName)</arglist>
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      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>adaed44e7fab0bcea391c4102ed8e8cc0</anchor>
      <arglist>(const String &amp;groupName, size_t resourceCount)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a4c473e4add3fdd543ca8f484db0d4f41</anchor>
      <arglist>(const Ogre::String &amp;groupName, size_t resourceCount)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>resourceGroupPrepareEnded</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>ae64fcd5c58ef20b4d030762b11662415</anchor>
      <arglist>(const String &amp;groupName)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>a6373c4d2c4be1754ba88075130090a4e</anchor>
      <arglist>(const String &amp;groupName, size_t resourceCount)</arglist>
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      <type>virtual void</type>
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      <anchor>ab4331f99d6ca8385b3ffd5b70247370a</anchor>
      <arglist>(const String &amp;groupName)</arglist>
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      <type>virtual void</type>
      <name>resourceGroupScriptingStarted</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>a89dcbff8ca3b29c666c2c3726d6e4aea</anchor>
      <arglist>(const String &amp;groupName, size_t scriptCount)</arglist>
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    <member kind="function">
      <type>void</type>
      <name>resourceGroupScriptingStarted</name>
      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>aefbbc4d6d6e68ee0713312ba40d04b51</anchor>
      <arglist>(const Ogre::String &amp;groupName, size_t scriptCount)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ad62251a6464b6699c7ecf94e81f5b538</anchor>
      <arglist>()</arglist>
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    <member kind="function">
      <type>void</type>
      <name>resourceLoadStarted</name>
      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a2e55b7db9ff41d378c10c4e2050786db</anchor>
      <arglist>(const Ogre::ResourcePtr &amp;resource)</arglist>
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      <type>virtual void</type>
      <name>resourcePrepareEnded</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
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      <arglist>(void)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual void</type>
      <name>resourcePrepareStarted</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>a2127468fe0a61339f4a9e0490d8d6073</anchor>
      <arglist>(const ResourcePtr &amp;resource)</arglist>
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      <type>virtual void</type>
      <name>resourceRemove</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>ab7043301771d9337b5a03638f9124780</anchor>
      <arglist>(const ResourcePtr &amp;resource)</arglist>
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      <type>virtual void</type>
      <name>scriptParseEnded</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>abb0e86020a70564ede12154ee37aaf4c</anchor>
      <arglist>(const String &amp;scriptName, bool skipped)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a04b439efaf2a801da5937c9a57dd1387</anchor>
      <arglist>(const Ogre::String &amp;scriptName, bool skipped)</arglist>
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      <type>virtual void</type>
      <name>scriptParseStarted</name>
      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
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      <arglist>(const String &amp;scriptName, bool &amp;skipThisScript)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a910a97cbb7f5a6dbc5edd2cdac348d1a</anchor>
      <arglist>(const Ogre::String &amp;scriptName, bool &amp;skipThisScript)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a3235fea714a0c61e463dee69ae308be8</anchor>
      <arglist>(TrayListener *listener)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a866229b6d88dc9d3a609115eaab46e67</anchor>
      <arglist>(Ogre::Real padding)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>adfbbc97615fd5f1a939be6e7a1f00c07</anchor>
      <arglist>(TrayLocation trayLoc, Ogre::GuiHorizontalAlignment gha)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a52d3fc8638533540232232c37b257de6</anchor>
      <arglist>(Ogre::Real padding)</arglist>
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    <member kind="function">
      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a33a3e3f66a3989dd3de48b4c4577422f</anchor>
      <arglist>(Ogre::Real spacing)</arglist>
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      <name>showAll</name>
      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(const Ogre::String &amp;materialName=Ogre::BLANKSTRING)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(const Ogre::String &amp;materialName=Ogre::BLANKSTRING)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a49e2f792fee94e75b1b472826bcc8019</anchor>
      <arglist>(TrayLocation trayLoc, size_t place=-1)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a0d51005a4b148a4df2c1c6b55e34f085</anchor>
      <arglist>(unsigned int numGroupsInit=1, unsigned int numGroupsLoad=1, Ogre::Real initProportion=0.7)</arglist>
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      <type>void</type>
      <name>showLogo</name>
      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>affee57f47066e25437649d64daaa7dd9</anchor>
