Coin: SbXfBox3d.h Source File

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SbXfBox3d.h
1#ifndef COIN_SBXFBOX3D_H
2#define COIN_SBXFBOX3D_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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34\**************************************************************************/
35
36#include <Inventor/SbBox3d.h>
37#include <Inventor/SbDPMatrix.h>
38
39 class COIN_DLL_API SbXfBox3d : public SbBox3d {
40 typedef SbBox3d inherited;
41
42public:
43 SbXfBox3d(void);
44 SbXfBox3d(const SbVec3d & boxmin, const SbVec3d & boxmax);
45 SbXfBox3d(const SbBox3d & box);
46
47 void setTransform(const SbDPMatrix & matrix);
48
49 const SbDPMatrix & getTransform(void) const { return matrix; }
50 const SbDPMatrix & getInverse(void) const;
51 SbVec3d getCenter(void) const;
52
53 void extendBy(const SbVec3d & pt);
54 void extendBy(const SbBox3d & bb);
55 void extendBy(const SbXfBox3d & bb);
56 SbBool intersect(const SbVec3d & pt) const;
57 SbBool intersect(const SbBox3d & bb) const;
58 SbBool intersect(const SbXfBox3d & bb) const;
59 SbBox3d project(void) const;
60 void getSpan(const SbVec3d & direction, double & dMin, double & dMax) const;
61
62 // Must override the transform() method from SbBox3f, as the box and
63 // the transform matrix are supposed to be kept separate in
64 // SbXfBox3f. --mortene
65 void transform(const SbDPMatrix & matrix);
66
67 // Overridden from SbBox3d
68 double getVolume(void) const;
69
70private:
71 // These are incorrect for SbXfBox3d. Privatize/hide them.
72 using SbBox3d::getMin;
73 using SbBox3d::getMax;
74
75 void calcInverse(void) const;
76 void makeInvInvalid(void);
77
78 SbDPMatrix matrix;
79 mutable SbDPMatrix invertedmatrix; // lazy cache
80
81}; // SbXfBox3d
82
83COIN_DLL_API int operator == (const SbXfBox3d & b1, const SbXfBox3d & b2);
84COIN_DLL_API int operator != (const SbXfBox3d & b1, const SbXfBox3d & b2);
85
86#endif // !COIN_SBXFBOX3D_H
SbBox3d
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3d.h:46
SbBox3d::getCenter
SbVec3d getCenter(void) const
Definition SbBox3d.h:90
SbBox3d::intersect
SbBool intersect(const SbVec3d &point) const
Definition SbBox3d.cpp:276
SbBox3d::getMin
const SbVec3d & getMin(void) const
Definition SbBox3d.h:70
SbBox3d::SbBox3d
SbBox3d(void)
Definition SbBox3d.h:48
SbBox3d::getSpan
void getSpan(const SbVec3d &dir, double &dmin, double &dmax) const
Definition SbBox3d.cpp:382
SbBox3d::getMax
const SbVec3d & getMax(void) const
Definition SbBox3d.h:72
SbBox3d::transform
void transform(const SbDPMatrix &matrix)
Definition SbBox3d.cpp:430
SbBox3d::getVolume
double getVolume(void) const
Definition SbBox3d.h:82
SbBox3d::extendBy
void extendBy(const SbVec3d &pt)
Definition SbBox3d.cpp:236
SbDPMatrix
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition SbDPMatrix.h:47
SbVec3d
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition SbVec3d.h:50
SbXfBox3d
The SbXfBox3d class is a 3 dimensional box with double precision coordinates and an attached transfor...
Definition SbXfBox3d.h:39
SbXfBox3d::getTransform
const SbDPMatrix & getTransform(void) const
Definition SbXfBox3d.h:49
SbXfBox3d::SbXfBox3d
SbXfBox3d(void)
Definition SbXfBox3d.cpp:83
SbXfBox3d::setTransform
void setTransform(const SbDPMatrix &matrix)
Definition SbXfBox3d.cpp:128