\hypertarget{_ogre_g_l_s_l_shader_common_8h}{}\section{Ogre\+G\+L\+S\+L\+Shader\+Common.\+h File Reference}
\label{_ogre_g_l_s_l_shader_common_8h}\index{Ogre\+G\+L\+S\+L\+Shader\+Common.\+h@{Ogre\+G\+L\+S\+L\+Shader\+Common.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+G\+L\+Support\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+High\+Level\+Gpu\+Program.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Render\+Operation.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+G\+L\+Uniform\+Cache.\+h\char`\"{}}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common}
\begin{DoxyCompactList}\small\item\em Specialisation of \hyperlink{class_ogre_1_1_high_level_gpu_program}{High\+Level\+Gpu\+Program} to provide support for Open\+GL Shader Language (\hyperlink{namespace_ogre_1_1_g_l_s_l}{G\+L\+SL}). \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_attach}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Attach}
\begin{DoxyCompactList}\small\item\em Command object for attaching another \hyperlink{namespace_ogre_1_1_g_l_s_l}{G\+L\+SL} Program. \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_column_major_matrices}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Column\+Major\+Matrices}
\begin{DoxyCompactList}\small\item\em Command object for setting matrix packing in column-\/major order. \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_input_operation_type}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Input\+Operation\+Type}
\begin{DoxyCompactList}\small\item\em Command object for setting the input operation type (geometry shader only) \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_max_output_vertices}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Max\+Output\+Vertices}
\begin{DoxyCompactList}\small\item\em Command object for setting the maximum output vertices (geometry shader only) \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_output_operation_type}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Output\+Operation\+Type}
\begin{DoxyCompactList}\small\item\em Command object for setting the output operation type (geometry shader only) \end{DoxyCompactList}\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_shader_common_1_1_cmd_preprocessor_defines}{Ogre\+::\+G\+L\+S\+L\+Shader\+Common\+::\+Cmd\+Preprocessor\+Defines}
\begin{DoxyCompactList}\small\item\em Command object for setting macro defines. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
