Coin: Class List

| Coin3D is Free Software, published under the BSD 3-clause license. | https://coin3d.github.io https://www.kongsberg.com/en/kogt/

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]

C cc_debugerror |
C cc_error |
C cc_rbptree |
C cc_string | The cc_string type is a C ADT for ASCII string management
C SbBarrier |
C SbBox2d | 2 dimensional box with double precision corner coordinates
C SbBox2f | 2 dimensional box with floating point corner coordinates
C SbBox2i32 | 2 dimensional box with 32-bit integer coordinates
C SbBox2s | 2 dimensional box with short integer coordinates
C SbBox3d | Abstraction for an axis aligned 3 dimensional box
C SbBox3f | Abstraction for an axis aligned 3 dimensional box
C SbBox3i32 | 3 dimensional box with 32-bit integer coordinates
C SbBox3s | 3 dimensional box with short integer coordinates
C SbBSPTree | Binary space partitioning container
C SbByteBuffer |
C SbClip | Generic polygon clipper class
C SbColor | Red, green and blue components which make up a color value
C SbColor4f | Red, green, blue and alpha components which make up a color value
C SbCondVar |
C SbCylinder | Representation of a cylinder
C SbCylinderPlaneProjector | Projects 2D points to a half-cylinder and a plane
C SbCylinderProjector | Abstract base class for mapping to cylindrical surfaces
C SbCylinderSectionProjector | The SbCylinderSectionProjector projects 2D points to a sliced cylinder
C SbCylinderSheetProjector | Projects 2D points to 3D points on a sheet covering a cylindrical shape
C SbDict | Organizes a dictionary of keys and values
C SbDPLine | Line using double precision coordinates
C SbDPMatrix | 4x4 dimensional representation of a double-precision matrix
C SbDPPlane | Plane in 3D space
C SbDPRotation | Rotation in 3D space using double precision data
C SbDPViewVolume | Double precision viewing volume in 3D space
C SbFifo |
C SbHeap | Generic heap class
C SbHeapFuncs | The SbHeapFuncs struct is used to specify functions on heap elements
C SbImage | Abstract data type for 2D and 3D images
C SbIntList | Container for integer numbers
C SbLazyPimplPtr |
C SbLine | Line in 3D space
C SbLineProjector | Projects 2D points to 3D points along a line
C SbList | The SbList class is a template container class for lists
C SbMatrix | 4x4 dimensional representation of a matrix
C SbMutex |
C SbName | Stores strings by reference
C SbOctTree | Defines a generic octree for fast geometry searches
C SbOctTreeFuncs |
C SbPimplPtr |
C SbPlane | Plane in 3D space
C SbPlaneProjector | Projects 2D points to 3D points in a plane
C SbPList | Container class for void pointers
C SbProfilingData | Data structure for gathering scene graph traversal profiling information
C SbProjector | Abstract base projector class
C SbRotation | Rotation in 3D space
C SbRWMutex |
C SbSphere | Representation of a sphere
C SbSpherePlaneProjector | Projects 2D points to a half-sphere and a plane
C SbSphereProjector | Abstract base class for mapping to spherical surfaces
C SbSphereSectionProjector | The SbSphereSectionProjector projects 2D points to a sliced sphere
C SbSphereSheetProjector | Projects 2D points to 3D points on a sheet covering a spherical shape
C SbStorage |
C SbString | String class with convenience functions for string operations
C SbStringList | Container for pointers to SbString objects
C SbTesselator | Used to tessellate polygons into triangles
C SbThread |
C SbThreadAutoLock |
C SbThreadMutex |
C SbTime | Instances represents time values
C SbTypedStorage |
C SbTypeInfo | Type information library for Coin types and their relations
C SbVec2b | Vector class for containing two byte integers
C SbVec2d | 2 dimensional vector with double precision floating point coordinates
C SbVec2f | 2 dimensional vector with floating point coordinates
C SbVec2i32 | 2 dimensional vector with 32-bit signed integer coordinates
C SbVec2s | 2 dimensional vector with short integer coordinates
C SbVec2ub |
C SbVec2ui32 |
C SbVec2us |
C SbVec3b |
C SbVec3d | 3 dimensional vector with double precision floating point coordinates
C SbVec3f | 3 dimensional vector with floating point coordinates
C SbVec3fList | Container for pointers to SbVec3f objects
C SbVec3i32 |
C SbVec3s | 3 dimensional vector with short integer coordinates
C SbVec3ub |
C SbVec3ui32 |
C SbVec3us |
C SbVec4b |
C SbVec4d | 4 dimensional vector with double precision floating point coordinates
C SbVec4f | 4 dimensional vector with floating point coordinates
C SbVec4i32 |
C SbVec4s |
C SbVec4ub |
C SbVec4ui32 |
C SbVec4us |
C SbViewportRegion | Viewport within a full window
C SbViewVolume | Viewing volume in 3D space
C SbXfBox3d | 3 dimensional box with double precision coordinates and an attached transformation
C SbXfBox3f | 3 dimensional box with floating point coordinates and an attached transformation
C ScXML | Namespace for static ScXML-related functions
C ScXMLAbstractStateElt | Abstract base class for the SCXML 'state' elements
C ScXMLAddOpExprDataObj |
C ScXMLAnchorElt | Implements the <anchor> SCXML element
C ScXMLAndOpExprDataObj | Implements the logical AND operator
C ScXMLAppendOpExprDataObj |
C ScXMLAssignElt | <assign> SCXML element
C ScXMLBoolDataObj |
C ScXMLCoinAddOpExprDataObj |
C ScXMLCoinDivideOpExprDataObj |
C ScXMLCoinEqualsOpExprDataObj |
C ScXMLCoinEvaluator | Implements the evaluator for the custom profile named "x-coin"
C ScXMLCoinLengthFuncExprDataObj |
C ScXMLCoinMultiplyOpExprDataObj |
C ScXMLCoinSubtractOpExprDataObj |
C ScXMLConstantDataObj | Base class for immediate data values
C ScXMLContentElt | Implements the <content> SCXML element
C ScXMLDataElt | `<data>` SCXML element
C ScXMLDataModelElt | Implements the <datamodel> SCXML element
C ScXMLDataObj | Base class for evaluator data objects in the SCXML data module
C ScXMLDivideOpExprDataObj |
C ScXMLDocument |
C ScXMLECMAScriptEvaluator | Evaluator for the ECMAScript profile
C ScXMLElseElt | Implements the <else> SCXML element
C ScXMLElseIfElt | Implements the <elseif> SCXML element
