Coin: SbBox3f.h Source File

| Coin3D is Free Software, published under the BSD 3-clause license. | https://coin3d.github.io https://www.kongsberg.com/en/kogt/

SbBox3f.h
1#ifndef COIN_SBBOX3F_H
2#define COIN_SBBOX3F_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * Neither the name of the copyright holder nor the names of its
20 * contributors may be used to endorse or promote products derived from
21 * this software without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34\**************************************************************************/
35
36#include <cstdio>
37
38#include <Inventor/SbVec3f.h>
39
40class SbBox3d;
41class SbBox3i32;
42class SbBox3s;
43
44class SbMatrix;
45
46 class COIN_DLL_API SbBox3f {
47public:
48 SbBox3f(void) { makeEmpty(); }
49 SbBox3f(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
50 : minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
51 SbBox3f(const SbVec3f & minpoint, const SbVec3f & maxpoint)
52 : minpt(minpoint), maxpt(maxpoint) { }
53 explicit SbBox3f(const SbBox3d & box) { setBounds(box); }
54 explicit SbBox3f(const SbBox3s & box) { setBounds(box); }
55 explicit SbBox3f(const SbBox3i32 & box) { setBounds(box); }
56
57 SbBox3f & setBounds(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
58 { minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax); return *this; }
59 SbBox3f & setBounds(const SbVec3f & minpoint, const SbVec3f & maxpoint)
60 { minpt = minpoint; maxpt = maxpoint; return *this; }
61 SbBox3f & setBounds(const SbBox3d & box);
62 SbBox3f & setBounds(const SbBox3s & box);
63 SbBox3f & setBounds(const SbBox3i32 & box);
64
65 void getBounds(float & xmin, float & ymin, float & zmin, float & xmax, float & ymax, float & zmax) const
66 { minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
67 void getBounds(SbVec3f & minpoint, SbVec3f & maxpoint) const
68 { minpoint = minpt; maxpoint = maxpt; }
69
70 const SbVec3f & getMin(void) const { return minpt; }
71 SbVec3f & getMin(void) { return minpt; }
72 const SbVec3f & getMax(void) const { return maxpt; }
73 SbVec3f & getMax(void) { return maxpt; }
74
75 void extendBy(const SbVec3f & pt);
76 void extendBy(const SbBox3f & box);
77 void transform(const SbMatrix & matrix);
78 void makeEmpty(void);
79 SbBool isEmpty(void) const { return maxpt[0] < minpt[0]; }
80 SbBool hasVolume(void) const
81 { return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
82 float getVolume(void) const
83 { float dx = 0.0f, dy = 0.0f, dz = 0.0f; getSize(dx, dy, dz); return (dx * dy * dz); }
84
85 SbBool intersect(const SbVec3f & pt) const;
86 SbBool intersect(const SbBox3f & box) const;
87 SbVec3f getClosestPoint(const SbVec3f & point) const;
88 SbBool outside(const SbMatrix & mvp, int & cullbits) const;
89
90 SbVec3f getCenter(void) const { return (minpt + maxpt) * 0.5f; }
91 void getOrigin(float & originX, float & originY, float & originZ) const
92 { minpt.getValue(originX, originY, originZ); }
93 void getSize(float & sizeX, float & sizeY, float & sizeZ) const
94 { if (isEmpty()) { sizeX = sizeY = sizeZ = 0; }
95 else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
96
97 SbVec3f getSize(void) const {
98 SbVec3f v;
99 this->getSize(v[0], v[1], v[2]);
100 return v;
101 }
102 void getSpan(const SbVec3f & dir, float & dmin, float & dmax) const;
103
104 void print(FILE * file) const;
105
106private:
107 SbVec3f minpt, maxpt;
108
109}; // SbBox3f
110
111COIN_DLL_API inline int operator == (const SbBox3f & b1, const SbBox3f & b2) {
112 return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
113}
114
115COIN_DLL_API inline int operator != (const SbBox3f & b1, const SbBox3f & b2) {
116 return !(b1 == b2);
117}
118
119#endif // !COIN_SBBOX3F_H
SbBox3d
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3d.h:46
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbBox3f::getCenter
SbVec3f getCenter(void) const
Definition SbBox3f.h:90
SbBox3f::getOrigin
void getOrigin(float &originX, float &originY, float &originZ) const
Definition SbBox3f.h:91
SbBox3f::getMin
SbVec3f & getMin(void)
Definition SbBox3f.h:71
SbBox3f::setBounds
SbBox3f & setBounds(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
Definition SbBox3f.h:57
SbBox3f::getBounds
void getBounds(SbVec3f &minpoint, SbVec3f &maxpoint) const
Definition SbBox3f.h:67
SbBox3f::setBounds
SbBox3f & setBounds(const SbVec3f &minpoint, const SbVec3f &maxpoint)
Definition SbBox3f.h:59
SbBox3f::hasVolume
SbBool hasVolume(void) const
Definition SbBox3f.h:80
SbBox3f::getBounds
void getBounds(float &xmin, float &ymin, float &zmin, float &xmax, float &ymax, float &zmax) const
Definition SbBox3f.h:65
SbBox3f::getMax
SbVec3f & getMax(void)
Definition SbBox3f.h:73
SbBox3f::isEmpty
SbBool isEmpty(void) const
Definition SbBox3f.h:79
SbBox3f::getSize
void getSize(float &sizeX, float &sizeY, float &sizeZ) const
Definition SbBox3f.h:93
SbBox3f::getMax
const SbVec3f & getMax(void) const
Definition SbBox3f.h:72
SbBox3f::getVolume
float getVolume(void) const
Definition SbBox3f.h:82
SbBox3f::SbBox3f
SbBox3f(const SbBox3s &box)
Definition SbBox3f.h:54
SbBox3f::getSize
SbVec3f getSize(void) const
Definition SbBox3f.h:97
SbBox3f::SbBox3f
SbBox3f(const SbBox3i32 &box)
Definition SbBox3f.h:55
SbBox3f::SbBox3f
SbBox3f(void)
Definition SbBox3f.h:48
SbBox3f::SbBox3f
SbBox3f(const SbVec3f &minpoint, const SbVec3f &maxpoint)
Definition SbBox3f.h:51
SbBox3f::getMin
const SbVec3f & getMin(void) const
Definition SbBox3f.h:70
SbBox3f::SbBox3f
SbBox3f(const SbBox3d &box)
Definition SbBox3f.h:53
SbBox3f::SbBox3f
SbBox3f(float xmin, float ymin, float zmin, float xmax, float ymax, float zmax)
Definition SbBox3f.h:49
SbBox3i32
The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates.
Definition SbBox3i32.h:44
SbBox3s
The SbBox3s class is a 3 dimensional box with short integer coordinates.
Definition SbBox3s.h:43
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51