\hypertarget{_ogre_g_l_s_l_program_manager_common_8h}{}\section{Ogre\+G\+L\+S\+L\+Program\+Manager\+Common.\+h File Reference}
\label{_ogre_g_l_s_l_program_manager_common_8h}\index{Ogre\+G\+L\+S\+L\+Program\+Manager\+Common.\+h@{Ogre\+G\+L\+S\+L\+Program\+Manager\+Common.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+G\+L\+Support\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+String.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Gpu\+Program\+Params.\+h\char`\"{}}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_g_l_s_l_program_manager_common}{Ogre\+::\+G\+L\+S\+L\+Program\+Manager\+Common}
\begin{DoxyCompactList}\small\item\em \hyperlink{namespace_ogre}{Ogre} assumes that there are separate programs to deal with but \hyperlink{namespace_ogre_1_1_g_l_s_l}{G\+L\+SL} has one program object that represents the active shader objects during a rendering state. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