C ScXMLElt | Base class for all SCXML elements
C ScXMLEltReader | Base class for element reader objects
C ScXMLEqualsOpExprDataObj |
C ScXMLEvaluator | Defines an interface for profile-dependent evaluators
C ScXMLEvent | Base class for events sent to SCXML state machines
C ScXMLEventElt | Implements the <event> SCXML element
C ScXMLEventTarget | Base class for event targets for inter-system event communication
C ScXMLExecutableElt | Base class for all SCXML elements with executable content
C ScXMLExprDataObj |
C ScXMLFinalElt | Implements the <final> SCXML element
C ScXMLFinalizeElt | Implements the <finalize> SCXML element
C ScXMLHistoryElt | Implements the <history> SCXML element
C ScXMLIfElt | Implements the <if> SCXML element
C ScXMLInExprDataObj |
C ScXMLInitialElt | Implements the <initial> SCXML element
C ScXMLInvokeElt | Implements the <invoke> SCXML element
C ScXMLLogElt | Implements the <log> SCXML element
C ScXMLMinimumEvaluator | Implements the evaluator for the minimum profile
C ScXMLMinimumExprDataObj | Implements the data objects for the evaluator for the minimum profile
C ScXMLMultiplyOpExprDataObj |
C ScXMLNegateOpExprDataObj |
C ScXMLNotOpExprDataObj |
C ScXMLObject | Base class for all SCXML objects
C ScXMLOnEntryElt | Implements the <onentry> SCXML element
C ScXMLOnExitElt | Implements the <onexit> SCXML element
C ScXMLOrOpExprDataObj |
C ScXMLParallelElt | Implements the <parallel> SCXML element
C ScXMLParamElt | Implements the <param> SCXML element
C ScXMLRealDataObj |
C ScXMLReferenceDataObj | A data object representing a reference to another object in the data model
C ScXMLSbDataObj |
C ScXMLScriptElt | Implements the <script> SCXML element
C ScXMLScxmlElt | Implements the <scxml> SCXML element
C ScXMLSendElt | `<` send> SCXML element
C ScXMLStateElt | Implements the <state> SCXML element
C ScXMLStateMachine | Manager for processing events and setting states in SCXML structures
C ScXMLStringDataObj |
C ScXMLSubtractOpExprDataObj |
C ScXMLTransitionElt | `<transition>` SCXML element
C ScXMLValidateElt | Implements the <validate> SCXML element
C ScXMLXMLDataObj |
C ScXMLXPathEvaluator | Implements the XPath evaluator
C SoAccumulatedElement | Abstract class for storing accumulated state
C SoAction | Base class for all traversal actions
C SoActionMethodList | Function pointers for action methods
C SoAlarmSensor | Sensor which will trigger once at a specified time
C SoAlphaTest | Node used to control the GL alpha test function
C SoAmbientColorElement | Yet to be documented
C SoAnnotation | The SoAnnotation node draws all its child geometry on top of other geometry
C SoAnnoText3CharOrientElement | Yet to be documented
C SoAnnoText3FontSizeHintElement | Yet to be documented
C SoAnnoText3RenderPrintElement | Yet to be documented
C SoAntiSquish | Used to reset to uniform scaling
C SoAppearanceKit | Node kit catalog that collects miscellaneous appearance node types
C SoArray | Group node for setting up regular arrays of subgraphs
C SoAsciiText | Renders flat 3D text
C SoAudioDevice | Used to control an audio device
C SoAudioRenderAction | Renders the aural parts of the scene graph
C SoAuditorList | Used to keep track of auditors for certain object classes
C SoBase | Top-level superclass for a number of class-hierarchies
C SoBaseColor | Node type for convenient setting of the base material color
C SoBaseKit | Top level superclass for nodekits
C SoBaseList | Container for pointers to SoBase derived objects
C SoBBoxModelMatrixElement | Keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class
C SoBlinker | Cycling switch node
C SoBoolOperation | The SoBoolOperation engine evaluates expressions of boolean logic
C SoBoundingBoxCache | Used to cache bounding boxes
C SoBoxHighlightRenderAction | Renders the scene with highlighted boxes around selections
C SoBumpMap | Used to map a bump map onto subsequent shapes
C SoBumpMapCoordinate | Node for providing bump map coordinates to shape nodes
C SoBumpMapCoordinateElement | Yet to be documented
C SoBumpMapElement | Yet to be documented
C SoBumpMapMatrixElement | Used to manage the bump map matrix stack
C SoBumpMapTransform | Used to define 2D bump map transformations
C SoBundle | Superclass for all bundle classes
C SoButtonEvent | Base class for all button events
C SoByteStream |
C SoCache | Superclass for all internal cache classes
C SoCacheElement | Stores and manages the open caches
C SoCacheHint | Node containing hints about how to cache geometry
C SoCacheHintElement | Yet to be documented
C SoCalculator | General purpose calculator for floats and 3D float vectors
C SoCallback | Node type which provides a means of setting callback hooks in the scene graph
C SoCallbackAction | Invokes callbacks at specific nodes
C SoCallbackList | The SoCallbackList is a container for callback function pointers
C SoCamera | Abstract base class for camera definition nodes
C SoCameraKit | Node kit with a transform and a camera
C SoCenterballDragger | Dragger you can rotate and translate
C SoCenterballManip | The SoCenterballManip wraps an SoCenterballDragger for convenience
C SoChildList | Container for node children
C SoClipPlane | Node type for specifying clipping planes
C SoClipPlaneElement | Used to manage the clip plane stack
C SoClipPlaneManip | Used to manipulate clip planes
C SoColorIndex | Used to specify color indices for subsequent shapes
C SoColorPacker |
C SoComplexity | Node type which is used to set the trade-off between quality and performance
C SoComplexityElement | Current shape complexity for a graph traverser
C SoComplexityTypeElement | Yet to be documented
C SoComposeMatrix | Used to compose a matrix from miscellaneous transformations
C SoComposeRotation | Used to compose rotations from angle and axis
C SoComposeRotationFromTo | Used to compose rotations based on from and to vectors
C SoComposeVec2f | Used to compose 2D vectors from two floats
C SoComposeVec3f | Used to compose 3D vectors from floats
C SoComposeVec4f | Used to compose 4D vectors from four floats
