Coin: SoNurbsCurve.h Source File

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SoNurbsCurve.h
1#ifndef COIN_SONURBSCURVE_H
2#define COIN_SONURBSCURVE_H
3
4/**************************************************************************\
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoShape.h>
38#include <Inventor/fields/SoSFInt32.h>
39#include <Inventor/fields/SoMFFloat.h>
40
41template<class Master> class SoNurbsP;
42
43 class COIN_DLL_API SoNurbsCurve : public SoShape {
44 typedef SoShape inherited;
45
46 SO_NODE_HEADER(SoNurbsCurve);
47
48public:
49 static void initClass(void);
50 SoNurbsCurve(void);
51
52 SoSFInt32 numControlPoints;
53 SoMFFloat knotVector;
54
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void rayPick(SoRayPickAction * action);
57 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
59 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
60
61protected:
62 virtual ~SoNurbsCurve();
63
64 virtual void generatePrimitives(SoAction * action);
65 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
66 virtual SoDetail * createLineSegmentDetail(SoRayPickAction * action,
67 const SoPrimitiveVertex * v1,
68 const SoPrimitiveVertex * v2,
69 SoPickedPoint * pp);
70private:
71 class SoNurbsCurveP * pimpl;
72 friend class SoNurbsCurveP;
73 friend class SoNurbsP<SoNurbsCurve>;
74};
75
76#endif // !COIN_SONURBSCURVE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
SoNurbsCurve::sendPrimitive
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition SoNurbsCurve.cpp:331
SoNurbsCurve::SoNurbsCurve
SoNurbsCurve(void)
Definition SoNurbsCurve.cpp:183
SoNurbsCurve::numControlPoints
SoSFInt32 numControlPoints
Definition SoNurbsCurve.h:52
SoNurbsCurve::knotVector
SoMFFloat knotVector
Definition SoNurbsCurve.h:53
SoNurbsP
Definition SoIndexedNurbsCurve.h:42
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
SoShape::SoShape
SoShape(void)
Definition SoShape.cpp:350
SoShape::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoShape.cpp:387
SoShape::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShape.cpp:368
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
SoShape::createLineSegmentDetail
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition SoShape.cpp:939
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50