Coin: SbVec3s.h Source File

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SbVec3s.h
1#ifndef COIN_SBVEC3S_H
2#define COIN_SBVEC3S_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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23 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34\**************************************************************************/
35
36#include <cstdio>
37#include <Inventor/SbBasic.h>
38#include <Inventor/SbByteBuffer.h>
39#include <Inventor/SbString.h>
40
41#ifndef NDEBUG
42#include <Inventor/errors/SoDebugError.h>
43#endif // !NDEBUG
44
45class SbVec3us;
46class SbVec3b;
47class SbVec3i32;
48class SbVec3f;
49class SbVec3d;
50
51 class COIN_DLL_API SbVec3s {
52public:
53 SbVec3s(void) { }
54 SbVec3s(const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
55 SbVec3s(short x, short y, short z) { vec[0] = x; vec[1] = y; vec[2] = z; }
56 explicit SbVec3s(const SbVec3us & v) { setValue(v); }
57 explicit SbVec3s(const SbVec3b & v) { setValue(v); }
58 explicit SbVec3s(const SbVec3i32 & v) { setValue(v); }
59 explicit SbVec3s(const SbVec3f & v) { setValue(v); }
60 explicit SbVec3s(const SbVec3d & v) { setValue(v); }
61
62 SbVec3s & setValue(const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; return *this; }
63 SbVec3s & setValue(short x, short y, short z) { vec[0] = x; vec[1] = y; vec[2] = z; return *this; }
64 SbVec3s & setValue(const SbVec3us & v);
65 SbVec3s & setValue(const SbVec3b & v);
66 SbVec3s & setValue(const SbVec3i32 & v);
67 SbVec3s & setValue(const SbVec3f & v);
68 SbVec3s & setValue(const SbVec3d & v);
69
70 const short * getValue(void) const { return vec; }
71 void getValue(short & x, short & y, short & z) const { x = vec[0]; y = vec[1]; z = vec[2]; }
72
73 short & operator [] (int i) { return vec[i]; }
74 const short & operator [] (int i) const { return vec[i]; }
75
76 int32_t dot(const SbVec3s & v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
77 void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
78
79 SbVec3s & operator *= (int d) { vec[0] = short(vec[0] * d); vec[1] = short(vec[1] * d); vec[2] = short(vec[2] * d); return *this; }
80 SbVec3s & operator *= (double d);
81 SbVec3s & operator /= (int d) { SbDividerChk("SbVec3s::operator/=(int)", d); vec[0] = short(vec[0] / d); vec[1] = short(vec[1] / d); vec[2] = short(vec[2] / d); return *this; }
82 SbVec3s & operator /= (double d) { SbDividerChk("SbVec3s::operator/=(double)", d); return operator *= (1.0 / d); }
83 SbVec3s & operator += (const SbVec3s & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; return *this; }
84 SbVec3s & operator -= (const SbVec3s & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; return *this; }
85 SbVec3s operator - (void) const { return SbVec3s(-vec[0], -vec[1], -vec[2]); }
86
87 SbString toString() const;
88 SbBool fromString(const SbString & str);
89 void print(FILE * fp) const;
90
91protected:
92 short vec[3];
93
94}; // SbVec3s
95
96COIN_DLL_API inline SbVec3s operator * (const SbVec3s & v, int d) {
97 SbVec3s val(v); val *= d; return val;
98}
99
100COIN_DLL_API inline SbVec3s operator * (const SbVec3s & v, double d) {
101 SbVec3s val(v); val *= d; return val;
102}
103
104COIN_DLL_API inline SbVec3s operator * (int d, const SbVec3s & v) {
105 SbVec3s val(v); val *= d; return val;
106}
107
108COIN_DLL_API inline SbVec3s operator * (double d, const SbVec3s & v) {
109 SbVec3s val(v); val *= d; return val;
110}
111
112COIN_DLL_API inline SbVec3s operator / (const SbVec3s & v, int d) {
113 SbDividerChk("operator/(SbVec3s,int)", d);
114 SbVec3s val(v); val /= d; return val;
115}
116
117COIN_DLL_API inline SbVec3s operator / (const SbVec3s & v, double d) {
118 SbDividerChk("operator/(SbVec3s,double)", d);
119 SbVec3s val(v); val /= d; return val;
120}
121
122COIN_DLL_API inline SbVec3s operator + (const SbVec3s & v1, const SbVec3s & v2) {
123 SbVec3s v(v1); v += v2; return v;
124}
125
126COIN_DLL_API inline SbVec3s operator - (const SbVec3s & v1, const SbVec3s & v2) {
127 SbVec3s v(v1); v -= v2; return v;
128}
129
130COIN_DLL_API inline int operator == (const SbVec3s & v1, const SbVec3s & v2) {
131 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
132}
133
134COIN_DLL_API inline int operator != (const SbVec3s & v1, const SbVec3s & v2) {
135 return !(v1 == v2);
136}
137
138#endif // !COIN_SBVEC3S_H
SbString
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:52
SbVec3b
Definition SbVec3b.h:48
SbVec3d
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition SbVec3d.h:50
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec3i32
Definition SbVec3i32.h:48
SbVec3s
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition SbVec3s.h:51
SbVec3s::setValue
SbVec3s & setValue(const short v[3])
Definition SbVec3s.h:62
SbVec3s::SbVec3s
SbVec3s(const SbVec3us &v)
Definition SbVec3s.h:56
SbVec3s::SbVec3s
SbVec3s(const short v[3])
Definition SbVec3s.h:54
SbVec3s::negate
void negate(void)
Definition SbVec3s.h:77
SbVec3s::getValue
void getValue(short &x, short &y, short &z) const
Definition SbVec3s.h:71
SbVec3s::SbVec3s
SbVec3s(const SbVec3d &v)
Definition SbVec3s.h:60
SbVec3s::dot
int32_t dot(const SbVec3s &v) const
Definition SbVec3s.h:76
SbVec3s::SbVec3s
SbVec3s(void)
Definition SbVec3s.h:53
SbVec3s::SbVec3s
SbVec3s(short x, short y, short z)
Definition SbVec3s.h:55
SbVec3s::getValue
const short * getValue(void) const
Definition SbVec3s.h:70
SbVec3s::SbVec3s
SbVec3s(const SbVec3i32 &v)
Definition SbVec3s.h:58
SbVec3s::SbVec3s
SbVec3s(const SbVec3b &v)
Definition SbVec3s.h:57
SbVec3s::setValue
SbVec3s & setValue(short x, short y, short z)
Definition SbVec3s.h:63
SbVec3s::SbVec3s
SbVec3s(const SbVec3f &v)
Definition SbVec3s.h:59
SbVec3us
Definition SbVec3us.h:50