C SoComputeBoundingBox | Used to calculate a bounding box
C SoConcatenate | Used to concatenate several inputs into one output
C SoCone | For rendering cone shapes
C SoConeDetail | Information about the parts of a SoCone shape
C SoContextHandler | For now to be treated as an internal class
C SoConvexDataCache | Used to cache convexified polygons
C SoCoordinate3 | Node for providing coordinates to shape nodes
C SoCoordinate4 | Node for providing coordinates to shape nodes
C SoCoordinateElement | Yet to be documented
C SoCounter | Integer counter engine
C SoCreaseAngleElement | Stores the crease angle during a scene graph traversal
C SoCube | For rendering cubes
C SoCubeDetail | Information about the parts of a SoCube shape
C SoCullElement | Used internally for render and pick culling
C SoCylinder | For rendering cylinder shapes
C SoCylinderDetail | Information about the parts of a SoCylinder shape
C SoDataSensor | Abstract base class for sensors monitoring changes in a scene graph
C SoDB | Keeps track of internal global data
C SoDebug |
C SoDebugError | Internal debugging message passing mechanism
C SoDecimationPercentageElement | Yet to be documented
C SoDecimationTypeElement | Yet to be documented
C SoDecomposeMatrix | Used to decompose a matrix into simple transformations
C SoDecomposeRotation | Used to decompose a rotation into angle and axis
C SoDecomposeVec2f | Used to decompose 2D vectors into two floats
C SoDecomposeVec3f | Used to decompose 3D vectors into three floats
C SoDecomposeVec4f | Used to decompose 4D vectors into four floats
C SoDelayQueueSensor | Abstract base class for priority scheduled sensors
C SoDepthBuffer | Node used to control the GL depth buffer
C SoDepthBufferElement | The SoDepthBufferElement controls the depth buffer settings
C SoDetail | Superclass for all classes storing detailed information about particular shapes
C SoDetailList | Container for pointers to SoDetail objects
C SoDiffuseColorElement | Yet to be documented
C SoDirectionalLight | Node type for specifying directional light sources
C SoDirectionalLightDragger | Interactive geometry for manipulating a directional light source
C SoDirectionalLightManip | Used to manipulate SoDirectionalLight nodes
C SoDragger | Base class for all draggers
C SoDragPointDragger | Mechanisms for moving a point in 3D
C SoDrawStyle | Common rendering properties for shapes
C SoDrawStyleElement | Yet to be documented
C SoElapsedTime | Controllable time source engine
C SoElement | SoElement is the abstract base class for all elements
C SoEmissiveColorElement | Yet to be documented
C SoEnabledElementsList | Container for type info for element types that are enabled in actions
C SoEngine | SoEngine is the base class for Coin engines
C SoEngineList | Container for SoEngine objects
C SoEngineOutput | Output slots in SoEngine instances
C SoEngineOutputData | Container for a prototype set of outputs
C SoEngineOutputList | Container for SoEngineOutput objects
C SoEnvironment | Node for specifying global rendering parameters
C SoEnvironmentElement | Yet to be documented
C SoError | Base class for all the error handling classes
C SoEvent | Base class for all Coin events
C SoEventCallback | Functionality for catching events
C SoEventManager | Event handling for a Coin3D viewer
C SoExtSelection | Can be used for extended selection functionality
C SoFaceDetail | For storing detailed polygon information
C SoFaceSet | Used to render and organize non-indexed polygonal face data
C SoField | Top-level abstract base class for fields
C SoFieldContainer | Base class for all classes that contain fields
C SoFieldConverter | Abstract base class for field converters
C SoFieldData | Container for a prototype set of fields
C SoFieldList | Container for pointers to SoField objects
C SoFieldSensor | Detects changes to a field
C SoFile | Node container for another model file
C SoFloatElement | SoFloatElement is an abstract base class for elements that consists of a single float value
C SoFocalDistanceElement | Yet to be documented
C SoFont | Appearance node for setting fonts
C SoFontNameElement | Yet to be documented
C SoFontSizeElement | Yet to be documented
C SoFontStyle | Changes the appearance of fonts for text rendering nodes
C SoForeignFileKit | Abstract base class for foreign file format support in Coin
C SoFragmentShader | Used for setting up fragment shader programs
C SoFrustumCamera | Defines a camera with a generic frustum.
C SoFullPath | Allows examination of hidden children in paths
C SoGate | Used to selectively copy values from input to output
C SoGeo | Used to initialize the geo nodes in Coin, and has some utility geo coordinate functions
C SoGeoCoordinate | Used to specify a list of geographical coordinates
C SoGeoElement | Yet to be documented
C SoGeoLocation | Used to georeference the following nodes
C SoGeometryShader | Used for loading geometry shader programs
C SoGeoOrigin | Used to specify an absolute geographic location against which geometry is referenced
C SoGeoSeparator | Used to georeference a scene graph
C SoGetBoundingBoxAction | Calculates bounding boxes for nodes and subgraphs
C SoGetMatrixAction | Action for accumulating the transformation matrix of a subgraph
C SoGetPrimitiveCountAction | Counts the primitives in a scene
C SoGLBigImage | Used to handle 2D OpenGL textures of any size
C SoGLCacheContextElement | Handles the OpenGL cache for a context
C SoGLCacheList | Used to store and manage OpenGL caches
C SoGLClipPlaneElement | Yet to be documented
C SoGLColorIndexElement | Sets the current OpenGL color
C SoGLCoordinateElement | Yet to be documented
C SoGLCubeMapImage | Used to handle cube map textures
C SoGLDepthBufferElement | The SoGLDepthBufferElement controls the OpenGL depth buffer
C SoGLDisplayList | Stores and manages OpenGL display lists
C SoGLDrawStyleElement | The SoGLDrawStyleElement updates the current draw style in OpenGL
C SoGLDriverDatabase | Used for looking up broken/slow features in OpenGL drivers
