Coin: SoTextureCoordinateCache.h Source File

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SoTextureCoordinateCache.h
1#ifndef COIN_SOTEXTURECOORDINATECACHE_H
2#define COIN_SOTEXTURECOORDINATECACHE_H
3
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35
36#include <Inventor/caches/SoCache.h>
37
38class SbBox3f;
39class SbVec3f;
40class SbVec2f;
41class SoTextureCoordinateCacheP;
42
43 class COIN_DLL_API SoTextureCoordinateCache : public SoCache {
44 typedef SoCache inherited;
45
46public:
47 SoTextureCoordinateCache(SoState * const state);
48 virtual ~SoTextureCoordinateCache();
49
50 // TODO: more ways to generate texture coordinates
51 void generate(const SbBox3f & bbox, const SbVec3f * vertices,
52 const int numvertices);
53
54 const SbVec2f * get(void) const;
55 int getNum(void) const;
56
57private:
58 SoTextureCoordinateCacheP * pimpl;
59};
60
61#endif // !COIN_SOTEXTURECOORDINATECACHE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoCache
The SoCache class is the superclass for all internal cache classes.
Definition SoCache.h:43
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoTextureCoordinateCache
The SoTextureCoordinateCache class is used to cache generated texture coordinates.
Definition SoTextureCoordinateCache.h:43