Coin: SoVRMLPointSet.h Source File

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SoVRMLPointSet.h
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32
33#ifndef COIN_SOVRMLPOINTSET_H
34#define COIN_SOVRMLPOINTSET_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
38
39
40 class COIN_DLL_API SoVRMLPointSet : public SoVRMLVertexPoint
41{
42 typedef SoVRMLVertexPoint inherited;
43 SO_NODE_HEADER(SoVRMLPointSet);
44
45public:
46 static void initClass(void);
47 SoVRMLPointSet(void);
48
49 virtual void GLRender(SoGLRenderAction * action);
50 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
51
52protected:
53 virtual ~SoVRMLPointSet();
54 virtual void generatePrimitives(SoAction * action);
55}; // class SoVRMLPointSet
56
57#endif // ! COIN_SOVRMLPOINTSET_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoVRMLPointSet
The SoVRMLPointSet class is used to represent a set of 3D points.
Definition SoVRMLPointSet.h:41
SoVRMLVertexPoint
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition SoVRMLVertexPoint.h:43
SoVRMLVertexPoint::initClass
static void initClass(void)
Definition VertexPoint.cpp:71
SoVRMLVertexPoint::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition VertexPoint.cpp:109
SoVRMLVertexPoint::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition VertexPoint.cpp:122