C SoGLEnvironmentElement | For setting GL fog etc
C SoGLImage | Used to handle OpenGL 2D/3D textures
C SoGLLazyElement | Meant to optimize GL rendering
C GLState |
C SoGLLightIdElement | Yet to be documented
C SoGLLinePatternElement | Changes the line stipple pattern of the OpenGL render state
C SoGLLineWidthElement | Changes the line width setting of the OpenGL render state
C SoGLModelMatrixElement | Yet to be documented
C SoGLMultiTextureCoordinateElement | Stores the current gltexture coordinates for several units
C GLUnitData |
C SoGLMultiTextureEnabledElement | Element which controls whether texturing is enabled or not
C SoGLMultiTextureImageElement | Used to control the current GL texture for texture units
C GLUnitData |
C SoGLMultiTextureMatrixElement | Used to update the OpenGL texture matrix
C SoGLNormalElement | Yet to be documented
C SoGlobalSimplifyAction |
C SoGLPointSizeElement | Changes the point size setting of the OpenGL render state
C SoGLPolygonOffsetElement | Yet to be documented
C SoGLProjectionMatrixElement | Yet to be documented
C SoGLRenderAction | Renders the scene graph with OpenGL calls
C SoGLRenderCache | Used to cache OpenGL calls
C SoGLRenderPassElement | Yet to be documented
C SoGLShaderProgramElement |
C SoGLShadowCullingElement | Yet to be documented
C SoGLShapeHintsElement | Yet to be documented
C SoGLUpdateAreaElement | Yet to be documented
C SoGLVBOElement | Used to store VBO state
C SoGLVertexAttributeElement | Yet to be documented
C SoGLViewingMatrixElement | Used to store the current viewing matrix
C SoGLViewportRegionElement | Yet to be documented
C SoGlyph | Used to generate and reuse font glyph bitmaps and outlines
C SoGroup | Node which managed other node instances
C SoHandleBoxDragger | Support for interactive scaling and translation
C SoHandleBoxManip | Wraps an SoHandleBoxDragger for manipulating a transformation
C SoHandleEventAction | Distributes user events to the scene
C SoHardCopy | Static class for initializing the hardcopy support
C SoHeightMapToNormalMap | Engine for computing a normal map from a height map
C SoIdleSensor | Sensor which will trigger as soon as the application is idle
C SoImage | Draws a 2D image on the viewport
C SoIndexedFaceSet | Used to handle generic indexed facesets
C SoIndexedLineSet | Used to render and otherwise represent indexed lines
C SoIndexedMarkerSet | Used to display a set of bitmap markers at 3D positions
C SoIndexedNurbsCurve | Node for representing smooth curves
C SoIndexedNurbsSurface | Can be used to render NURBS surfaces
C SoIndexedPointSet | Used to display a set of 3D points
C SoIndexedShape | Superclass for all indexed vertex shapes
C SoIndexedTriangleStripSet | Keeps data for rendering and otherwise representing triangle strips
C SoInfo | Node for holding text information
C SoInput | Abstraction of file import functionality
C SoInt32Element | Base class for elements that simply store a 32-bit integer
C SoInteraction | Takes care of initializing internal classes
C SoInteractionKit | Base class for draggers
C SoInterpolate | Base class for all interpolator engines
C SoInterpolateFloat | Used to interpolate two floating point values
C SoInterpolateRotation | Used to interpolate between two rotations
C SoInterpolateVec2f | Used to interpolate between pairs of 2D vectors
C SoInterpolateVec3f | Used to interpolate between pairs of 3D vectors
C SoInterpolateVec4f | Used to interpolate between pairs of 4D vectors
C SoIntersectingPrimitive | Struct with collision information
C SoIntersectionDetectionAction | For detecting intersecting primitives in a scene
C SoJackDragger | Dragger you can translate, rotate and scale
C SoJackManip | The SoJackManip wraps an SoJackDragger for convenience
C SoJavaScriptEngine | Yet to be documented
C SoKeyboardEvent | Information about keyboard interaction
C SoLabel | Node for holding label information in a scene graph
C SoLazyElement | Used to handle material and shape properties
C CoinState |
C SoLevelOfDetail | Used to choose a child based on projected size
C SoLight | Base class for light emitting nodes
C SoLightAttenuationElement | Yet to be documented
C SoLightElement | Manages the currently active light sources
C SoLightKit | Kit with a transform, a light and a shape or subgraph
C SoLightModel | Node for specifying the model for geometry lighting
C SoLightModelElement | Yet to be documented
C SoLightPath | Light version of SoPath
C SoLinearProfile | Node for specifying linear profile curves
C SoLineDetail | For storing detailed 3D line information
C SoLineHighlightRenderAction | Renders selections with line highlighting
C SoLinePatternElement | Defines the line stipple pattern
C SoLineSet | Used to render and organize non-indexed polylines
C SoLineWidthElement | Changes the line width setting of the render state
C SoListener | Defines listener attributes used when rendering sound
C SoListenerDopplerElement | The SoListenerDopplerElement holds the Doppler velocity and factor of the current listener
C SoListenerGainElement | Stores the SoListener gain during a scene graph traversal
C SoListenerOrientationElement | The SoListenerOrientationElement holds the orientation of the current listener
C SoListenerPositionElement | The SoListenerPositionElement holds the position of the current listener
C SoLocalBBoxMatrixElement | Yet to be documented
C SoLocateHighlight | Highlights geometry under the cursor
C SoLocation2Event | Information about 2D movement events
C SoLockManager | The SoLockManager is a defunct software license lock mechanism
C SoLOD | Used to choose a child based distance between viewer and object
C SoMarkerSet | Displays a set of 2D bitmap markers in 3D
C SoMaterial | Node type for setting up material values for scene geometry
C SoMaterialBinding | Node for setting up how materials are mapped to shapes
C SoMaterialBindingElement | Yet to be documented
C SoMaterialBundle | Simplifies material handling
C SoMatrixTransform | Transformation node
C SoMemoryError | Used to inform of problems with memory allocation
