Flecs: Class Members - Functions
Description: A fast entity component system (ECS) for C & C++

| Flecs v4.1 A fast entity component system (ECS) for C & C++

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Here is a list of all documented functions with links to the class documentation for each member:

### - a -

- add() : flecs::entity_builder< Self >, flecs::world
- add_flags() : flecs::id
- add_if() : flecs::entity_builder< Self >
- add_second() : flecs::entity_builder< Self >
- alert() : flecs::world
- alert_count() : flecs::entity_view
- and_() : flecs::term_builder_i< Base >
- and_from() : flecs::term_builder_i< Base >
- app() : flecs::world
- array() : flecs::array< T, Size, enable_if_t< Size !=0 > >, flecs::array< T, Size, enable_if_t< Size==0 > >, flecs::component< T >, flecs::type, flecs::untyped_component, flecs::world
- array_iterator() : flecs::array_iterator< T >
- as_type() : flecs::opaque< T, ElemType >
- assign() : flecs::entity_builder< Self >
- assign_bool() : flecs::opaque< T, ElemType >
- assign_char() : flecs::opaque< T, ElemType >
- assign_entity() : flecs::opaque< T, ElemType >
- assign_float() : flecs::opaque< T, ElemType >
- assign_id() : flecs::opaque< T, ElemType >
- assign_int() : flecs::opaque< T, ElemType >
- assign_null() : flecs::opaque< T, ElemType >
- assign_second() : flecs::entity_builder< Self >
- assign_string() : flecs::opaque< T, ElemType >
- assign_uint() : flecs::opaque< T, ElemType >
- async_stage() : flecs::world
- atfini() : flecs::world
- auto_override() : flecs::entity_builder< Self >
- auto_override_second() : flecs::entity_builder< Self >