      <arglist>(TrayLocation trayLoc, size_t place=-1)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>abf3bd8e4ef9a6d0d76f27535a6010623</anchor>
      <arglist>(const Ogre::DisplayString &amp;caption, const Ogre::DisplayString &amp;message)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a2b9ad9f2081eea2a39f98ba957f8070d</anchor>
      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>a85d47aa11d761742884dc6457ec11cdf</anchor>
      <arglist>(const Ogre::DisplayString &amp;caption, const Ogre::DisplayString &amp;question)</arglist>
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      <type>virtual void</type>
      <name>sliderMoved</name>
      <anchorfile>class_ogre_bites_1_1_tray_listener.html</anchorfile>
      <anchor>a6c28d928c6616337882a35342ac204db</anchor>
      <arglist>(Slider *slider)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>aed00f8a1009f2ebf6806774cb894d0d7</anchor>
      <arglist>()</arglist>
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      <type>virtual bool</type>
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      <anchorfile>struct_ogre_bites_1_1_input_listener.html</anchorfile>
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      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <type>virtual bool</type>
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      <anchorfile>struct_ogre_bites_1_1_input_listener.html</anchorfile>
      <anchor>a3f81e48ecc2fd9438a548d73501d1c90</anchor>
      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <type>virtual bool</type>
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      <anchor>a187cf425349d33fd12766e6f90ff96d5</anchor>
      <arglist>(const TouchFingerEvent &amp;evt)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>()</arglist>
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      <type>virtual void</type>
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      <arglist>(void)</arglist>
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      <type>virtual void</type>
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      <arglist>(const String &amp;description)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
      <anchor>ae243a123854f9971526a4f8523e763e9</anchor>
      <arglist>()</arglist>
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      <type>virtual void</type>
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      <anchorfile>class_ogre_1_1_resource_group_listener.html</anchorfile>
      <anchor>ac4021b4e3fe862db7aefde9f11465b42</anchor>
      <arglist>(const String &amp;description)</arglist>
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      <type>void</type>
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      <anchorfile>class_ogre_bites_1_1_tray_manager.html</anchorfile>
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      <arglist>(const Ogre::String &amp;description)</arglist>
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      <anchorfile>class_ogre_bites_1_1_tray_listener.html</anchorfile>
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      <arglist>(const Ogre::DisplayString &amp;question, bool yesHit)</arglist>
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      <arglist>(Ogre::Camera *cam, const Ogre::Vector3 &amp;pt)</arglist>
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      <arglist>(Ogre::Camera *cam, const Ogre::Vector2 &amp;pt)</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(TrayListener *listener)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>(TrayLocation trayLoc)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>adfad9ac1f94d8c66a7af4dc097190f56</anchor>
      <arglist>(const Ogre::Vector2 &amp;cursorPos, float wheelDelta)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>(const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>ad255db14bc50d8292c7ffc7e7fdd2ad3</anchor>
      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area, Ogre::Real maxWidth)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>a307d2eb4e22b56109d16e3f75e5d2d79</anchor>
      <arglist>(const Ogre::DisplayString &amp;caption, Ogre::TextAreaOverlayElement *area)</arglist>
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      <anchorfile>class_ogre_bites_1_1_widget.html</anchorfile>
      <anchor>ad378831e42aa491ee31276a8e8ea0c77</anchor>
      <arglist>(Ogre::OverlayElement *element, const Ogre::Vector2 &amp;cursorPos, Ogre::Real voidBorder=0)</arglist>
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      <arglist>(Ogre::OverlayElement *element)</arglist>
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    <member kind="function" virtualness="virtual">
      <type>virtual</type>
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      <arglist>(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false, bool readBackAsTexture=false)</arglist>
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      <type>#define</type>
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      <arglist>(it)</arglist>
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      <arglist></arglist>
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    <member kind="typedef">
      <type>SharedPtr&lt; Font &gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <name>GHA_CENTER</name>
      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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    <member kind="enumvalue">
      <name>GMM_RELATIVE</name>
