Qt Quick 3D - Principled Material Example | Qt Quick 3D 6.4.1

- Qt 6.4
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Principled Material Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Principled Material Example

     cmake_minimum_required(VERSION 3.16)
     project(principledmaterial LANGUAGES CXX)

     set(CMAKE_AUTOMOC ON)

     if(NOT DEFINED INSTALL_EXAMPLESDIR)
         set(INSTALL_EXAMPLESDIR "examples")
     endif()

     set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/quick3d/principledmaterial")

     find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D)

     qt_add_executable(principledmaterial
         main.cpp
         imagehelper.h imagehelper.cpp
     )

     set_target_properties(principledmaterial PROPERTIES
         WIN32_EXECUTABLE TRUE
         MACOSX_BUNDLE TRUE
     )

     target_link_libraries(principledmaterial PUBLIC
         Qt::Core
         Qt::Gui
         Qt::Quick
         Qt::Quick3D
     )

     qt_add_qml_module(principledmaterial
         URI Example
         VERSION 1.0
         QML_FILES
             BackgroundCurtain.qml
             TextureSourceControl.qml
             BasicsPane.qml
             AlphaPane.qml
             DetailsPane.qml
             MarkdownLabel.qml
             ClearcoatPane.qml
             RefractionPane.qml
             SpecialPane.qml
             VerticalSectionSeparator.qml
             main.qml
         RESOURCES
             maps/OpenfootageNET_garage-1024.hdr
             maps/grid.png
             maps/alpha_gradient.png
             maps/normal_stamp.png
             maps/monkey_ao.jpg
             maps/monkey_thickness.jpg
             maps/noise.png
             maps/curtain_normal.jpg
             maps/small_envmap.jpg
             maps/tilepattern.png
             maps/metallic/basecolor.jpg
             maps/metallic/metallic.jpg
             maps/metallic/normal.jpg
             maps/metallic/roughness.jpg
             meshes/suzanne.mesh
             meshes/curtain.mesh
             meshes/frame.mesh
             meshes/logo_lines.mesh
             meshes/logo_points.mesh
         NO_RESOURCE_TARGET_PATH
     )

     install(TARGETS principledmaterial
         RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
         BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
         LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
     )