Coin: SoVRMLIndexedFaceSet.h Source File

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SoVRMLIndexedFaceSet.h
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32
33#ifndef COIN_SOVRMLINDEXEDFACESET_H
34#define COIN_SOVRMLINDEXEDFACESET_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
38#include <Inventor/fields/SoSFBool.h>
39#include <Inventor/fields/SoSFFloat.h>
40
41#ifndef SO_END_FACE_INDEX // also defined in SoIndexedFaceSet.h
42#define SO_END_FACE_INDEX (-1)
43#endif // !SO_END_FACE_INDEX
44
45class SoVRMLIndexedFaceSetP;
46
47 class COIN_DLL_API SoVRMLIndexedFaceSet : public SoVRMLIndexedShape
48{
49 typedef SoVRMLIndexedShape inherited;
50 SO_NODE_HEADER(SoVRMLIndexedFaceSet);
51
52public:
53 static void initClass(void);
54 SoVRMLIndexedFaceSet(void);
55
56 SoSFBool ccw;
57 SoSFBool solid;
58 SoSFBool convex;
59 SoSFFloat creaseAngle;
60
61 virtual void GLRender( SoGLRenderAction * action );
62 virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
63
64 virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb );
65 virtual SbBool generateDefaultNormals(SoState * state, SoNormalCache * nc);
66
67protected:
68 virtual ~SoVRMLIndexedFaceSet();
69
70 virtual void generatePrimitives( SoAction * action );
71
72
73private:
74
75 enum Binding {
76 OVERALL,
77 NONE = OVERALL,
78 PER_FACE,
79 PER_FACE_INDEXED,
80 PER_VERTEX,
81 PER_VERTEX_INDEXED
82 };
83
84 Binding findMaterialBinding(SoState * state) const;
85 Binding findNormalBinding(SoState * state) const;
86
87 virtual void notify(SoNotList * list);
88
89 SbBool useConvexCache(SoAction * action,
90 const SbVec3f * normals,
91 const int32_t * nindices,
92 const SbBool normalsfromcache);
93
94 SoVRMLIndexedFaceSetP * pimpl;
95};
96
97#endif // ! COIN_SOVRMLINDEXEDFACESET_H
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoVRMLIndexedFaceSet
The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.
Definition SoVRMLIndexedFaceSet.h:48
SoVRMLIndexedFaceSet::solid
SoSFBool solid
Definition SoVRMLIndexedFaceSet.h:57
SoVRMLIndexedFaceSet::convex
SoSFBool convex
Definition SoVRMLIndexedFaceSet.h:58
SoVRMLIndexedFaceSet::creaseAngle
SoSFFloat creaseAngle
Definition SoVRMLIndexedFaceSet.h:59
SoVRMLIndexedFaceSet::ccw
SoSFBool ccw
Definition SoVRMLIndexedFaceSet.h:56
SoVRMLIndexedShape
The SoVRMLIndexedShape class is a superclass for geometry that use indexes.
Definition SoVRMLIndexedShape.h:41
SoVRMLIndexedShape::notify
virtual void notify(SoNotList *list)
Definition IndexedShape.cpp:158
SoVRMLIndexedShape::initClass
static void initClass(void)
Definition IndexedShape.cpp:81
SoVRMLVertexShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition VertexShape.cpp:212
SoVRMLVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *s, SoNormalBundle *nb)
Definition VertexShape.cpp:166