Coin: SbVec4s.h Source File

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SbVec4s.h
1#ifndef COIN_SBVEC4S_H
2#define COIN_SBVEC4S_H
3
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35
36#include <Inventor/SbBasic.h>
37#include <Inventor/system/inttypes.h>
38#ifndef NDEBUG
39#include <Inventor/errors/SoDebugError.h>
40#endif // !NDEBUG
41
42class SbVec4us;
43class SbVec4b;
44class SbVec4i32;
45class SbVec4f;
46class SbVec4d;
47
48 class COIN_DLL_API SbVec4s {
49public:
50 SbVec4s(void) { }
51 SbVec4s(const short v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; }
52 SbVec4s(short x, short y, short z, short w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; }
53 explicit SbVec4s(const SbVec4us & v) { setValue(v); }
54 explicit SbVec4s(const SbVec4b & v) { setValue(v); }
55 explicit SbVec4s(const SbVec4i32 & v) { setValue(v); }
56 explicit SbVec4s(const SbVec4f & v) { setValue(v); }
57 explicit SbVec4s(const SbVec4d & v) { setValue(v); }
58
59 SbVec4s & setValue(const short v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; return *this; }
60 SbVec4s & setValue(short x, short y, short z, short w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; return *this; }
61 SbVec4s & setValue(const SbVec4s & v) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; return *this; }
62 SbVec4s & setValue(const SbVec4us & v);
63 SbVec4s & setValue(const SbVec4b & v);
64 SbVec4s & setValue(const SbVec4i32 & v);
65 SbVec4s & setValue(const SbVec4f & v);
66 SbVec4s & setValue(const SbVec4d & v);
67
68 const short * getValue(void) const { return vec; }
69 void getValue(short & x, short & y, short & z, short & w) const { x = vec[0]; y = vec[1]; z = vec[2]; w = vec[3]; }
70
71 short & operator [] (int i) { return vec[i]; }
72 const short & operator [] (int i) const { return vec[i]; }
73
74 int32_t dot(const SbVec4s & v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2] + vec[3] * v[3]; }
75 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; vec[3] = -vec[3]; }
76
77 SbVec4s & operator *= (int d) { vec[0] = short(vec[0] * d); vec[1] = short(vec[1] * d); vec[2] = short(vec[2] * d); vec[3] = short(vec[3] * d); return *this; }
78 SbVec4s & operator *= (double d);
79 SbVec4s & operator /= (int d) { SbDividerChk("SbVec4s::operator/=(int)", d); vec[0] = short(vec[0] / d); vec[1] = short(vec[1] / d); vec[2] = short(vec[2] / d); vec[3] = short(vec[3] / d); return *this; }
80 SbVec4s & operator /= (double d) { SbDividerChk("SbVec4s::operator/=(double)", d); return operator *= (1.0 / d); }
81 SbVec4s & operator += (const SbVec4s & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; vec[3] += v[3]; return *this; }
82 SbVec4s & operator -= (const SbVec4s & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; vec[3] -= v[3]; return *this; }
83 SbVec4s operator - (void) const { return SbVec4s(-vec[0], -vec[1], -vec[2], -vec[3]); }
84
85protected:
86 short vec[4];
87
88}; // SbVec4s
89
90COIN_DLL_API inline SbVec4s operator * (const SbVec4s & v, int d) {
91 SbVec4s val(v); val *= d; return val;
92}
93
94COIN_DLL_API inline SbVec4s operator * (const SbVec4s & v, double d) {
95 SbVec4s val(v); val *= d; return val;
96}
97
98COIN_DLL_API inline SbVec4s operator * (int d, const SbVec4s & v) {
99 SbVec4s val(v); val *= d; return val;
100}
101
102COIN_DLL_API inline SbVec4s operator * (double d, const SbVec4s & v) {
103 SbVec4s val(v); val *= d; return val;
104}
105
106COIN_DLL_API inline SbVec4s operator / (const SbVec4s & v, int d) {
107 SbDividerChk("operator/(SbVec4s,int)", d);
108 SbVec4s val(v); val /= d; return val;
109}
110
111COIN_DLL_API inline SbVec4s operator / (const SbVec4s & v, double d) {
112 SbDividerChk("operator/(SbVec4s,double)", d);
113 SbVec4s val(v); val /= d; return val;
114}
115
116COIN_DLL_API inline SbVec4s operator + (const SbVec4s & v1, const SbVec4s & v2) {
117 SbVec4s v(v1); v += v2; return v;
118}
119
120COIN_DLL_API inline SbVec4s operator - (const SbVec4s & v1, const SbVec4s & v2) {
121 SbVec4s v(v1); v -= v2; return v;
122}
123
124COIN_DLL_API inline int operator == (const SbVec4s & v1, const SbVec4s & v2) {
125 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
126}
127
128COIN_DLL_API inline int operator != (const SbVec4s & v1, const SbVec4s & v2) {
129 return !(v1 == v2);
130}
131
132#endif // !COIN_SBVEC4S_H
SbVec4b
Definition SbVec4b.h:48
SbVec4d
The SbVec4d class is a 4 dimensional vector with double precision floating point coordinates.
Definition SbVec4d.h:49
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
SbVec4i32
Definition SbVec4i32.h:48
SbVec4s
Definition SbVec4s.h:48
SbVec4us
Definition SbVec4us.h:46