Coin: SoVRMLLOD.h Source File

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SoVRMLLOD.h
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32
33#ifndef COIN_SOVRMLLOD_H
34#define COIN_SOVRMLLOD_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoGroup.h>
38#include <Inventor/fields/SoMFFloat.h>
39#include <Inventor/fields/SoSFVec3f.h>
40#include <Inventor/fields/SoMFNode.h>
41
42class SoVRMLLODP;
43
44 class COIN_DLL_API SoVRMLLOD : public SoGroup
45{
46 typedef SoGroup inherited;
47 SO_NODE_HEADER(SoVRMLLOD);
48
49public:
50 static void initClass(void);
51 SoVRMLLOD(void);
52 SoVRMLLOD(int levels);
53
54 SoMFFloat range;
55 SoSFVec3f center;
56 SoMFNode level;
57
58 virtual SbBool affectsState(void) const;
59
60 void addLevel(SoNode * level);
61 void insertLevel(SoNode * level, int idx);
62 SoNode * getLevel(int idx) const;
63 int findLevel(const SoNode * level) const;
64 int getNumLevels(void) const;
65 void removeLevel(int idx);
66 void removeLevel(SoNode * level);
67 void removeAllLevels(void);
68 void replaceLevel(int idx, SoNode * level);
69 void replaceLevel(SoNode * old, SoNode * level);
70
71 virtual void doAction(SoAction * action);
72 virtual void callback(SoCallbackAction * action);
73 virtual void GLRender(SoGLRenderAction * action);
74 virtual void rayPick(SoRayPickAction * action);
75 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
76 virtual void search(SoSearchAction * action);
77 virtual void write(SoWriteAction * action);
78 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
79 virtual void audioRender(SoAudioRenderAction * action);
80
81 virtual void GLRenderBelowPath(SoGLRenderAction * action);
82 virtual void GLRenderInPath(SoGLRenderAction * action);
83 virtual void GLRenderOffPath(SoGLRenderAction * action);
84
85 void addChild(SoNode * child);
86 void insertChild(SoNode * child, int idx);
87 SoNode * getChild(int idx) const;
88 int findChild(const SoNode * child) const;
89 int getNumChildren(void) const;
90 void removeChild(int idx);
91 void removeChild(SoNode * child);
92 void removeAllChildren(void);
93 void replaceChild(int idx, SoNode * child);
94 void replaceChild(SoNode * old, SoNode * child);
95 virtual SoChildList * getChildren(void) const;
96
97protected:
98 virtual ~SoVRMLLOD();
99
100 virtual void notify(SoNotList * list);
101 virtual SbBool readInstance(SoInput * in, unsigned short flags);
102 virtual void copyContents(const SoFieldContainer * from, SbBool copyConn);
103
104 virtual int whichToTraverse(SoAction * action);
105
106private:
107 void commonConstructor(void);
108 SoVRMLLODP * pimpl;
109 friend class SoVRMLLODP;
110}; // class SoVRMLLOD
111
112#endif // ! COIN_SOVRMLLOD_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoAudioRenderAction
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:42
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoChildList
The SoChildList class is a container for node children.
Definition SoChildList.h:42
SoFieldContainer::SoFieldContainer
SoFieldContainer(void)
Definition SoFieldContainer.cpp:133
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoGroup::removeChild
virtual void removeChild(int childindex)
Definition SoGroup.cpp:492
SoGroup::insertChild
virtual void insertChild(SoNode *child, int newchildindex)
Definition SoGroup.cpp:470
SoGroup::removeAllChildren
virtual void removeAllChildren(void)
Definition SoGroup.cpp:830
SoGroup::write
virtual void write(SoWriteAction *action)
Definition SoGroup.cpp:756
SoGroup::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoGroup.cpp:614
SoGroup::doAction
virtual void doAction(SoAction *action)
Definition SoGroup.cpp:542
SoGroup::addChild
virtual void addChild(SoNode *node)
Definition SoGroup.cpp:453
SoGroup::audioRender
virtual void audioRender(SoAudioRenderAction *action)
Definition SoGroup.cpp:725
SoGroup::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoGroup.cpp:312
SoGroup::search
virtual void search(SoSearchAction *action)
Definition SoGroup.cpp:774
SoGroup::SoGroup
SoGroup(void)
Definition SoGroup.cpp:251
SoGroup::getChildren
virtual SoChildList * getChildren(void) const
Definition SoGroup.cpp:788
SoGroup::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoGroup.cpp:526
SoGroup::callback
virtual void callback(SoCallbackAction *action)
Definition SoGroup.cpp:689
SoGroup::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoGroup.cpp:403
SoGroup::getNumChildren
virtual int getNumChildren(void) const
Definition SoGroup.cpp:305
SoGroup::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoGroup.cpp:558
SoGroup::replaceChild
virtual void replaceChild(int index, SoNode *newchild)
Definition SoGroup.cpp:849
SoGroup::findChild
virtual int findChild(const SoNode *node) const
Definition SoGroup.cpp:517
SoGroup::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoGroup.cpp:904
SoGroup::getChild
virtual SoNode * getChild(int index) const
Definition SoGroup.cpp:291
SoInput
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
SoMFNode
The SoMFNode class is a container for nodes.
Definition SoMFNode.h:41
SoNode::SoNode
SoNode(void)
Definition SoNode.cpp:417
SoNode::notify
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
SoNode::GLRenderOffPath
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition SoNode.cpp:1038
SoNode::affectsState
virtual SbBool affectsState(void) const
Definition SoNode.cpp:880
SoNode::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition SoNode.cpp:1026
SoNode::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition SoNode.cpp:1014
SoNode::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1188
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
SoVRMLLOD::range
SoMFFloat range
Definition SoVRMLLOD.h:54
SoVRMLLOD::addLevel
void addLevel(SoNode *level)
Definition LOD.cpp:232
SoVRMLLOD::removeAllLevels
void removeAllLevels(void)
Definition LOD.cpp:296
SoVRMLLOD::SoVRMLLOD
SoVRMLLOD(void)
Definition LOD.cpp:176
SoVRMLLOD::center
SoSFVec3f center
Definition SoVRMLLOD.h:55
SoVRMLLOD::findLevel
int findLevel(const SoNode *level) const
Definition LOD.cpp:260
SoVRMLLOD::replaceLevel
void replaceLevel(int idx, SoNode *level)
Definition LOD.cpp:305
SoVRMLLOD::insertLevel
void insertLevel(SoNode *level, int idx)
Definition LOD.cpp:241
SoVRMLLOD::level
SoMFNode level
Definition SoVRMLLOD.h:56
SoVRMLLOD::whichToTraverse
virtual int whichToTraverse(SoAction *action)
Definition LOD.cpp:627
SoVRMLLOD::getNumLevels
int getNumLevels(void) const
Definition LOD.cpp:269
SoVRMLLOD::getLevel
SoNode * getLevel(int idx) const
Definition LOD.cpp:251
SoVRMLLOD::removeLevel
void removeLevel(int idx)
Definition LOD.cpp:278
SoWriteAction
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50