Coin: SoIndexedNurbsSurface.h Source File

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SoIndexedNurbsSurface.h
1#ifndef COIN_SOINDEXEDNURBSSURFACE_H
2#define COIN_SOINDEXEDNURBSSURFACE_H
3
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoSFInt32.h>
39#include <Inventor/fields/SoMFInt32.h>
40#include <Inventor/fields/SoMFFloat.h>
41
42template<class Master> class SoNurbsP;
43
44 class COIN_DLL_API SoIndexedNurbsSurface : public SoShape {
45 typedef SoShape inherited;
46
47 SO_NODE_HEADER(SoIndexedNurbsSurface);
48
49public:
50 static void initClass(void);
51 SoIndexedNurbsSurface(void);
52
53 SoSFInt32 numUControlPoints;
54 SoSFInt32 numVControlPoints;
55 SoMFInt32 coordIndex;
56 SoMFFloat uKnotVector;
57 SoMFFloat vKnotVector;
58 SoSFInt32 numSControlPoints;
59 SoSFInt32 numTControlPoints;
60 SoMFInt32 textureCoordIndex;
61 SoMFFloat sKnotVector;
62 SoMFFloat tKnotVector;
63
64 virtual void GLRender(SoGLRenderAction * action);
65 virtual void rayPick(SoRayPickAction * action);
66 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
67 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
68
69protected:
70 virtual ~SoIndexedNurbsSurface();
71
72 virtual void generatePrimitives(SoAction * action);
73 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
74 SoDetail * createTriangleDetail(SoRayPickAction * action,
75 const SoPrimitiveVertex * v1,
76 const SoPrimitiveVertex * v2,
77 const SoPrimitiveVertex * v3,
78 SoPickedPoint * pp);
79private:
80 class SoIndexedNurbsSurfaceP * pimpl;
81 friend class SoIndexedNurbsSurfaceP;
82 friend class SoNurbsP<SoIndexedNurbsSurface>;
83};
84
85#endif // !COIN_SOINDEXEDNURBSSURFACE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoIndexedNurbsSurface::SoIndexedNurbsSurface
SoIndexedNurbsSurface(void)
Definition SoIndexedNurbsSurface.cpp:167
SoIndexedNurbsSurface::numTControlPoints
SoSFInt32 numTControlPoints
Definition SoIndexedNurbsSurface.h:59
SoIndexedNurbsSurface::textureCoordIndex
SoMFInt32 textureCoordIndex
Definition SoIndexedNurbsSurface.h:60
SoIndexedNurbsSurface::sKnotVector
SoMFFloat sKnotVector
Definition SoIndexedNurbsSurface.h:61
SoIndexedNurbsSurface::numUControlPoints
SoSFInt32 numUControlPoints
Definition SoIndexedNurbsSurface.h:53
SoIndexedNurbsSurface::vKnotVector
SoMFFloat vKnotVector
Definition SoIndexedNurbsSurface.h:57
SoIndexedNurbsSurface::tKnotVector
SoMFFloat tKnotVector
Definition SoIndexedNurbsSurface.h:62
SoIndexedNurbsSurface::uKnotVector
SoMFFloat uKnotVector
Definition SoIndexedNurbsSurface.h:56
SoIndexedNurbsSurface::numVControlPoints
SoSFInt32 numVControlPoints
Definition SoIndexedNurbsSurface.h:54
SoIndexedNurbsSurface::sendPrimitive
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition SoIndexedNurbsSurface.cpp:308
SoIndexedNurbsSurface::coordIndex
SoMFInt32 coordIndex
Definition SoIndexedNurbsSurface.h:55
SoIndexedNurbsSurface::numSControlPoints
SoSFInt32 numSControlPoints
Definition SoIndexedNurbsSurface.h:58
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:39
SoNurbsP
Definition SoIndexedNurbsCurve.h:42
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
SoShape::SoShape
SoShape(void)
Definition SoShape.cpp:350
SoShape::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShape.cpp:368
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::createTriangleDetail
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition SoShape.cpp:904
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50