Flecs: Member List
Description: A fast entity component system (ECS) for C & C++

| Flecs v4.0 A fast entity component system (ECS) for C & C++

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flecs::opaque< T, ElemType > Member List

This is the complete list of members for flecs::opaque< T, ElemType >, including all inherited members.

as_type(flecs::id_t func) | flecs::opaque< T, ElemType > | inline
assign_bool(void(*func)(T *dst, bool value)) | flecs::opaque< T, ElemType > | inline
assign_char(void(*func)(T *dst, char value)) | flecs::opaque< T, ElemType > | inline
assign_entity(void(*func)(T *dst, ecs_world_t *world, ecs_entity_t entity)) | flecs::opaque< T, ElemType > | inline
assign_float(void(*func)(T *dst, double value)) | flecs::opaque< T, ElemType > | inline
assign_id(void(*func)(T *dst, ecs_world_t *world, ecs_id_t id)) | flecs::opaque< T, ElemType > | inline
assign_int(void(*func)(T *dst, int64_t value)) | flecs::opaque< T, ElemType > | inline
assign_null(void(*func)(T *dst)) | flecs::opaque< T, ElemType > | inline
assign_string(void(*func)(T *dst, const char *value)) | flecs::opaque< T, ElemType > | inline
assign_uint(void(*func)(T *dst, uint64_t value)) | flecs::opaque< T, ElemType > | inline
clear(void(*func)(T *dst)) | flecs::opaque< T, ElemType > | inline
count(size_t(*func)(const T *dst)) | flecs::opaque< T, ElemType > | inline
desc (defined in flecs::opaque< T, ElemType >) | flecs::opaque< T, ElemType > |
ensure_element(ElemType *(*func)(T *dst, size_t elem)) | flecs::opaque< T, ElemType > | inline
ensure_member(void *(*func)(T *dst, const char *member)) | flecs::opaque< T, ElemType > | inline
opaque(flecs::world_t *w=nullptr) (defined in flecs::opaque< T, ElemType >) | flecs::opaque< T, ElemType > | inline
resize(void(*func)(T *dst, size_t count)) | flecs::opaque< T, ElemType > | inline
serialize(flecs::serialize< T > func) | flecs::opaque< T, ElemType > | inline
serialize_element(flecs::serialize_element< T > func) | flecs::opaque< T, ElemType > | inline
serialize_member(flecs::serialize_member< T > func) | flecs::opaque< T, ElemType > | inline
world | flecs::opaque< T, ElemType > |
~opaque() (defined in flecs::opaque< T, ElemType >) | flecs::opaque< T, ElemType > | inline