\hypertarget{_ogre_terrain_8h}{}\section{Ogre\+Terrain.\+h File Reference}
\label{_ogre_terrain_8h}\index{Ogre\+Terrain.\+h@{Ogre\+Terrain.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Common.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Vector3.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Axis\+Aligned\+Box.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Scene\+Manager.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Material\+Generator.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Layer\+Blend\+Map.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Work\+Queue.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Terrain\+Lod\+Manager.\+h\char`\"{}}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_terrain}{Ogre\+::\+Terrain}
\begin{DoxyCompactList}\small\item\em The main containing class for a chunk of terrain. \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_terrain_1_1_default_gpu_buffer_allocator}{Ogre\+::\+Terrain\+::\+Default\+Gpu\+Buffer\+Allocator}
\begin{DoxyCompactList}\small\item\em Standard implementation of a buffer allocator which re-\/uses buffers. \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_terrain_1_1_gpu_buffer_allocator}{Ogre\+::\+Terrain\+::\+Gpu\+Buffer\+Allocator}
\begin{DoxyCompactList}\small\item\em Interface used to by the \hyperlink{class_ogre_1_1_terrain}{Terrain} instance to allocate G\+PU buffers. \end{DoxyCompactList}\item 
struct \hyperlink{struct_ogre_1_1_terrain_1_1_import_data}{Ogre\+::\+Terrain\+::\+Import\+Data}
\begin{DoxyCompactList}\small\item\em Structure encapsulating import data that you may use to bootstrap the terrain without loading from a native data stream. \end{DoxyCompactList}\item 
struct \hyperlink{struct_ogre_1_1_terrain_1_1_layer_instance}{Ogre\+::\+Terrain\+::\+Layer\+Instance}
\begin{DoxyCompactList}\small\item\em An instance of a layer, with specific texture names. \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_terrain_global_options}{Ogre\+::\+Terrain\+Global\+Options}
\begin{DoxyCompactList}\small\item\em Options class which just stores default options for the terrain. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