C SoMFBitMask | Container for a set of bitmasks
C SoMFBool | Container for SbBool values
C SoMFColor | Container for SbColor values
C SoMFColorRGBA | Container for SbColor4f values
C SoMFDouble | Container for double float precision point values
C SoMFEngine | Container for engines
C SoMFEnum | Container for a set of enumerated values
C SoMFFloat | Container for floating point values
C SoMField | Base class for fields which can contain multiple values
C SoMFInt32 | Container for 32-bit integer values
C SoMFMatrix | Container for SbMatrix values
C SoMFName | Container for SbName values
C SoMFNode | Container for nodes
C SoMFPath | Container for paths
C SoMFPlane | Container for SbPlane values
C SoMFRotation | Container for SbRotation values
C SoMFShort | Container for short integer values
C SoMFString | Container for SbString values
C SoMFTime | Container for SbTime values
C SoMFUInt32 | Container for 32-bit unsigned integer values
C SoMFUShort | Container for unsigned short integer values
C SoMFVec2b | Container for SbVec2b vectors
C SoMFVec2d | Container for SbVec2d vectors
C SoMFVec2f | Container for SbVec2f vectors
C SoMFVec2i32 | Container for SbVec2i32 vectors
C SoMFVec2s | Container for SbVec2s vectors
C SoMFVec3b | Container for SbVec3b vectors
C SoMFVec3d | Container for SbVec3d vectors
C SoMFVec3f | Container for SbVec3f vectors
C SoMFVec3i32 | Container for SbVec3i32 vectors
C SoMFVec3s | Container for SbVec3s vectors
C SoMFVec4b | Container for SbVec4b vectors
C SoMFVec4d | Container for SbVec4d vectors
C SoMFVec4f | Container for SbVec4f vectors
C SoMFVec4i32 | Container for SbVec4i32 vectors
C SoMFVec4s | Container for SbVec4s vectors
C SoMFVec4ub | Container for SbVec4ub vectors
C SoMFVec4ui32 | Container for SbVec4ui32 vectors
C SoMFVec4us | Container for SbVec4us vectors
C SoModelMatrixElement | Used to manage the current transformation
C SoMotion3Event | Information about 3D movement events
C SoMouseButtonEvent | Information about mouse button interaction
C SoMultipleCopy | Redraws its children multiple times at different transformations
C SoMultiTextureCoordinateElement | Yet to be documented
C UnitData |
C SoMultiTextureEnabledElement | Element which stores whether texturing is enabled or not
C SoMultiTextureImageElement | Yet to be documented
C UnitData |
C SoMultiTextureMatrixElement | Used to manage the texture matrix stack for texture units > 0
C UnitData |
C SoNode | Base class for nodes used in scene graphs
C SoNodeEngine | SoNodeEngine is the base class for Coin node engines
C SoNodeKit | Used to initialize the nodekit classes
C SoNodekitCatalog | Container for nodekit layouts
C SoNodeKitDetail | Yet to be documented
C SoNodeKitListPart | Container node
C SoNodeKitPath | Path that contains only nodekit nodes
C SoNodeList | Container for pointers to SoNode objects
C SoNodeSensor | Detects changes to nodes
C SoNodeVisualize | Yet to be documented
C SoNonIndexedShape | Superclass for all non-indexed vertex based shapes
C SoNormal | Node for providing normals to the state
C SoNormalBinding | Node for specifying normal vector bindings
C SoNormalBindingElement | The SoNormalBindingElement is yet to be documented
C SoNormalBundle | Simplifies normal handling
C SoNormalCache | Used to hold cached normals
C SoNormalElement | Yet to be documented
C SoNormalGenerator | Used to generate normals
C SoNotList | List of SoNotRec notification records
C SoNotRec | Records for notification lists
C SoNurbsCurve | Node for representing smooth curves
C SoNurbsP |
C SoNurbsProfile | Node for specifying smooth profile curves
C SoNurbsSurface | Used to render smooth surfaces
C SoOffscreenRenderer | Used for rendering scenes to offscreen buffers
C SoOneShot | Timer that runs for a configurable time and then stops
C SoOneShotSensor | Sensor which will trigger once
C SoOnOff | The SoOnOff engine is a simple on/off switch
C SoOrthographicCamera | Defines a camera node with orthographic rendering
C SoOutput | Abstraction of an output stream
C SoOverrideElement | The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden
C SoPackedColor | Node for setting diffuse and transparency material values
C SoPath | Container class for traversal path descriptions
C SoPathList | Container for pointers to SoPath objects
C SoPathSensor | Detects changes to paths
C SoPathSwitch | Traverses only when current path matches a configurable path
C SoPendulum | Used to create oscillating rotations
C SoPerspectiveCamera | Defines a camera node with perspective rendering
C SoPickAction | Base class for picking actions
C SoPickedPoint | Used for specifying picked points
C SoPickedPointList | Container for pointers to SoPickedPoint objects
C SoPickRayElement | Yet to be documented
C SoPickStyle | Node for setting up how to do picking
C SoPickStyleElement | The SoPickStyleElement is yet to be documented
C SoPointDetail | For storing detailed information for a single 3D point
C SoPointLight | Node type for light sources
C SoPointLightDragger | Interactive geometry for manipulating a point light source
C SoPointLightManip | Used to manipulate point light nodes
C SoPointSet | Used to display a set of 3D points
C SoPointSizeElement | The SoPointSizeElement changes the point size setting of the render state
C SoPolygonOffset | Node type for "layering" rendering primitives
C SoPolygonOffsetElement | Yet to be documented
C SoPrimitiveVertex | Single vertex of a generated primitive
C SoPrimitiveVertexCache | This cache contains an organized version of the geometry in vertex array form
C SoProfile | Abstract superclass for profile definitions
C SoProfileCoordinate2 | Node specifying a set of 2D coordinates for profiles
C SoProfileCoordinate3 | Node specifying a set of 3D coordinates for profiles
C SoProfileCoordinateElement | Yet to be documented
C SoProfileElement | Yet to be documented
C SoProfiler | Main static class for initializing the scene graph profiling subsystem
