Coin: SoTexture2Transform.h Source File

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SoTexture2Transform.h
1#ifndef COIN_SOTEXTURE2TRANSFORM_H
2#define COIN_SOTEXTURE2TRANSFORM_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFVec2f.h>
38#include <Inventor/fields/SoSFFloat.h>
39
40class SbMatrix;
41
42 class COIN_DLL_API SoTexture2Transform : public SoNode {
43 typedef SoNode inherited;
44
45 SO_NODE_HEADER(SoTexture2Transform);
46
47public:
48 static void initClass(void);
49 SoTexture2Transform(void);
50
51 SoSFVec2f translation;
52 SoSFFloat rotation;
53 SoSFVec2f scaleFactor;
54 SoSFVec2f center;
55
56 virtual void doAction(SoAction * action);
57 virtual void callback(SoCallbackAction * action);
58 virtual void GLRender(SoGLRenderAction * action);
59 virtual void getMatrix(SoGetMatrixAction * action);
60 virtual void pick(SoPickAction * action);
61
62protected:
63 virtual ~SoTexture2Transform();
64
65private:
66 void makeMatrix(SbMatrix & mat);
67};
68
69#endif // !COIN_SOTEXTURE2TRANSFORM_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoNode::SoNode
SoNode(void)
Definition SoNode.cpp:417
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
SoNode::pick
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
SoNode::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoSFVec2f
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:40
SoTexture2Transform::SoTexture2Transform
SoTexture2Transform(void)
Definition SoTexture2Transform.cpp:106
SoTexture2Transform::translation
SoSFVec2f translation
Definition SoTexture2Transform.h:51
SoTexture2Transform::scaleFactor
SoSFVec2f scaleFactor
Definition SoTexture2Transform.h:53
SoTexture2Transform::rotation
SoSFFloat rotation
Definition SoTexture2Transform.h:52
SoTexture2Transform::center
SoSFVec2f center
Definition SoTexture2Transform.h:54
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50