Coin: SoCube.h Source File

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SoCube.h
1#ifndef COIN_SOCUBE_H
2#define COIN_SOCUBE_H
3
4/**************************************************************************\
5 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFFloat.h>
38#include <Inventor/nodes/SoShape.h>
39
40class SoIndexedFaceSet;
41
42 class COIN_DLL_API SoCube : public SoShape {
43 typedef SoShape inherited;
44
45 SO_NODE_HEADER(SoCube);
46
47public:
48 static void initClass(void);
49 SoCube(void);
50
51 SoSFFloat width;
52 SoSFFloat height;
53 SoSFFloat depth;
54
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void rayPick(SoRayPickAction * action);
57 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58
59protected:
60 virtual ~SoCube();
61
62 virtual void generatePrimitives(SoAction * action);
63 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
64
65private:
66 void getHalfSize(float & w, float & h, float & d);
67};
68
69#endif // !COIN_SOCUBE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCube::width
SoSFFloat width
Definition SoCube.h:51
SoCube::depth
SoSFFloat depth
Definition SoCube.h:53
SoCube::height
SoSFFloat height
Definition SoCube.h:52
SoCube::SoCube
SoCube(void)
Definition SoCube.cpp:111
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoIndexedFaceSet
The SoIndexedFaceSet class is used to handle generic indexed facesets.
Definition SoIndexedFaceSet.h:45
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoShape::SoShape
SoShape(void)
Definition SoShape.cpp:350
SoShape::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShape.cpp:368
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50