; File generated automatically from ../wine/dlls/d3d10/d3d10.spec; do not edit!

LIBRARY d3d10.dll

EXPORTS
  D3D10CompileEffectFromMemory@36 @1
  D3D10CompileShader@40 @2
  D3D10CreateBlob@8=d3dcompiler_43.D3DCreateBlob @3
  D3D10CreateDevice@24 @4
  D3D10CreateDeviceAndSwapChain@32 @5
  D3D10CreateEffectFromMemory@24 @6
  D3D10CreateEffectPoolFromMemory@20 @7
  D3D10CreateStateBlock@12 @8
  D3D10DisassembleEffect@0 @9 PRIVATE
  D3D10DisassembleShader@20 @10
  D3D10GetGeometryShaderProfile@4 @11
  D3D10GetInputAndOutputSignatureBlob@12=d3dcompiler_43.D3DGetInputAndOutputSignatureBlob @12
  D3D10GetInputSignatureBlob@12=d3dcompiler_43.D3DGetInputSignatureBlob @13
  D3D10GetOutputSignatureBlob@12=d3dcompiler_43.D3DGetOutputSignatureBlob @14
  D3D10GetPixelShaderProfile@4 @15
  D3D10GetShaderDebugInfo@12=d3dcompiler_43.D3DGetDebugInfo @16
  D3D10GetVersion@0 @17 PRIVATE
  D3D10GetVertexShaderProfile@4 @18
  D3D10PreprocessShader@0 @19 PRIVATE
  D3D10ReflectShader@12 @20
  D3D10RegisterLayers@0 @21 PRIVATE
  D3D10StateBlockMaskDifference@12 @22
  D3D10StateBlockMaskDisableAll@4 @23
  D3D10StateBlockMaskDisableCapture@16 @24
  D3D10StateBlockMaskEnableAll@4 @25
  D3D10StateBlockMaskEnableCapture@16 @26
  D3D10StateBlockMaskGetSetting@12 @27
  D3D10StateBlockMaskIntersect@12 @28
  D3D10StateBlockMaskUnion@12 @29
