Coin: SoIndexedPointSet.h Source File

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SoIndexedPointSet.h
1#ifndef COIN_SOINDEXEDPOINTSET_H
2#define COIN_SOINDEXEDPOINTSET_H
3
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoIndexedShape.h>
38
39class SoVertexArrayIndexer;
40class SoGLCoordinateElement;
41class SoTextureCoordinateBundle;
42
43 class COIN_DLL_API SoIndexedPointSet : public SoIndexedShape {
44 typedef SoIndexedShape inherited;
45
46 SO_NODE_HEADER(SoIndexedPointSet);
47
48public:
49 static void initClass(void);
50 SoIndexedPointSet(void);
51
52 virtual void GLRender(SoGLRenderAction * action);
53 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
54 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
55 virtual void notify(SoNotList * list);
56
57protected:
58 virtual ~SoIndexedPointSet();
59
60 virtual void generatePrimitives(SoAction * action);
61
62 virtual SbBool generateDefaultNormals(SoState *, SoNormalCache * nc);
63 virtual SbBool generateDefaultNormals(SoState * state,
64 SoNormalBundle * bundle);
65 SoVertexArrayIndexer * vaindexer;
66
67 enum Binding {
68 OVERALL,
69 PER_VERTEX,
70 PER_VERTEX_INDEXED
71 };
72
73 Binding findNormalBinding(SoState * const state) const;
74 Binding findMaterialBinding(SoState * const state) const;
75 Binding findTextureBinding(SoState * const state) const;
76
77};
78
79#endif // !COIN_SOINDEXEDPOINTSET_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLCoordinateElement
The SoGLCoordinateElement class is yet to be documented.
Definition SoGLCoordinateElement.h:38
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoIndexedPointSet::SoIndexedPointSet
SoIndexedPointSet(void)
Definition SoIndexedPointSet.cpp:134
SoIndexedShape::initClass
static void initClass(void)
Definition SoIndexedShape.cpp:102
SoIndexedShape::SoIndexedShape
SoIndexedShape(void)
Definition SoIndexedShape.cpp:81
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoShape::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoShape.cpp:387
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoTextureCoordinateBundle
The SoTextureCoordinateBundle class simplifies texture coordinate handling.
Definition SoTextureCoordinateBundle.h:47
SoVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition SoVertexShape.cpp:194
SoVertexShape::notify
virtual void notify(SoNotList *nl)
Definition SoVertexShape.cpp:173
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50