C SoProfilerElement | The SoProfilerElement element class is for registering statistics during scene graph traversals
C SoProfilerOverlayKit | The SoProfilerOverlayKit element class is yet to be documented
C SoProfilerStats | Node for exposing profiling results gathered by SoProfilerElement
C SoProfilerTopEngine | Yet to be documented
C SoProfilerTopKit | The SoProfilerTopKit element class is yet to be documented
C SoProfilerVisualizeKit | The SoProfilerVisualizeKit element class is yet to be documented
C SoProfilingReportGenerator | Convenience report generator functionality
C SoProjectionMatrixElement | Yet to be documented
C SoProto | Handles PROTO definitions
C SoProtoInstance | Handles PROTO instances
C SoPSVectorOutput | Used for writing PostScript
C SoQuadMesh | Used to render and optimize a quadrilateral mesh
C SoRayPickAction | Does ray intersection with scene graphs
C SoReadError | Used during model import operations
C SoRenderManager | Used for controlling the rendering of a scene graph
C Superimposition |
C SoReorganizeAction | Reorganizes your scene graph to optimize traversal/rendering
C SoReplacedElement | Abstract element superclass
C SoResetMatrixElement |
C SoResetTransform | Node type which makes it possible to "nullify" state during traversal
C SoReversePerspectiveCamera | Defines a camera node with reverse perspective rendering
C SoRotateCylindricalDragger | For rotating geometry around a single axis
C SoRotateDiscDragger | For rotating geometry around a single axis
C SoRotateSphericalDragger | For rotating geometry in any direction
C SoRotation | Rotation transformation
C SoRotationXYZ | Node type for specifying rotation around a particular axis
C SoRotor | Node used to animate rotations
C SoScale | Node type for scaling scene graph geometry
C SoScale1Dragger | Mechanism for the end-user to scale in one dimension
C SoScale2Dragger | Mechanism for the end-user to scale in two dimensions
C SoScale2UniformDragger | Mechanism for the end-user to scale in two dimensions
C SoScaleUniformDragger | Mechanism for the end-user to scale in three dimensions
C SoSceneKit | Collects node kits needed to set up a scene: camera, light and shapes
C SoSceneManager | Main interface between the scene graph and the GUI toolkit
C SoSceneTexture2 | Used to create a 2D texture from a Coin scene graph
C SoSceneTextureCubeMap | Renders a scene into a texture cube map
C SoScriptEngine |
C SoScrollingGraphKit | The SoScrollingGraphKit element class is yet to be documented
C SoScXMLDollyTarget | SCXML event target service for zoom behaviour
C SoScXMLEvent | Adds an SoEvent holder to the ScXMLEvent base
C SoScXMLFlightControlTarget | SCXML navigation service for typical flight motions
C SoScXMLMiscTarget | Miscellaneous navigation utility functions
C SoScXMLMotionTarget | To be used in parallel with other non-moving targets when parallel states are implemented
C SoScXMLNavigation | Static class for some static init/cleanup/synchronization functions
C SoScXMLNavigationTarget | Base class for navigation system SCXML event target services
C Data |
C SoScXMLPanTarget | Navigation system event target for panning operations
C SoScXMLRotateTarget | Navigation system event target for rotating operations
C SoScXMLSeekTarget | Navigation system event target for seekmotion operations
C SoScXMLSpinTarget | Navigation system event target for spinning operations
C SoScXMLStateMachine | Integration level for using Coin events with SCXML-based state machines
C SoScXMLZoomTarget | SCXML event target service for zoom behaviour
C SoSearchAction | Methods for searching through scene graphs
C SoSelection | Manages a list of selected nodes
C SoSelectOne | Used to select one value from a set of values
C SoSensor | Abstract base class for all sensors
C SoSensorManager | Handles the sensor queues
C SoSeparator | State-preserving group node
C SoSeparatorKit | Typical set of nodes to influence a shape subgraph
C SoSFBitMask | Container for a set of bit flags
C SoSFBool | Container for an SbBool value
C SoSFBox2d | Container for an SbBox2d vector
C SoSFBox2f | Container for an SbBox2f vector
C SoSFBox2i32 | Container for an SbBox2i32 vector
C SoSFBox2s | Container for an SbBox2s vector
C SoSFBox3d | Container for an SbBox3d vector
C SoSFBox3f | Container for an SbBox3f vector
C SoSFBox3i32 | Container for an SbBox3i32 vector
C SoSFBox3s | Container for an SbBox3s vector
C SoSFColor | Container for an SbColor value
C SoSFColorRGBA | Container for an SbColor4f value
C SoSFDouble | Container for a double precision floating point value
C SoSFEngine | Container for a single engine
C SoSFEnum | Container for an enum value
C SoSFFloat | Container for a floating point value
C SoSField | Base class for fields which contains only a single value
C SoSFImage | Used to store pixel images
C SoSFImage3 | Used to store 3D (volume) images
C SoSFInt32 | Container for a 32-bit integer value
C SoSFMatrix | Container for an SbMatrix
C SoSFName | Container for an SbName
C SoSFNode | Container for a single node
C SoSFPath | Container for a single path
C SoSFPlane | Container for an SbPlane value
C SoSFRotation | Container for an SbRotation
C SoSFShort | Container for a short integer value
C SoSFString | Container for an SbString
C SoSFTime | Container for an SbTime value
C SoSFTrigger | "void" class used for detecting field changes
C SoSFUInt32 | Container for a 32-bit unsigned integer value
C SoSFUShort | Container for a unsigned short integer value
C SoSFVec2b | Container for an SbVec2b vector
C SoSFVec2d | Container for an SbVec2d vector
C SoSFVec2f | Container for an SbVec2f vector
C SoSFVec2i32 | Container for an SbVec2i32 vector
C SoSFVec2s | Container for an SbVec2s vector
C SoSFVec3b | Container for an SbVec3b vector
C SoSFVec3d | Container for an SbVec3d vector
C SoSFVec3f | Container for an SbVec3f vector
C SoSFVec3i32 | Container for an SbVec3i32 vector
C SoSFVec3s | Container for an SbVec3s vector
C SoSFVec4b | Container for an SbVec4b vector
C SoSFVec4d | Container for an SbVec4d vector
C SoSFVec4f | Container for an SbVec4f vector
