Coin: SoFaceSet.h Source File

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SoFaceSet.h
1#ifndef COIN_SOFACESET_H
2#define COIN_SOFACESET_H
3
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNonIndexedShape.h>
38#include <Inventor/fields/SoMFInt32.h>
39
40class SoFaceSetP;
41
42 class COIN_DLL_API SoFaceSet : public SoNonIndexedShape {
43 typedef SoNonIndexedShape inherited;
44
45 SO_NODE_HEADER(SoFaceSet);
46
47public:
48 static void initClass(void);
49 SoFaceSet(void);
50
51 SoMFInt32 numVertices;
52
53 virtual void GLRender(SoGLRenderAction * action);
54 virtual SbBool generateDefaultNormals(SoState * state, SoNormalBundle * nb);
55 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
56
57protected:
58 virtual ~SoFaceSet();
59
60 virtual void generatePrimitives(SoAction * action);
61 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
62 virtual SbBool generateDefaultNormals(SoState *, SoNormalCache *);
63
64private:
65 enum Binding {
66 OVERALL = 0,
67 PER_FACE,
68 PER_VERTEX
69 };
70
71 Binding findMaterialBinding(SoState * const state) const;
72 Binding findNormalBinding(SoState * const state) const;
73 SbBool useConvexCache(SoAction * action);
74 virtual void notify(SoNotList * list);
75
76 SoFaceSetP * pimpl;
77};
78
79#endif // !COIN_SOFACESET_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoFaceSet
The SoFaceSet class is used to render and organize non-indexed polygonal face data.
Definition SoFaceSet.h:42
SoFaceSet::numVertices
SoMFInt32 numVertices
Definition SoFaceSet.h:51
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:39
SoNonIndexedShape
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition SoNonIndexedShape.h:41
SoNonIndexedShape::initClass
static void initClass(void)
Definition SoNonIndexedShape.cpp:81
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition SoVertexShape.cpp:194
SoVertexShape::notify
virtual void notify(SoNotList *nl)
Definition SoVertexShape.cpp:173