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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]

TopologyRefiner::AdaptiveOptions | Adaptive refinement options
BufferDescriptor | BufferDescriptor is a struct which describes buffer elements in interleaved data buffers. Almost all Osd Evaluator APIs take BufferDescriptors along with device-specific buffer objects
PatchMap::QuadNode::Child |
Refinement::ChildTag |
CLEvaluator |
CLStencilTable | OpenCL stencil table
CLVertexBuffer | Concrete vertex buffer class for OpenCL subvision
ConstArray< TYPE > |
Array< TYPE > |
ConstArray< Index > |
Array< Index > |
CpuD3D11VertexBuffer | Concrete vertex buffer class for Cpu subvision and DirectX drawing
CpuEvaluator |
CpuGLVertexBuffer | Concrete vertex buffer class for cpu subvision and OpenGL drawing
CpuPatchTable | Cpu patch table
CpuVertexBuffer | Concrete vertex buffer class for cpu subvision
Crease | Types, constants and utilities related to semi-sharp creasing – whose implementation is independent of the subdivision scheme
FVarLevel::CreaseEndPair |
CudaEvaluator |
CudaStencilTable | CUDA stencil table
CudaVertexBuffer | Concrete vertex buffer class for Cuda subvision
D3D11ComputeEvaluator |
D3D11StencilTable | D3D11 stencil table
D3D11VertexBuffer | Concrete vertex buffer class for DirectX subvision and DirectX drawing
EdgeInterface |
EvaluatorCacheT< EVALUATOR >::Entry |
FVarLevel::ETag |
Level::ETag |
EvaluatorCacheT< EVALUATOR > |
FaceInterface |
Level::FTag |
TopologyDescriptor::FVarChannel |
FVarLevel |
FVarRefinement |
GLComputeEvaluator |
GLSLPatchShaderSource |
GLStencilTableSSBO | GL stencil table (Shader Storage buffer)
GLStencilTableTBO | GL TextureBuffer stencil table
GLVertexBuffer | Concrete vertex buffer class for GLSL subvision and OpenGL drawing
GLXFBEvaluator |
HLSLPatchShaderSource |
Level |
LimitStencilTableFactory | A specialized factory for LimitStencilTable
Scheme< SCHEME_TYPE >::LocalMask< WEIGHT > |
LimitStencilTableFactory::LocationArray | Descriptor for limit surface locations
MeshInterface< PATCH_TABLE > |
Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT > |
NonCopyable< T > |
NonCopyable< CLPatchTable > |
CLPatchTable | CL patch table
NonCopyable< CudaPatchTable > |
CudaPatchTable | CUDA patch table
NonCopyable< D3D11LegacyGregoryPatchTable > |
D3D11LegacyGregoryPatchTable |
NonCopyable< D3D11PatchTable > |
D3D11PatchTable |
NonCopyable< GLLegacyGregoryPatchTable > |
GLLegacyGregoryPatchTable |
NonCopyable< GLPatchTable > |
GLPatchTable |
OmpEvaluator |
PatchTableFactory::Options |
StencilTableFactory::Options |
Options | All supported options applying to subdivision scheme
Refinement::Options |
TopologyRefinerFactory< MESH >::Options | Options related to the construction of each TopologyRefiner
PatchArray |
PatchCoord | Coordinates set on a patch table
PatchDescriptor | Describes the type of a patch
PatchTableFactory::PatchFaceTag |
PatchTable::PatchHandle | Handle that can be used as unique patch identifier within PatchTable
PatchMap | An quadtree-based map connecting coarse faces to their sub-patches
PatchParam | Local patch parameterization descriptor
PatchParam |
PatchTable | Container for arrays of parametric patches
PatchTableFactory |
PrimvarRefiner | Applies refinement operations to generic primvar data
PtexIndices | Object used to compute and query ptex face indices
Refinement |
Refinement::Relations |
Scheme< SCHEME_TYPE > | Scheme is a class template which provides all implementation for the subdivision schemes supported by OpenSubdiv through specializations of the methods of each. An instance of Scheme<SCHEME_TYPE> includes a set of Options that will dictate the variable aspects of its behavior
SchemeTypeTraits | Traits associated the types of all subdivision schemes – parameterized by the scheme type. All traits are also defined on the scheme itself
SparseSelector |
Refinement::SparseTag |
StackBuffer< TYPE, SIZE > |
Stencil | Vertex stencil descriptor
LimitStencil | Limit point stencil descriptor
StencilTable | Table of subdivision stencils
LimitStencilTable | Table of limit subdivision stencils
StencilTableFactory | A specialized factory for StencilTable
TbbEvaluator |
TopologyDescriptor | Descriptor for raw topology data, provided as a convenience with a corresponding Factory. It should be functionally complete and simple to use, but for more demanding situations, writing a custom Factory is likely warranted
TopologyLevel | TopologyLevel is an interface for accessing data in a specific level of a refined topology hierarchy. Instances of TopologyLevel are created and owned by a TopologyRefiner, which will return const-references to them. Such references are only valid during the lifetime of TopologyRefiner that created and returned them, and only for a given refinement, i.e. if the TopologyRefiner is re-refined, any references to TopoologyLevels are invalidated
TopologyRefiner | Stores topology data for a specified set of refinement options
TopologyRefinerFactoryBase | Private base class of Factories for constructing TopologyRefiners
TopologyRefinerFactory< MESH > | Factory for constructing TopologyRefiners from specific mesh classes
TopologyRefiner::UniformOptions | Uniform refinement options
FVarLevel::ValueSpan |
FVarLevel::ValueTag |
VertexInterface |
Level::VTag |