C SoSFVec4i32 | Container for an SbVec4i32 vector
C SoSFVec4s | Container for an SbVec4s vector
C SoSFVec4ub | Container for an SbVec4ub vector
C SoSFVec4ui32 | Container for an SbVec4ui32 vector
C SoSFVec4us | Container for an SbVec4us vector
C SoShaderObject | Superclass for all shader classes in Coin
C SoShaderParameter | Base class for all shader parameter classes
C SoShaderParameter1f | Used to define a floating point value as shader parameter
C SoShaderParameter1i | Used to define an integer value as shader parameter
C SoShaderParameter2f | Used to define a two-dimensional floating point value as shader parameter
C SoShaderParameter2i | Used to define a two-dimensional integer value as shader parameter
C SoShaderParameter3f | Used to define a three-dimensional floating point value as shader parameter
C SoShaderParameter3i | Used to define a three-dimensional integer value as shader parameter
C SoShaderParameter4f | Used to define a four-dimensional floating point value as shader parameter
C SoShaderParameter4i | Used to define a four-dimensional integer value as shader parameter
C SoShaderParameterArray1f | Used to define a floating point array as shader parameter
C SoShaderParameterArray1i | Used to define an integer array as shader parameter
C SoShaderParameterArray2f | Used to define a two-dimensional floating point array as shader parameter
C SoShaderParameterArray2i | Used to define a two-dimensional integer array as shader parameter
C SoShaderParameterArray3f | Used to define a three-dimensional floating point array as shader parameter
C SoShaderParameterArray3i | Used to define a three-dimensional integer array as shader parameter
C SoShaderParameterArray4f | Used to define a four-dimensional floating point array as shader parameter
C SoShaderParameterArray4i | Used to define a four-dimensional integer array as shader parameter
C SoShaderParameterMatrix | Used to define a matrix as shader parameter
C SoShaderParameterMatrixArray | Used to define a matrix array as shader parameter
C SoShaderProgram | Used to specify a set of vertex/geometry/fragment objects
C SoShaderStateMatrixParameter | Used to define a matrix as shader parameter whose content is derived from the traversal state
C SoShadowCulling | Node for setting the shadow style on nodes
C SoShadowDirectionalLight | Node for setting up a directional light which casts shadows
C SoShadowGroup | The SoShadowGroup node is a group node used for shadow rendering
C SoShadowSpotLight | Node for setting up a spot light which casts shadows
C SoShadowStyle | Node for setting the shadow style on nodes
C SoShadowStyleElement | Yet to be documented
C SoShape | Superclass for geometry shapes
C SoShapeHints | Node containing hints about how to render geometry
C SoShapeHintsElement | Yet to be documented
C SoShapeKit | Templates to insert what is usually needed for shape nodes
C SoShapeSimplifyAction |
C SoShapeStyleElement | Yet to be documented
C SoShininessElement | Yet to be documented
C SoShuttle | Used to oscillate between two translations
C SoSimplifyAction | Base class for the simplify action classes
C SoSoundElement | The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes
C SoSpaceballButtonEvent | Information about spaceball button interaction
C SoSpecularColorElement | The SoSpecularColorElement is yet to be documented
C SoSphere | For rendering sphere shapes
C SoSpotLight | Node type for light sources with a cone shaped light volume
C SoSpotLightDragger | Interactive geometry for manipulating a spotlight
C SoSpotLightManip | Used to manipulate spot light nodes
C SoState | Manages the Coin scene graph traversal state data
C SoSTLFileKit | SoSTLFileKit is a class for using STL files with Coin
C SoSurroundScale | Used to automatically scale geometry to surround other geometry
C SoSwitch | Group node which selects one child subgraph for traversal
C SoSwitchElement | Yet to be documented
C SoTabBoxDragger | The SoTabBoxDragger wraps a box around geometry you can then translate and scale
C SoTabBoxManip | Wraps an SoTabBoxDragger
C SoTabPlaneDragger | Dragger you can translate and scale within a plane
C SoTempPath | Used to store temporary paths
C SoText2 | Node type for visualizing 2D text aligned with the camera plane
C SoText3 | Renders extruded 3D text
C SoTextDetail | The SoTextDetail stores information about a character in a string
C SoTextOutlineEnabledElement | Yet to be documented
C SoTexture | Common base class for texture nodes
C SoTexture2 | Used to map a 2D texture onto subsequent geometry in the scene graph
C SoTexture2Convert | Abstract base class for texture filtering engines
C SoTexture2Transform | Used to define 2D texture transformations
C SoTexture3 | Used to map a 3D texture onto geometry
C SoTexture3Transform | Used to define 3D texture transformations
C SoTextureCombine | Node for setting texture combine functions
C SoTextureCombineElement | Yet to be documented
C UnitData |
C SoTextureCoordinate2 | Set of coordinates for the mapping of 2D textures
C SoTextureCoordinate3 | Set of coordinates for the mapping of 2D textures
C SoTextureCoordinateBinding | Says how texture coordinates should be bound to shapes
C SoTextureCoordinateBindingElement | Yet to be documented
C SoTextureCoordinateBundle | Simplifies texture coordinate handling
C SoTextureCoordinateCache | Used to cache generated texture coordinates
C SoTextureCoordinateCube | Generates cube mapped texture coordinates for shapes
C SoTextureCoordinateCylinder | Generates cylinder mapped texture coordinates for shapes
C SoTextureCoordinateDefault | Removes texture coordinates from the state
C SoTextureCoordinateEnvironment | Generates texture coordinates by projecting onto a surrounding texture
C SoTextureCoordinateFunction | Abstract base class for texture coordinate generating nodes
C SoTextureCoordinateNormalMap | Generates texture coordinates by projecting onto a surrounding texture
C SoTextureCoordinateObject | Generates texture coordinates by..
