Coin: SoTexture3.h Source File

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SoTexture3.h
1#ifndef COIN_SOTEXTURE3_H
2#define COIN_SOTEXTURE3_H
3
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35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoTexture.h>
38#include <Inventor/fields/SoSFEnum.h>
39#include <Inventor/fields/SoSFImage3.h>
40#include <Inventor/fields/SoMFString.h>
41#include <Inventor/fields/SoSFColor.h>
42#include <Inventor/fields/SoSFBool.h>
43#include <Inventor/elements/SoMultiTextureImageElement.h>
44
45class SoFieldSensor;
46class SoSensor;
47
48 class COIN_DLL_API SoTexture3 : public SoTexture {
49 typedef SoTexture inherited;
50
51 SO_NODE_HEADER(SoTexture3);
52
53public:
54 static void initClass(void);
55 SoTexture3(void);
56
57 enum Model {
58 MODULATE = SoMultiTextureImageElement::MODULATE,
59 DECAL = SoMultiTextureImageElement::DECAL,
60 BLEND = SoMultiTextureImageElement::BLEND
61 };
62
63 enum Wrap {
64 REPEAT = SoMultiTextureImageElement::REPEAT,
65 CLAMP = SoMultiTextureImageElement::CLAMP
66 };
67
68 SoMFString filenames;
69 SoSFImage3 images;
70 SoSFEnum wrapR;
71 SoSFEnum wrapS;
72 SoSFEnum wrapT;
73 SoSFEnum model;
74 SoSFColor blendColor;
75 SoSFBool enableCompressedTexture;
76
77 virtual void doAction(SoAction *action);
78 virtual void GLRender(SoGLRenderAction *action);
79 virtual void callback(SoCallbackAction *action);
80
81protected:
82 virtual ~SoTexture3();
83
84 virtual SbBool readInstance(SoInput *in, unsigned short flags);
85 virtual void notify(SoNotList *list);
86 int getReadStatus(void);
87 void setReadStatus(int s);
88
89private:
90 SbBool loadFilenames(SoInput * in = NULL);
91 int readstatus;
92 class SoGLImage *glimage;
93 SbBool glimagevalid;
94
95 class SoFieldSensor *filenamesensor;
96 static void filenameSensorCB(void *, SoSensor *);
97};
98
99#endif // !COIN_SOTEXTURE3_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
SoGLImage
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:53
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoInput
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
SoMFString
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
SoNode::notify
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFImage3
The SoSFImage3 class is used to store 3D (volume) images.
Definition SoSFImage3.h:40
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
SoTexture3::model
SoSFEnum model
Definition SoTexture3.h:73
SoTexture3::images
SoSFImage3 images
Definition SoTexture3.h:69
SoTexture3::SoTexture3
SoTexture3(void)
Definition SoTexture3.cpp:189
SoTexture3::wrapT
SoSFEnum wrapT
Definition SoTexture3.h:72
SoTexture3::blendColor
SoSFColor blendColor
Definition SoTexture3.h:74
SoTexture3::Wrap
Wrap
Definition SoTexture3.h:63
SoTexture3::CLAMP
@ CLAMP
Definition SoTexture3.h:65
SoTexture3::REPEAT
@ REPEAT
Definition SoTexture3.h:64
SoTexture3::setReadStatus
void setReadStatus(int s)
Definition SoTexture3.cpp:425
SoTexture3::wrapS
SoSFEnum wrapS
Definition SoTexture3.h:71
SoTexture3::Model
Model
Definition SoTexture3.h:57
SoTexture3::MODULATE
@ MODULATE
Definition SoTexture3.h:58
SoTexture3::BLEND
@ BLEND
Definition SoTexture3.h:60
SoTexture3::DECAL
@ DECAL
Definition SoTexture3.h:59
SoTexture3::filenames
SoMFString filenames
Definition SoTexture3.h:68
SoTexture3::getReadStatus
int getReadStatus(void)
Definition SoTexture3.cpp:415
SoTexture3::enableCompressedTexture
SoSFBool enableCompressedTexture
Definition SoTexture3.h:75
SoTexture3::wrapR
SoSFEnum wrapR
Definition SoTexture3.h:70
SoTexture::doAction
virtual void doAction(SoAction *action)
Definition SoTexture.cpp:73
SoTexture::callback
virtual void callback(SoCallbackAction *action)
Definition SoTexture.cpp:85
SoTexture::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoTexture.cpp:79
SoTexture::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTexture.cpp:50
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50