Coin: SoGeometryShader.h Source File

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SoGeometryShader.h
1#ifndef COIN_SOGEOMETRYSHADER_H
2#define COIN_SOGEOMETRYSHADER_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoShaderObject.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/fields/SoSFInt32.h>
39
40// *************************************************************************
41
42 class COIN_DLL_API SoGeometryShader : public SoShaderObject {
43 typedef SoShaderObject inherited;
44 SO_NODE_HEADER(SoGeometryShader);
45
46public:
47 static void initClass(void);
48 SoGeometryShader(void);
49 virtual ~SoGeometryShader();
50
51 enum InputType {
52 POINTS_IN,
53 LINES_IN,
54 TRIANGLES_IN
55 };
56
57 enum OutputType {
58 POINTS_OUT,
59 LINE_STRIP_OUT,
60 TRIANGLE_STRIP_OUT
61 };
62
63 SoSFEnum inputType;
64 SoSFEnum outputType;
65 SoSFInt32 maxEmit;
66
67 virtual void GLRender(SoGLRenderAction * action);
68
69 static SbBool isSupported(SourceType sourceType);
70
71};
72
73#endif /* ! COIN_SOGEOMETRYSHADER_H */
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGeometryShader
The SoGeometryShader class is used for loading geometry shader programs.
Definition SoGeometryShader.h:42
SoGeometryShader::OutputType
OutputType
Definition SoGeometryShader.h:57
SoGeometryShader::POINTS_OUT
@ POINTS_OUT
Definition SoGeometryShader.h:58
SoGeometryShader::LINE_STRIP_OUT
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:59
SoGeometryShader::outputType
SoSFEnum outputType
Definition SoGeometryShader.h:64
SoGeometryShader::InputType
InputType
Definition SoGeometryShader.h:51
SoGeometryShader::LINES_IN
@ LINES_IN
Definition SoGeometryShader.h:53
SoGeometryShader::POINTS_IN
@ POINTS_IN
Definition SoGeometryShader.h:52
SoGeometryShader::inputType
SoSFEnum inputType
Definition SoGeometryShader.h:63
SoGeometryShader::maxEmit
SoSFInt32 maxEmit
Definition SoGeometryShader.h:65
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
SoShaderObject
The SoShaderObject class is the superclass for all shader classes in Coin.
Definition SoShaderObject.h:50
SoShaderObject::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShaderObject.cpp:239
SoShaderObject::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShaderObject.cpp:280
SoShaderObject::SourceType
SourceType
Definition SoShaderObject.h:55