Coin: SoVRMLSphere.h Source File

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SoVRMLSphere.h
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32
33#ifndef COIN_SOVRMLSPHERE_H
34#define COIN_SOVRMLSPHERE_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFFloat.h>
39
40 class COIN_DLL_API SoVRMLSphere : public SoVRMLGeometry
41{
42 typedef SoVRMLGeometry inherited;
43 SO_NODE_HEADER(SoVRMLSphere);
44
45public:
46 static void initClass(void);
47 SoVRMLSphere(void);
48
49 SoSFFloat radius;
50
51 virtual void GLRender(SoGLRenderAction * action);
52 virtual void rayPick(SoRayPickAction * action);
53 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
54
55protected:
56 virtual ~SoVRMLSphere();
57
58 virtual void generatePrimitives(SoAction * action);
59 virtual void computeBBox(SoAction * action,
60 SbBox3f & box, SbVec3f & center);
61
62}; // class SoVRMLSphere
63
64#endif // ! COIN_SOVRMLSPHERE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SoVRMLGeometry
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition SoVRMLGeometry.h:42
SoVRMLGeometry::initClass
static void initClass(void)
Definition Geometry.cpp:88
SoVRMLSphere
The SoVRMLSphere class is used to represent a spherical 3D object.
Definition SoVRMLSphere.h:41
SoVRMLSphere::radius
SoSFFloat radius
Definition SoVRMLSphere.h:49