Coin: SoSphere.h Source File

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SoSphere.h
1#ifndef COIN_SOSPHERE_H
2#define COIN_SOSPHERE_H
3
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35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoSFFloat.h>
39
40 class COIN_DLL_API SoSphere : public SoShape {
41 typedef SoShape inherited;
42
43 SO_NODE_HEADER(SoSphere);
44
45public:
46 static void initClass(void);
47 SoSphere(void);
48
49 SoSFFloat radius;
50
51 virtual void GLRender(SoGLRenderAction * action);
52 virtual void rayPick(SoRayPickAction * action);
53 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
54
55protected:
56 virtual ~SoSphere();
57
58 virtual void generatePrimitives(SoAction * action);
59 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
60};
61
62#endif // !COIN_SOSPHERE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoShape
The SoShape class is the superclass for geometry shapes.
Definition SoShape.h:52
SoShape::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShape.cpp:368
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SoSphere
The SoSphere class is for rendering sphere shapes.
Definition SoSphere.h:40
SoSphere::radius
SoSFFloat radius
Definition SoSphere.h:49