      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist></arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>()</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(bool enabled)</arglist>
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      <arglist>(const ProfileInstance &amp;instance, ulong maxTotalFrameTime)</arglist>
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      <arglist>(const String &amp;eventName, const NameValuePairList *parameters)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>()</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <anchorfile>group___overlays.html</anchorfile>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>() const</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>() const</arglist>
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      <arglist>()</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(uint8 queueGroupId, const String &amp;invocation, bool &amp;skipThisInvocation)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(Real width, Real height)</arglist>
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      <anchorfile>group___overlays.html</anchorfile>
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      <arglist>(Real left, Real top)</arglist>
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      <type>std::list&lt; WireBoundingBox *&gt;</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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    <class kind="class">Ogre::DeflectorPlaneAffector</class>
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    <class kind="class">Ogre::DirectionRandomiserAffector::CmdRandomness</class>
    <class kind="class">Ogre::DirectionRandomiserAffector::CmdScope</class>
    <class kind="class">Ogre::EllipsoidEmitter</class>
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    <class kind="class">Ogre::LinearForceAffector</class>
    <class kind="class">Ogre::PointEmitter</class>
    <class kind="class">Ogre::RingEmitter</class>
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    <class kind="class">Ogre::ScaleAffector</class>
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      <anchorfile>group___particle_f_x.html</anchorfile>
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      <arglist>(ParticleSystem *psys)</arglist>
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      <arglist>(ParticleSystem *pSystem, Real timeElapsed)</arglist>
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      <anchorfile>group___particle_f_x.html</anchorfile>
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      <arglist>(void) const</arglist>
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      <arglist>(bool keepVelocity)</arglist>
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      <arglist>(Real force)</arglist>
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      <name>setScope</name>
      <anchorfile>group___particle_f_x.html</anchorfile>
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      <arglist>(Real force)</arglist>
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      <arglist></arglist>
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      <type>static CmdRandomness</type>
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      <arglist></arglist>
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      <anchorfile>group___particle_f_x.html</anchorfile>
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      <arglist></arglist>
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    <title>Plugins</title>
    <filename>group___plugins.html</filename>
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    <subgroup>CgProgramManager</subgroup>
    <subgroup>EXRCodec</subgroup>
    <subgroup>Octree</subgroup>
    <subgroup>OctreeZone</subgroup>
    <subgroup>PCZSceneManager</subgroup>
    <subgroup>ParticleFX</subgroup>
    <subgroup>STBIImageCodec</subgroup>
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    <file>OgreProperty.h</file>
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      <type>GeneralAllocatedObject</type>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <name>PropertyType</name>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <arglist></arglist>
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      <anchorfile>group___property.html</anchorfile>
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      <arglist>()</arglist>
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      <arglist>(RenderTarget *renderTarget)</arglist>
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      <arglist>(uint16 poolId)</arglist>
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      <arglist>(InstanceManager *creator, MeshPtr &amp;meshReference, const MaterialPtr &amp;material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &amp;batchName)</arglist>
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      <arglist>(InstanceManager *creator, MeshPtr &amp;meshReference, const MaterialPtr &amp;material, size_t instancesPerBatch, const Mesh::IndexMap *indexToBoneMap, const String &amp;batchName)</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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      <arglist>(RenderQueue *queue)</arglist>
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    <title>Working with NumPy</title>
    <filename>working-with-numpy</filename>
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  <compound kind="page">
