Coin: SoVRMLTextureTransform.h Source File

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SoVRMLTextureTransform.h
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32
33#ifndef COIN_SOVRMLTEXTURETRANSFORM_H
34#define COIN_SOVRMLTEXTURETRANSFORM_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFVec2f.h>
39#include <Inventor/fields/SoSFFloat.h>
40
41class SbMatrix;
42
43 class COIN_DLL_API SoVRMLTextureTransform : public SoNode
44{
45 typedef SoNode inherited;
46 SO_NODE_HEADER(SoVRMLTextureTransform);
47
48public:
49 static void initClass(void);
50 SoVRMLTextureTransform(void);
51
52 SoSFVec2f translation;
53 SoSFFloat rotation;
54 SoSFVec2f scale;
55 SoSFVec2f center;
56
57 virtual void doAction( SoAction * action );
58 virtual void callback( SoCallbackAction * action );
59 virtual void GLRender( SoGLRenderAction * action );
60 virtual void getMatrix( SoGetMatrixAction * action );
61 virtual void pick( SoPickAction * action );
62
63protected:
64 virtual ~SoVRMLTextureTransform();
65
66private:
67 void makeMatrix(SbMatrix & mat) const;
68
69}; // class SoVRMLTextureTransform
70
71#endif // ! COIN_SOVRMLTEXTURETRANSFORM_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
SoNode::pick
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
SoNode::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoSFVec2f
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:40
SoVRMLTextureTransform
The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.
Definition SoVRMLTextureTransform.h:44
SoVRMLTextureTransform::center
SoSFVec2f center
Definition SoVRMLTextureTransform.h:55
SoVRMLTextureTransform::rotation
SoSFFloat rotation
Definition SoVRMLTextureTransform.h:53
SoVRMLTextureTransform::translation
SoSFVec2f translation
Definition SoVRMLTextureTransform.h:52
SoVRMLTextureTransform::scale
SoSFVec2f scale
Definition SoVRMLTextureTransform.h:54