Coin: SoVRMLSpotLight.h Source File

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SoVRMLSpotLight.h
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32
33#ifndef COIN_SOVRMLSPOTLIGHT_H
34#define COIN_SOVRMLSPOTLIGHT_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLLight.h>
38#include <Inventor/fields/SoSFVec3f.h>
39#include <Inventor/fields/SoSFFloat.h>
40
41 class COIN_DLL_API SoVRMLSpotLight : public SoVRMLLight
42{
43 typedef SoVRMLLight inherited;
44 SO_NODE_HEADER(SoVRMLSpotLight);
45
46public:
47 static void initClass(void);
48 SoVRMLSpotLight(void);
49
50 SoSFVec3f location;
51 SoSFVec3f direction;
52 SoSFFloat beamWidth;
53 SoSFFloat cutOffAngle;
54 SoSFFloat radius;
55 SoSFVec3f attenuation;
56
57 virtual void GLRender( SoGLRenderAction * action );
58
59protected:
60 virtual ~SoVRMLSpotLight();
61
62}; // class SoVRMLSpotLight
63
64#endif // ! COIN_SOVRMLSPOTLIGHT_H
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
SoVRMLLight
The SoVRMLLight class is a superclass for VRML light nodes.
Definition SoVRMLLight.h:43
SoVRMLLight::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition Light.cpp:104
SoVRMLLight::initClass
static void initClass(void)
Definition Light.cpp:77
SoVRMLSpotLight
The SoVRMLSpotLight class defines a spot light source.
Definition SoVRMLSpotLight.h:42
SoVRMLSpotLight::location
SoSFVec3f location
Definition SoVRMLSpotLight.h:50
SoVRMLSpotLight::beamWidth
SoSFFloat beamWidth
Definition SoVRMLSpotLight.h:52
SoVRMLSpotLight::attenuation
SoSFVec3f attenuation
Definition SoVRMLSpotLight.h:55
SoVRMLSpotLight::direction
SoSFVec3f direction
Definition SoVRMLSpotLight.h:51
SoVRMLSpotLight::radius
SoSFFloat radius
Definition SoVRMLSpotLight.h:54
SoVRMLSpotLight::cutOffAngle
SoSFFloat cutOffAngle
Definition SoVRMLSpotLight.h:53