    <name>profiler</name>
    <title>Using the Profiler</title>
    <filename>profiler</filename>
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    <name>setup</name>
    <title>Setting up an OGRE project</title>
    <filename>setup</filename>
    <docanchor file="setup" title="CMake Configuration">cmake</docanchor>
    <docanchor file="setup" title="Application skeleton">skeleton</docanchor>
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  <compound kind="page">
    <name>trays</name>
    <title>Trays GUI System</title>
    <filename>trays</filename>
    <docanchor file="trays" title="Trays">trays-1</docanchor>
    <docanchor file="trays" title="TrayManager">traymanager</docanchor>
    <docanchor file="trays" title="Widgets">widgets</docanchor>
    <docanchor file="trays" title="Special Widgets">special-widgets</docanchor>
    <docanchor file="trays" title="TrayListener">tray-listener</docanchor>
    <docanchor file="trays" title="Things to Try">things-to-try</docanchor>
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    <name>tutorials</name>
    <title>Tutorials</title>
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    <name>volume</name>
    <title>Volume Component</title>
    <filename>volume</filename>
    <docanchor file="volume" title="How to use it">howto</docanchor>
    <docanchor file="volume" title="Manual creation of a CSG-Tree">creation</docanchor>
    <docanchor file="volume" title="Getting the triangles of the chunks">triangles</docanchor>
    <docanchor file="volume" title="Intersecting a ray with a volume">intersecting</docanchor>
    <docanchor file="volume" title="Editing a Volume made from a GridSource">editing</docanchor>
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    <name>tut_FirstScene</name>
    <title>Your First Scene</title>
    <filename>tut__first_scene</filename>
    <docanchor file="tut__first_scene" title="How Ogre Works">howogreworks</docanchor>
    <docanchor file="tut__first_scene" title="SceneManager">scenemanager</docanchor>
    <docanchor file="tut__first_scene" title="SceneNode">SceneNode</docanchor>
    <docanchor file="tut__first_scene" title="Entity">Entity</docanchor>
    <docanchor file="tut__first_scene" title="Setting Up the Scene">SettingUptheScene</docanchor>
    <docanchor file="tut__first_scene" title="Coordinates Systems">CoordinatesSystems</docanchor>
    <docanchor file="tut__first_scene" title="Adding Another Entity">AddingAnotherEntity</docanchor>
    <docanchor file="tut__first_scene" title="More About Entities">MoreAboutEntities</docanchor>
    <docanchor file="tut__first_scene" title="More About SceneNodes">MoreAboutSceneNodes</docanchor>
    <docanchor file="tut__first_scene" title="Changing An Entity&apos;s Scale">ChangingAnEntitysScale</docanchor>
    <docanchor file="tut__first_scene" title="Rotating An Entity">RotatingAnEntity</docanchor>
    <docanchor file="tut__first_scene" title="The Ogre Environment">TheOgreEnvironment</docanchor>
    <docanchor file="tut__first_scene" title="Libraries and Plugins">LibrariesandPlugins</docanchor>
    <docanchor file="tut__first_scene" title="Main library">Mainlibrary</docanchor>
    <docanchor file="tut__first_scene" title="Plugins">Plugins</docanchor>
    <docanchor file="tut__first_scene" title="Third-party Plugins">ThirdpartyPlugins</docanchor>
    <docanchor file="tut__first_scene" title="Testing vs Release">TestingvsRelease</docanchor>
    <docanchor file="tut__first_scene" title="Configuration Files">ConfigurationFiles</docanchor>
    <docanchor file="tut__first_scene" title="Plugin Configuration">PluginConfiguration</docanchor>
    <docanchor file="tut__first_scene" title="Resource Configuration">ResourceConfiguration</docanchor>
    <docanchor file="tut__first_scene" title="Media Configuration">MediaConfiguration</docanchor>
    <docanchor file="tut__first_scene" title="Ogre Configuration">OgreConfiguration</docanchor>
    <docanchor file="tut__first_scene" title="Quake 3 Settings Configuration">Quake3SettingsConfiguration</docanchor>
    <docanchor file="tut__first_scene" title="Conclusion">Conclusion1</docanchor>
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    <name>tut_LightsCamerasShadows</name>
    <title>Lights, Cameras, and Shadows</title>
    <filename>tut__lights_cameras_shadows</filename>
    <docanchor file="tut__lights_cameras_shadows" title="The Ogre Camera Class">bt2TheOgreCameraClass</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Creating a Camera">bt2CreatingaCamera</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Viewports">bt2Viewports</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Creating a Viewport">bt2CreatingaViewport</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Building the Scene">bt2BuildingtheScene</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Using Shadows in Ogre">bt2UsingShadowsinOgre</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Lights">bt2Lights</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Creating a Light">CreatingaLight</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Creating More Lights">CreatingMoreLights</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Shadow Types">ShadowTypes</docanchor>
    <docanchor file="tut__lights_cameras_shadows" title="Conclusion">Conclusion2</docanchor>
  </compound>
  <compound kind="page">
    <name>index</name>
    <title>API Reference Start Page</title>
    <filename>index</filename>
  </compound>
</tagfile>
