Qt 3D Extras QML Types | Qt 3D 6.4.1

- Qt 6.4
- Qt 3D
- Qt 3D Extras QML Types
- Qt 6.4.1 Reference Documentation

# Qt 3D Extras QML Types

This module is under development and is subject to change.

To import and use the module's QML types, use the following statement:

     import Qt3D.Extras 2.4

ConeGeometryView | A conical mesh
ConeMesh | A conical mesh
CuboidGeometryView | A cuboid mesh
CuboidMesh | A cuboid mesh
CylinderGeometryView | A cylindrical mesh
CylinderMesh | A cylindrical mesh
DiffuseSpecularMaterial | Default implementation of the phong lighting effect
ExtrudedTextMesh | A 3D extruded Text mesh
FirstPersonCameraController | Allows controlling the scene camera from the first person perspective
ForwardRenderer | Default FrameGraph implementation of a forward renderer
GoochMaterial | Material that implements the Gooch shading model, popular in CAD and CAM applications
MetalRoughMaterial | This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3
OrbitCameraController | Allows controlling the scene camera along orbital path
PerVertexColorMaterial | Default implementation for rendering the color properties set for each vertex
PlaneGeometryView | A square planar mesh
PlaneMesh | A square planar mesh
SphereGeometryView | A spherical mesh
SphereMesh | A spherical mesh
TorusGeometryView | A toroidal mesh
TorusMesh | A toroidal mesh