Coin: SoTextureCoordinateReflectionMap.h Source File

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SoTextureCoordinateReflectionMap.h
1
2#ifndef COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
3#define COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
4
5/**************************************************************************\
6 * Copyright (c) Kongsberg Oil & Gas Technologies AS
7 * All rights reserved.
8 *
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10 * modification, are permitted provided that the following conditions are
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12 *
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14 * this list of conditions and the following disclaimer.
15 *
16 * Redistributions in binary form must reproduce the above copyright
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19 *
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21 * contributors may be used to endorse or promote products derived from
22 * this software without specific prior written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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35\**************************************************************************/
36
37#include <Inventor/nodes/SoSubNode.h>
38#include <Inventor/nodes/SoTextureCoordinateFunction.h>
39#include <Inventor/fields/SoSFVec3f.h>
40#include <Inventor/SbVec4f.h>
41#include <Inventor/SbVec3f.h>
42
43 class COIN_DLL_API SoTextureCoordinateReflectionMap : public SoTextureCoordinateFunction {
44 typedef SoTextureCoordinateFunction inherited;
45
46 SO_NODE_HEADER(SoTextureCoordinateReflectionMap);
47
48public:
49 static void initClass(void);
50 SoTextureCoordinateReflectionMap(void);
51
52 virtual void doAction(SoAction * action);
53 virtual void GLRender(SoGLRenderAction * action);
54 virtual void pick(SoPickAction * action);
55 virtual void callback(SoCallbackAction * action);
56
57protected:
58 virtual ~SoTextureCoordinateReflectionMap();
59
60private:
61 static const SbVec4f & generate(void *userdata,
62 const SbVec3f &p,
63 const SbVec3f &n);
64 static void handleTexgen(void *data);
65
66};
67
68#endif // !COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::pick
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoTextureCoordinateFunction::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTextureCoordinateFunction.cpp:71
SoTextureCoordinateFunction::SoTextureCoordinateFunction
SoTextureCoordinateFunction(void)
Definition SoTextureCoordinateFunction.cpp:54
SoTextureCoordinateReflectionMap::SoTextureCoordinateReflectionMap
SoTextureCoordinateReflectionMap(void)
Definition SoTextureCoordinateReflectionMap.cpp:96
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50