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Flecs v4.1
A fast entity component system (ECS) for C & C++
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Component memory. More...
#include <stats.h>
Public Attributes | |
| int32_t | instances |
| Total number of component instances. | |
| ecs_size_t | bytes_table_components |
| Bytes used by table columns. | |
| ecs_size_t | bytes_table_components_unused |
| Unused bytes in table columns. | |
| ecs_size_t | bytes_toggle_bitsets |
| Bytes used in bitsets (toggled components). | |
| ecs_size_t | bytes_sparse_components |
| Bytes used in component sparse sets. | |
| ecs_size_t ecs_component_memory_t::bytes_sparse_components |
| ecs_size_t ecs_component_memory_t::bytes_table_components |
| ecs_size_t ecs_component_memory_t::bytes_table_components_unused |
| ecs_size_t ecs_component_memory_t::bytes_toggle_bitsets |
| int32_t ecs_component_memory_t::instances |