\hypertarget{_ogre_pose_8h}{}\section{Ogre\+Pose.\+h File Reference}
\label{_ogre_pose_8h}\index{Ogre\+Pose.\+h@{Ogre\+Pose.\+h}}
{\ttfamily \#include \char`\"{}Ogre\+Prerequisites.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Common.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Hardware\+Vertex\+Buffer.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Iterator\+Wrappers.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Header\+Prefix.\+h\char`\"{}}\newline
{\ttfamily \#include \char`\"{}Ogre\+Header\+Suffix.\+h\char`\"{}}\newline
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
class \hyperlink{class_ogre_1_1_pose}{Ogre\+::\+Pose}
\begin{DoxyCompactList}\small\item\em A pose is a linked set of vertex offsets applying to one set of vertex data. \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Namespaces}
\begin{DoxyCompactItemize}
\item 
 \hyperlink{namespace_ogre}{Ogre}
\begin{DoxyCompactList}\small\item\em 

 This source file is part of O\+G\+RE (Object-\/oriented Graphics Rendering Engine) For the latest info, see \href{http://www.ogre3d.org/}{\tt http\+://www.\+ogre3d.\+org/} \end{DoxyCompactList}\end{DoxyCompactItemize}
\subsection*{Typedefs}
\begin{DoxyCompactItemize}
\item 
typedef std\+::vector$<$ Pose $\ast$ $>$ \hyperlink{group___animation_ga8f03b49c53cbcc1d22f4ef3abfb5b1eb}{Ogre\+::\+Pose\+List}
\end{DoxyCompactItemize}