C SoTextureCoordinatePlane | Generates texture coordinates by projecting onto a plane
C SoTextureCoordinateReflectionMap | Generates 3D reflection texture coordinates
C SoTextureCoordinateSphere | Generates sphere mapped texture coordinates for shapes
C SoTextureCubeMap | Used to map a cube map onto subsequent shape nodes
C SoTextureMatrixTransform | Used to define a texture matrix transformation
C SoTextureOverrideElement | The SoTextureOverrideElement makes it possible to override texture elements
C SoTextureQualityElement | The SoTextureQualityElement is yet to be documented
C SoTextureScalePolicy | Node for controlling the texture scale policy
C SoTextureUnit | Node for setting the active texture unit
C SoTextureUnitElement | Yet to be documented
C SoTimeCounter | Integer counter engine
C SoTimerQueueSensor | Abstract base class for sensors triggering on certain timer events
C SoTimerSensor | Sensor which will trigger at given intervals
C SoToVRML2Action | Builds a new scene graph, using only VRML97/VRML2 nodes
C SoToVRMLAction | Builds a new scene graph using only VRML 1.0 nodes
C SoTrackballDragger | The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities
C SoTrackballManip | The SoTrackballManip wraps an SoTrackballDragger for convenience
C SoTranReceiver |
C SoTranSender |
C SoTransform | "all-purpose" transformation node type
C SoTransformation | Abstract base class for transformation nodes
C SoTransformBoxDragger | The SoTransformBoxDragger provides a box which can be translated, scaled and rotated
C SoTransformBoxManip | The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience
C SoTransformerDragger | The SoTransformerDragger provides geometry for translation, scaling and rotations
C SoTransformerManip | The SoTransformerManip wraps an SoTransformerDragger for convenience
C SoTransformManip | Used to manipulate transformations
C SoTransformSeparator | Group node preserving the current transformations
C SoTransformVec3f | Transforms 3D vectors by a matrix
C SoTranslate1Dragger | Mechanism for the end-user to translate along an axis
C SoTranslate2Dragger | Mechanism for the end-user to translate in a plane
C SoTranslation | Node type for specifying geometry translations
C SoTransparencyElement | The SoTransparencyElement is yet to be documented
C SoTransparencyType | Node for setting the transparency type for shapes
C SoTriangleStripSet | Used to render and control non-indexed triangle strips
C SoTriggerAny | Fan-in engine for triggers
C SoType | Basis for the runtime type system in Coin
C SoTypeList | Container class for arrays of SoType objects
C SoUniformShaderParameter | Base class for all uniform shader variables
C SoUnits | Node for setting unit types
C SoUnitsElement | Yet to be documented
C SoVectorizeAction | Base class for vectorizing Coin scene graphs
C SoVectorizePSAction | Used for rendering to a PostScript file
C SoVectorOutput | Used for setting vector output file
C SoVertexAttribute | A generic node for providing GL vertex attributes of various types
C SoVertexAttributeBinding | Node for setting up how vertex attributes are mapped to shapes
C SoVertexAttributeBindingElement | Yet to be documented
C SoVertexAttributeBundle | Simplifies vertex attribute handling
C SoVertexAttributeElement | Yet to be documented
C SoVertexProperty | Collects the functionality of various appearance nodes
C SoVertexShader | Used for setting up vertex shader programs
C SoVertexShape | Superclass for all vertex based shapes
C SoViewingMatrixElement | Stores the world-to-camera transformation
C SoViewportRegionElement | Yet to be documented
C SoViewVolumeElement | Yet to be documented
C SoVRMLAnchor | Used for linking to other URL resources
C SoVRMLAppearance | Visual properties for shapes
C SoVRMLAudioClip | Used to load and store audio data
C SoVRMLBackground | Used for specifying a viewer panorama
C SoVRMLBillboard | Used for rotating geometry towards the viewpoint
C SoVRMLBox | Used for representing a 3D box
C SoVRMLCollision | Used for collision detection with the avatar
C SoVRMLColor | Used to specify multiple colors for a single shape
C SoVRMLColorInterpolator | Used to interpolate color values
C SoVRMLCone | Used to represent a Cone object
C SoVRMLCoordinate | Used to define 3D coordinates for shapes
C SoVRMLCoordinateInterpolator | Used to interpolate 3D coordinates
C SoVRMLCylinder | Used to represent a cylinder object
C SoVRMLCylinderSensor | Maps pointer motion into rotations around the Y-axis
C SoVRMLDirectionalLight | Node type for specifying directional light sources
C SoVRMLDragSensor | Superclass for VRML drag sensors
C SoVRMLElevationGrid | Used to represent elevation grids
C SoVRMLExtrusion | A geometry node for extruding a cross section along a spine
C SoVRMLFog | Used to specify a global scene fog
C SoVRMLFontStyle | Used to define the current font
C SoVRMLGeometry | Superclass for VRML shapes
C SoVRMLGroup | Used for grouping VRML nodes
C SoVRMLImageTexture | Used for mapping a texture file onto geometry
C SoVRMLIndexedFaceSet | Used for representing a generic 3D shape
C SoVRMLIndexedLine | Abstract superclass for lines specified with indices
C SoVRMLIndexedLineSet | Used to represent a generic 3D line shape
C SoVRMLIndexedShape | Superclass for geometry that use indexes
C SoVRMLInline | Used to insert VRML files into a scene
C SoVRMLInterpolator | Internal abstract class
C SoVRMLLight | Superclass for VRML light nodes
C SoVRMLLOD | Used to represent various levels of detail based on distance
C SoVRMLMaterial | Used to assign a material to geometry
C SoVRMLMovieTexture | Used the map movies onto geometry
C SoVRMLNavigationInfo | Used to specify avatar and viewer settings
C SoVRMLNormal | Used to bind normals to geometry
C SoVRMLNormalInterpolator | Used to interpolate normals
C SoVRMLOrientationInterpolator | Used to interpolate orientations
C SoVRMLParent | The SoVRMLParent node is a superclass for all VRML grouping nodes
C SoVRMLPixelTexture | Used for mapping a texture image onto geometry.
C SoVRMLPlaneSensor | Maps pointer motion into object space translations
C SoVRMLPointLight | Used to represent a point light
C SoVRMLPointSet | Used to represent a set of 3D points
C SoVRMLPositionInterpolator | Used to interpolate 3D points
C SoVRMLProximitySensor | Used to generate events when the viewer enters or exits a region
C SoVRMLScalarInterpolator | Used to interpolate scalar values
C SoVRMLScript | Used to control the scene using scripts
C SoVRMLSensor | Abstract superclass for VRML sensors
C SoVRMLShape | Holds geometry and geometry appearance nodes
C SoVRMLSound | Used to represent a sound source
C SoVRMLSphere | Used to represent a spherical 3D object
C SoVRMLSphereSensor | Maps pointer motion into rotations on a sphere
C SoVRMLSpotLight | Defines a spot light source
C SoVRMLSwitch | Group node for traversing selected children
C SoVRMLText | Used to represent text in a scene
C SoVRMLTexture | Superclass for VRML texture nodes
C SoVRMLTextureCoordinate | Binds texture coordinates to vertex-based geometry
C SoVRMLTextureTransform | Defines a transformation applied to texture coordinates
C SoVRMLTimeSensor | Multi-purpose time event generator
C SoVRMLTouchSensor | Tracks to pointer position and sends events based on user interaction
C SoVRMLTransform | Grouping node that defines a transformation for its children
C SoVRMLVertexLine | Superclass for line based VRML geometry
C SoVRMLVertexPoint | Superclass for point based VRML shapes
C SoVRMLVertexShape | Superclass for vertex based shapes
C SoVRMLViewpoint | Perspective camera class
C SoVRMLVisibilitySensor | Will generate events based on visibility
C SoVRMLWorldInfo | Information about the VRML scene
C SoWindowElement | Used to store current window attributes
C SoWrapperKit | Simple kit for wrapping a transform and a subgraph
C SoWriteAction | Writes a scene graph to file
C SoWWWAnchor | Adds URL callbacks to the highlighted geometry
C SoWWWInline | Node used to include data from an URL